Biome def switch

This commit is contained in:
paulevsGitch 2021-06-07 14:19:22 +03:00
parent ff4ef86c6d
commit 1ad72cbe88
44 changed files with 170 additions and 284 deletions

View file

@ -1,123 +0,0 @@
package ru.betterend.mixin.client;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.Util;
import net.minecraft.client.Camera;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.util.Mth;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.Biome.BiomeCategory;
import net.minecraft.world.level.material.FluidState;
import ru.bclib.api.BiomeAPI;
import ru.bclib.world.biomes.BCLBiome;
import ru.betterend.client.ClientOptions;
import ru.betterend.util.BackgroundInfo;
@Mixin(FogRenderer.class)
public class BackgroundRendererMixin {
private static float lastFogDensity;
private static float fogDensity;
private static float lerp;
private static long time;
@Shadow
private static float fogRed;
@Shadow
private static float fogGreen;
@Shadow
private static float fogBlue;
@Inject(method = "setupColor", at = @At("RETURN"))
private static void be_onRender(Camera camera, float tickDelta, ClientLevel world, int i, float f, CallbackInfo info) {
long l = Util.getMillis() - time;
time += l;
lerp += l * 0.001F;
if (lerp > 1) lerp = 1;
FluidState fluidState = camera.getFluidInCamera();
if (fluidState.isEmpty() && world.dimension().equals(Level.END)) {
Entity entity = camera.getEntity();
boolean skip = false;
if (entity instanceof LivingEntity) {
MobEffectInstance effect = ((LivingEntity) entity).getEffect(MobEffects.NIGHT_VISION);
skip = effect != null && effect.getDuration() > 0;
}
if (!skip) {
fogRed *= 4;
fogGreen *= 4;
fogBlue *= 4;
}
}
BackgroundInfo.red = fogRed;
BackgroundInfo.green = fogGreen;
BackgroundInfo.blue = fogBlue;
}
@Inject(method = "setupFog", at = @At("HEAD"), cancellable = true)
private static void be_fogDensity(Camera camera, FogRenderer.FogMode fogType, float viewDistance, boolean thickFog, CallbackInfo info) {
Entity entity = camera.getEntity();
Biome biome = entity.level.getBiome(entity.blockPosition());
FluidState fluidState = camera.getFluidInCamera();
if (ClientOptions.useFogDensity() && biome.getBiomeCategory() == BiomeCategory.THEEND && fluidState.isEmpty()) {
BCLBiome endBiome = BiomeAPI.getRenderBiome(biome);
if (fogDensity == 0) {
fogDensity = endBiome.getFogDensity();
lastFogDensity = fogDensity;
}
if (lerp == 1) {
lastFogDensity = fogDensity;
fogDensity = endBiome.getFogDensity();
lerp = 0;
}
float fog = Mth.lerp(lerp, lastFogDensity, fogDensity);
BackgroundInfo.fog = fog;
float start = viewDistance * 0.75F / fog;
float end = viewDistance / fog;
if (entity instanceof LivingEntity) {
LivingEntity le = (LivingEntity) entity;
MobEffectInstance effect = le.getEffect(MobEffects.BLINDNESS);
if (effect != null) {
int duration = effect.getDuration();
if (duration > 20) {
start = 0;
end *= 0.03F;
BackgroundInfo.blindness = 1;
}
else {
float delta = (float) duration / 20F;
BackgroundInfo.blindness = delta;
start = Mth.lerp(delta, start, 0);
end = Mth.lerp(delta, end, end * 0.03F);
}
}
else {
BackgroundInfo.blindness = 0;
}
}
RenderSystem.fogStart(start);
RenderSystem.fogEnd(end);
RenderSystem.fogMode(GlStateManager.FogMode.LINEAR);
RenderSystem.setupNvFogDistance();
info.cancel();
}
}
}

View file

@ -29,10 +29,10 @@ import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.RenderBuffers;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.resources.ResourceLocation;
import ru.bclib.util.BackgroundInfo;
import ru.bclib.util.MHelper;
import ru.betterend.BetterEnd;
import ru.betterend.client.ClientOptions;
import ru.betterend.util.BackgroundInfo;
@Mixin(LevelRenderer.class)
public class WorldRendererMixin {
@ -149,11 +149,11 @@ public class WorldRendererMixin {
matrices.popPose();
}
float a = (BackgroundInfo.fog - 1F);
float a = (BackgroundInfo.fogDensity - 1F);
if (a > 0) {
if (a > 1) a = 1;
textureManager.bind(FOG);
be_renderBuffer(matrices, fog, DefaultVertexFormat.POSITION_TEX, BackgroundInfo.red, BackgroundInfo.green, BackgroundInfo.blue, a);
be_renderBuffer(matrices, fog, DefaultVertexFormat.POSITION_TEX, BackgroundInfo.fogColorRed, BackgroundInfo.fogColorGreen, BackgroundInfo.fogColorBlue, a);
}
RenderSystem.disableTexture();