Additional cave biomes
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package ru.betterend.world.biome.cave;
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import ru.betterend.registry.EndFeatures;
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import ru.betterend.registry.EndParticles;
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import ru.betterend.registry.EndSounds;
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import ru.betterend.world.biome.land.BiomeDefinition;
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public class EmptyAuroraCaveBiome extends EndCaveBiome {
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public EmptyAuroraCaveBiome() {
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super(new BiomeDefinition("empty_aurora_cave")
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.setFogColor(150, 30, 68)
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.setFogDensity(2.0F)
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.setPlantsColor(108, 25, 46)
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.setWaterAndFogColor(186, 77, 237)
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.setMusic(EndSounds.MUSIC_FOREST)
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.setParticles(EndParticles.GLOWING_SPHERE, 0.001F));
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this.addFloorFeature(EndFeatures.BIG_AURORA_CRYSTAL, 1);
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}
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@Override
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public float getFloorDensity() {
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return 0.01F;
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}
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}
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package ru.betterend.world.biome.cave;
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import ru.betterend.registry.EndBlocks;
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import ru.betterend.registry.EndFeatures;
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import ru.betterend.registry.EndParticles;
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import ru.betterend.registry.EndSounds;
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import ru.betterend.world.biome.land.BiomeDefinition;
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public class LushAuroraCaveBiome extends EndCaveBiome {
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public LushAuroraCaveBiome() {
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super(new BiomeDefinition("lush_aurora_cave")
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.setFogColor(150, 30, 68)
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.setFogDensity(2.0F)
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.setPlantsColor(108, 25, 46)
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.setWaterAndFogColor(186, 77, 237)
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.setMusic(EndSounds.MUSIC_FOREST)
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.setParticles(EndParticles.GLOWING_SPHERE, 0.001F)
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.setSurface(EndBlocks.CAVE_MOSS));
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this.addFloorFeature(EndFeatures.BIG_AURORA_CRYSTAL, 1);
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}
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@Override
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public float getFloorDensity() {
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return 0.01F;
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}
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}
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package ru.betterend.world.biome.cave;
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import ru.betterend.registry.EndBlocks;
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import ru.betterend.registry.EndFeatures;
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import ru.betterend.registry.EndParticles;
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import ru.betterend.registry.EndSounds;
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import ru.betterend.world.biome.land.BiomeDefinition;
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public class LushSmaragdantCaveBiome extends EndCaveBiome {
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public LushSmaragdantCaveBiome() {
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super(new BiomeDefinition("lush_smaragdant_cave")
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.setFogColor(0, 253, 182)
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.setFogDensity(2.0F)
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.setPlantsColor(0, 131, 145)
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.setWaterAndFogColor(31, 167, 212)
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.setMusic(EndSounds.MUSIC_FOREST)
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.setParticles(EndParticles.FIREFLY, 0.001F)
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.setSurface(EndBlocks.CAVE_MOSS));
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this.addFloorFeature(EndFeatures.SMARAGDANT_CRYSTAL, 1);
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this.addFloorFeature(EndFeatures.SMARAGDANT_CRYSTAL_SHARD, 20);
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}
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@Override
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public float getFloorDensity() {
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return 0.1F;
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}
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}
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