Moved AnvilReceipts to BCLib

This commit is contained in:
Frank 2021-10-18 12:31:51 +02:00
parent 83b6c84f7d
commit 2e61a58e26
17 changed files with 553 additions and 1277 deletions

View file

@ -1,20 +1,18 @@
package ru.betterend.blocks.basis;
import net.minecraft.world.level.material.MaterialColor;
import ru.bclib.blocks.BaseAnvilBlock;
import ru.bclib.blocks.LeveledAnvilBlock;
import ru.betterend.complexmaterials.MetalMaterial;
public class EndAnvilBlock extends BaseAnvilBlock {
public class EndAnvilBlock extends LeveledAnvilBlock {
protected MetalMaterial metalMaterial;
protected final int level;
public EndAnvilBlock(MaterialColor color, int level) {
super(color);
this.level = level;
super(color, level);
}
public EndAnvilBlock(MetalMaterial metalMaterial, MaterialColor color, int level) {
this(color, level);
super(color, level);
this.metalMaterial = metalMaterial;
}

View file

@ -30,6 +30,7 @@ import ru.bclib.items.tool.BaseAxeItem;
import ru.bclib.items.tool.BaseHoeItem;
import ru.bclib.items.tool.BaseShovelItem;
import ru.bclib.items.tool.BaseSwordItem;
import ru.bclib.recipes.AnvilRecipe;
import ru.bclib.recipes.FurnaceRecipe;
import ru.bclib.recipes.GridRecipe;
import ru.bclib.recipes.SmithingTableRecipe;
@ -43,451 +44,458 @@ import ru.betterend.item.EndArmorItem;
import ru.betterend.item.tool.EndHammerItem;
import ru.betterend.item.tool.EndPickaxe;
import ru.betterend.recipe.builders.AlloyingRecipe;
import ru.betterend.recipe.builders.AnvilRecipe;
import ru.betterend.registry.EndBlocks;
import ru.betterend.registry.EndItems;
public class MetalMaterial {
public final Block ore;
public final Block block;
public final Block tile;
public final Block bars;
public final Block pressurePlate;
public final Block door;
public final Block trapdoor;
public final Block chain;
public final Block stairs;
public final Block slab;
public final Block chandelier;
public final Block bulb_lantern;
public final ColoredMaterial bulb_lantern_colored;
public final Block anvilBlock;
public final Item rawOre;
public final Item nugget;
public final Item ingot;
public final Item shovelHead;
public final Item pickaxeHead;
public final Item axeHead;
public final Item hoeHead;
public final Item swordBlade;
public final Item swordHandle;
public final Item shovel;
public final Item sword;
public final Item pickaxe;
public final Item axe;
public final Item hoe;
public final Item hammer;
public final Item forgedPlate;
public final Item helmet;
public final Item chestplate;
public final Item leggings;
public final Item boots;
public final Tag.Named<Item> alloyingOre;
public static MetalMaterial makeNormal(String name, MaterialColor color, Tier material, ArmorMaterial armor) {
return new MetalMaterial(
name,
true,
FabricBlockSettings.copyOf(Blocks.IRON_BLOCK).materialColor(color),
EndItems.makeEndItemSettings(),
material,
armor
);
}
public static MetalMaterial makeNormal(String name, MaterialColor color, float hardness, float resistance, Tier material, ArmorMaterial armor) {
return new MetalMaterial(
name,
true,
FabricBlockSettings.copyOf(Blocks.IRON_BLOCK)
.materialColor(color)
.hardness(hardness)
.resistance(resistance),
EndItems.makeEndItemSettings(),
material,
armor
);
}
public static MetalMaterial makeOreless(String name, MaterialColor color, Tier material, ArmorMaterial armor) {
return new MetalMaterial(
name,
false,
FabricBlockSettings.copyOf(Blocks.IRON_BLOCK).materialColor(color),
EndItems.makeEndItemSettings(),
material,
armor
);
}
public static MetalMaterial makeOreless(String name, MaterialColor color, float hardness, float resistance, Tier material, ArmorMaterial armor) {
return new MetalMaterial(
name,
false,
FabricBlockSettings.copyOf(Blocks.IRON_BLOCK)
.materialColor(color)
.hardness(hardness)
.resistance(resistance),
EndItems.makeEndItemSettings(),
material,
armor
);
}
private MetalMaterial(String name, boolean hasOre, FabricBlockSettings settings, Properties itemSettings, Tier material, ArmorMaterial armor) {
BlockBehaviour.Properties lanternProperties = FabricBlockSettings.copyOf(settings)
.hardness(1)
.resistance(1)
.luminance(15)
.sound(SoundType.LANTERN);
final int level = material.getLevel();
rawOre = hasOre ? EndItems.registerEndItem(name + "_raw", new ModelProviderItem(itemSettings)) : null;
ore = hasOre ? EndBlocks.registerBlock(name + "_ore", new BaseOreBlock(rawOre, 1, 3, 1)) : null;
alloyingOre = hasOre ? TagAPI.makeItemTag(BetterEnd.MOD_ID, name + "_alloying") : null;
if (hasOre) {
TagAPI.addTag(alloyingOre, ore, rawOre);
}
block = EndBlocks.registerBlock(name + "_block", new BaseBlock(settings));
tile = EndBlocks.registerBlock(name + "_tile", new BaseBlock(settings));
stairs = EndBlocks.registerBlock(name + "_stairs", new BaseStairsBlock(tile));
slab = EndBlocks.registerBlock(name + "_slab", new BaseSlabBlock(tile));
door = EndBlocks.registerBlock(name + "_door", new BaseDoorBlock(block));
trapdoor = EndBlocks.registerBlock(name + "_trapdoor", new BaseTrapdoorBlock(block));
bars = EndBlocks.registerBlock(name + "_bars", new BaseMetalBarsBlock(block));
