Migration to BCLib Biome API (WIP)

This commit is contained in:
paulevsGitch 2021-06-06 16:35:33 +03:00
parent 0b336febd8
commit 19b175f788
101 changed files with 344 additions and 1497 deletions

View file

@ -7,10 +7,20 @@ import com.google.common.collect.Lists;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.levelgen.GenerationStep;
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
import net.minecraft.world.level.levelgen.feature.Feature;
import net.minecraft.world.level.levelgen.feature.configurations.CountConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
import net.minecraft.world.level.levelgen.placement.FeatureDecorator;
import ru.bclib.api.BiomeAPI;
import ru.bclib.world.features.BCLFeature;
import ru.bclib.world.features.DefaultFeature;
import ru.betterend.BetterEnd;
import ru.betterend.blocks.complex.StoneMaterial;
import ru.betterend.world.biome.BiomeDefinition;
import ru.betterend.world.biome.EndBiome;
import ru.betterend.world.features.BiomeIslandFeature;
@ -18,9 +28,7 @@ import ru.betterend.world.features.BlueVineFeature;
import ru.betterend.world.features.CavePumpkinFeature;
import ru.betterend.world.features.CharniaFeature;
import ru.betterend.world.features.CrashedShipFeature;
import ru.betterend.world.features.DefaultFeature;
import ru.betterend.world.features.DoublePlantFeature;
import ru.betterend.world.features.EndFeature;
import ru.betterend.world.features.EndLilyFeature;
import ru.betterend.world.features.EndLotusFeature;
import ru.betterend.world.features.EndLotusLeafFeature;
@ -51,6 +59,7 @@ import ru.betterend.world.features.terrain.GeyserFeature;
import ru.betterend.world.features.terrain.IceStarFeature;
import ru.betterend.world.features.terrain.ObsidianBoulderFeature;
import ru.betterend.world.features.terrain.ObsidianPillarBasementFeature;
import ru.betterend.world.features.terrain.OreLayerFeature;
import ru.betterend.world.features.terrain.SingleBlockFeature;
import ru.betterend.world.features.terrain.SmaragdantCrystalFeature;
import ru.betterend.world.features.terrain.SpireFeature;
@ -75,147 +84,147 @@ import ru.betterend.world.generator.GeneratorOptions;
public class EndFeatures {
// Trees //
public static final EndFeature MOSSY_GLOWSHROOM = new EndFeature("mossy_glowshroom", new MossyGlowshroomFeature(), 3);
public static final EndFeature PYTHADENDRON_TREE = new EndFeature("pythadendron_tree", new PythadendronTreeFeature(), 2);
public static final EndFeature LACUGROVE = new EndFeature("lacugrove", new LacugroveFeature(), 4);
public static final EndFeature DRAGON_TREE = new EndFeature("dragon_tree", new DragonTreeFeature(), 3);
public static final EndFeature TENANEA = new EndFeature("tenanea", new TenaneaFeature(), 3);
public static final EndFeature HELIX_TREE = new EndFeature("helix_tree", new HelixTreeFeature(), 2);
public static final EndFeature UMBRELLA_TREE = new EndFeature("umbrella_tree", new UmbrellaTreeFeature(), 4);
public static final EndFeature JELLYSHROOM = new EndFeature("jellyshroom", new JellyshroomFeature(), 3);
public static final EndFeature GIGANTIC_AMARANITA = new EndFeature("gigantic_amaranita", new GiganticAmaranitaFeature(), 1);
public static final EndFeature LUCERNIA = new EndFeature("lucernia", new LucerniaFeature(), 3);
public static final BCLFeature MOSSY_GLOWSHROOM = redisterVegetation("mossy_glowshroom", new MossyGlowshroomFeature(), 3);
public static final BCLFeature PYTHADENDRON_TREE = redisterVegetation("pythadendron_tree", new PythadendronTreeFeature(), 2);
public static final BCLFeature LACUGROVE = redisterVegetation("lacugrove", new LacugroveFeature(), 4);
public static final BCLFeature DRAGON_TREE = redisterVegetation("dragon_tree", new DragonTreeFeature(), 3);
public static final BCLFeature TENANEA = redisterVegetation("tenanea", new TenaneaFeature(), 3);
public static final BCLFeature HELIX_TREE = redisterVegetation("helix_tree", new HelixTreeFeature(), 2);
public static final BCLFeature UMBRELLA_TREE = redisterVegetation("umbrella_tree", new UmbrellaTreeFeature(), 4);
public static final BCLFeature JELLYSHROOM = redisterVegetation("jellyshroom", new JellyshroomFeature(), 3);
public static final BCLFeature GIGANTIC_AMARANITA = redisterVegetation("gigantic_amaranita", new GiganticAmaranitaFeature(), 1);
public static final BCLFeature LUCERNIA = redisterVegetation("lucernia", new LucerniaFeature(), 3);
// Bushes //
public static final EndFeature PYTHADENDRON_BUSH = new EndFeature("pythadendron_bush", new BushFeature(EndBlocks.PYTHADENDRON_LEAVES, EndBlocks.PYTHADENDRON.bark), 4);
