New terrain, render fixes

This commit is contained in:
paulevsGitch 2020-09-24 23:20:59 +03:00
parent 36ea4b8726
commit 2061a12aff
25 changed files with 147 additions and 41 deletions

View file

@ -0,0 +1,44 @@
package ru.betterend.world.surface;
import java.util.Random;
import com.mojang.serialization.Codec;
import net.minecraft.block.BlockState;
import net.minecraft.util.registry.Registry;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.gen.surfacebuilder.SurfaceBuilder;
import net.minecraft.world.gen.surfacebuilder.TernarySurfaceConfig;
import ru.betterend.noise.OpenSimplexNoise;
public class DoubleBlockSurfaceBuilder extends SurfaceBuilder<TernarySurfaceConfig> {
public static final DoubleBlockSurfaceBuilder INSTANCE = new DoubleBlockSurfaceBuilder(TernarySurfaceConfig.CODEC);
private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(4141);
private TernarySurfaceConfig config1;
private TernarySurfaceConfig config2;
public DoubleBlockSurfaceBuilder(Codec<TernarySurfaceConfig> codec) {
super(codec);
}
public DoubleBlockSurfaceBuilder setConfigUpper(TernarySurfaceConfig config) {
config1 = config;
return this;
}
public DoubleBlockSurfaceBuilder setConfigLower(TernarySurfaceConfig config) {
config2 = config;
return this;
}
@Override
public void generate(Random random, Chunk chunk, Biome biome, int x, int z, int height, double noise, BlockState defaultBlock, BlockState defaultFluid, int seaLevel, long seed, TernarySurfaceConfig surfaceBlocks) {
noise = NOISE.eval(x * 0.1, z * 0.1);
SurfaceBuilder.DEFAULT.generate(random, chunk, biome, x, z, height, noise, defaultBlock, defaultFluid, seaLevel, seed, noise > 0 ? config1 : config2);
}
public static void register() {
Registry.register(Registry.SURFACE_BUILDER, "double_block_surface_builder", INSTANCE);
}
}