New sounds, registry rename

This commit is contained in:
paulevsGitch 2020-10-27 03:16:55 +03:00
parent c609f98ec2
commit 1c03ecb5e3
105 changed files with 1449 additions and 1447 deletions

View file

@ -0,0 +1,142 @@
package ru.betterend.registry;
import java.util.List;
import com.google.common.collect.Lists;
import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
import net.minecraft.block.DispenserBlock;
import net.minecraft.block.dispenser.ItemDispenserBehavior;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.EquipmentSlot;
import net.minecraft.entity.SpawnReason;
import net.minecraft.item.ArmorItem;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.item.Item.Settings;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.item.ShovelItem;
import net.minecraft.item.SpawnEggItem;
import net.minecraft.item.SwordItem;
import net.minecraft.item.ToolItem;
import net.minecraft.item.ToolMaterials;
import net.minecraft.tag.Tag;
import net.minecraft.util.math.BlockPointer;
import net.minecraft.util.math.Direction;
import net.minecraft.util.registry.Registry;
import ru.betterend.BetterEnd;
import ru.betterend.item.EndArmorMaterial;
import ru.betterend.item.EndAxe;
import ru.betterend.item.EndHammer;
import ru.betterend.item.EndHoe;
import ru.betterend.item.EndPickaxe;
import ru.betterend.item.EndToolMaterial;
import ru.betterend.item.EternalCrystal;
import ru.betterend.tab.CreativeTab;
import ru.betterend.util.TagHelper;
public class EndItems {
private static final List<Item> MOD_BLOCKS = Lists.newArrayList();
private static final List<Item> MOD_ITEMS = Lists.newArrayList();
// Materials //
public final static Item ENDER_DUST = registerItem("ender_dust", new Item(makeSettings()));
public final static Item TERMINITE_INGOT = registerItem("terminite_ingot", new Item(makeSettings()));
public final static Item AETERNIUM_INGOT = registerItem("aeternium_ingot", new Item(makeSettings()));
public final static Item END_LILY_LEAF = registerItem("end_lily_leaf", new Item(makeSettings()));
public final static Item END_LILY_LEAF_DRIED = registerItem("end_lily_leaf_dried", new Item(makeSettings()));
public final static Item CRYSTAL_SHARDS = registerItem("crystal_shards", new Item(makeSettings()));
// Armor //
public static final Item TERMINITE_HELMET = registerItem("terminite_helmet", new ArmorItem(EndArmorMaterial.TERMINITE, EquipmentSlot.HEAD, makeSettings()));
public static final Item TERMINITE_CHESTPLATE = registerItem("terminite_chestplate", new ArmorItem(EndArmorMaterial.TERMINITE, EquipmentSlot.CHEST, makeSettings()));
public static final Item TERMINITE_LEGGINGS = registerItem("terminite_leggings", new ArmorItem(EndArmorMaterial.TERMINITE, EquipmentSlot.LEGS, makeSettings()));
public static final Item TERMINITE_BOOTS = registerItem("terminite_boots", new ArmorItem(EndArmorMaterial.TERMINITE, EquipmentSlot.FEET, makeSettings()));
public static final Item AETERNIUM_HELMET = registerItem("aeternium_helmet", new ArmorItem(EndArmorMaterial.AETERNIUM, EquipmentSlot.HEAD, makeSettings()));
public static final Item AETERNIUM_CHESTPLATE = registerItem("aeternium_chestplate", new ArmorItem(EndArmorMaterial.AETERNIUM, EquipmentSlot.CHEST, makeSettings()));
public static final Item AETERNIUM_LEGGINGS = registerItem("aeternium_leggings", new ArmorItem(EndArmorMaterial.AETERNIUM, EquipmentSlot.LEGS, makeSettings()));
public static final Item AETERNIUM_BOOTS = registerItem("aeternium_boots", new ArmorItem(EndArmorMaterial.AETERNIUM, EquipmentSlot.FEET, makeSettings()));
// Tools //
public static final ToolItem TERMINITE_SHOVEL = registerTool("terminite_shovel", new ShovelItem(EndToolMaterial.TERMINITE, 1.5F, -3.0F, makeSettings()));
public static final ToolItem TERMINITE_SWORD = registerTool("terminite_sword", new SwordItem(EndToolMaterial.TERMINITE, 3, -2.4F, makeSettings()));
public static final ToolItem TERMINITE_PICKAXE = registerTool("terminite_pickaxe", new EndPickaxe(EndToolMaterial.TERMINITE, 1, -2.8F, makeSettings()));