public static final EndFeature DRAGON_TREE_BUSH = new EndFeature("dragon_tree_bush", new BushFeature(EndBlocks.DRAGON_TREE_LEAVES, EndBlocks.DRAGON_TREE.bark), 15);
public static final EndFeature TENANEA_BUSH = new EndFeature("tenanea_bush", new TenaneaBushFeature(), 10);
public static final EndFeature LUMECORN = new EndFeature("lumecorn", new Lumecorn(), 5);
public static final EndFeature LARGE_AMARANITA = new EndFeature("large_amaranita", new LargeAmaranitaFeature(), 5);
public static final EndFeature LUCERNIA_BUSH = new EndFeature("lucernia_bush", new BushWithOuterFeature(EndBlocks.LUCERNIA_LEAVES, EndBlocks.LUCERNIA_OUTER_LEAVES, EndBlocks.LUCERNIA.bark), 10);
public static final EndFeature LUCERNIA_BUSH_RARE = new EndFeature("lucernia_bush_rare", new BushWithOuterFeature(EndBlocks.LUCERNIA_LEAVES, EndBlocks.LUCERNIA_OUTER_LEAVES, EndBlocks.LUCERNIA.bark), 1);
public static final EndFeature NEON_CACTUS = new EndFeature("neon_cactus", new NeonCactusFeature(), 2);
public static final BCLFeature PYTHADENDRON_BUSH = redisterVegetation("pythadendron_bush", new BushFeature(EndBlocks.PYTHADENDRON_LEAVES, EndBlocks.PYTHADENDRON.bark), 4);
public static final BCLFeature DRAGON_TREE_BUSH = redisterVegetation("dragon_tree_bush", new BushFeature(EndBlocks.DRAGON_TREE_LEAVES, EndBlocks.DRAGON_TREE.bark), 15);
public static final BCLFeature TENANEA_BUSH = redisterVegetation("tenanea_bush", new TenaneaBushFeature(), 10);
public static final BCLFeature LUMECORN = redisterVegetation("lumecorn", new Lumecorn(), 5);
public static final BCLFeature LARGE_AMARANITA = redisterVegetation("large_amaranita", new LargeAmaranitaFeature(), 5);
public static final BCLFeature LUCERNIA_BUSH = redisterVegetation("lucernia_bush", new BushWithOuterFeature(EndBlocks.LUCERNIA_LEAVES, EndBlocks.LUCERNIA_OUTER_LEAVES, EndBlocks.LUCERNIA.bark), 10);
public static final BCLFeature LUCERNIA_BUSH_RARE = redisterVegetation("lucernia_bush_rare", new BushWithOuterFeature(EndBlocks.LUCERNIA_LEAVES, EndBlocks.LUCERNIA_OUTER_LEAVES, EndBlocks.LUCERNIA.bark), 1);
public static final BCLFeature NEON_CACTUS = redisterVegetation("neon_cactus", new NeonCactusFeature(), 2);
// Plants //
public static final EndFeature UMBRELLA_MOSS = new EndFeature("umbrella_moss", new DoublePlantFeature(EndBlocks.UMBRELLA_MOSS, EndBlocks.UMBRELLA_MOSS_TALL, 5), 5);
public static final EndFeature CREEPING_MOSS = new EndFeature("creeping_moss", new SinglePlantFeature(EndBlocks.CREEPING_MOSS, 5), 5);
public static final EndFeature BLUE_VINE = new EndFeature("blue_vine", new BlueVineFeature(), 1);
public static final EndFeature CHORUS_GRASS = new EndFeature("chorus_grass", new SinglePlantFeature(EndBlocks.CHORUS_GRASS, 4), 5);
public static final EndFeature CRYSTAL_GRASS = new EndFeature("crystal_grass", new SinglePlantFeature(EndBlocks.CRYSTAL_GRASS, 8, false), 5);
public static final EndFeature SHADOW_PLANT = new EndFeature("shadow_plant", new SinglePlantFeature(EndBlocks.SHADOW_PLANT, 6), 9);
public static final EndFeature MURKWEED = new EndFeature("murkweed", new SinglePlantFeature(EndBlocks.MURKWEED, 3), 2);
public static final EndFeature NEEDLEGRASS = new EndFeature("needlegrass", new SinglePlantFeature(EndBlocks.NEEDLEGRASS, 3), 2);
public static final EndFeature SHADOW_BERRY = new EndFeature("shadow_berry", new SinglePlantFeature(EndBlocks.SHADOW_BERRY, 2), 1);
public static final EndFeature BUSHY_GRASS = new EndFeature("bushy_grass", new SinglePlantFeature(EndBlocks.BUSHY_GRASS, 8, false), 20);
public static final EndFeature BUSHY_GRASS_WG = new EndFeature("bushy_grass_wg", new SinglePlantFeature(EndBlocks.BUSHY_GRASS, 5), 10);
public static final EndFeature AMBER_GRASS = new EndFeature("amber_grass", new SinglePlantFeature(EndBlocks.AMBER_GRASS, 6), 9);
public static final EndFeature LANCELEAF = new EndFeature("lanceleaf", new LanceleafFeature(), 3);
public static final EndFeature GLOW_PILLAR = new EndFeature("glow_pillar", new GlowPillarFeature(), 1);
public static final EndFeature TWISTED_UMBRELLA_MOSS = new EndFeature("twisted_umbrella_moss", new DoublePlantFeature(EndBlocks.TWISTED_UMBRELLA_MOSS, EndBlocks.TWISTED_UMBRELLA_MOSS_TALL, 6), 5);
public static final EndFeature JUNGLE_GRASS = new EndFeature("jungle_grass", new SinglePlantFeature(EndBlocks.JUNGLE_GRASS, 7, 3), 8);
public static final EndFeature SMALL_JELLYSHROOM_FLOOR = new EndFeature("small_jellyshroom_floor", new SinglePlantFeature(EndBlocks.SMALL_JELLYSHROOM, 5, 5), 4);
