Some fixes, Nightshade Redwood biome additions

This commit is contained in:
paulevsGitch 2021-01-12 21:13:17 +03:00
parent 34318e283b
commit 18548f0ea4
12 changed files with 460 additions and 3 deletions

View file

@ -8,6 +8,7 @@ import net.minecraft.sound.SoundEvent;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.biome.BiomeEffects;
import net.minecraft.world.biome.SpawnSettings.SpawnEntry;
import net.minecraft.world.gen.GenerationStep.Feature;
import ru.betterend.BetterEnd;
import ru.betterend.integration.Integrations;
import ru.betterend.integration.byg.features.BYGFeatures;
@ -34,7 +35,9 @@ public class NightshadeRedwoods extends EndBiome {
.setGrassColor(48, 13, 89)
.setPlantsColor(200, 125, 9)
.addFeature(EndFeatures.END_LAKE_RARE)
.addFeature(BYGFeatures.NIGHTSHADE_REDWOOD_TREE);
.addFeature(BYGFeatures.NIGHTSHADE_REDWOOD_TREE)
.addFeature(BYGFeatures.NIGHTSHADE_MOSS_WOOD)
.addFeature(BYGFeatures.NIGHTSHADE_MOSS);
if (BetterEnd.isClient()) {
SoundEvent loop = effects.getLoopSound().get();
@ -43,6 +46,11 @@ public class NightshadeRedwoods extends EndBiome {
SoundEvent mood = effects.getMoodSound().get().getSound();
def.setLoop(loop).setMusic(music).setAdditions(additions).setMood(mood);
}
biome.getGenerationSettings().getFeatures().forEach((list) -> {
list.forEach((feature) -> {
def.addFeature(Feature.VEGETAL_DECORATION, feature.get());
});
});
for (SpawnGroup group: SpawnGroup.values()) {
List<SpawnEntry> list = biome.getSpawnSettings().getSpawnEntry(group);