Biome structure loot, texture fixes

This commit is contained in:
paulevsGitch 2021-12-30 06:17:27 +03:00
parent 57641fe02c
commit 2c5f4287d3
19 changed files with 101 additions and 4 deletions

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@ -5,18 +5,28 @@ import net.fabricmc.fabric.api.loot.v1.FabricLootSupplierBuilder;
import net.fabricmc.fabric.api.loot.v1.event.LootTableLoadingCallback; import net.fabricmc.fabric.api.loot.v1.event.LootTableLoadingCallback;
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.Items; import net.minecraft.world.item.Items;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.storage.loot.entries.LootItem; import net.minecraft.world.level.storage.loot.entries.LootItem;
import net.minecraft.world.level.storage.loot.predicates.LootItemRandomChanceCondition; import net.minecraft.world.level.storage.loot.predicates.LootItemRandomChanceCondition;
import net.minecraft.world.level.storage.loot.providers.number.ConstantValue; import net.minecraft.world.level.storage.loot.providers.number.ConstantValue;
import net.minecraft.world.level.storage.loot.providers.number.UniformGenerator; import net.minecraft.world.level.storage.loot.providers.number.UniformGenerator;
import ru.bclib.api.biomes.BiomeAPI;
import ru.bclib.complexmaterials.WoodenComplexMaterial;
import ru.bclib.world.biomes.BCLBiome;
import ru.betterend.BetterEnd; import ru.betterend.BetterEnd;
import ru.betterend.registry.EndBiomes;
import ru.betterend.registry.EndBlocks; import ru.betterend.registry.EndBlocks;
import ru.betterend.registry.EndItems; import ru.betterend.registry.EndItems;
public class LootTableUtil { public class LootTableUtil {
private static final ResourceLocation END_CITY_TREASURE_ID = new ResourceLocation("chests/end_city_treasure"); private static final ResourceLocation END_CITY_TREASURE_ID = new ResourceLocation("chests/end_city_treasure");
public static final ResourceLocation COMMON = BetterEnd.makeID("chests/common"); private static final ResourceLocation COMMON = BetterEnd.makeID("chests/common");
private static final ResourceLocation FOGGY_MUSHROOMLAND = BetterEnd.makeID("chests/foggy_mushroomland");
private static final ResourceLocation CHORUS_FOREST = BetterEnd.makeID("chests/chorus_forest");
private static final ResourceLocation SHADOW_FOREST = BetterEnd.makeID("chests/shadow_forest");
private static final ResourceLocation LANTERN_WOODS = BetterEnd.makeID("chests/lantern_woods");
private static final ResourceLocation UMBRELLA_JUNGLE = BetterEnd.makeID("chests/umbrella_jungle");
public static void init() { public static void init() {
LootTableLoadingCallback.EVENT.register((resourceManager, lootManager, id, table, setter) -> { LootTableLoadingCallback.EVENT.register((resourceManager, lootManager, id, table, setter) -> {
@ -35,13 +45,73 @@ public class LootTableUtil {
builder.withEntry(LootItem.lootTableItem(EndItems.MUSIC_DISC_EO_DRACONA).build()); builder.withEntry(LootItem.lootTableItem(EndItems.MUSIC_DISC_EO_DRACONA).build());
table.withPool(builder); table.withPool(builder);
} }
else if (id.getNamespace().equals(BetterEnd.MOD_ID)) {
else if (COMMON.equals(id)) {
addCommonItems(table); addCommonItems(table);
if (FOGGY_MUSHROOMLAND.equals(id)) {
FabricLootPoolBuilder builder = FabricLootPoolBuilder.builder();
builder.setRolls(UniformGenerator.between(4, 8));
builder.withEntry(LootItem.lootTableItem(EndBlocks.MOSSY_GLOWSHROOM.getBlock(WoodenComplexMaterial.BLOCK_PLANKS)).build());
builder.withEntry(LootItem.lootTableItem(EndBlocks.MOSSY_GLOWSHROOM_SAPLING).build());
builder.withEntry(LootItem.lootTableItem(EndBlocks.BLUE_VINE_SEED).build());
table.withPool(builder);
}
else if (CHORUS_FOREST.equals(id)) {
FabricLootPoolBuilder builder = FabricLootPoolBuilder.builder();
builder.setRolls(UniformGenerator.between(4, 8));
builder.withEntry(LootItem.lootTableItem(EndBlocks.PYTHADENDRON.getBlock(WoodenComplexMaterial.BLOCK_PLANKS)).build());
builder.withEntry(LootItem.lootTableItem(EndBlocks.PYTHADENDRON_SAPLING).build());
builder.withEntry(LootItem.lootTableItem(EndBlocks.CHORUS_MUSHROOM).build());
table.withPool(builder);
}
else if (SHADOW_FOREST.equals(id)) {
FabricLootPoolBuilder builder = FabricLootPoolBuilder.builder();
builder.setRolls(UniformGenerator.between(4, 8));
builder.withEntry(LootItem.lootTableItem(EndBlocks.DRAGON_TREE.getBlock(WoodenComplexMaterial.BLOCK_PLANKS)).build());
builder.withEntry(LootItem.lootTableItem(EndBlocks.DRAGON_TREE_SAPLING).build());
builder.withEntry(LootItem.lootTableItem(EndBlocks.SHADOW_BERRY).build());
builder.withEntry(LootItem.lootTableItem(EndItems.SHADOW_BERRY_RAW).build());
table.withPool(builder);
}
else if (LANTERN_WOODS.equals(id)) {
FabricLootPoolBuilder builder = FabricLootPoolBuilder.builder();
builder.setRolls(UniformGenerator.between(4, 8));
builder.withEntry(LootItem.lootTableItem(EndBlocks.LUCERNIA.getBlock(WoodenComplexMaterial.BLOCK_PLANKS)).build());
builder.withEntry(LootItem.lootTableItem(EndBlocks.LUCERNIA_SAPLING).build());
builder.withEntry(LootItem.lootTableItem(EndBlocks.BOLUX_MUSHROOM).build());
table.withPool(builder);
}
else if (UMBRELLA_JUNGLE.equals(id)) {
FabricLootPoolBuilder builder = FabricLootPoolBuilder.builder();
builder.setRolls(UniformGenerator.between(4, 8));
builder.withEntry(LootItem.lootTableItem(EndBlocks.UMBRELLA_TREE.getBlock(WoodenComplexMaterial.BLOCK_PLANKS)).build());
builder.withEntry(LootItem.lootTableItem(EndBlocks.UMBRELLA_TREE_SAPLING).build());
builder.withEntry(LootItem.lootTableItem(EndBlocks.SMALL_JELLYSHROOM).build());
table.withPool(builder);
}
} }
}); });
} }
public static ResourceLocation getTable(Biome biome) {
BCLBiome bclBiome = BiomeAPI.getBiome(biome);
if (bclBiome == EndBiomes.FOGGY_MUSHROOMLAND) {
return FOGGY_MUSHROOMLAND;
}
else if (bclBiome == EndBiomes.CHORUS_FOREST) {
return CHORUS_FOREST;
}
else if (bclBiome == EndBiomes.SHADOW_FOREST) {
return SHADOW_FOREST;
}
else if (bclBiome == EndBiomes.LANTERN_WOODS) {
return LANTERN_WOODS;
}
else if (bclBiome == EndBiomes.UMBRELLA_JUNGLE) {
return UMBRELLA_JUNGLE;
}
return COMMON;
}
private static void addCommonItems(FabricLootSupplierBuilder table) { private static void addCommonItems(FabricLootSupplierBuilder table) {
FabricLootPoolBuilder builder = FabricLootPoolBuilder.builder(); FabricLootPoolBuilder builder = FabricLootPoolBuilder.builder();
builder.setRolls(UniformGenerator.between(0, 2)); builder.setRolls(UniformGenerator.between(0, 2));
@ -74,6 +144,7 @@ public class LootTableUtil {
builder = FabricLootPoolBuilder.builder(); builder = FabricLootPoolBuilder.builder();
builder.setRolls(UniformGenerator.between(0, 4)); builder.setRolls(UniformGenerator.between(0, 4));
builder.withEntry(LootItem.lootTableItem(EndBlocks.FLAVOLITE_RUNED).build());
builder.withEntry(LootItem.lootTableItem(EndItems.AETERNIUM_INGOT).build()); builder.withEntry(LootItem.lootTableItem(EndItems.AETERNIUM_INGOT).build());
builder.withEntry(LootItem.lootTableItem(EndItems.AMBER_GEM).build()); builder.withEntry(LootItem.lootTableItem(EndItems.AMBER_GEM).build());
builder.withEntry(LootItem.lootTableItem(Items.END_CRYSTAL).build()); builder.withEntry(LootItem.lootTableItem(Items.END_CRYSTAL).build());

