Updated portal position code
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5386d2e0f2
commit
1448336709
5 changed files with 70 additions and 67 deletions
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@ -64,14 +64,11 @@ public class EndDragonFightMixin {
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else {
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LOGGER.debug("Found the exit portal & temporarily using it.");
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}
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blockPos = portalLocation;
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}
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List<EndCrystal> crystals = Lists.newArrayList();
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BlockPos center = GeneratorOptions.getPortalPos().above(5);
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for (Direction dir : BlocksHelper.HORIZONTAL) {
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BlockPos central = center.relative(dir, 4);
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BlockPos central = BlockPos.ZERO.relative(dir, 4);
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List<EndCrystal> crystalList = level.getEntitiesOfClass(
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EndCrystal.class,
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new AABB(central.below(255).south().west(), central.above(255).north().east())
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@ -2,9 +2,9 @@ package ru.betterend.mixin.common;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Vec3i;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.NbtUtils;
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import net.minecraft.world.level.WorldGenLevel;
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import net.minecraft.world.level.chunk.ChunkStatus;
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import net.minecraft.world.level.levelgen.Heightmap.Types;
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import net.minecraft.world.level.levelgen.feature.EndPodiumFeature;
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import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
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@ -27,6 +27,8 @@ import java.util.Random;
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@Mixin(EndPodiumFeature.class)
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public class EndPodiumFeatureMixin {
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private static BlockPos be_portalPosition;
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@Final
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@Shadow
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private boolean active;
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@ -40,10 +42,10 @@ public class EndPodiumFeatureMixin {
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else if (GeneratorOptions.replacePortal()) {
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Random random = featurePlaceContext.random();
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WorldGenLevel world = featurePlaceContext.level();
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BlockPos blockPos = be_updatePos(featurePlaceContext.origin(), world);
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BlockPos blockPos = be_updatePortalPos(world);
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StructureTemplate structure = StructureHelper.readStructure(BetterEnd.makeID(active ? "portal/end_portal_active" : "portal/end_portal_inactive"));
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Vec3i size = structure.getSize();
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blockPos = blockPos.offset(-(size.getX() >> 1), -1, -(size.getZ() >> 1));
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blockPos = blockPos.offset(-(size.getX() >> 1), -3, -(size.getZ() >> 1));
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structure.placeInWorld(world, blockPos, blockPos, new StructurePlaceSettings(), random, 2);
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info.setReturnValue(true);
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info.cancel();
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@ -53,8 +55,8 @@ public class EndPodiumFeatureMixin {
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@ModifyVariable(method = "place", ordinal = 0, at = @At("HEAD"))
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private FeaturePlaceContext<NoneFeatureConfiguration> be_setPosOnGround(FeaturePlaceContext<NoneFeatureConfiguration> featurePlaceContext) {
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WorldGenLevel world = featurePlaceContext.level();
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BlockPos pos = be_updatePos(featurePlaceContext.origin(), world);
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return new FeaturePlaceContext<NoneFeatureConfiguration>(
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BlockPos pos = be_updatePortalPos(world);
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return new FeaturePlaceContext<>(
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world,
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featurePlaceContext.chunkGenerator(),
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featurePlaceContext.random(),
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@ -63,21 +65,24 @@ public class EndPodiumFeatureMixin {
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);
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}
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private BlockPos be_updatePos(BlockPos blockPos, WorldGenLevel world) {
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if (GeneratorOptions.useNewGenerator()) {
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BlockPos pos = GeneratorOptions.getPortalPos();
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if (pos.equals(BlockPos.ZERO)) {
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int y = world.getChunk(0, 0, ChunkStatus.FULL).getHeight(Types.WORLD_SURFACE, blockPos.getX(), blockPos.getZ());
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if (y < 1) {
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y = 65;
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private BlockPos be_updatePortalPos(WorldGenLevel world) {
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CompoundTag compound = WorldDataAPI.getRootTag(BetterEnd.MOD_ID).getCompound("portal");
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be_portalPosition = NbtUtils.readBlockPos(compound);
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if (be_portalPosition.getY() == 0) {
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/*if (GeneratorOptions.useNewGenerator()) {
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int y = TerrainGenerator.getHeight(0, 0, world.getLevel().getChunkSource().getGenerator().getBiomeSource());
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be_portalPosition = new BlockPos(0, y, 0);
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}
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pos = new BlockPos(pos.getX(), y, pos.getZ());
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GeneratorOptions.setPortalPos(pos);
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WorldDataAPI.getRootTag(BetterEnd.MOD_ID).put("portal", NbtUtils.writeBlockPos(pos));
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else {
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be_portalPosition = new BlockPos(0, 65, 0);
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}*/
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int y = world.getHeight(Types.WORLD_SURFACE, 0, 0);
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be_portalPosition = new BlockPos(0, y, 0);
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WorldDataAPI.getRootTag(BetterEnd.MOD_ID).put("portal", NbtUtils.writeBlockPos(be_portalPosition));
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WorldDataAPI.saveFile(BetterEnd.MOD_ID);
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}
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return pos;
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}
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return blockPos;
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return be_portalPosition;
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}
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}
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@ -52,8 +52,7 @@ public class SpikeFeatureMixin {
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String pillarID = String.format("%d_%d", x, z);
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CompoundTag pillar = WorldDataAPI.getCompoundTag(BetterEnd.MOD_ID, "pillars");
