Stalactite block fixes

This commit is contained in:
paulevsGitch 2021-03-11 01:59:24 +03:00
parent 0402394201
commit 293f12de45

View file

@ -37,7 +37,6 @@ public class StalactiteBlock extends BlockBaseNotFull implements Waterloggable,
public static final BooleanProperty WATERLOGGED = Properties.WATERLOGGED;
public static final BooleanProperty IS_FLOOR = BlockProperties.IS_FLOOR;
public static final IntProperty SIZE = BlockProperties.SIZE;
private static final Mutable POS = new Mutable();
private static final VoxelShape[] SHAPES;
public StalactiteBlock(Block source) {
@ -57,16 +56,19 @@ public class StalactiteBlock extends BlockBaseNotFull implements Waterloggable,
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
WorldView worldView = ctx.getWorld();
BlockPos blockPos = ctx.getBlockPos();
WorldView world = ctx.getWorld();
BlockPos pos = ctx.getBlockPos();
Direction dir = ctx.getSide();
boolean water = worldView.getFluidState(blockPos).getFluid() == Fluids.WATER;
boolean water = world.getFluidState(pos).getFluid() == Fluids.WATER;
if (dir == Direction.UP) {
if (sideCoversSmallSquare(worldView, blockPos.up(), Direction.DOWN)) {
if (dir == Direction.DOWN) {
System.out.println("Check up!");
if (isThis(world, pos.up()) || sideCoversSmallSquare(world, pos.up(), Direction.DOWN)) {
System.out.println("Up true!");
return getDefaultState().with(IS_FLOOR, false).with(WATERLOGGED, water);
}
else if (sideCoversSmallSquare(worldView, blockPos.down(), Direction.UP)) {
else if (isThis(world, pos.down()) || sideCoversSmallSquare(world, pos.down(), Direction.UP)) {
System.out.println("Up false!");
return getDefaultState().with(IS_FLOOR, true).with(WATERLOGGED, water);
}
else {
@ -74,12 +76,15 @@ public class StalactiteBlock extends BlockBaseNotFull implements Waterloggable,
}
}
else {
if (sideCoversSmallSquare(worldView, blockPos.up(), Direction.DOWN)) {
return getDefaultState().with(IS_FLOOR, false).with(WATERLOGGED, water);
}
else if (sideCoversSmallSquare(worldView, blockPos.down(), Direction.UP)) {
System.out.println("Check down!");
if (isThis(world, pos.down()) || sideCoversSmallSquare(world, pos.down(), Direction.UP)) {
System.out.println("Down true!");
return getDefaultState().with(IS_FLOOR, true).with(WATERLOGGED, water);
}
else if (isThis(world, pos.up()) || sideCoversSmallSquare(world, pos.up(), Direction.DOWN)) {
System.out.println("Down false!");
return getDefaultState().with(IS_FLOOR, false).with(WATERLOGGED, water);
}
else {
return null;
}
@ -88,16 +93,44 @@ public class StalactiteBlock extends BlockBaseNotFull implements Waterloggable,
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) {
if (world.getBlockState(pos.down()).getBlock() instanceof StalactiteBlock) {
POS.setX(pos.getX());
POS.setZ(pos.getZ());
boolean hasUp = isThis(world, pos.up());
boolean hasDown = isThis(world, pos.down());
Mutable mut = new Mutable();
if (hasUp && hasDown) {
boolean floor = state.get(IS_FLOOR);
BlockPos second = floor ? pos.up() : pos.down();
BlockState bState = world.getBlockState(second);
world.setBlockState(pos, state.with(SIZE, 1).with(IS_FLOOR, floor));
world.setBlockState(second, bState.with(SIZE, 1).with(IS_FLOOR, !floor));
bState = state;
int startSize = floor ? 1 : 2;