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@ -2,6 +2,7 @@ package ru.betterend.world.features;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.ChestBlock; import net.minecraft.world.level.block.ChestBlock;
import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.RandomizableContainerBlockEntity; import net.minecraft.world.level.block.entity.RandomizableContainerBlockEntity;
@ -41,7 +42,12 @@ public class BuildingListFeature extends ListFeature {
BlockEntity entity = chestBlock.newBlockEntity(chestPos, blockState); BlockEntity entity = chestBlock.newBlockEntity(chestPos, blockState);
levelReader.getChunk(chestPos).setBlockEntity(entity); levelReader.getChunk(chestPos).setBlockEntity(entity);
RandomizableContainerBlockEntity chestEntity = RandomizableContainerBlockEntity.class.cast(entity); RandomizableContainerBlockEntity chestEntity = RandomizableContainerBlockEntity.class.cast(entity);
chestEntity.setLootTable(LootTableUtil.COMMON, random.nextLong()); Biome biome = levelReader.getNoiseBiome(
chestPos.getX() >> 2,
chestPos.getY() >> 2,
chestPos.getZ() >> 2
);
chestEntity.setLootTable(LootTableUtil.getTable(biome), random.nextLong());
chestEntity.setChanged(); chestEntity.setChanged();
System.out.println("Set loot at " + chestPos); System.out.println("Set loot at " + chestPos);
} }

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@ -0,0 +1,4 @@
{
"type": "minecraft:chest",
"pools": []
}

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@ -0,0 +1,4 @@
{
"type": "minecraft:chest",
"pools": []
}

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@ -0,0 +1,4 @@
{
"type": "minecraft:chest",
"pools": []
}

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@ -0,0 +1,4 @@
{
"type": "minecraft:chest",
"pools": []
}

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@ -0,0 +1,4 @@
{
"type": "minecraft:chest",
"pools": []
}