Biome def switch

This commit is contained in:
paulevsGitch 2021-06-07 14:19:22 +03:00
parent ff4ef86c6d
commit 1ad72cbe88
44 changed files with 170 additions and 284 deletions

View file

@ -9,11 +9,11 @@ import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeSpecialEffects;
import net.minecraft.world.level.biome.MobSpawnSettings.SpawnerData;
import net.minecraft.world.level.levelgen.GenerationStep.Decoration;
import ru.bclib.world.biomes.BCLBiomeDef;
import ru.betterend.BetterEnd;
import ru.betterend.integration.Integrations;
import ru.betterend.integration.byg.features.BYGFeatures;
import ru.betterend.registry.EndFeatures;
import ru.betterend.world.biome.BiomeDefinition;
import ru.betterend.world.biome.EndBiome;
public class NightshadeRedwoods extends EndBiome {
@ -21,11 +21,11 @@ public class NightshadeRedwoods extends EndBiome {
super(makeDef());
}
private static BiomeDefinition makeDef() {
private static BCLBiomeDef makeDef() {
Biome biome = Integrations.BYG.getBiome("nightshade_forest");
BiomeSpecialEffects effects = biome.getSpecialEffects();
BiomeDefinition def = (BiomeDefinition) new BiomeDefinition("nightshade_redwoods")
BCLBiomeDef def = new BCLBiomeDef(BetterEnd.makeID("nightshade_redwoods"))
.setFogColor(140, 108, 47)
.setFogDensity(1.5F)
.setWaterAndFogColor(55, 70, 186)