chain = EndBlocks.registerBlock(name + "_chain", new BaseChainBlock(block.defaultMaterialColor()));
pressurePlate = EndBlocks.registerBlock(name + "_plate", new WoodenPressurePlateBlock(block));
chandelier = EndBlocks.registerBlock(name + "_chandelier", new ChandelierBlock(block));
bulb_lantern = EndBlocks.registerBlock(name + "_bulb_lantern", new BulbVineLanternBlock(lanternProperties));
bulb_lantern_colored = new ColoredMaterial(BulbVineLanternColoredBlock::new, bulb_lantern, false);
nugget = EndItems.registerEndItem(name + "_nugget", new ModelProviderItem(itemSettings));
ingot = EndItems.registerEndItem(name + "_ingot", new ModelProviderItem(itemSettings));
shovelHead = EndItems.registerEndItem(name + "_shovel_head");
pickaxeHead = EndItems.registerEndItem(name + "_pickaxe_head");
axeHead = EndItems.registerEndItem(name + "_axe_head");
hoeHead = EndItems.registerEndItem(name + "_hoe_head");
swordBlade = EndItems.registerEndItem(name + "_sword_blade");
swordHandle = EndItems.registerEndItem(name + "_sword_handle");
shovel = EndItems.registerEndTool(name + "_shovel", new BaseShovelItem(material, 1.5F, -3.0F, itemSettings));
sword = EndItems.registerEndTool(name + "_sword", new BaseSwordItem(material, 3, -2.4F, itemSettings));
pickaxe = EndItems.registerEndTool(name + "_pickaxe", new EndPickaxe(material, 1, -2.8F, itemSettings));
axe = EndItems.registerEndTool(name + "_axe", new BaseAxeItem(material, 6.0F, -3.0F, itemSettings));
hoe = EndItems.registerEndTool(name + "_hoe", new BaseHoeItem(material, -3, 0.0F, itemSettings));
hammer = EndItems.registerEndTool(
name + "_hammer",
new EndHammerItem(material, 5.0F, -3.2F, 0.3D, itemSettings)
);
forgedPlate = EndItems.registerEndItem(name + "_forged_plate");
helmet = EndItems.registerEndItem(name + "_helmet", new EndArmorItem(armor, EquipmentSlot.HEAD, itemSettings));
chestplate = EndItems.registerEndItem(
name + "_chestplate",
new EndArmorItem(armor, EquipmentSlot.CHEST, itemSettings)
);
leggings = EndItems.registerEndItem(
name + "_leggings",
new EndArmorItem(armor, EquipmentSlot.LEGS, itemSettings)
);
boots = EndItems.registerEndItem(name + "_boots", new EndArmorItem(armor, EquipmentSlot.FEET, itemSettings));
anvilBlock = EndBlocks.registerBlock(
name + "_anvil",
new EndAnvilBlock(this, block.defaultMaterialColor(), level)
);
if (hasOre) {
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_ingot_furnace_ore", ore, ingot)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_ingot")
.buildWithBlasting();
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_ingot_furnace_raw", rawOre, ingot)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_ingot")
.buildWithBlasting();
AlloyingRecipe.Builder.create(name + "_ingot_alloy")
.setInput(alloyingOre, alloyingOre)
.setOutput(ingot, 3)
.setExpiriense(2.1F)
.build();
}
// Basic recipes
GridRecipe.make(BetterEnd.MOD_ID, name + "_ingot_from_nuggets", ingot)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("###", "###", "###")
.addMaterial('#', nugget)
.setGroup("end_metal_ingots_nug")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_nuggets_from_ingot", nugget)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(9)
.setList("#")
.addMaterial('#', ingot)
.setGroup("end_metal_nuggets_ing")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_block", block)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("###", "###", "###")
.addMaterial('#', ingot)
.setGroup("end_metal_blocks")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_ingot_from_block", ingot)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(9)
.setList("#")
.addMaterial('#', block)
.setGroup("end_metal_ingots")
.build();
// Block recipes
GridRecipe.make(BetterEnd.MOD_ID, name + "_tile", tile)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(4)
.setShape("##", "##")
.addMaterial('#', block)
.setGroup("end_metal_tiles")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_bars", bars)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(16)
.setShape("###", "###")
.addMaterial('#', ingot)
.setGroup("end_metal_bars")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_pressure_plate", pressurePlate)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("##")
.addMaterial('#', ingot)
.setGroup("end_metal_plates")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_door", door)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(3)
.setShape("##", "##", "##")
.addMaterial('#', ingot)
.setGroup("end_metal_doors")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_trapdoor", trapdoor)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("##", "##")
.addMaterial('#', ingot)
.setGroup("end_metal_trapdoors")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_stairs", stairs)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(4)
.setShape("# ", "## ", "###")
.addMaterial('#', block, tile)
.setGroup("end_metal_stairs")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_slab", slab)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(6)
.setShape("###")
.addMaterial('#', block, tile)
.setGroup("end_metal_slabs")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_chain", chain)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("N", "#", "N")