public static final EndFeature BLOSSOM_BERRY = new EndFeature("blossom_berry", new SinglePlantFeature(EndBlocks.BLOSSOM_BERRY, 3, 3), 2);
public static final EndFeature BLOOMING_COOKSONIA = new EndFeature("blooming_cooksonia", new SinglePlantFeature(EndBlocks.BLOOMING_COOKSONIA, 5), 5);
public static final EndFeature SALTEAGO = new EndFeature("salteago", new SinglePlantFeature(EndBlocks.SALTEAGO, 5), 5);
public static final EndFeature VAIOLUSH_FERN = new EndFeature("vaiolush_fern", new SinglePlantFeature(EndBlocks.VAIOLUSH_FERN, 5), 5);
public static final EndFeature FRACTURN = new EndFeature("fracturn", new SinglePlantFeature(EndBlocks.FRACTURN, 5), 5);
public static final EndFeature UMBRELLA_MOSS_RARE = new EndFeature("umbrella_moss_rare", new SinglePlantFeature(EndBlocks.UMBRELLA_MOSS, 3), 2);
public static final EndFeature CREEPING_MOSS_RARE = new EndFeature("creeping_moss_rare", new SinglePlantFeature(EndBlocks.CREEPING_MOSS, 3), 2);
public static final EndFeature TWISTED_UMBRELLA_MOSS_RARE = new EndFeature("twisted_umbrella_moss_rare", new SinglePlantFeature(EndBlocks.TWISTED_UMBRELLA_MOSS, 3), 2);
public static final EndFeature ORANGO = new EndFeature("orango", new SinglePlantFeature(EndBlocks.ORANGO, 5), 6);
public static final EndFeature AERIDIUM = new EndFeature("aeridium", new SinglePlantFeature(EndBlocks.AERIDIUM, 5, 4), 5);
public static final EndFeature LUTEBUS = new EndFeature("lutebus", new SinglePlantFeature(EndBlocks.LUTEBUS, 5, 2), 5);
public static final EndFeature LAMELLARIUM = new EndFeature("lamellarium", new SinglePlantFeature(EndBlocks.LAMELLARIUM, 5), 6);
public static final EndFeature SMALL_AMARANITA = new EndFeature("small_amaranita", new SinglePlantFeature(EndBlocks.SMALL_AMARANITA_MUSHROOM, 5, 5), 4);
public static final EndFeature GLOBULAGUS = new EndFeature("globulagus", new SinglePlantFeature(EndBlocks.GLOBULAGUS, 5, 3), 6);
public static final EndFeature CLAWFERN = new EndFeature("clawfern", new SinglePlantFeature(EndBlocks.CLAWFERN, 5, 4), 5);
public static final EndFeature BOLUX_MUSHROOM = new EndFeature("bolux_mushroom", new SinglePlantFeature(EndBlocks.BOLUX_MUSHROOM, 5, 5), 2);
public static final EndFeature CHORUS_MUSHROOM = new EndFeature("chorus_mushroom", new SinglePlantFeature(EndBlocks.CHORUS_MUSHROOM, 5, 5), 1);
public static final EndFeature AMBER_ROOT = new EndFeature("amber_root", new SinglePlantFeature(EndBlocks.AMBER_ROOT, 5, 5), 1);
//public static final EndFeature PEARLBERRY = new EndFeature("pearlberry", new SinglePlantFeature(EndBlocks.PEARLBERRY, 5, 5), 1);
public static final BCLFeature UMBRELLA_MOSS = redisterVegetation("umbrella_moss", new DoublePlantFeature(EndBlocks.UMBRELLA_MOSS, EndBlocks.UMBRELLA_MOSS_TALL, 5), 5);
public static final BCLFeature CREEPING_MOSS = redisterVegetation("creeping_moss", new SinglePlantFeature(EndBlocks.CREEPING_MOSS, 5), 5);
public static final BCLFeature BLUE_VINE = redisterVegetation("blue_vine", new BlueVineFeature(), 1);
public static final BCLFeature CHORUS_GRASS = redisterVegetation("chorus_grass", new SinglePlantFeature(EndBlocks.CHORUS_GRASS, 4), 5);
public static final BCLFeature CRYSTAL_GRASS = redisterVegetation("crystal_grass", new SinglePlantFeature(EndBlocks.CRYSTAL_GRASS, 8, false), 5);
public static final BCLFeature SHADOW_PLANT = redisterVegetation("shadow_plant", new SinglePlantFeature(EndBlocks.SHADOW_PLANT, 6), 9);
public static final BCLFeature MURKWEED = redisterVegetation("murkweed", new SinglePlantFeature(EndBlocks.MURKWEED, 3), 2);
public static final BCLFeature NEEDLEGRASS = redisterVegetation("needlegrass", new SinglePlantFeature(EndBlocks.NEEDLEGRASS, 3), 2);
public static final BCLFeature SHADOW_BERRY = redisterVegetation("shadow_berry", new SinglePlantFeature(EndBlocks.SHADOW_BERRY, 2), 1);
public static final BCLFeature BUSHY_GRASS = redisterVegetation("bushy_grass", new SinglePlantFeature(EndBlocks.BUSHY_GRASS, 8, false), 20);
public static final BCLFeature BUSHY_GRASS_WG = redisterVegetation("bushy_grass_wg", new SinglePlantFeature(EndBlocks.BUSHY_GRASS, 5), 10);
public static final BCLFeature AMBER_GRASS = redisterVegetation("amber_grass", new SinglePlantFeature(EndBlocks.AMBER_GRASS, 6), 9);
public static final BCLFeature LANCELEAF = redisterVegetation("lanceleaf", new LanceleafFeature(), 3);
public static final BCLFeature GLOW_PILLAR = redisterVegetation("glow_pillar", new GlowPillarFeature(), 1);
