New sounds, registry rename

This commit is contained in:
paulevsGitch 2020-10-27 03:16:55 +03:00
parent c609f98ec2
commit 1c03ecb5e3
105 changed files with 1449 additions and 1447 deletions

View file

@ -2,12 +2,12 @@ package ru.betterend.world.biome;
import net.minecraft.entity.EntityType;
import net.minecraft.world.gen.feature.ConfiguredStructureFeatures;
import ru.betterend.registry.BlockRegistry;
import ru.betterend.registry.EntityRegistry;
import ru.betterend.registry.FeatureRegistry;
import ru.betterend.registry.ParticleRegistry;
import ru.betterend.registry.SoundRegistry;
import ru.betterend.registry.StructureRegistry;
import ru.betterend.registry.EndBlocks;
import ru.betterend.registry.EndEntities;
import ru.betterend.registry.EndFeatures;
import ru.betterend.registry.EndParticles;
import ru.betterend.registry.EndSounds;
import ru.betterend.registry.EndStructures;
public class BiomeFoggyMushroomland extends EndBiome {
public BiomeFoggyMushroomland() {
@ -17,23 +17,23 @@ public class BiomeFoggyMushroomland extends EndBiome {
.setFogDensity(3)
.setWaterColor(119, 227, 250)
.setWaterFogColor(119, 227, 250)
.setSurface(BlockRegistry.END_MOSS, BlockRegistry.END_MYCELIUM)
.setParticles(ParticleRegistry.GLOWING_SPHERE, 0.001F)
.setLoop(SoundRegistry.AMBIENT_FOGGY_MUSHROOMLAND)
.setMusic(SoundRegistry.MUSIC_FOGGY_MUSHROOMLAND)
.addStructureFeature(StructureRegistry.GIANT_MOSSY_GLOWSHROOM)
.addFeature(FeatureRegistry.END_LAKE)
.addFeature(FeatureRegistry.MOSSY_GLOWSHROOM)
.addFeature(FeatureRegistry.BLUE_VINE)
.addFeature(FeatureRegistry.UMBRELLA_MOSS)
.addFeature(FeatureRegistry.CREEPING_MOSS)
.addFeature(FeatureRegistry.DENSE_VINE)
.addFeature(FeatureRegistry.END_LILY)
.addFeature(FeatureRegistry.BUBBLE_CORAL)
.setSurface(EndBlocks.END_MOSS, EndBlocks.END_MYCELIUM)
.setParticles(EndParticles.GLOWING_SPHERE, 0.001F)
.setLoop(EndSounds.AMBIENT_FOGGY_MUSHROOMLAND)
.setMusic(EndSounds.MUSIC_FOGGY_MUSHROOMLAND)
.addStructureFeature(EndStructures.GIANT_MOSSY_GLOWSHROOM)
.addFeature(EndFeatures.END_LAKE)
.addFeature(EndFeatures.MOSSY_GLOWSHROOM)
.addFeature(EndFeatures.BLUE_VINE)
.addFeature(EndFeatures.UMBRELLA_MOSS)
.addFeature(EndFeatures.CREEPING_MOSS)
.addFeature(EndFeatures.DENSE_VINE)
.addFeature(EndFeatures.END_LILY)
.addFeature(EndFeatures.BUBBLE_CORAL)
.addStructureFeature(ConfiguredStructureFeatures.END_CITY)
.addMobSpawn(EntityRegistry.DRAGONFLY, 80, 2, 5)
.addMobSpawn(EntityRegistry.END_FISH, 20, 2, 5)
.addMobSpawn(EntityRegistry.END_SLIME, 10, 1, 2)
.addMobSpawn(EndEntities.DRAGONFLY, 80, 2, 5)
.addMobSpawn(EndEntities.END_FISH, 20, 2, 5)
.addMobSpawn(EndEntities.END_SLIME, 10, 1, 2)
.addMobSpawn(EntityType.ENDERMAN, 10, 1, 2));
}
}