mut.set(pos.getX(), pos.getY() + 1, pos.getZ());
for (int i = 0; i < 8 && isThis(bState); i++) {
world.setBlockState(mut, bState.with(SIZE, startSize++).with(IS_FLOOR, false));
mut.setY(mut.getY() + 1);
bState = world.getBlockState(mut);
}
bState = state;
startSize = floor ? 2 : 1;
mut.set(pos.getX(), pos.getY() - 1, pos.getZ());
for (int i = 0; i < 8 && isThis(bState); i++) {
world.setBlockState(mut, bState.with(SIZE, startSize++).with(IS_FLOOR, true));
mut.setY(mut.getY() - 1);
bState = world.getBlockState(mut);
}
}
else if (hasDown) {
mut.setX(pos.getX());
mut.setZ(pos.getZ());
for (int i = 1; i < 8; i++) {
POS.setY(pos.getY() - i);
if (world.getBlockState(POS).getBlock() instanceof StalactiteBlock) {
BlockState state2 = world.getBlockState(POS);
mut.setY(pos.getY() - i);
if (isThis(world, mut)) {
BlockState state2 = world.getBlockState(mut);
int size = state2.get(SIZE);
if (size < i) {
world.setBlockState(POS, state2.with(SIZE, i).with(IS_FLOOR, true));
world.setBlockState(mut, state2.with(SIZE, i).with(IS_FLOOR, true));
}
else {
break;
@ -108,16 +141,16 @@ public class StalactiteBlock extends BlockBaseNotFull implements Waterloggable,
}
}
}
if (world.getBlockState(pos.up()).getBlock() instanceof StalactiteBlock) {
POS.setX(pos.getX());
POS.setZ(pos.getZ());
else if (hasUp) {
mut.setX(pos.getX());
mut.setZ(pos.getZ());
for (int i = 1; i < 8; i++) {
POS.setY(pos.getY() + i);
if (world.getBlockState(POS).getBlock() instanceof StalactiteBlock) {
BlockState state2 = world.getBlockState(POS);
mut.setY(pos.getY() + i);
if (isThis(world, mut)) {
BlockState state2 = world.getBlockState(mut);
int size = state2.get(SIZE);
if (size < i) {
world.setBlockState(POS, state2.with(SIZE, i).with(IS_FLOOR, false));
world.setBlockState(mut, state2.with(SIZE, i).with(IS_FLOOR, false));
}
else {
break;
@ -130,17 +163,20 @@ public class StalactiteBlock extends BlockBaseNotFull implements Waterloggable,
}
}
private boolean isThis(WorldView world, BlockPos pos) {
return isThis(world.getBlockState(pos));
}
private boolean isThis(BlockState state) {
return state.getBlock() instanceof StalactiteBlock;
}
@Override
public BlockState getStateForNeighborUpdate(BlockState state, Direction facing, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) {
if (!canPlaceAt(state, world, pos)) {
return Blocks.AIR.getDefaultState();
}
else {
if (checkUp(world, neighborPos, state.get(SIZE))) {
state = state.with(IS_FLOOR, false);
}
return state;
}
return state;
}
@Override
@ -152,13 +188,13 @@ public class StalactiteBlock extends BlockBaseNotFull implements Waterloggable,
private boolean checkUp(BlockView world, BlockPos pos, int size) {
BlockPos p = pos.up();
BlockState state = world.getBlockState(p);
return (state.getBlock() instanceof StalactiteBlock && state.get(SIZE) >= size) || state.isFullCube(world, p);
return (isThis(state) && state.get(SIZE) >= size) || state.isFullCube(world, p);
}
private boolean checkDown(BlockView world, BlockPos pos, int size) {
BlockPos p = pos.down();
BlockState state = world.getBlockState(p);
return (state.getBlock() instanceof StalactiteBlock && state.get(SIZE) >= size) || state.isFullCube(world, p);
return (isThis(state) && state.get(SIZE) >= size) || state.isFullCube(world, p);
}
@Override