Updated portal position code
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5386d2e0f2
commit
1448336709
5 changed files with 70 additions and 67 deletions
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@ -20,7 +20,6 @@ public class GeneratorOptions {
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public static LayerOptions smallOptions;
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private static boolean changeSpawn;
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private static BlockPos spawn;
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private static BlockPos portal = BlockPos.ZERO;
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private static boolean replacePortal;
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private static boolean replacePillars;
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private static long islandDistBlock;
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@ -130,14 +129,6 @@ public class GeneratorOptions {
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return spawn;
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}
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public static BlockPos getPortalPos() {
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return portal;
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}
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public static void setPortalPos(BlockPos portal) {
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GeneratorOptions.portal = portal;
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}
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public static boolean replacePortal() {
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return replacePortal;
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}
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@ -173,45 +173,56 @@ public class TerrainGenerator {
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* @param x - block pos x
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* @param z - block pos z
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*/
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public static int getHeight(int x, int z) {
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public static int getHeight(int x, int z, BiomeSource biomeSource) {
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int posX = (x >> 3) << 3;
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int posZ = (z >> 3) << 3;
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float dx = (x - posX) / 8.0F;
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float dz = (z - posZ) / 8.0F;
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double[][][] buffer = new double[2][2][32];
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LOCKER.lock();
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for (int i = 0; i < 4; i++) {
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int ix = i & 1;
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int iz = i >> 1;
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int px = ((ix << 3) + posX) >> 3;
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int pz = ((iz << 3) + posZ) >> 3;
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fillTerrainDensity(buffer[ix][iz], px, pz, biomeSource);
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}
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LOCKER.unlock();
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double px = (double) x / 8.0;
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double pz = (double) z / 8.0;
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double distortion1 = noise1.eval(px * 0.1, pz * 0.1) * 20 + noise2.eval(px * 0.2, pz * 0.2) * 10 + noise1.eval(
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px * 0.4,
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pz * 0.4
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) * 5;
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double distortion2 = noise2.eval(px * 0.1, pz * 0.1) * 20 + noise1.eval(px * 0.2, pz * 0.2) * 10 + noise2.eval(
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px * 0.4,
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pz * 0.4
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) * 5;
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px = (double) x * SCALE_XZ + distortion1;
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pz = (double) z * SCALE_XZ + distortion2;
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largeIslands.updatePositions(px, pz);
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mediumIslands.updatePositions(px, pz);
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smallIslands.updatePositions(px, pz);
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for (int y = 32; y >= 0; y--) {
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double py = (double) y * SCALE_Y;
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float dist = largeIslands.getDensity(px, py, pz);
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dist = dist > 1 ? dist : MHelper.max(dist, mediumIslands.getDensity(px, py, pz));
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dist = dist > 1 ? dist : MHelper.max(dist, smallIslands.getDensity(px, py, pz));
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if (dist > -0.5F) {
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dist += noise1.eval(px * 0.01, py * 0.01, pz * 0.01) * 0.02 + 0.02;
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dist += noise2.eval(px * 0.05, py * 0.05, pz * 0.05) * 0.01 + 0.01;
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dist += noise1.eval(px * 0.1, py * 0.1, pz * 0.1) * 0.005 + 0.005;
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for (int j = 30; j >= 0; j--) {
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float a = (float) buffer[0][0][j];
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float b = (float) buffer[1][0][j];
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float c = (float) buffer[0][1][j];
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float d = (float) buffer[1][1][j];
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float e = (float) buffer[0][0][j + 1];
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float f = (float) buffer[1][0][j + 1];
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float g = (float) buffer[0][1][j + 1];
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float h = (float) buffer[1][1][j + 1];
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if (a < 0 && b < 0 && c < 0 && d < 0 && e < 0 && f < 0 && g < 0 && h < 0) {
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continue;
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}
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if (dist > 0) {
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LOCKER.unlock();
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return Mth.floor(Mth.clamp(y + dist, y, y + 1) * SCALE_Y);
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a = Mth.lerp(dx, a, b);
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b = Mth.lerp(dx, c, d);
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c = Mth.lerp(dx, e, f);
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d = Mth.lerp(dx, g, h);
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a = Mth.lerp(dz, a, b);
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b = Mth.lerp(dz, c, d);
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for (int n = 7; n >= 0; n--) {
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float dy = n / 8.0F;
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float dens = Mth.lerp(dy, a, b);
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if (dens > 0) {
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return (j << 3 | n) + 1;
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}
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}
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}
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LOCKER.unlock();
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return 0;
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return -256;
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}
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static {
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