public static final BCLFeature TWISTED_UMBRELLA_MOSS = redisterVegetation("twisted_umbrella_moss", new DoublePlantFeature(EndBlocks.TWISTED_UMBRELLA_MOSS, EndBlocks.TWISTED_UMBRELLA_MOSS_TALL, 6), 5);
public static final BCLFeature JUNGLE_GRASS = redisterVegetation("jungle_grass", new SinglePlantFeature(EndBlocks.JUNGLE_GRASS, 7, 3), 8);
public static final BCLFeature SMALL_JELLYSHROOM_FLOOR = redisterVegetation("small_jellyshroom_floor", new SinglePlantFeature(EndBlocks.SMALL_JELLYSHROOM, 5, 5), 4);
public static final BCLFeature BLOSSOM_BERRY = redisterVegetation("blossom_berry", new SinglePlantFeature(EndBlocks.BLOSSOM_BERRY, 3, 3), 2);
public static final BCLFeature BLOOMING_COOKSONIA = redisterVegetation("blooming_cooksonia", new SinglePlantFeature(EndBlocks.BLOOMING_COOKSONIA, 5), 5);
public static final BCLFeature SALTEAGO = redisterVegetation("salteago", new SinglePlantFeature(EndBlocks.SALTEAGO, 5), 5);
public static final BCLFeature VAIOLUSH_FERN = redisterVegetation("vaiolush_fern", new SinglePlantFeature(EndBlocks.VAIOLUSH_FERN, 5), 5);
public static final BCLFeature FRACTURN = redisterVegetation("fracturn", new SinglePlantFeature(EndBlocks.FRACTURN, 5), 5);
public static final BCLFeature UMBRELLA_MOSS_RARE = redisterVegetation("umbrella_moss_rare", new SinglePlantFeature(EndBlocks.UMBRELLA_MOSS, 3), 2);
public static final BCLFeature CREEPING_MOSS_RARE = redisterVegetation("creeping_moss_rare", new SinglePlantFeature(EndBlocks.CREEPING_MOSS, 3), 2);
public static final BCLFeature TWISTED_UMBRELLA_MOSS_RARE = redisterVegetation("twisted_umbrella_moss_rare", new SinglePlantFeature(EndBlocks.TWISTED_UMBRELLA_MOSS, 3), 2);
public static final BCLFeature ORANGO = redisterVegetation("orango", new SinglePlantFeature(EndBlocks.ORANGO, 5), 6);
public static final BCLFeature AERIDIUM = redisterVegetation("aeridium", new SinglePlantFeature(EndBlocks.AERIDIUM, 5, 4), 5);
public static final BCLFeature LUTEBUS = redisterVegetation("lutebus", new SinglePlantFeature(EndBlocks.LUTEBUS, 5, 2), 5);
public static final BCLFeature LAMELLARIUM = redisterVegetation("lamellarium", new SinglePlantFeature(EndBlocks.LAMELLARIUM, 5), 6);
public static final BCLFeature SMALL_AMARANITA = redisterVegetation("small_amaranita", new SinglePlantFeature(EndBlocks.SMALL_AMARANITA_MUSHROOM, 5, 5), 4);
public static final BCLFeature GLOBULAGUS = redisterVegetation("globulagus", new SinglePlantFeature(EndBlocks.GLOBULAGUS, 5, 3), 6);
public static final BCLFeature CLAWFERN = redisterVegetation("clawfern", new SinglePlantFeature(EndBlocks.CLAWFERN, 5, 4), 5);
public static final BCLFeature BOLUX_MUSHROOM = redisterVegetation("bolux_mushroom", new SinglePlantFeature(EndBlocks.BOLUX_MUSHROOM, 5, 5), 2);
public static final BCLFeature CHORUS_MUSHROOM = redisterVegetation("chorus_mushroom", new SinglePlantFeature(EndBlocks.CHORUS_MUSHROOM, 5, 5), 1);
public static final BCLFeature AMBER_ROOT = redisterVegetation("amber_root", new SinglePlantFeature(EndBlocks.AMBER_ROOT, 5, 5), 1);
//public static final BCLFeature PEARLBERRY = redisterVegetation("pearlberry", new SinglePlantFeature(EndBlocks.PEARLBERRY, 5, 5), 1);
// Vines //
public static final EndFeature DENSE_VINE = new EndFeature("dense_vine", new VineFeature(EndBlocks.DENSE_VINE, 24), 3);
public static final EndFeature TWISTED_VINE = new EndFeature("twisted_vine", new VineFeature(EndBlocks.TWISTED_VINE, 24), 3);
public static final EndFeature BULB_VINE = new EndFeature("bulb_vine", new VineFeature(EndBlocks.BULB_VINE, 24), 5);
public static final EndFeature JUNGLE_VINE = new EndFeature("jungle_vine", new VineFeature(EndBlocks.JUNGLE_VINE, 24), 5);
public static final BCLFeature DENSE_VINE = redisterVegetation("dense_vine", new VineFeature(EndBlocks.DENSE_VINE, 24), 3);
public static final BCLFeature TWISTED_VINE = redisterVegetation("twisted_vine", new VineFeature(EndBlocks.TWISTED_VINE, 24), 3);
public static final BCLFeature BULB_VINE = redisterVegetation("bulb_vine", new VineFeature(EndBlocks.BULB_VINE, 24), 5);
public static final BCLFeature JUNGLE_VINE = redisterVegetation("jungle_vine", new VineFeature(EndBlocks.JUNGLE_VINE, 24), 5);
// Ceil plants
public static final EndFeature SMALL_JELLYSHROOM_CEIL = new EndFeature("small_jellyshroom_ceil", new SingleInvertedScatterFeature(EndBlocks.SMALL_JELLYSHROOM, 8), 8);
public static final BCLFeature SMALL_JELLYSHROOM_CEIL = redisterVegetation("small_jellyshroom_ceil", new SingleInvertedScatterFeature(EndBlocks.SMALL_JELLYSHROOM, 8), 8);
// Wall Plants //
public static final EndFeature PURPLE_POLYPORE = new EndFeature("purple_polypore", new WallPlantOnLogFeature(EndBlocks.PURPLE_POLYPORE, 3), 5);
