Pedestals and rituals state saving

This commit is contained in:
Aleksey 2020-11-10 13:51:25 +03:00
parent c7d8365765
commit 28427f54a3
3 changed files with 21 additions and 10 deletions

View file

@ -38,6 +38,7 @@ public class PedestalBlockEntity extends BlockEntity implements Inventory, Ticka
@Override
public void clear() {
this.activeItem = ItemStack.EMPTY;
this.markDirty();
}
@Override
@ -62,7 +63,10 @@ public class PedestalBlockEntity extends BlockEntity implements Inventory, Ticka
@Override
public ItemStack removeStack(int slot) {
return this.activeItem = ItemStack.EMPTY;
ItemStack stored = this.activeItem;
this.activeItem = ItemStack.EMPTY;
this.markDirty();
return stored;
}
public void removeStack(World world, BlockState state) {
@ -73,6 +77,7 @@ public class PedestalBlockEntity extends BlockEntity implements Inventory, Ticka
@Override
public void setStack(int slot, ItemStack stack) {
this.activeItem = stack;
this.markDirty();
}
public void setStack(World world, BlockState state, ItemStack stack) {