More grass
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2 changed files with 2 additions and 0 deletions
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@ -59,6 +59,7 @@ public class EndFeatures {
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public static final EndFeature NEEDLEGRASS = new EndFeature("needlegrass", new SinglePlantFeature(EndBlocks.NEEDLEGRASS, 3), 2);
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public static final EndFeature NEEDLEGRASS = new EndFeature("needlegrass", new SinglePlantFeature(EndBlocks.NEEDLEGRASS, 3), 2);
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public static final EndFeature SHADOW_BERRY = new EndFeature("shadow_berry", new SinglePlantFeature(EndBlocks.SHADOW_BERRY, 2), 1);
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public static final EndFeature SHADOW_BERRY = new EndFeature("shadow_berry", new SinglePlantFeature(EndBlocks.SHADOW_BERRY, 2), 1);
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public static final EndFeature BUSHY_GRASS = new EndFeature("bushy_grass", new SinglePlantFeature(EndBlocks.BUSHY_GRASS, 8, false), 20);
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public static final EndFeature BUSHY_GRASS = new EndFeature("bushy_grass", new SinglePlantFeature(EndBlocks.BUSHY_GRASS, 8, false), 20);
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public static final EndFeature BUSHY_GRASS_WG = new EndFeature("bushy_grass_wg", new SinglePlantFeature(EndBlocks.BUSHY_GRASS, 5), 10);
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// Vines //
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// Vines //
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public static final EndFeature DENSE_VINE = new EndFeature("dense_vine", new VineFeature(EndBlocks.DENSE_VINE, 24), 3);
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public static final EndFeature DENSE_VINE = new EndFeature("dense_vine", new VineFeature(EndBlocks.DENSE_VINE, 24), 3);
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@ -17,6 +17,7 @@ public class BlossomingSpires extends EndBiome {
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.addFeature(EndFeatures.TENANEA_BUSH)
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.addFeature(EndFeatures.TENANEA_BUSH)
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.addFeature(EndFeatures.BULB_VINE)
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.addFeature(EndFeatures.BULB_VINE)
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.addFeature(EndFeatures.BUSHY_GRASS)
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.addFeature(EndFeatures.BUSHY_GRASS)
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.addFeature(EndFeatures.BUSHY_GRASS_WG)
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.addFeature(EndFeatures.TWISTED_MOSS)
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.addFeature(EndFeatures.TWISTED_MOSS)
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.addFeature(EndFeatures.TWISTED_MOSS_WOOD)
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.addFeature(EndFeatures.TWISTED_MOSS_WOOD)
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.addMobSpawn(EntityType.ENDERMAN, 50, 1, 4));
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.addMobSpawn(EntityType.ENDERMAN, 50, 1, 4));
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