public static final EndFeature AURANT_POLYPORE = new EndFeature("aurant_polypore", new WallPlantOnLogFeature(EndBlocks.AURANT_POLYPORE, 3), 5);
public static final EndFeature TAIL_MOSS = new EndFeature("tail_moss", new WallPlantFeature(EndBlocks.TAIL_MOSS, 3), 15);
public static final EndFeature CYAN_MOSS = new EndFeature("cyan_moss", new WallPlantFeature(EndBlocks.CYAN_MOSS, 3), 15);
public static final EndFeature TAIL_MOSS_WOOD = new EndFeature("tail_moss_wood", new WallPlantOnLogFeature(EndBlocks.TAIL_MOSS, 4), 25);
public static final EndFeature CYAN_MOSS_WOOD = new EndFeature("cyan_moss_wood", new WallPlantOnLogFeature(EndBlocks.CYAN_MOSS, 4), 25);
public static final EndFeature TWISTED_MOSS = new EndFeature("twisted_moss", new WallPlantFeature(EndBlocks.TWISTED_MOSS, 6), 15);
public static final EndFeature TWISTED_MOSS_WOOD = new EndFeature("twisted_moss_wood", new WallPlantOnLogFeature(EndBlocks.TWISTED_MOSS, 6), 25);
public static final EndFeature BULB_MOSS = new EndFeature("bulb_moss", new WallPlantFeature(EndBlocks.BULB_MOSS, 6), 1);
public static final EndFeature BULB_MOSS_WOOD = new EndFeature("bulb_moss_wood", new WallPlantOnLogFeature(EndBlocks.BULB_MOSS, 6), 15);
public static final EndFeature SMALL_JELLYSHROOM_WALL = new EndFeature("small_jellyshroom_wall", new WallPlantFeature(EndBlocks.SMALL_JELLYSHROOM, 4), 4);
public static final EndFeature SMALL_JELLYSHROOM_WOOD = new EndFeature("small_jellyshroom_wood", new WallPlantOnLogFeature(EndBlocks.SMALL_JELLYSHROOM, 4), 8);
public static final EndFeature JUNGLE_FERN_WOOD = new EndFeature("jungle_fern_wood", new WallPlantOnLogFeature(EndBlocks.JUNGLE_FERN, 3), 12);
public static final EndFeature RUSCUS = new EndFeature("ruscus", new WallPlantFeature(EndBlocks.RUSCUS, 6), 10);
public static final EndFeature RUSCUS_WOOD = new EndFeature("ruscus_wood", new WallPlantOnLogFeature(EndBlocks.RUSCUS, 6), 10);
public static final BCLFeature PURPLE_POLYPORE = redisterVegetation("purple_polypore", new WallPlantOnLogFeature(EndBlocks.PURPLE_POLYPORE, 3), 5);
public static final BCLFeature AURANT_POLYPORE = redisterVegetation("aurant_polypore", new WallPlantOnLogFeature(EndBlocks.AURANT_POLYPORE, 3), 5);
public static final BCLFeature TAIL_MOSS = redisterVegetation("tail_moss", new WallPlantFeature(EndBlocks.TAIL_MOSS, 3), 15);
public static final BCLFeature CYAN_MOSS = redisterVegetation("cyan_moss", new WallPlantFeature(EndBlocks.CYAN_MOSS, 3), 15);
public static final BCLFeature TAIL_MOSS_WOOD = redisterVegetation("tail_moss_wood", new WallPlantOnLogFeature(EndBlocks.TAIL_MOSS, 4), 25);
public static final BCLFeature CYAN_MOSS_WOOD = redisterVegetation("cyan_moss_wood", new WallPlantOnLogFeature(EndBlocks.CYAN_MOSS, 4), 25);
public static final BCLFeature TWISTED_MOSS = redisterVegetation("twisted_moss", new WallPlantFeature(EndBlocks.TWISTED_MOSS, 6), 15);
public static final BCLFeature TWISTED_MOSS_WOOD = redisterVegetation("twisted_moss_wood", new WallPlantOnLogFeature(EndBlocks.TWISTED_MOSS, 6), 25);
public static final BCLFeature BULB_MOSS = redisterVegetation("bulb_moss", new WallPlantFeature(EndBlocks.BULB_MOSS, 6), 1);
public static final BCLFeature BULB_MOSS_WOOD = redisterVegetation("bulb_moss_wood", new WallPlantOnLogFeature(EndBlocks.BULB_MOSS, 6), 15);
public static final BCLFeature SMALL_JELLYSHROOM_WALL = redisterVegetation("small_jellyshroom_wall", new WallPlantFeature(EndBlocks.SMALL_JELLYSHROOM, 4), 4);
public static final BCLFeature SMALL_JELLYSHROOM_WOOD = redisterVegetation("small_jellyshroom_wood", new WallPlantOnLogFeature(EndBlocks.SMALL_JELLYSHROOM, 4), 8);
public static final BCLFeature JUNGLE_FERN_WOOD = redisterVegetation("jungle_fern_wood", new WallPlantOnLogFeature(EndBlocks.JUNGLE_FERN, 3), 12);
public static final BCLFeature RUSCUS = redisterVegetation("ruscus", new WallPlantFeature(EndBlocks.RUSCUS, 6), 10);
public static final BCLFeature RUSCUS_WOOD = redisterVegetation("ruscus_wood", new WallPlantOnLogFeature(EndBlocks.RUSCUS, 6), 10);
// Sky plants
public static final EndFeature FILALUX = new EndFeature("filalux", new FilaluxFeature(), 1);
public static final BCLFeature FILALUX = redisterVegetation("filalux", new FilaluxFeature(), 1);
// Water //
public static final EndFeature BUBBLE_CORAL = new EndFeature("bubble_coral", new UnderwaterPlantFeature(EndBlocks.BUBBLE_CORAL, 6), 10);
public static final EndFeature BUBBLE_CORAL_RARE = new EndFeature("bubble_coral_rare", new UnderwaterPlantFeature(EndBlocks.BUBBLE_CORAL, 3), 4);