.addMaterial('#', ingot)
.addMaterial('N', nugget)
.setGroup("end_metal_chain")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_anvil", anvilBlock)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("###", " I ", "III")
.addMaterial('#', block, tile)
.addMaterial('I', ingot)
.setGroup("end_metal_anvil")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_bulb_lantern", bulb_lantern)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("C", "I", "#")
.addMaterial('C', chain)
.addMaterial('I', ingot)
.addMaterial('#', EndItems.GLOWING_BULB)
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_chandelier", chandelier)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("I#I", " # ")
.addMaterial('#', ingot)
.addMaterial('I', EndItems.LUMECORN_ROD)
.setGroup("end_metal_chandelier")
.build();
// Tools & armor into nuggets
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_axe_nugget", axe, nugget)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_nugget")
.buildWithBlasting();
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_hoe_nugget", hoe, nugget)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_nugget")
.buildWithBlasting();
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_pickaxe_nugget", pickaxe, nugget)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_nugget")
.buildWithBlasting();
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_sword_nugget", sword, nugget)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_nugget")
.buildWithBlasting();
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_hammer_nugget", hammer, nugget)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_nugget")
.buildWithBlasting();
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_helmet_nugget", helmet, nugget)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_nugget")
.buildWithBlasting();
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_chestplate_nugget", chestplate, nugget)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_nugget")
.buildWithBlasting();
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_leggings_nugget", leggings, nugget)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_nugget")
.buildWithBlasting();
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_boots_nugget", boots, nugget)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_nugget")
.buildWithBlasting();
// Tool parts from ingots
AnvilRecipe.Builder.create(name + "_shovel_head")
.setInput(ingot)
.setOutput(shovelHead)
.setAnvilLevel(level)
.setToolLevel(level)
.setDamage(level)
.build();
AnvilRecipe.Builder.create(name + "_pickaxe_head")
.setInput(ingot)
.setInputCount(3)
.setOutput(pickaxeHead)
.setAnvilLevel(level)
.setToolLevel(level)
.setDamage(level)
.build();
AnvilRecipe.Builder.create(name + "_axe_head")
.setInput(ingot)
.setInputCount(3)
.setOutput(axeHead)
.setAnvilLevel(level)
.setToolLevel(level)
.setDamage(level)
.build();
AnvilRecipe.Builder.create(name + "_hoe_head")
.setInput(ingot)
.setInputCount(2)
.setOutput(hoeHead)
.setAnvilLevel(level)
.setToolLevel(level)
.setDamage(level)
.build();
AnvilRecipe.Builder.create(name + "_sword_blade")
.setInput(ingot)
.setOutput(swordBlade)
.setAnvilLevel(level)
.setToolLevel(level)
.setDamage(level)
.build();
AnvilRecipe.Builder.create(name + "_forged_plate")
.setInput(ingot)
.setOutput(forgedPlate)
.setAnvilLevel(level)
.setToolLevel(level)
.setDamage(level)
.build();
// Tools from parts
SmithingTableRecipe.create(BetterEnd.MOD_ID, name + "_hammer")
.checkConfig(Configs.RECIPE_CONFIG)
.setResult(hammer)
.setBase(block)
.setAddition(Items.STICK)
.build();
SmithingTableRecipe.create(BetterEnd.MOD_ID, name + "_axe")
.checkConfig(Configs.RECIPE_CONFIG)
.setResult(axe)
.setBase(axeHead)
.setAddition(Items.STICK)
.build();
SmithingTableRecipe.create(BetterEnd.MOD_ID, name + "_pickaxe")
.checkConfig(Configs.RECIPE_CONFIG)
.setResult(pickaxe)
.setBase(pickaxeHead)
.setAddition(Items.STICK)
.build();
SmithingTableRecipe.create(BetterEnd.MOD_ID, name + "_hoe")
.checkConfig(Configs.RECIPE_CONFIG)
.setResult(hoe)
.setBase(hoeHead)
.setAddition(Items.STICK)
.build();
SmithingTableRecipe.create(BetterEnd.MOD_ID, name + "_sword_handle")
.checkConfig(Configs.RECIPE_CONFIG)
.setResult(swordHandle)
.setBase(ingot)
.setAddition(Items.STICK)
.build();
SmithingTableRecipe.create(BetterEnd.MOD_ID, name + "_sword")
.checkConfig(Configs.RECIPE_CONFIG)
.setResult(sword)
.setBase(swordBlade)
.setAddition(swordHandle)
.build();
SmithingTableRecipe.create(BetterEnd.MOD_ID, name + "_shovel")
.checkConfig(Configs.RECIPE_CONFIG)
.setResult(shovel)
.setBase(shovelHead)
.setAddition(Items.STICK)
.build();
// Armor crafting
GridRecipe.make(BetterEnd.MOD_ID, name + "_helmet", helmet)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("###", "# #")
.addMaterial('#', forgedPlate)
.setGroup("end_metal_helmets")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_chestplate", chestplate)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("# #", "###", "###")
.addMaterial('#', forgedPlate)