public static final ToolItem TERMINITE_AXE = registerTool("terminite_axe", new EndAxe(EndToolMaterial.TERMINITE, 6.0F, -3.0F, makeSettings()));
public static final ToolItem TERMINITE_HOE = registerTool("terminite_hoe", new EndHoe(EndToolMaterial.TERMINITE, -3, 0.0F, makeSettings()));
public static final ToolItem TERMINITE_HAMMER = registerTool("terminite_hammer", new EndHammer(EndToolMaterial.TERMINITE, 5.0F, -3.2F, 0.3D, makeSettings()));
public static final ToolItem AETERNIUM_SHOVEL = registerTool("aeternium_shovel", new ShovelItem(EndToolMaterial.AETERNIUM, 1.5F, -3.0F, makeSettings()));
public static final ToolItem AETERNIUM_SWORD = registerTool("aeternium_sword", new SwordItem(EndToolMaterial.AETERNIUM, 3, -2.4F, makeSettings()));
public static final ToolItem AETERNIUM_PICKAXE = registerTool("aeternium_pickaxe", new EndPickaxe(EndToolMaterial.AETERNIUM, 1, -2.8F, makeSettings()));
public static final ToolItem AETERNIUM_AXE = registerTool("aeternium_axe", new EndAxe(EndToolMaterial.AETERNIUM, 5.0F, -3.0F, makeSettings()));
public static final ToolItem AETERNIUM_HOE = registerTool("aeternium_hoe", new EndHoe(EndToolMaterial.AETERNIUM, -3, 0.0F, makeSettings()));
public static final ToolItem AETERNIUM_HAMMER = registerTool("aeternium_hammer", new EndHammer(EndToolMaterial.AETERNIUM, 6.0F, -3.0F, 0.3D, makeSettings()));
public static final ToolItem IRON_HAMMER = registerTool("iron_hammer", new EndHammer(ToolMaterials.IRON, 5.0F, -3.2F, 0.2D, makeSettings()));
public static final ToolItem GOLDEN_HAMMER = registerTool("golden_hammer", new EndHammer(ToolMaterials.GOLD, 4.5F, -3.4F, 0.3D, makeSettings()));
public static final ToolItem DIAMOND_HAMMER = registerTool("diamond_hammer", new EndHammer(ToolMaterials.DIAMOND, 5.5F, -3.1F, 0.2D, makeSettings()));
public static final ToolItem NETHERITE_HAMMER = registerTool("netherite_hammer", new EndHammer(ToolMaterials.NETHERITE, 5.0F, -3.0F, 0.2D, makeSettings()));
// Other //
public static final Item ETERNAL_CRYSTAL = registerItem("eternal_crystal", new EternalCrystal());
protected static Item registerItem(String name, Item item) {
if (item != Items.AIR) {
Registry.register(Registry.ITEM, BetterEnd.makeID(name), item);
if (item instanceof BlockItem)
MOD_BLOCKS.add(item);
else
MOD_ITEMS.add(item);
}
return item;
}
protected static ToolItem registerTool(String name, ToolItem item) {
Registry.register(Registry.ITEM, BetterEnd.makeID(name), item);
MOD_ITEMS.add(item);
if (item instanceof ShovelItem) {
TagHelper.addTag((Tag.Identified<Item>) FabricToolTags.SHOVELS, item);
} else if (item instanceof SwordItem) {
TagHelper.addTag((Tag.Identified<Item>) FabricToolTags.SWORDS, item);
} else if (item instanceof EndPickaxe) {
TagHelper.addTag((Tag.Identified<Item>) FabricToolTags.PICKAXES, item);
} else if (item instanceof EndAxe) {
TagHelper.addTag((Tag.Identified<Item>) FabricToolTags.AXES, item);
} else if (item instanceof EndHoe) {
TagHelper.addTag((Tag.Identified<Item>) FabricToolTags.HOES, item);
} else if (item instanceof EndHammer) {
TagHelper.addTag((Tag.Identified<Item>) EndTags.HAMMERS, item);
}
return item;
}
public static Item registerEgg(String name, EntityType<?> type, int background, int dots) {
SpawnEggItem item = new SpawnEggItem(type, background, dots, makeSettings());
ItemDispenserBehavior behavior = new ItemDispenserBehavior() {
public ItemStack dispenseSilently(BlockPointer pointer, ItemStack stack) {
Direction direction = pointer.getBlockState().get(DispenserBlock.FACING);
EntityType<?> entityType = ((SpawnEggItem) stack.getItem()).getEntityType(stack.getTag());
entityType.spawnFromItemStack(pointer.getWorld(), stack, null, pointer.getBlockPos().offset(direction), SpawnReason.DISPENSER, direction != Direction.UP, false);
stack.decrement(1);
return stack;
}
};
DispenserBlock.registerBehavior(item, behavior);
return registerItem(name, item);
}
public static Settings makeSettings() {
return new Item.Settings().group(CreativeTab.END_TAB);
}
public static void register() {}
public static List<Item> getModBlocks() {
return MOD_BLOCKS;
}
public static List<Item> getModItems() {
return MOD_ITEMS;
}
}