Global features should be registered globally

This commit is contained in:
Aleksey 2020-10-16 23:03:30 +03:00
parent 6410088aaa
commit 28d4523c57
4 changed files with 3 additions and 11 deletions

View file

@ -18,9 +18,7 @@ public class BiomeChorusForest extends EndBiome {
.setParticles(ParticleTypes.PORTAL, 0.01F)
.setLoop(SoundRegistry.AMBIENT_CHORUS_FOREST)
.setMusic(SoundRegistry.MUSIC_CHORUS_FOREST)
.addFeature(FeatureRegistry.ENDER_ORE)
.addFeature(FeatureRegistry.VIOLECITE_LAYER)
.addFeature(FeatureRegistry.FLAVOLITE_LAYER)
.addFeature(FeatureRegistry.RARE_END_LAKE)
.addFeature(FeatureRegistry.PYTHADENDRON_TREE)
.addFeature(FeatureRegistry.PYTHADENDRON_BUSH)

View file

@ -20,8 +20,6 @@ public class BiomeFoggyMushroomland extends EndBiome {
.setLoop(SoundRegistry.AMBIENT_FOGGY_MUSHROOMLAND)
.setMusic(SoundRegistry.MUSIC_FOGGY_MUSHROOMLAND)
.addStructureFeature(StructureRegistry.GIANT_MOSSY_GLOWSHROOM)
.addFeature(FeatureRegistry.ENDER_ORE)
.addFeature(FeatureRegistry.FLAVOLITE_LAYER)
.addFeature(FeatureRegistry.END_LAKE)
.addFeature(FeatureRegistry.MOSSY_GLOWSHROOM)
.addFeature(FeatureRegistry.BLUE_VINE)