Metal lanterns

This commit is contained in:
paulevsGitch 2021-01-25 06:58:30 +03:00
parent 2e8564a26c
commit 1985750261
68 changed files with 446 additions and 206 deletions

View file

@ -7,7 +7,11 @@ import net.minecraft.block.MaterialColor;
import net.minecraft.item.Item;
import net.minecraft.item.Items;
import net.minecraft.item.ToolMaterial;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.tag.BlockTags;
import ru.betterend.blocks.BulbVineLanternBlock;
import ru.betterend.blocks.BulbVineLanternColoredBlock;
import ru.betterend.blocks.ChandelierBlock;
import ru.betterend.blocks.basis.BlockBase;
import ru.betterend.blocks.basis.EndAnvilBlock;
import ru.betterend.blocks.basis.EndChainBlock;
@ -42,6 +46,11 @@ public class MetalMaterial {
public final Block stairs;
public final Block slab;
public final Block chandelier;
public final Block bulb_lantern;
public final ColoredMaterial bulb_lantern_colored;
public final Item nugget;
public final Item ingot;
public final Item shovel;
public final Item sword;
@ -51,19 +60,25 @@ public class MetalMaterial {
public MetalMaterial(String name, MaterialColor color, ToolMaterial material) {
FabricBlockSettings materialBlock = FabricBlockSettings.copyOf(Blocks.IRON_BLOCK).materialColor(color);
FabricBlockSettings lantern = FabricBlockSettings.copyOf(materialBlock).sounds(BlockSoundGroup.LANTERN).hardness(1).resistance(1).luminance(15);
ore = EndBlocks.registerBlock(name + "_ore", new BlockBase(FabricBlockSettings.copyOf(Blocks.END_STONE)));
block = EndBlocks.registerBlock(name + "_block", new BlockBase(materialBlock));
tile = EndBlocks.registerBlock(name + "_tile", new BlockBase(materialBlock));
bars = EndBlocks.registerBlock(name + "_bars", new EndMetalPaneBlock(block));
plate = EndBlocks.registerBlock(name + "_plate", new EndWoodenPlateBlock(block));
stairs = EndBlocks.registerBlock(name + "_stairs", new EndStairsBlock(tile));
slab = EndBlocks.registerBlock(name + "_slab", new EndSlabBlock(tile));
door = EndBlocks.registerBlock(name + "_door", new EndDoorBlock(block));
trapdoor = EndBlocks.registerBlock(name + "_trapdoor", new EndTrapdoorBlock(block));
anvil = EndBlocks.registerBlock(name + "_anvil", new EndAnvilBlock(color));
bars = EndBlocks.registerBlock(name + "_bars", new EndMetalPaneBlock(block));
chain = EndBlocks.registerBlock(name + "_chain", new EndChainBlock(color));
stairs = EndBlocks.registerBlock(name + "_stairs", new EndStairsBlock(tile));
slab = EndBlocks.registerBlock(name + "_slab", new EndSlabBlock(tile));
plate = EndBlocks.registerBlock(name + "_plate", new EndWoodenPlateBlock(block));
chandelier = EndBlocks.registerBlock(name + "_chandelier", new ChandelierBlock(materialBlock));
bulb_lantern = EndBlocks.registerBlock(name + "_bulb_lantern", new BulbVineLanternBlock(lantern));
bulb_lantern_colored = new ColoredMaterial(BulbVineLanternColoredBlock::new, bulb_lantern, false);
nugget = EndItems.registerItem(name + "_nugget");
ingot = EndItems.registerItem(name + "_ingot");
shovel = EndItems.registerTool(name + "_shovel", new EndShovelItem(material, 1.5F, -3.0F, EndItems.makeItemSettings()));
sword = EndItems.registerTool(name + "_sword", new EndSwordItem(material, 3, -2.4F, EndItems.makeItemSettings()));
@ -71,9 +86,10 @@ public class MetalMaterial {
axe = EndItems.registerTool(name + "_axe", new EndAxeItem(material, 6.0F, -3.0F, EndItems.makeItemSettings()));
