Adding c:end_stones to terrain Blockas and all blocks that are used in surface rules for our end biomes. (#436)

This commit is contained in:
Frank 2022-02-24 11:38:42 +01:00
parent 4e008ab208
commit 288bf2e473
5 changed files with 46 additions and 4 deletions

View file

@ -5,18 +5,23 @@ import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
import net.minecraft.core.BlockPos;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.FallingBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.storage.loot.LootContext;
import ru.bclib.api.tag.NamedCommonBlockTags;
import ru.bclib.api.tag.TagAPI.TagLocation;
import ru.bclib.interfaces.TagProvider;
import ru.bclib.util.ColorUtil;
import java.util.Collections;
import java.util.List;
public class EndstoneDustBlock extends FallingBlock {
public class EndstoneDustBlock extends FallingBlock implements TagProvider {
@Environment(EnvType.CLIENT)
private static final int COLOR = ColorUtil.color(226, 239, 168);
@ -38,4 +43,9 @@ public class EndstoneDustBlock extends FallingBlock {
public int getDustColor(BlockState state, BlockGetter world, BlockPos pos) {
return COLOR;
}
@Override
public void addTags(List<TagLocation<Block>> blockTags, List<TagLocation<Item>> itemTags) {
blockTags.add(NamedCommonBlockTags.END_STONES);
}
}