Merge remote-tracking branch 'origin/master'

This commit is contained in:
Aleksey 2021-05-03 23:06:26 +03:00
commit 28cd23f378
7 changed files with 100 additions and 16 deletions

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@ -0,0 +1,87 @@
package ru.betterend.mixin.common;
import java.util.List;
import org.apache.logging.log4j.Logger;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import com.google.common.collect.Lists;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.boss.enderdragon.EndCrystal;
import net.minecraft.world.level.block.state.pattern.BlockPattern;
import net.minecraft.world.level.dimension.end.DragonRespawnAnimation;
import net.minecraft.world.level.dimension.end.EndDragonFight;
import net.minecraft.world.phys.AABB;
import ru.betterend.util.BlocksHelper;
import ru.betterend.world.generator.GeneratorOptions;
@Mixin(EndDragonFight.class)
public class EndDragonFightMixin {
@Shadow
private DragonRespawnAnimation respawnStage;
@Shadow
private boolean dragonKilled;
@Shadow
private BlockPos portalLocation;
@Final
@Shadow
private static Logger LOGGER;
@Final
@Shadow
private ServerLevel level;
@Shadow
private BlockPattern.BlockPatternMatch findExitPortal() {
return null;
}
@Shadow
private void spawnExitPortal(boolean bl) {}
@Shadow
private void respawnDragon(List<EndCrystal> list) {}
@Inject(method = "tryRespawn", at = @At("HEAD"), cancellable = true)
private void be_tryRespawnDragon(CallbackInfo info) {
if (GeneratorOptions.replacePortal() && GeneratorOptions.hasDragonFights() && this.dragonKilled && this.respawnStage == null) {
BlockPos blockPos = this.portalLocation;
if (blockPos == null) {
LOGGER.debug("Tried to respawn, but need to find the portal first.");
BlockPattern.BlockPatternMatch blockPatternMatch = this.findExitPortal();
if (blockPatternMatch == null) {
LOGGER.debug("Couldn't find a portal, so we made one.");
this.spawnExitPortal(true);
}
else {
LOGGER.debug("Found the exit portal & temporarily using it.");
}
blockPos = this.portalLocation;
}
List<EndCrystal> crystals = Lists.newArrayList();
BlockPos center = blockPos.above(2);
for (Direction dir : BlocksHelper.HORIZONTAL) {
List<EndCrystal> crystalList = this.level.getEntitiesOfClass(EndCrystal.class, new AABB(center.relative(dir, 3)));
if (crystalList.isEmpty()) {
info.cancel();
return;
}
crystals.addAll(crystalList);
}
LOGGER.debug("Found all crystals, respawning dragon.");
this.respawnDragon(crystals);
info.cancel();
}
}
}

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@ -14,6 +14,7 @@ import net.minecraft.core.BlockPos;
import net.minecraft.nbt.NbtUtils;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.levelgen.Heightmap.Types;
import net.minecraft.world.level.levelgen.feature.EndPodiumFeature;
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
@ -40,7 +41,7 @@ public class EndPodiumFeatureMixin {
blockPos = be_updatePos(blockPos, world);
StructureTemplate structure = StructureHelper.readStructure(BetterEnd.makeID(active ? "portal/end_portal_active" : "portal/end_portal_inactive"));
BlockPos size = structure.getSize();
blockPos = blockPos.offset(-(size.getX() >> 1), -3, -(size.getZ() >> 1));
blockPos = blockPos.offset(-(size.getX() >> 1), -1, -(size.getZ() >> 1));
structure.placeInWorldChunk(world, blockPos, new StructurePlaceSettings(), random);
info.setReturnValue(true);
info.cancel();
@ -56,7 +57,7 @@ public class EndPodiumFeatureMixin {
if (GeneratorOptions.useNewGenerator()) {
BlockPos pos = GeneratorOptions.getPortalPos();
if (pos.equals(BlockPos.ZERO)) {
int y = world.getChunk(blockPos).getHeight(Types.WORLD_SURFACE, blockPos.getX(), blockPos.getZ());
int y = world.getChunk(0, 0, ChunkStatus.FULL).getHeight(Types.WORLD_SURFACE, blockPos.getX(), blockPos.getZ());
if (y < 1) {
y = 65;
}