public static final EndFeature END_LILY = new EndFeature("end_lily", new EndLilyFeature(6), 10);
public static final EndFeature END_LILY_RARE = new EndFeature("end_lily_rare", new EndLilyFeature(3), 4);
public static final EndFeature END_LOTUS = new EndFeature("end_lotus", new EndLotusFeature(7), 5);
public static final EndFeature END_LOTUS_LEAF = new EndFeature("end_lotus_leaf", new EndLotusLeafFeature(20), 25);
public static final EndFeature HYDRALUX = new EndFeature("hydralux", new HydraluxFeature(5), 5);
public static final EndFeature POND_ANEMONE = new EndFeature("pond_anemone", new UnderwaterPlantFeature(EndBlocks.POND_ANEMONE, 6), 10);
public static final BCLFeature BUBBLE_CORAL = redisterVegetation("bubble_coral", new UnderwaterPlantFeature(EndBlocks.BUBBLE_CORAL, 6), 10);
public static final BCLFeature BUBBLE_CORAL_RARE = redisterVegetation("bubble_coral_rare", new UnderwaterPlantFeature(EndBlocks.BUBBLE_CORAL, 3), 4);
public static final BCLFeature END_LILY = redisterVegetation("end_lily", new EndLilyFeature(6), 10);
public static final BCLFeature END_LILY_RARE = redisterVegetation("end_lily_rare", new EndLilyFeature(3), 4);
public static final BCLFeature END_LOTUS = redisterVegetation("end_lotus", new EndLotusFeature(7), 5);
public static final BCLFeature END_LOTUS_LEAF = redisterVegetation("end_lotus_leaf", new EndLotusLeafFeature(20), 25);
public static final BCLFeature HYDRALUX = redisterVegetation("hydralux", new HydraluxFeature(5), 5);
public static final BCLFeature POND_ANEMONE = redisterVegetation("pond_anemone", new UnderwaterPlantFeature(EndBlocks.POND_ANEMONE, 6), 10);
public static final EndFeature CHARNIA_RED = new EndFeature("charnia_red", new CharniaFeature(EndBlocks.CHARNIA_RED), 10);
public static final EndFeature CHARNIA_PURPLE = new EndFeature("charnia_purple", new CharniaFeature(EndBlocks.CHARNIA_PURPLE), 10);
public static final EndFeature CHARNIA_CYAN = new EndFeature("charnia_cyan", new CharniaFeature(EndBlocks.CHARNIA_CYAN), 10);
public static final EndFeature CHARNIA_LIGHT_BLUE = new EndFeature("charnia_light_blue", new CharniaFeature(EndBlocks.CHARNIA_LIGHT_BLUE), 10);
public static final EndFeature CHARNIA_ORANGE = new EndFeature("charnia_orange", new CharniaFeature(EndBlocks.CHARNIA_ORANGE), 10);
public static final EndFeature CHARNIA_GREEN = new EndFeature("charnia_green", new CharniaFeature(EndBlocks.CHARNIA_GREEN), 10);
public static final EndFeature MENGER_SPONGE = new EndFeature("menger_sponge", new MengerSpongeFeature(5), 1);
public static final EndFeature CHARNIA_RED_RARE = new EndFeature("charnia_red_rare", new CharniaFeature(EndBlocks.CHARNIA_RED), 2);
public static final EndFeature BIOME_ISLAND = EndFeature.makeFeatureConfigured("overworld_island", new BiomeIslandFeature());
public static final EndFeature FLAMAEA = new EndFeature("flamaea", new SinglePlantFeature(EndBlocks.FLAMAEA, 12, false, 5), 20);
public static final BCLFeature CHARNIA_RED = redisterVegetation("charnia_red", new CharniaFeature(EndBlocks.CHARNIA_RED), 10);
public static final BCLFeature CHARNIA_PURPLE = redisterVegetation("charnia_purple", new CharniaFeature(EndBlocks.CHARNIA_PURPLE), 10);
public static final BCLFeature CHARNIA_CYAN = redisterVegetation("charnia_cyan", new CharniaFeature(EndBlocks.CHARNIA_CYAN), 10);
public static final BCLFeature CHARNIA_LIGHT_BLUE = redisterVegetation("charnia_light_blue", new CharniaFeature(EndBlocks.CHARNIA_LIGHT_BLUE), 10);
public static final BCLFeature CHARNIA_ORANGE = redisterVegetation("charnia_orange", new CharniaFeature(EndBlocks.CHARNIA_ORANGE), 10);
public static final BCLFeature CHARNIA_GREEN = redisterVegetation("charnia_green", new CharniaFeature(EndBlocks.CHARNIA_GREEN), 10);
public static final BCLFeature MENGER_SPONGE = redisterVegetation("menger_sponge", new MengerSpongeFeature(5), 1);
public static final BCLFeature CHARNIA_RED_RARE = redisterVegetation("charnia_red_rare", new CharniaFeature(EndBlocks.CHARNIA_RED), 2);
public static final BCLFeature BIOME_ISLAND = BCLFeature.makeFeatureConfigured(BetterEnd.makeID("overworld_island"), new BiomeIslandFeature());
public static final BCLFeature FLAMAEA = redisterVegetation("flamaea", new SinglePlantFeature(EndBlocks.FLAMAEA, 12, false, 5), 20);
// Terrain //
public static final EndFeature END_LAKE = EndFeature.makeLakeFeature("end_lake", new EndLakeFeature(), 4);
public static final EndFeature END_LAKE_NORMAL = EndFeature.makeLakeFeature("end_lake_normal", new EndLakeFeature(), 20);