.setGroup("end_metal_chestplates")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_leggings", leggings)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("###", "# #", "# #")
.addMaterial('#', forgedPlate)
.setGroup("end_metal_leggings")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_boots", boots)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("# #", "# #")
.addMaterial('#', forgedPlate)
.setGroup("end_metal_boots")
.build();
TagAPI.addTag(BlockTags.ANVIL, anvilBlock);
TagAPI.addTag(BlockTags.BEACON_BASE_BLOCKS, block);
TagAPI.addTag(ItemTags.BEACON_PAYMENT_ITEMS, ingot);
TagAPI.addTag(TagAPI.BLOCK_DRAGON_IMMUNE, ore, bars);
TagAPI.addTag(TagAPI.ITEM_HAMMERS, hammer);
}
public final Block ore;
public final Block block;
public final Block tile;
public final Block bars;
public final Block pressurePlate;
public final Block door;
public final Block trapdoor;
public final Block chain;
public final Block stairs;
public final Block slab;
public final Block chandelier;
public final Block bulb_lantern;
public final ColoredMaterial bulb_lantern_colored;
public final Block anvilBlock;
public final Item rawOre;
public final Item nugget;
public final Item ingot;
public final Item shovelHead;
public final Item pickaxeHead;
public final Item axeHead;
public final Item hoeHead;
public final Item swordBlade;
public final Item swordHandle;
public final Item shovel;
public final Item sword;
public final Item pickaxe;
public final Item axe;
public final Item hoe;
public final Item hammer;
public final Item forgedPlate;
public final Item helmet;
public final Item chestplate;
public final Item leggings;
public final Item boots;
public final Tag.Named<Item> alloyingOre;
public static MetalMaterial makeNormal(String name, MaterialColor color, Tier material, ArmorMaterial armor) {
return new MetalMaterial(
name,
true,
FabricBlockSettings.copyOf(Blocks.IRON_BLOCK)
.materialColor(color),
EndItems.makeEndItemSettings(),
material,
armor
);
}
public static MetalMaterial makeNormal(String name, MaterialColor color, float hardness, float resistance, Tier material, ArmorMaterial armor) {
return new MetalMaterial(
name,
true,
FabricBlockSettings.copyOf(Blocks.IRON_BLOCK)
.materialColor(color)
.hardness(hardness)
.resistance(resistance),
EndItems.makeEndItemSettings(),
material,
armor
);
}
public static MetalMaterial makeOreless(String name, MaterialColor color, Tier material, ArmorMaterial armor) {
return new MetalMaterial(
name,
false,
FabricBlockSettings.copyOf(Blocks.IRON_BLOCK)
.materialColor(color),
EndItems.makeEndItemSettings(),
material,
armor
);
}
public static MetalMaterial makeOreless(String name, MaterialColor color, float hardness, float resistance, Tier material, ArmorMaterial armor) {
return new MetalMaterial(
name,
false,
FabricBlockSettings.copyOf(Blocks.IRON_BLOCK)
.materialColor(color)
.hardness(hardness)
.resistance(resistance),
EndItems.makeEndItemSettings(),
material,
armor
);
}
private MetalMaterial(String name, boolean hasOre, FabricBlockSettings settings, Properties itemSettings, Tier material, ArmorMaterial armor) {
BlockBehaviour.Properties lanternProperties = FabricBlockSettings.copyOf(settings)
.hardness(1)
.resistance(1)
.luminance(15)
.sound(SoundType.LANTERN);
final int level = material.getLevel();
rawOre = hasOre ? EndItems.registerEndItem(name + "_raw", new ModelProviderItem(itemSettings)) : null;
ore = hasOre ? EndBlocks.registerBlock(name + "_ore", new BaseOreBlock(rawOre, 1, 3, 1)) : null;
alloyingOre = hasOre ? TagAPI.makeItemTag(BetterEnd.MOD_ID, name + "_alloying") : null;
if (hasOre) {
TagAPI.addTag(alloyingOre, ore, rawOre);
}
block = EndBlocks.registerBlock(name + "_block", new BaseBlock(settings));
tile = EndBlocks.registerBlock(name + "_tile", new BaseBlock(settings));
stairs = EndBlocks.registerBlock(name + "_stairs", new BaseStairsBlock(tile));
slab = EndBlocks.registerBlock(name + "_slab", new BaseSlabBlock(tile));
door = EndBlocks.registerBlock(name + "_door", new BaseDoorBlock(block));
trapdoor = EndBlocks.registerBlock(name + "_trapdoor", new BaseTrapdoorBlock(block));
bars = EndBlocks.registerBlock(name + "_bars", new BaseMetalBarsBlock(block));
chain = EndBlocks.registerBlock(name + "_chain", new BaseChainBlock(block.defaultMaterialColor()));
pressurePlate = EndBlocks.registerBlock(name + "_plate", new WoodenPressurePlateBlock(block));
chandelier = EndBlocks.registerBlock(name + "_chandelier", new ChandelierBlock(block));
bulb_lantern = EndBlocks.registerBlock(name + "_bulb_lantern", new BulbVineLanternBlock(lanternProperties));
bulb_lantern_colored = new ColoredMaterial(BulbVineLanternColoredBlock::new, bulb_lantern, false);
nugget = EndItems.registerEndItem(name + "_nugget", new ModelProviderItem(itemSettings));
ingot = EndItems.registerEndItem(name + "_ingot", new ModelProviderItem(itemSettings));
shovelHead = EndItems.registerEndItem(name + "_shovel_head");
pickaxeHead = EndItems.registerEndItem(name + "_pickaxe_head");
axeHead = EndItems.registerEndItem(name + "_axe_head");
hoeHead = EndItems.registerEndItem(name + "_hoe_head");
