Bone meal fix
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2 changed files with 6 additions and 0 deletions
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@ -80,6 +80,9 @@ public class BonemealUtil {
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GrassList list = null;
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GrassList list = null;
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if (map != null) {
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if (map != null) {
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list = map.get(terrain);
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list = map.get(terrain);
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if (list == null) {
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list = GRASS_TYPES.get(terrain);
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}
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}
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}
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else {
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else {
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list = GRASS_TYPES.get(terrain);
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list = GRASS_TYPES.get(terrain);
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@ -40,6 +40,9 @@ public class EndBiome {
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public EndBiome(BiomeDefinition definition) {
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public EndBiome(BiomeDefinition definition) {
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this.mcID = definition.getID();
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this.mcID = definition.getID();
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this.readStructureList();
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this.readStructureList();
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if (structuresFeature != null) {
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definition.addFeature(structuresFeature);
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}
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this.biome = definition.build();
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this.biome = definition.build();
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this.fogDensity = Configs.BIOME_CONFIG.getFloat(mcID, "fog_density", definition.getFodDensity());
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this.fogDensity = Configs.BIOME_CONFIG.getFloat(mcID, "fog_density", definition.getFodDensity());
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this.genChanceUnmutable = Configs.BIOME_CONFIG.getFloat(mcID, "generation_chance", definition.getGenChance());
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this.genChanceUnmutable = Configs.BIOME_CONFIG.getFloat(mcID, "generation_chance", definition.getGenChance());
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