Lanceleaf, more moss variation, translations

This commit is contained in:
paulevsGitch 2020-12-10 13:04:11 +03:00
parent 5bd4abebfb
commit 2183fe5829
43 changed files with 480 additions and 35 deletions

View file

@ -36,6 +36,8 @@ import ru.betterend.blocks.BlockHydraluxPetalColored;
import ru.betterend.blocks.BlockHydraluxSapling;
import ru.betterend.blocks.BlockHydrothermalVent;
import ru.betterend.blocks.BlockLacugroveSapling;
import ru.betterend.blocks.BlockLanceleaf;
import ru.betterend.blocks.BlockLanceleafSeed;
import ru.betterend.blocks.BlockMengerSponge;
import ru.betterend.blocks.BlockMengerSpongeWet;
import ru.betterend.blocks.BlockMossyGlowshroomCap;
@ -173,6 +175,9 @@ public class EndBlocks {
public static final Block BLUE_VINE_LANTERN = registerBlock("blue_vine_lantern", new BlockBlueVineLantern());
public static final Block BLUE_VINE_FUR = registerBlock("blue_vine_fur", new BlockFur(BLUE_VINE_SEED, 15, 3));
public static final Block LANCELEAF_SEED = registerBlock("lanceleaf_seed", new BlockLanceleafSeed());
public static final Block LANCELEAF = registerBlockNI("lanceleaf", new BlockLanceleaf());
public static final Block BUBBLE_CORAL = registerBlock("bubble_coral", new BlockBubbleCoral());
public static final Block MENGER_SPONGE = registerBlock("menger_sponge", new BlockMengerSponge());
public static final Block MENGER_SPONGE_WET = registerBlock("menger_sponge_wet", new BlockMengerSpongeWet());

View file

@ -20,6 +20,7 @@ import ru.betterend.world.features.EndLilyFeature;
import ru.betterend.world.features.EndLotusFeature;
import ru.betterend.world.features.EndLotusLeafFeature;
import ru.betterend.world.features.HydraluxFeature;
import ru.betterend.world.features.LanceleafFeature;
import ru.betterend.world.features.MengerSpongeFeature;
import ru.betterend.world.features.SinglePlantFeature;
import ru.betterend.world.features.UnderwaterPlantFeature;
@ -70,6 +71,7 @@ public class EndFeatures {
public static final EndFeature BUSHY_GRASS = new EndFeature("bushy_grass", new SinglePlantFeature(EndBlocks.BUSHY_GRASS, 8, false), 20);
public static final EndFeature BUSHY_GRASS_WG = new EndFeature("bushy_grass_wg", new SinglePlantFeature(EndBlocks.BUSHY_GRASS, 5), 10);
public static final EndFeature AMBER_GRASS = new EndFeature("amber_grass", new SinglePlantFeature(EndBlocks.AMBER_GRASS, 6), 9);
public static final EndFeature LANCELEAF = new EndFeature("lanceleaf", new LanceleafFeature(), 1);
// Vines //
public static final EndFeature DENSE_VINE = new EndFeature("dense_vine", new VineFeature(EndBlocks.DENSE_VINE, 24), 3);