swordBlade = EndItems.registerEndItem(name + "_sword_blade");
swordHandle = EndItems.registerEndItem(name + "_sword_handle");
shovel = EndItems.registerEndTool(name + "_shovel", new BaseShovelItem(material, 1.5F, -3.0F, itemSettings));
sword = EndItems.registerEndTool(name + "_sword", new BaseSwordItem(material, 3, -2.4F, itemSettings));
pickaxe = EndItems.registerEndTool(name + "_pickaxe", new EndPickaxe(material, 1, -2.8F, itemSettings));
axe = EndItems.registerEndTool(name + "_axe", new BaseAxeItem(material, 6.0F, -3.0F, itemSettings));
hoe = EndItems.registerEndTool(name + "_hoe", new BaseHoeItem(material, -3, 0.0F, itemSettings));
hammer = EndItems.registerEndTool(
name + "_hammer",
new EndHammerItem(material, 5.0F, -3.2F, 0.3D, itemSettings)
);
forgedPlate = EndItems.registerEndItem(name + "_forged_plate");
helmet = EndItems.registerEndItem(name + "_helmet", new EndArmorItem(armor, EquipmentSlot.HEAD, itemSettings));
chestplate = EndItems.registerEndItem(
name + "_chestplate",
new EndArmorItem(armor, EquipmentSlot.CHEST, itemSettings)
);
leggings = EndItems.registerEndItem(
name + "_leggings",
new EndArmorItem(armor, EquipmentSlot.LEGS, itemSettings)
);
boots = EndItems.registerEndItem(name + "_boots", new EndArmorItem(armor, EquipmentSlot.FEET, itemSettings));
anvilBlock = EndBlocks.registerBlock(
name + "_anvil",
new EndAnvilBlock(this, block.defaultMaterialColor(), level)
);
if (hasOre) {
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_ingot_furnace_ore", ore, ingot)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_ingot")
.buildWithBlasting();
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_ingot_furnace_raw", rawOre, ingot)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_ingot")
.buildWithBlasting();
AlloyingRecipe.Builder.create(name + "_ingot_alloy")
.setInput(alloyingOre, alloyingOre)
.setOutput(ingot, 3)
.setExpiriense(2.1F)
.build();
}
// Basic recipes
GridRecipe.make(BetterEnd.MOD_ID, name + "_ingot_from_nuggets", ingot)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("###", "###", "###")
.addMaterial('#', nugget)
.setGroup("end_metal_ingots_nug")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_nuggets_from_ingot", nugget)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(9)
.setList("#")
.addMaterial('#', ingot)
.setGroup("end_metal_nuggets_ing")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_block", block)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("###", "###", "###")
.addMaterial('#', ingot)
.setGroup("end_metal_blocks")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_ingot_from_block", ingot)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(9)
.setList("#")
.addMaterial('#', block)
.setGroup("end_metal_ingots")
.build();
// Block recipes
GridRecipe.make(BetterEnd.MOD_ID, name + "_tile", tile)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(4)
.setShape("##", "##")
.addMaterial('#', block)
.setGroup("end_metal_tiles")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_bars", bars)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(16)
.setShape("###", "###")
.addMaterial('#', ingot)
.setGroup("end_metal_bars")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_pressure_plate", pressurePlate)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("##")
.addMaterial('#', ingot)
.setGroup("end_metal_plates")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_door", door)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(3)
.setShape("##", "##", "##")
.addMaterial('#', ingot)
.setGroup("end_metal_doors")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_trapdoor", trapdoor)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("##", "##")
.addMaterial('#', ingot)
.setGroup("end_metal_trapdoors")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_stairs", stairs)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(4)
.setShape("# ", "## ", "###")
.addMaterial('#', block, tile)
.setGroup("end_metal_stairs")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_slab", slab)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(6)
.setShape("###")
.addMaterial('#', block, tile)
.setGroup("end_metal_slabs")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_chain", chain)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("N", "#", "N")
.addMaterial('#', ingot)
.addMaterial('N', nugget)
.setGroup("end_metal_chain")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_anvil", anvilBlock)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("###", " I ", "III")
.addMaterial('#', block, tile)
.addMaterial('I', ingot)
.setGroup("end_metal_anvil")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_bulb_lantern", bulb_lantern)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("C", "I", "#")
.addMaterial('C', chain)
.addMaterial('I', ingot)
.addMaterial('#', EndItems.GLOWING_BULB)
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_chandelier", chandelier)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("I#I", " # ")
.addMaterial('#', ingot)
.addMaterial('I', EndItems.LUMECORN_ROD)
.setGroup("end_metal_chandelier")
