Make sure CrystaliteArmorProvider compiles

This commit is contained in:
Frank Bauer 2021-06-24 19:40:38 +02:00
parent 539a574cca
commit 2d130fac96
6 changed files with 40 additions and 21 deletions

View file

@ -8,14 +8,8 @@ import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.EntityType;
import ru.betterend.BetterEnd;
import ru.betterend.entity.model.*;
import ru.betterend.entity.render.RendererEntityCubozoa;
import ru.betterend.entity.render.RendererEntityDragonfly;
import ru.betterend.entity.render.RendererEntityEndFish;
import ru.betterend.entity.render.RendererEntityEndSlime;
import ru.betterend.entity.render.RendererEntityShadowWalker;
import ru.betterend.entity.render.SilkMothEntityRenderer;
import ru.betterend.item.model.ArmoredElytraModel;
import ru.betterend.item.model.CrystaliteChestplateModel;
import ru.betterend.entity.render.*;
import ru.betterend.item.model.*;
public class EndEntitiesRenders {
@ -30,6 +24,9 @@ public class EndEntitiesRenders {
public static final ModelLayerLocation ARMORED_ELYTRA = registerMain("armored_elytra");
public static final ModelLayerLocation CRYSTALITE_CHESTPLATE = registerMain("crystalite_chestplate");
public static final ModelLayerLocation CRYSTALITE_CHESTPLATE_THIN = registerMain("crystalite_chestplate_thin");
public static final ModelLayerLocation CRYSTALITE_HELMET = registerMain("crystalite_helmet");
public static final ModelLayerLocation CRYSTALITE_LEGGINGS = registerMain("crystalite_leggings");
public static final ModelLayerLocation CRYSTALITE_BOOTS = registerMain("crystalite_boots");
public static void register() {
register(EndEntities.DRAGONFLY, RendererEntityDragonfly.class);
@ -49,6 +46,9 @@ public class EndEntitiesRenders {
EntityModelLayerRegistry.registerModelLayer(ARMORED_ELYTRA, ArmoredElytraModel::getTexturedModelData);
EntityModelLayerRegistry.registerModelLayer(CRYSTALITE_CHESTPLATE, CrystaliteChestplateModel::getRegularTexturedModelData);
EntityModelLayerRegistry.registerModelLayer(CRYSTALITE_CHESTPLATE_THIN, CrystaliteChestplateModel::getThinTexturedModelData);
EntityModelLayerRegistry.registerModelLayer(CRYSTALITE_HELMET, CrystaliteHelmetModel::getTexturedModelData);
EntityModelLayerRegistry.registerModelLayer(CRYSTALITE_LEGGINGS, CrystaliteLeggingsModel::getTexturedModelData);
EntityModelLayerRegistry.registerModelLayer(CRYSTALITE_BOOTS, CrystaliteBootsModel::getTexturedModelData);
}
private static void register(EntityType<?> type, Class<? extends MobRenderer<?, ?>> renderer) {