public static final EndFeature END_LAKE_RARE = EndFeature.makeLakeFeature("end_lake_rare", new EndLakeFeature(), 40);
public static final EndFeature DESERT_LAKE = EndFeature.makeLakeFeature("desert_lake", new DesertLakeFeature(), 8);
public static final EndFeature ROUND_CAVE = EndFeature.makeRawGenFeature("round_cave", new RoundCaveFeature(), 2);
public static final EndFeature SPIRE = EndFeature.makeRawGenFeature("spire", new SpireFeature(), 2);
public static final EndFeature FLOATING_SPIRE = EndFeature.makeRawGenFeature("floating_spire", new FloatingSpireFeature(), 8);
public static final EndFeature GEYSER = EndFeature.makeRawGenFeature("geyser", new GeyserFeature(), 8);
public static final EndFeature SULPHURIC_LAKE = EndFeature.makeLakeFeature("sulphuric_lake", new SulphuricLakeFeature(), 8);
public static final EndFeature SULPHURIC_CAVE = EndFeature.makeCountRawFeature("sulphuric_cave", new SulphuricCaveFeature(), 2);
public static final EndFeature ICE_STAR = EndFeature.makeRawGenFeature("ice_star", new IceStarFeature(5, 15, 10, 25), 15);
public static final EndFeature ICE_STAR_SMALL = EndFeature.makeRawGenFeature("ice_star_small", new IceStarFeature(3, 5, 7, 12), 8);
public static final EndFeature SURFACE_VENT = EndFeature.makeChansedFeature("surface_vent", new SurfaceVentFeature(), 4);
public static final EndFeature SULPHUR_HILL = EndFeature.makeChansedFeature("sulphur_hill", new SulphurHillFeature(), 8);
public static final EndFeature OBSIDIAN_PILLAR_BASEMENT = EndFeature.makeChansedFeature("obsidian_pillar_basement", new ObsidianPillarBasementFeature(), 8);
public static final EndFeature OBSIDIAN_BOULDER = EndFeature.makeChansedFeature("obsidian_boulder", new ObsidianBoulderFeature(), 10);
public static final EndFeature FALLEN_PILLAR = EndFeature.makeChansedFeature("fallen_pillar", new FallenPillarFeature(), 20);
public static final EndFeature TUNEL_CAVE = EndFeature.makeChunkFeature("tunel_cave", new TunelCaveFeature());
public static final BCLFeature END_LAKE= registerLake("end_lake", new EndLakeFeature(), 4);
public static final BCLFeature END_LAKE_NORMAL= registerLake("end_lake_normal", new EndLakeFeature(), 20);
public static final BCLFeature END_LAKE_RARE= registerLake("end_lake_rare", new EndLakeFeature(), 40);
public static final BCLFeature DESERT_LAKE= registerLake("desert_lake", new DesertLakeFeature(), 8);
public static final BCLFeature ROUND_CAVE = registerRawGen("round_cave", new RoundCaveFeature(), 2);
public static final BCLFeature SPIRE = registerRawGen("spire", new SpireFeature(), 2);
public static final BCLFeature FLOATING_SPIRE = registerRawGen("floating_spire", new FloatingSpireFeature(), 8);
public static final BCLFeature GEYSER = registerRawGen("geyser", new GeyserFeature(), 8);
public static final BCLFeature SULPHURIC_LAKE= registerLake("sulphuric_lake", new SulphuricLakeFeature(), 8);
public static final BCLFeature SULPHURIC_CAVE = BCLFeature.makeCountRawFeature(BetterEnd.makeID("sulphuric_cave"), new SulphuricCaveFeature(), 2);
public static final BCLFeature ICE_STAR = registerRawGen("ice_star", new IceStarFeature(5, 15, 10, 25), 15);
public static final BCLFeature ICE_STAR_SMALL = registerRawGen("ice_star_small", new IceStarFeature(3, 5, 7, 12), 8);
public static final BCLFeature SURFACE_VENT = registerChanced("surface_vent", new SurfaceVentFeature(), 4);
public static final BCLFeature SULPHUR_HILL = registerChanced("sulphur_hill", new SulphurHillFeature(), 8);
public static final BCLFeature OBSIDIAN_PILLAR_BASEMENT = registerChanced("obsidian_pillar_basement", new ObsidianPillarBasementFeature(), 8);
public static final BCLFeature OBSIDIAN_BOULDER = registerChanced("obsidian_boulder", new ObsidianBoulderFeature(), 10);
public static final BCLFeature FALLEN_PILLAR = registerChanced("fallen_pillar", new FallenPillarFeature(), 20);
public static final BCLFeature TUNEL_CAVE = BCLFeature.makeChunkFeature(BetterEnd.makeID("tunel_cave"), new TunelCaveFeature());
// Ores //
public static final EndFeature THALLASIUM_ORE = EndFeature.makeOreFeature("thallasium_ore", EndBlocks.THALLASIUM.ore, 12, 6, 0, 16, 128);
public static final EndFeature ENDER_ORE = EndFeature.makeOreFeature("ender_ore", EndBlocks.ENDER_ORE, 8, 3, 0, 16, 128);
public static final EndFeature AMBER_ORE = EndFeature.makeOreFeature("amber_ore", EndBlocks.AMBER_ORE, 12, 6, 0, 16, 128);
public static final EndFeature VIOLECITE_LAYER = EndFeature.makeLayerFeature("violecite_layer", EndBlocks.VIOLECITE, 15, 16, 128, 8);
