Old Bulbis Tree feature

This commit is contained in:
paulevsGitch 2020-12-20 01:42:23 +03:00
parent eadeba4593
commit 188ccd7855
4 changed files with 132 additions and 1 deletions

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@ -0,0 +1,12 @@
package ru.betterend.integration.byg;
import ru.betterend.integration.Integrations;
import ru.betterend.world.features.EndFeature;
import ru.betterend.world.features.SinglePlantFeature;
public class BYGFeatures {
public static final EndFeature OLD_BULBIS_TREE = new EndFeature("old_bulbis_tree", new OldBulbisTreeFeature(), 1);
public static final EndFeature IVIS_SPROUT = new EndFeature("ivis_sprout", new SinglePlantFeature(Integrations.BYG.getBlock("ivis_sprout"), 6), 9);
public static void register() {}
}

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@ -1,6 +1,9 @@
package ru.betterend.integration.byg; package ru.betterend.integration.byg;
import ru.betterend.integration.Integrations;
import ru.betterend.integration.ModIntegration; import ru.betterend.integration.ModIntegration;
import ru.betterend.registry.EndTags;
import ru.betterend.util.TagHelper;
public class BYGIntegration extends ModIntegration { public class BYGIntegration extends ModIntegration {
public BYGIntegration() { public BYGIntegration() {
@ -9,6 +12,8 @@ public class BYGIntegration extends ModIntegration {
@Override @Override
public void register() { public void register() {
TagHelper.addTags(Integrations.BYG.getBlock("ivis_phylium"), EndTags.END_GROUND, EndTags.GEN_TERRAIN);
BYGFeatures.register();
BYGBiomes.register(); BYGBiomes.register();
} }
} }

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@ -7,6 +7,8 @@ import ru.betterend.world.biome.EndBiome;
public class OldBulbisGardens extends EndBiome { public class OldBulbisGardens extends EndBiome {
public OldBulbisGardens() { public OldBulbisGardens() {
super(new BiomeDefinition("old_bulbis_gardens") super(new BiomeDefinition("old_bulbis_gardens")
.setSurface(Integrations.BYG.getBlock("bulbis_stem"))); .setSurface(Integrations.BYG.getBlock("ivis_phylium"))
.addFeature(BYGFeatures.OLD_BULBIS_TREE)
.addFeature(BYGFeatures.IVIS_SPROUT));
} }
} }