.build();
// Tools & armor into nuggets
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_axe_nugget", axe, nugget)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_nugget")
.buildWithBlasting();
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_hoe_nugget", hoe, nugget)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_nugget")
.buildWithBlasting();
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_pickaxe_nugget", pickaxe, nugget)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_nugget")
.buildWithBlasting();
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_sword_nugget", sword, nugget)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_nugget")
.buildWithBlasting();
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_hammer_nugget", hammer, nugget)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_nugget")
.buildWithBlasting();
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_helmet_nugget", helmet, nugget)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_nugget")
.buildWithBlasting();
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_chestplate_nugget", chestplate, nugget)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_nugget")
.buildWithBlasting();
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_leggings_nugget", leggings, nugget)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_nugget")
.buildWithBlasting();
FurnaceRecipe.make(BetterEnd.MOD_ID, name + "_boots_nugget", boots, nugget)
.checkConfig(Configs.RECIPE_CONFIG)
.setGroup("end_nugget")
.buildWithBlasting();
// Tool parts from ingots
AnvilRecipe.create(name + "_shovel_head")
.checkConfig(Configs.RECIPE_CONFIG)
.setInput(ingot)
.setOutput(shovelHead)
.setAnvilLevel(level)
.setToolLevel(level)
.setDamage(level)
.build();
AnvilRecipe.create(name + "_pickaxe_head")
.checkConfig(Configs.RECIPE_CONFIG)
.setInput(ingot)
.setInputCount(3)
.setOutput(pickaxeHead)
.setAnvilLevel(level)
.setToolLevel(level)
.setDamage(level)
.build();
AnvilRecipe.create(name + "_axe_head")
.checkConfig(Configs.RECIPE_CONFIG)
.setInput(ingot)
.setInputCount(3)
.setOutput(axeHead)
.setAnvilLevel(level)
.setToolLevel(level)
.setDamage(level)
.build();
AnvilRecipe.create(name + "_hoe_head")
.checkConfig(Configs.RECIPE_CONFIG)
.setInput(ingot)
.setInputCount(2)
.setOutput(hoeHead)
.setAnvilLevel(level)
.setToolLevel(level)
.setDamage(level)
.build();
AnvilRecipe.create(name + "_sword_blade")
.checkConfig(Configs.RECIPE_CONFIG)
.setInput(ingot)
.setOutput(swordBlade)
.setAnvilLevel(level)
.setToolLevel(level)
.setDamage(level)
.build();
AnvilRecipe.create(name + "_forged_plate")
.checkConfig(Configs.RECIPE_CONFIG)
.setInput(ingot)
.setOutput(forgedPlate)
.setAnvilLevel(level)
.setToolLevel(level)
.setDamage(level)
.build();
// Tools from parts
SmithingTableRecipe.create(BetterEnd.MOD_ID, name + "_hammer")
.checkConfig(Configs.RECIPE_CONFIG)
.setResult(hammer)
.setBase(block)
.setAddition(Items.STICK)
.build();
SmithingTableRecipe.create(BetterEnd.MOD_ID, name + "_axe")
.checkConfig(Configs.RECIPE_CONFIG)
.setResult(axe)
.setBase(axeHead)
.setAddition(Items.STICK)
.build();
SmithingTableRecipe.create(BetterEnd.MOD_ID, name + "_pickaxe")
.checkConfig(Configs.RECIPE_CONFIG)
.setResult(pickaxe)
.setBase(pickaxeHead)
.setAddition(Items.STICK)
.build();
SmithingTableRecipe.create(BetterEnd.MOD_ID, name + "_hoe")
.checkConfig(Configs.RECIPE_CONFIG)
.setResult(hoe)
.setBase(hoeHead)
.setAddition(Items.STICK)
.build();
SmithingTableRecipe.create(BetterEnd.MOD_ID, name + "_sword_handle")
.checkConfig(Configs.RECIPE_CONFIG)
.setResult(swordHandle)
.setBase(ingot)
.setAddition(Items.STICK)
.build();
SmithingTableRecipe.create(BetterEnd.MOD_ID, name + "_sword")
.checkConfig(Configs.RECIPE_CONFIG)
.setResult(sword)
.setBase(swordBlade)
.setAddition(swordHandle)
.build();
SmithingTableRecipe.create(BetterEnd.MOD_ID, name + "_shovel")
.checkConfig(Configs.RECIPE_CONFIG)
.setResult(shovel)
.setBase(shovelHead)
.setAddition(Items.STICK)
.build();
// Armor crafting
GridRecipe.make(BetterEnd.MOD_ID, name + "_helmet", helmet)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("###", "# #")
.addMaterial('#', forgedPlate)
.setGroup("end_metal_helmets")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_chestplate", chestplate)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("# #", "###", "###")
.addMaterial('#', forgedPlate)
.setGroup("end_metal_chestplates")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_leggings", leggings)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("###", "# #", "# #")
.addMaterial('#', forgedPlate)
.setGroup("end_metal_leggings")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_boots", boots)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("# #", "# #")
.addMaterial('#', forgedPlate)
.setGroup("end_metal_boots")
.build();
TagAPI.addTag(BlockTags.ANVIL, anvilBlock);
TagAPI.addTag(BlockTags.BEACON_BASE_BLOCKS, block);
TagAPI.addTag(ItemTags.BEACON_PAYMENT_ITEMS, ingot);
TagAPI.addTag(TagAPI.BLOCK_DRAGON_IMMUNE, ore, bars);
TagAPI.addTag(TagAPI.ITEM_HAMMERS, hammer);
}
}

