Disabling end entities fix.

This commit is contained in:
Necrontyr 2022-11-02 01:40:09 +01:00
parent ac96841372
commit 2218be75a9
7 changed files with 27 additions and 27 deletions

View file

@ -32,12 +32,12 @@ public class EndEntitiesRenders {
public static final ModelLayerLocation CRYSTALITE_BOOTS = registerMain("crystalite_boots");
public static void register() {
register(EndEntities.DRAGONFLY, RendererEntityDragonfly::new);
register(EndEntities.END_SLIME, RendererEntityEndSlime::new);
register(EndEntities.END_FISH, RendererEntityEndFish::new);
register(EndEntities.SHADOW_WALKER, RendererEntityShadowWalker::new);
register(EndEntities.CUBOZOA, RendererEntityCubozoa::new);
register(EndEntities.SILK_MOTH, SilkMothEntityRenderer::new);
register(EndEntities.DRAGONFLY.type(), RendererEntityDragonfly::new);
register(EndEntities.END_SLIME.type(), RendererEntityEndSlime::new);
register(EndEntities.END_FISH.type(), RendererEntityEndFish::new);
register(EndEntities.SHADOW_WALKER.type(), RendererEntityShadowWalker::new);
register(EndEntities.CUBOZOA.type(), RendererEntityCubozoa::new);
register(EndEntities.SILK_MOTH.type(), SilkMothEntityRenderer::new);
EntityModelLayerRegistry.registerModelLayer(DRAGONFLY_MODEL, DragonflyEntityModel::getTexturedModelData);
EntityModelLayerRegistry.registerModelLayer(