public static final EndFeature FLAVOLITE_LAYER = EndFeature.makeLayerFeature("flavolite_layer", EndBlocks.FLAVOLITE, 12, 16, 128, 6);
public static final BCLFeature THALLASIUM_ORE = registerOre("thallasium_ore", EndBlocks.THALLASIUM.ore, 12, 6, 0, 16, 128);
public static final BCLFeature ENDER_ORE = registerOre("ender_ore", EndBlocks.ENDER_ORE, 8, 3, 0, 16, 128);
public static final BCLFeature AMBER_ORE = registerOre("amber_ore", EndBlocks.AMBER_ORE, 12, 6, 0, 16, 128);
public static final BCLFeature VIOLECITE_LAYER = registerLayer("violecite_layer", EndBlocks.VIOLECITE, 15, 16, 128, 8);
public static final BCLFeature FLAVOLITE_LAYER = registerLayer("flavolite_layer", EndBlocks.FLAVOLITE, 12, 16, 128, 6);
// Buildings
public static final EndFeature CRASHED_SHIP = EndFeature.makeChansedFeature("crashed_ship", new CrashedShipFeature(), 500);
public static final BCLFeature CRASHED_SHIP = registerChanced("crashed_ship", new CrashedShipFeature(), 500);
// Mobs
public static final EndFeature SILK_MOTH_NEST = EndFeature.makeChansedFeature("silk_moth_nest", new SilkMothNestFeature(), 2);
public static final BCLFeature SILK_MOTH_NEST = registerChanced("silk_moth_nest", new SilkMothNestFeature(), 2);
// Caves
public static final DefaultFeature SMARAGDANT_CRYSTAL = new SmaragdantCrystalFeature();
@ -231,6 +240,36 @@ public class EndFeatures {
public static final DefaultFeature END_STONE_STALAGMITE_CAVEMOSS = new StalactiteFeature(false, EndBlocks.END_STONE_STALACTITE_CAVEMOSS, EndBlocks.CAVE_MOSS);
public static final DefaultFeature CAVE_PUMPKIN = new CavePumpkinFeature();
private static BCLFeature redisterVegetation(String name, Feature<NoneFeatureConfiguration> feature, int density) {
return BCLFeature.makeVegetationFeature(BetterEnd.makeID(name), feature, density);
}
private static BCLFeature registerRawGen(String name, Feature<NoneFeatureConfiguration> feature, int chance) {
return BCLFeature.makeRawGenFeature(BetterEnd.makeID(name), feature, chance);
}
private static BCLFeature registerLake(String name, Feature<NoneFeatureConfiguration> feature, int chance) {
return BCLFeature.makeLakeFeature(BetterEnd.makeID(name), feature, chance);
}
private static BCLFeature registerChanced(String name, Feature<NoneFeatureConfiguration> feature, int chance) {
return BCLFeature.makeChansedFeature(BetterEnd.makeID(name), feature, chance);
}
private static BCLFeature registerOre(String name, Block blockOre, int veins, int veinSize, int offset, int minY, int maxY) {
return BCLFeature.makeOreFeature(BetterEnd.makeID(name), blockOre, veins, veinSize, offset, minY, maxY);
}
private static BCLFeature registerLayer(String name, Block block, float radius, int minY, int maxY, int count) {
OreLayerFeature layer = new OreLayerFeature(block.defaultBlockState(), radius, minY, maxY);
ConfiguredFeature<?, ?> configured = layer.configured(FeatureConfiguration.NONE).decorated(FeatureDecorator.COUNT.configured(new CountConfiguration(count)));
return new BCLFeature(BetterEnd.makeID(name), layer, GenerationStep.Decoration.UNDERGROUND_ORES, configured);
}
private static BCLFeature registerLayer(String name, StoneMaterial material, float radius, int minY, int maxY, int count) {
return registerLayer(name, material.stone, radius, minY, maxY, count);
}
public static void registerBiomeFeatures(ResourceLocation id, Biome biome, List<List<Supplier<ConfiguredFeature<?, ?>>>> features) {
if (id.getNamespace().equals(BetterEnd.MOD_ID)) {
return;
@ -257,13 +296,13 @@ public class EndFeatures {
addFeature(ENDER_ORE, features);
addFeature(CRASHED_SHIP, features);
if (EndBiomes.getBiome(id).hasCaves() && !EndBiomes.VOID_BIOMES.containsImmutable(id)) {
EndBiome endBiome = (EndBiome) BiomeAPI.getBiome(id);
if (endBiome != null && endBiome.hasCaves() && !EndBiomes.VOID_BIOMES.containsImmutable(id)) {
addFeature(ROUND_CAVE, features);
addFeature(TUNEL_CAVE, features);
}
EndBiome endBiome = EndBiomes.getBiome(id);
EndFeature feature = endBiome.getStructuresFeature();
BCLFeature feature = BiomeAPI.getBiome(id).getStructuresFeature();
if (feature != null) {
addFeature(feature, features);
}
@ -281,7 +320,7 @@ public class EndFeatures {
}
}
private static void addFeature(EndFeature feature, List<List<Supplier<ConfiguredFeature<?, ?>>>> features) {
private static void addFeature(BCLFeature feature, List<List<Supplier<ConfiguredFeature<?, ?>>>> features) {
int index = feature.getFeatureStep().ordinal();
if (features.size() > index) {
features.get(index).add(() -> {