hoe = EndItems.registerTool(name + "_hoe", new EndHoeItem(material, -3, 0.0F, EndItems.makeItemSettings()));
FurnaceRecipe.make("thallasium_ingot_furnace", ore, ingot).build();
FurnaceRecipe.make("thallasium_ingot_furnace", ore, ingot).build(true);
AlloyingRecipe.Builder.create("thallasium_ingot").setInput(ore, ore).setOutput(ingot, 3).setExpiriense(2.1F).build();
GridRecipe.make(name + "_ingot_from_nuggets", ingot).setShape("###", "###", "###").addMaterial('#', nugget).setGroup("end_metal_ingots_nug").build();
GridRecipe.make(name + "_block", block).setShape("###", "###", "###").addMaterial('#', ingot).setGroup("end_metal_blocks").build();
GridRecipe.make(name + "_ingot_from_block", ingot).setOutputCount(9).setList("#").addMaterial('#', block).setGroup("end_metal_ingots").build();
@ -82,14 +98,24 @@ public class MetalMaterial {
GridRecipe.make(name + "_plate", plate).setShape("##").addMaterial('#', ingot).setGroup("end_metal_plates").build();
GridRecipe.make(name + "_door", door).setOutputCount(3).setOutputCount(16).setShape("##", "##", "##").addMaterial('#', ingot).setGroup("end_metal_doors").build();
GridRecipe.make(name + "_trapdoor", trapdoor).setShape("##", "##").addMaterial('#', ingot).setGroup("end_metal_trapdoors").build();
GridRecipe.make(name + "_stairs", stairs).setOutputCount(4).setShape("# ", "## ", "###").addMaterial('#', block).setGroup("end_metal_stairs").build();
GridRecipe.make(name + "_slab", slab).setOutputCount(6).setShape("###").addMaterial('#', block).setGroup("end_metal_slabs").build();
GridRecipe.make(name + "_stairs", stairs).setOutputCount(4).setShape("# ", "## ", "###").addMaterial('#', block, tile).setGroup("end_metal_stairs").build();
GridRecipe.make(name + "_slab", slab).setOutputCount(6).setShape("###").addMaterial('#', block, tile).setGroup("end_metal_slabs").build();
GridRecipe.make(name + "_chain", chain).setShape("N", "#", "N").addMaterial('#', ingot).addMaterial('N', nugget).setGroup("end_metal_chain").build();
GridRecipe.make(name + "_anvil", anvil).setOutputCount(3).setShape("###", " I ", "III").addMaterial('#', block, tile).addMaterial('I', ingot).setGroup("end_metal_anvil").build();
GridRecipe.make(name + "bulb_lantern", bulb_lantern).setShape("C", "I", "#").addMaterial('C', chain).addMaterial('I', ingot).addMaterial('#', EndItems.GLOWING_BULB).build();
GridRecipe.make(name + "_axe", axe).setShape("##", "#I", " I").addMaterial('#', ingot).addMaterial('I', Items.STICK).build();
GridRecipe.make(name + "_hoe", hoe).setShape("##", " I", " I").addMaterial('#', ingot).addMaterial('I', Items.STICK).build();
GridRecipe.make(name + "_pickaxe", pickaxe).setShape("###", " I ", " I ").addMaterial('#', ingot).addMaterial('I', Items.STICK).build();
GridRecipe.make(name + "_sword", sword).setShape("#", "#", "I").addMaterial('#', ingot).addMaterial('I', Items.STICK).build();
GridRecipe.make(name + "_chandelier", chandelier).setShape("I#I", " # ").addMaterial('#', ingot).addMaterial('I', EndItems.LUMECORN_ROD).setGroup("end_metal_chandelier").build();
FurnaceRecipe.make(name + "_axe_ingot", axe, nugget).build(true);
FurnaceRecipe.make(name + "_hoe_ingot", hoe, nugget).build(true);
FurnaceRecipe.make(name + "_pickaxe_ingot", pickaxe, nugget).build(true);
FurnaceRecipe.make(name + "_sword_ingot", sword, nugget).build(true);
TagHelper.addTag(BlockTags.ANVIL, anvil);
}
}