Migration to BCLib Biome API (WIP)

This commit is contained in:
paulevsGitch 2021-06-06 16:35:33 +03:00
parent 0b336febd8
commit 19b175f788
101 changed files with 344 additions and 1497 deletions

View file

@ -22,10 +22,10 @@ import net.minecraft.world.level.Level;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.Biome.BiomeCategory;
import net.minecraft.world.level.material.FluidState;
import ru.bclib.api.BiomeAPI;
import ru.bclib.world.biomes.BCLBiome;
import ru.betterend.client.ClientOptions;
import ru.betterend.registry.EndBiomes;
import ru.betterend.util.BackgroundInfo;
import ru.betterend.world.biome.EndBiome;
@Mixin(FogRenderer.class)
public class BackgroundRendererMixin {
@ -74,7 +74,7 @@ public class BackgroundRendererMixin {
Biome biome = entity.level.getBiome(entity.blockPosition());
FluidState fluidState = camera.getFluidInCamera();
if (ClientOptions.useFogDensity() && biome.getBiomeCategory() == BiomeCategory.THEEND && fluidState.isEmpty()) {
EndBiome endBiome = EndBiomes.getRenderBiome(biome);
BCLBiome endBiome = BiomeAPI.getRenderBiome(biome);
if (fogDensity == 0) {
fogDensity = endBiome.getFogDensity();