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@ -0,0 +1,112 @@
package ru.betterend.integration.byg;
import java.util.List;
import java.util.Random;
import java.util.function.Function;
import com.google.common.collect.Lists;
import net.minecraft.block.BlockState;
import net.minecraft.block.Material;
import net.minecraft.client.util.math.Vector3f;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.StructureWorldAccess;
import net.minecraft.world.gen.chunk.ChunkGenerator;
import net.minecraft.world.gen.feature.DefaultFeatureConfig;
import ru.betterend.integration.Integrations;
import ru.betterend.registry.EndTags;
import ru.betterend.util.MHelper;
import ru.betterend.util.SplineHelper;
import ru.betterend.util.sdf.SDF;
import ru.betterend.util.sdf.operator.SDFTranslate;
import ru.betterend.util.sdf.operator.SDFUnion;
import ru.betterend.util.sdf.primitive.SDFSphere;
import ru.betterend.world.features.DefaultFeature;
public class OldBulbisTreeFeature extends DefaultFeature {
private static final List<Vector3f> SPLINE;
private static final List<Vector3f> ROOT;
@Override
public boolean generate(StructureWorldAccess world, ChunkGenerator chunkGenerator, Random random, BlockPos pos, DefaultFeatureConfig config) {
if (!world.getBlockState(pos.down()).getBlock().isIn(EndTags.END_GROUND)) return false;
BlockState stem = Integrations.BYG.getDefaultState("bulbis_stem");
BlockState wood = Integrations.BYG.getDefaultState("bulbis_wood");
BlockState cap = Integrations.BYG.getDefaultState(random.nextBoolean() ? "bulbis_shell" : "purple_bulbis_shell");
float size = MHelper.randRange(10, 20, random);
int count = (int) (size * 0.45F);
float var = MHelper.PI2 / (float) (count * 3);
float start = MHelper.randRange(0, MHelper.PI2, random);
SDF sdf = null;
for (int i = 0; i < count; i++) {
float angle = (float) i / (float) count * MHelper.PI2 + MHelper.randRange(0, var, random) + start;
List<Vector3f> spline = SplineHelper.copySpline(SPLINE);
SplineHelper.scale(spline, size + MHelper.randRange(0, size * 0.5F, random));
SplineHelper.offset(spline, new Vector3f((20 - size) * 0.6F, 0, 0));
SplineHelper.rotateSpline(spline, angle);
SplineHelper.offsetParts(spline, random, 1F, 0, 1F);
SDF branch = SplineHelper.buildSDF(spline, 1.3F, 0.8F, (bpos) -> {
return stem;
});
Vector3f last = spline.get(spline.size() - 1);
SDF sphere = new SDFSphere().setRadius((size + MHelper.randRange(0, size * 0.5F, random)) * 0.2F).setBlock(cap);
sphere = new SDFTranslate().setTranslate(last.getX(), last.getY(), last.getZ()).setSource(sphere);
branch = new SDFUnion().setSourceA(branch).setSourceB(sphere);
sdf = (sdf == null) ? branch : new SDFUnion().setSourceA(sdf).setSourceB(branch);
}
Function<BlockState, Boolean> replacement = (state) -> {
if (state.equals(stem) || state.equals(wood) || state.isIn(EndTags.END_GROUND) || state.getMaterial().equals(Material.PLANT)) {
return true;
}
return state.getMaterial().isReplaceable();
};
sdf.setReplaceFunction(replacement).setPostProcess((info) -> {
if (info.getState().equals(stem) && (!info.getStateUp().equals(stem) || !info.getStateDown().equals(stem))) {
return wood;
}
return info.getState();
}).fillRecursive(world, pos);
makeRoots(world, pos, size * 0.4F + 5, random, wood, replacement);
return true;
}
private void makeRoots(StructureWorldAccess world, BlockPos pos, float radius, Random random, BlockState wood, Function<BlockState, Boolean> replacement) {
int count = (int) (radius * 1.5F);
for (int i = 0; i < count; i++) {
float angle = (float) i / (float) count * MHelper.PI2;
float scale = radius * MHelper.randRange(0.85F, 1.15F, random);
List<Vector3f> branch = SplineHelper.copySpline(ROOT);
SplineHelper.rotateSpline(branch, angle);
SplineHelper.scale(branch, scale);
Vector3f last = branch.get(branch.size() - 1);
if (world.getBlockState(pos.add(last.getX(), last.getY(), last.getZ())).isIn(EndTags.GEN_TERRAIN)) {
SplineHelper.fillSpline(branch, world, wood, pos, replacement);
}
}
}
static {
SPLINE = Lists.newArrayList(
new Vector3f(0.00F, 0.00F, 0.00F),
new Vector3f(0.10F, 0.35F, 0.00F),
new Vector3f(0.20F, 0.50F, 0.00F),
new Vector3f(0.30F, 0.55F, 0.00F),
new Vector3f(0.42F, 0.70F, 0.00F),
new Vector3f(0.50F, 1.00F, 0.00F)
);
ROOT = Lists.newArrayList(new Vector3f(0F, 1F, 0),
new Vector3f(0.1F, 0.7F, 0),
new Vector3f(0.3F, 0.3F, 0),
new Vector3f(0.7F, 0.05F, 0),
new Vector3f(0.8F, -0.2F, 0)
);
SplineHelper.offset(ROOT, new Vector3f(0, -0.45F, 0));
}
}