Various smaller updates

This commit is contained in:
Frank Bauer 2021-06-24 17:11:48 +02:00
parent fdd61262c5
commit 10a9a81725
64 changed files with 372 additions and 276 deletions

View file

@ -6,40 +6,85 @@ import com.google.common.collect.Lists;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.model.HumanoidModel;
import net.minecraft.client.model.geom.EntityModelSet;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartNames;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.*;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.world.entity.HumanoidArm;
import net.minecraft.world.entity.LivingEntity;
import ru.betterend.registry.EndEntitiesRenders;
public class CrystaliteChestplateModel extends HumanoidModel<LivingEntity> {
public ModelPart leftShoulder;
public ModelPart rightShoulder;
private final boolean thinArms;
public CrystaliteChestplateModel(float scale, boolean thinArms) {
super(RenderType::entityTranslucent, scale, 0.0F, 64, 48);
this.thinArms = thinArms;
this.body = new ModelPart(this, 16, 16);
this.body.addBox(-4.0F, 0.0F, -2.0F, 8.0F, 12.0F, 4.0F, scale + 0.25F);
this.body.setPos(0.0F, 0.0F, 0.0F);
public static LayerDefinition getRegularTexturedModelData(){
return getTexturedModelData(1.0f, false);
}
public static LayerDefinition getThinTexturedModelData(){
return getTexturedModelData(1.0f, true);
}
private static LayerDefinition getTexturedModelData(float scale, boolean thinArms) {
MeshDefinition modelData = new MeshDefinition();
PartDefinition modelPartData = modelData.getRoot();
CubeDeformation deformation = new CubeDeformation(scale + 0.25F);
PartDefinition body = modelPartData.addOrReplaceChild(PartNames.BODY, CubeListBuilder.create()
.addBox(-4.0f, 0.0f, -2.0f, 8.0f, 12.0f, 4.0f, deformation)
.texOffs(16, 16),
PartPose.ZERO);
if (thinArms) {
this.leftShoulder = new ModelPart(this, 41, 32);
this.leftShoulder.addBox(-1.0F, -2.5F, -2.0F, 3.0F, 12.0F, 4.0F, scale + 0.35F);
this.leftShoulder.setPos(5.0F, 2.5F, 0.0F);
this.leftShoulder.mirror = true;
this.rightShoulder = new ModelPart(this, 41, 16);
this.rightShoulder.addBox(-2.0F, -2.5F, -2.0F, 3.0F, 12.0F, 4.0F, scale + 0.35F);
this.rightShoulder.setPos(-5.0F, 2.5F, 10.0F);
deformation = new CubeDeformation(scale + 0.45F);
PartDefinition leftShoulder = modelPartData.addOrReplaceChild("leftShoulder", CubeListBuilder.create()
.mirror()
.addBox(-1.0f, -2.5f, -2.0f, 4.0f, 12.0f, 4.0f, deformation)
.texOffs(40, 32),
PartPose.offset(5.0f, 2.0f, 0.0f));
PartDefinition rightShoulder = modelPartData.addOrReplaceChild("rightShoulder", CubeListBuilder.create()
.addBox(-3.0f, -2.5f, -2.0f, 4.0f, 12.0f, 4.0f, deformation)
.texOffs(40, 16),
PartPose.offset(-5.0f, 2.0f, 10.0f));
} else {
this.leftShoulder = new ModelPart(this, 40, 32);
this.leftShoulder.addBox(-1.0F, -2.5F, -2.0F, 4.0F, 12.0F, 4.0F, scale + 0.45F);
this.leftShoulder.setPos(5.0F, 2.0F, 0.0F);
this.leftShoulder.mirror = true;
this.rightShoulder = new ModelPart(this, 40, 16);
this.rightShoulder.addBox(-3.0F, -2.5F, -2.0F, 4.0F, 12.0F, 4.0F, scale + 0.45F);
this.rightShoulder.setPos(-5.0F, 2.0F, 10.0F);
deformation = new CubeDeformation(scale + 0.45F);
PartDefinition leftShoulder = modelPartData.addOrReplaceChild("leftShoulder", CubeListBuilder.create()
.mirror()
.addBox(-1.0f, -2.5f, -2.0f, 4.0f, 12.0f, 4.0f, deformation)
.texOffs(40, 32),
PartPose.offset(5.0f, 2.0f, 0.0f));
PartDefinition rightShoulder = modelPartData.addOrReplaceChild("rightShoulder", CubeListBuilder.create()
.addBox(-3.0f, -2.5f, -2.0f, 4.0f, 12.0f, 4.0f, deformation)
.texOffs(40, 16),
PartPose.offset(-5.0f, 2.0f, 10.0f));
}
return LayerDefinition.create(modelData, 64, 48);
}
final ModelPart localBody;
public static CrystaliteChestplateModel regularModel(EntityModelSet entityModelSet){
if (entityModelSet==null) throw new RuntimeException("Need to get a ModelSet");
return new CrystaliteChestplateModel(entityModelSet.bakeLayer(EndEntitiesRenders.CRYSTALITE_CHESTPLATE), false);
}
public static CrystaliteChestplateModel thinModel(EntityModelSet entityModelSet){
if (entityModelSet==null) throw new RuntimeException("Need to get a ModelSet");
return new CrystaliteChestplateModel(entityModelSet.bakeLayer(EndEntitiesRenders.CRYSTALITE_CHESTPLATE_THIN), true);
}
protected CrystaliteChestplateModel(ModelPart modelPart, boolean thinArms) {
super(modelPart, RenderType::entityTranslucent);
this.thinArms = thinArms;
localBody = modelPart.getChild(PartNames.BODY);
leftShoulder = modelPart.getChild("leftShoulder");
rightShoulder = modelPart.getChild("rightShoulder");
}
@Override
@ -56,7 +101,7 @@ public class CrystaliteChestplateModel extends HumanoidModel<LivingEntity> {
@Override
protected Iterable<ModelPart> bodyParts() {
return Lists.newArrayList(body, leftShoulder, rightShoulder);
return Lists.newArrayList(localBody, leftShoulder, rightShoulder);
}
@Override