Crystalite armor fix

This commit is contained in:
paulevsGitch 2021-02-14 11:46:42 +03:00
parent 8873e65f16
commit 0fec9bea46
5 changed files with 2 additions and 3 deletions

View file

@ -16,13 +16,12 @@ import net.minecraft.entity.LivingEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import ru.betterend.BetterEnd;
import ru.betterend.registry.EndItems;
@Environment(EnvType.CLIENT)
public class CrystaliteArmorProvider implements ModelProvider, TextureProvider {
private final static Identifier FIRST_LAYER = BetterEnd.makeID("textures/model/armor/crystalite_layer_1.png");
private final static Identifier SECOND_LAYER = BetterEnd.makeID("textures/model/armor/crystalite_layer_2.png");
private final static Identifier FIRST_LAYER = new Identifier("textures/models/armor/crystalite_layer_1.png");
private final static Identifier SECOND_LAYER = new Identifier("textures/models/armor/crystalite_layer_2.png");
private final static CrystaliteHelmetModel HELMET_MODEL = new CrystaliteHelmetModel(1.0F);
private final static CrystaliteChestplateModel CHEST_MODEL = new CrystaliteChestplateModel(1.0F, false);
private final static CrystaliteChestplateModel CHEST_MODEL_SLIM = new CrystaliteChestplateModel(1.0F, true);

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 463 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 353 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 170 B