View file

@ -202,7 +202,7 @@ public class CraftingRecipes {
GridRecipe.make("tag_smith_table", Blocks.SMITHING_TABLE).setShape("II", "##", "##").addMaterial('#', ItemTags.PLANKS).addMaterial('I', EndTags.IRON_INGOTS).build();
GridRecipe.make("tag_cauldron", Blocks.CAULDRON).setShape("I I", "I I", "III").addMaterial('I', EndTags.IRON_INGOTS).build();
GridRecipe.make("tag_hopper", Blocks.HOPPER).setShape("I I", "ICI", " I ").addMaterial('I', EndTags.IRON_INGOTS).addMaterial('C', EndTags.ITEM_CHEST).build();
GridRecipe.make("tag_piston", Blocks.PISTON).setShape("WWW", "CIC", "CDC").addMaterial('I', EndTags.IRON_INGOTS).addMaterial('D', Items.REDSTONE).addMaterial('C', Items.COBBLESTONE).build();
GridRecipe.make("tag_piston", Blocks.PISTON).setShape("WWW", "CIC", "CDC").addMaterial('I', EndTags.IRON_INGOTS).addMaterial('D', Items.REDSTONE).addMaterial('C', Items.COBBLESTONE).addMaterial('W', ItemTags.PLANKS).build();
GridRecipe.make("tag_rail", Blocks.RAIL).setShape("I I", "ISI", "I I").addMaterial('I', EndTags.IRON_INGOTS).addMaterial('S', Items.STICK).build();
GridRecipe.make("tag_stonecutter", Blocks.STONECUTTER).setShape(" I ", "SSS").addMaterial('I', EndTags.IRON_INGOTS).addMaterial('S', Items.STONE).build();

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@ -151,7 +151,7 @@ public class EndTags {
TagHelper.addTag(EndTags.DRAGON_IMMUNE, EndBlocks.ENDER_ORE, EndBlocks.ETERNAL_PEDESTAL, EndBlocks.FLAVOLITE_RUNED_ETERNAL, EndBlocks.FLAVOLITE_RUNED);
TagHelper.addTag(EndTags.IRON_INGOTS, Items.IRON_INGOT);
TagHelper.addTag(EndTags.IRON_INGOTS, EndBlocks.TERMINITE.ingot);
TagHelper.addTag(EndTags.IRON_INGOTS, EndBlocks.THALLASIUM.ingot);
}
public static void addSurfaceBlock(Block block) {

View file

@ -26,18 +26,15 @@ import ru.betterend.world.features.DefaultFeature;
public class ObsidianPillarBasementFeature extends DefaultFeature {
@Override
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
NoneFeatureConfiguration config) {
pos = getPosOnSurface(world,
new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos, NoneFeatureConfiguration config) {
pos = getPosOnSurface(world, new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
if (!world.getBlockState(pos.below(5)).is(EndTags.GEN_TERRAIN)) {
return false;
}
float height = MHelper.randRange(10F, 35F, random);
float radius = MHelper.randRange(2F, 5F, random);
SDF pillar = new SDFCappedCone().setRadius1(radius).setRadius2(radius).setHeight(height * 0.5F)
.setBlock(Blocks.OBSIDIAN);
SDF pillar = new SDFCappedCone().setRadius1(radius).setRadius2(radius).setHeight(height * 0.5F).setBlock(Blocks.OBSIDIAN);
pillar = new SDFTranslate().setTranslate(0, height * 0.5F - 3, 0).setSource(pillar);
SDF cut = new SDFFlatland().setBlock(Blocks.OBSIDIAN);
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
@ -52,7 +49,6 @@ public class ObsidianPillarBasementFeature extends DefaultFeature {
vec = MHelper.randomHorizontal(random);
angle = random.nextFloat() * 0.2F;
pillar = new SDFRotation().setRotation(vec, angle).setSource(pillar);
BlockState mossy = EndBlocks.MOSSY_OBSIDIAN.defaultBlockState();
pillar.addPostProcess((info) -> {
if (info.getStateUp().isAir() && random.nextFloat() > 0.1F) {
@ -60,8 +56,7 @@ public class ObsidianPillarBasementFeature extends DefaultFeature {
}
return info.getState();
}).setReplaceFunction((state) -> {
return state.getMaterial().isReplaceable() || state.is(EndTags.GEN_TERRAIN)
|| state.getMaterial().equals(Material.PLANT);
return state.getMaterial().isReplaceable() || state.is(EndTags.GEN_TERRAIN) || state.getMaterial().equals(Material.PLANT);
}).fillRecursive(world, pos);
return true;

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@ -27,9 +27,9 @@ public class EternalPortalStructure extends FeatureBaseStructure {
@Override
protected boolean shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long worldSeed, WorldgenRandom chunkRandom, int chunkX, int chunkZ, Biome biome, ChunkPos chunkPos, NoneFeatureConfiguration featureConfig) {
long x = chunkPos.x;
long z = chunkPos.z;
if (x * x + z * z < 10000) {
long x = (long) chunkPos.x * (long) chunkPos.x;
long z = (long) chunkPos.z * (long) chunkPos.z;
if (x + z < 1024L) {
return false;
}
if (chunkGenerator.getBaseHeight((chunkX << 4) | 8, (chunkZ << 4) | 8, Heightmap.Types.WORLD_SURFACE_WG) < 10) {