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@ -1,5 +1,10 @@
package ru.betterend.integration.rei;
import java.util.Collections;
import java.util.Optional;
import org.jetbrains.annotations.NotNull;
import me.shedaniel.rei.api.common.category.CategoryIdentifier;
import me.shedaniel.rei.api.common.display.SimpleGridMenuDisplay;
import me.shedaniel.rei.api.common.display.basic.BasicDisplay;
@ -7,11 +12,7 @@ import me.shedaniel.rei.api.common.util.EntryIngredients;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.crafting.Recipe;
import org.jetbrains.annotations.NotNull;
import ru.betterend.recipe.builders.AnvilRecipe;
import java.util.Collections;
import java.util.Optional;
import ru.bclib.recipes.AnvilRecipe;
public class REIAnvilDisplay extends BasicDisplay implements SimpleGridMenuDisplay {

View file

@ -1,6 +1,11 @@
package ru.betterend.integration.rei;
import java.util.Collections;
import java.util.List;
import java.util.stream.Collectors;
import com.google.common.collect.Lists;
import me.shedaniel.rei.api.client.plugins.REIClientPlugin;
import me.shedaniel.rei.api.client.registry.category.CategoryRegistry;
import me.shedaniel.rei.api.client.registry.display.DisplayRegistry;
@ -17,17 +22,13 @@ import net.minecraft.world.item.crafting.BlastingRecipe;
import net.minecraft.world.item.crafting.RecipeType;
import net.minecraft.world.level.block.Blocks;
import ru.bclib.blocks.BaseFurnaceBlock;
import ru.bclib.recipes.AnvilRecipe;
import ru.betterend.BetterEnd;
import ru.betterend.blocks.basis.EndAnvilBlock;
import ru.betterend.recipe.builders.AlloyingRecipe;
import ru.betterend.recipe.builders.AnvilRecipe;
import ru.betterend.recipe.builders.InfusionRecipe;
import ru.betterend.registry.EndBlocks;
import java.util.Collections;
import java.util.List;
import java.util.stream.Collectors;
//https://github.com/shedaniel/RoughlyEnoughItems/blob/6.x-1.17/default-plugin/src/main/java/me/shedaniel/rei/plugin/client/DefaultClientPlugin.java
public class REIPlugin implements REIClientPlugin {
public final static ResourceLocation PLUGIN_ID = BetterEnd.makeID("rei_plugin");

View file

@ -1,35 +0,0 @@
package ru.betterend.interfaces;
import ru.betterend.recipe.builders.AnvilRecipe;
import java.util.List;
public interface AnvilScreenHandlerExtended {
void be_updateCurrentRecipe(AnvilRecipe recipe);
AnvilRecipe be_getCurrentRecipe();
List<AnvilRecipe> be_getRecipes();
default void be_nextRecipe() {
List<AnvilRecipe> recipes = be_getRecipes();
if (recipes.size() < 2) return;
AnvilRecipe current = be_getCurrentRecipe();
int i = recipes.indexOf(current) + 1;
if (i >= recipes.size()) {
i = 0;
}
be_updateCurrentRecipe(recipes.get(i));
}
default void be_previousRecipe() {
List<AnvilRecipe> recipes = be_getRecipes();
if (recipes.size() < 2) return;
AnvilRecipe current = be_getCurrentRecipe();
int i = recipes.indexOf(current) - 1;
if (i <= 0) {
i = recipes.size() - 1;
}
be_updateCurrentRecipe(recipes.get(i));
}
}

View file

@ -1,3 +0,0 @@
package ru.betterend.interfaces;
public interface BetterEndRecipe {}