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boolean haveValue = pillar.contains(pillarID);
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minY = haveValue ? pillar.getInt(pillarID) : world.getChunk(x >> 4, z >> 4)
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.getHeight(Types.WORLD_SURFACE, x & 15, z);
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minY = haveValue ? pillar.getInt(pillarID) : world.getChunk(x >> 4, z >> 4).getHeight(Types.WORLD_SURFACE, x & 15, z);
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if (!haveValue) {
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pillar.putInt(pillarID, minY);
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WorldDataAPI.saveFile(BetterEnd.MOD_ID);
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@ -20,7 +20,6 @@ public class GeneratorOptions {
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public static LayerOptions smallOptions;
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private static boolean changeSpawn;
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private static BlockPos spawn;
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private static BlockPos portal = BlockPos.ZERO;
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private static boolean replacePortal;
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private static boolean replacePillars;
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private static long islandDistBlock;
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@ -130,14 +129,6 @@ public class GeneratorOptions {
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return spawn;
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}
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public static BlockPos getPortalPos() {
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return portal;
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}
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public static void setPortalPos(BlockPos portal) {
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GeneratorOptions.portal = portal;
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}
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public static boolean replacePortal() {
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return replacePortal;
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}
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@ -173,45 +173,56 @@ public class TerrainGenerator {
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* @param x - block pos x
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* @param z - block pos z
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*/
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public static int getHeight(int x, int z) {
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public static int getHeight(int x, int z, BiomeSource biomeSource) {
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int posX = (x >> 3) << 3;
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int posZ = (z >> 3) << 3;
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float dx = (x - posX) / 8.0F;
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float dz = (z - posZ) / 8.0F;
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double[][][] buffer = new double[2][2][32];
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LOCKER.lock();
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double px = (double) x / 8.0;
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double pz = (double) z / 8.0;
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double distortion1 = noise1.eval(px * 0.1, pz * 0.1) * 20 + noise2.eval(px * 0.2, pz * 0.2) * 10 + noise1.eval(
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px * 0.4,
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pz * 0.4
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) * 5;
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double distortion2 = noise2.eval(px * 0.1, pz * 0.1) * 20 + noise1.eval(px * 0.2, pz * 0.2) * 10 + noise2.eval(
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px * 0.4,
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pz * 0.4
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) * 5;
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px = (double) x * SCALE_XZ + distortion1;
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pz = (double) z * SCALE_XZ + distortion2;
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largeIslands.updatePositions(px, pz);
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mediumIslands.updatePositions(px, pz);
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smallIslands.updatePositions(px, pz);
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for (int y = 32; y >= 0; y--) {
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double py = (double) y * SCALE_Y;
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float dist = largeIslands.getDensity(px, py, pz);
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dist = dist > 1 ? dist : MHelper.max(dist, mediumIslands.getDensity(px, py, pz));
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dist = dist > 1 ? dist : MHelper.max(dist, smallIslands.getDensity(px, py, pz));
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if (dist > -0.5F) {
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dist += noise1.eval(px * 0.01, py * 0.01, pz * 0.01) * 0.02 + 0.02;
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dist += noise2.eval(px * 0.05, py * 0.05, pz * 0.05) * 0.01 + 0.01;
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dist += noise1.eval(px * 0.1, py * 0.1, pz * 0.1) * 0.005 + 0.005;
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for (int i = 0; i < 4; i++) {
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int ix = i & 1;
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int iz = i >> 1;
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int px = ((ix << 3) + posX) >> 3;
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int pz = ((iz << 3) + posZ) >> 3;
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fillTerrainDensity(buffer[ix][iz], px, pz, biomeSource);
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}
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if (dist > 0) {
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LOCKER.unlock();
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return Mth.floor(Mth.clamp(y + dist, y, y + 1) * SCALE_Y);
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for (int j = 30; j >= 0; j--) {
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float a = (float) buffer[0][0][j];
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float b = (float) buffer[1][0][j];
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float c = (float) buffer[0][1][j];
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float d = (float) buffer[1][1][j];
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float e = (float) buffer[0][0][j + 1];
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float f = (float) buffer[1][0][j + 1];
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float g = (float) buffer[0][1][j + 1];
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float h = (float) buffer[1][1][j + 1];
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if (a < 0 && b < 0 && c < 0 && d < 0 && e < 0 && f < 0 && g < 0 && h < 0) {
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continue;
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}
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a = Mth.lerp(dx, a, b);
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b = Mth.lerp(dx, c, d);
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c = Mth.lerp(dx, e, f);
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d = Mth.lerp(dx, g, h);
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a = Mth.lerp(dz, a, b);
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b = Mth.lerp(dz, c, d);
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for (int n = 7; n >= 0; n--) {
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float dy = n / 8.0F;
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float dens = Mth.lerp(dy, a, b);
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if (dens > 0) {
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return (j << 3 | n) + 1;
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}
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}
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}
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LOCKER.unlock();
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return 0;
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return -256;
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}
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static {
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