View file

@ -1,95 +0,0 @@
package ru.betterend.mixin.client;
import com.google.common.collect.Lists;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.screens.inventory.AnvilScreen;
import net.minecraft.client.gui.screens.inventory.ItemCombinerScreen;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.AnvilMenu;
import net.minecraft.world.item.ItemStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import ru.betterend.interfaces.AnvilScreenHandlerExtended;
import java.util.List;
@Mixin(AnvilScreen.class)
public class AnvilScreenMixin extends ItemCombinerScreen<AnvilMenu> {
@Shadow
private EditBox name;
private final List<AbstractWidget> be_buttons = Lists.newArrayList();
public AnvilScreenMixin(AnvilMenu handler, Inventory playerInventory, Component title, ResourceLocation texture) {
super(handler, playerInventory, title, texture);
}
@Inject(method = "subInit", at = @At("TAIL"))
protected void be_subInit(CallbackInfo info) {
int x = (width - imageWidth) / 2;
int y = (height - imageHeight) / 2;
be_buttons.clear();
be_buttons.add(new Button(x + 8, y + 45, 15, 20, new TextComponent("<"), b -> be_previousRecipe()));
be_buttons.add(new Button(x + 154, y + 45, 15, 20, new TextComponent(">"), b -> be_nextRecipe()));
}
@Inject(method = "renderFg", at = @At("TAIL"))
protected void be_renderForeground(PoseStack matrices, int mouseX, int mouseY, float delta, CallbackInfo info) {
be_buttons.forEach(button -> {
button.render(matrices, mouseX, mouseY, delta);
});
}
@Inject(method = "slotChanged", at = @At("HEAD"), cancellable = true)
public void be_onSlotUpdate(AbstractContainerMenu handler, int slotId, ItemStack stack, CallbackInfo info) {
AnvilScreenHandlerExtended anvilHandler = (AnvilScreenHandlerExtended) handler;
if (anvilHandler.be_getCurrentRecipe() != null) {
if (anvilHandler.be_getRecipes().size() > 1) {
be_buttons.forEach(button -> button.visible = true);
}
else {
be_buttons.forEach(button -> button.visible = false);
}
name.setValue("");
info.cancel();
}
else {
be_buttons.forEach(button -> button.visible = false);
}
}
private void be_nextRecipe() {
((AnvilScreenHandlerExtended) menu).be_nextRecipe();
}
private void be_previousRecipe() {
((AnvilScreenHandlerExtended) menu).be_previousRecipe();
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
if (minecraft != null) {
for (AbstractWidget elem : be_buttons) {
if (elem.visible && elem.mouseClicked(mouseX, mouseY, button)) {
if (minecraft.gameMode != null) {
int i = be_buttons.indexOf(elem);
minecraft.gameMode.handleInventoryButtonClick(menu.containerId, i);
return true;
}
}
}
}
return super.mouseClicked(mouseX, mouseY, button);
}
}

View file

@ -1,20 +0,0 @@
package ru.betterend.mixin.client;
import net.minecraft.client.ClientRecipeBook;
import net.minecraft.client.RecipeBookCategories;
import net.minecraft.world.item.crafting.Recipe;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import ru.betterend.interfaces.BetterEndRecipe;
@Mixin(ClientRecipeBook.class)
public abstract class ClientRecipeBookMixin {
@Inject(method = "getCategory", at = @At("HEAD"), cancellable = true)
private static void be_getGroupForRecipe(Recipe<?> recipe, CallbackInfoReturnable<RecipeBookCategories> info) {
if (recipe instanceof BetterEndRecipe) {
info.setReturnValue(RecipeBookCategories.UNKNOWN);
}
}
}

View file

@ -1,159 +0,0 @@
package ru.betterend.mixin.common;
import net.minecraft.tags.BlockTags;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AnvilMenu;
import net.minecraft.world.inventory.ContainerLevelAccess;
import net.minecraft.world.inventory.DataSlot;
import net.minecraft.world.inventory.ItemCombinerMenu;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.crafting.RecipeManager;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import ru.bclib.blocks.BaseAnvilBlock;
import ru.betterend.blocks.basis.EndAnvilBlock;
import ru.betterend.interfaces.AnvilScreenHandlerExtended;
import ru.betterend.recipe.builders.AnvilRecipe;
import java.util.Collections;
import java.util.List;
import java.util.stream.Collectors;
@Mixin(AnvilMenu.class)
public abstract class AnvilMenuMixin extends ItemCombinerMenu implements AnvilScreenHandlerExtended {
private List<AnvilRecipe> be_recipes = Collections.emptyList();
private AnvilRecipe be_currentRecipe;
private DataSlot anvilLevel;
public AnvilMenuMixin(int syncId, Inventory playerInventory) {
super(MenuType.ANVIL, syncId, playerInventory, ContainerLevelAccess.NULL);
}
@Inject(method = "<init>(ILnet/minecraft/world/entity/player/Inventory;Lnet/minecraft/world/inventory/ContainerLevelAccess;)V", at = @At("TAIL"))
public void be_initAnvilLevel(int syncId, Inventory inventory, ContainerLevelAccess context, CallbackInfo info) {
this.anvilLevel = addDataSlot(DataSlot.standalone());
if (context != ContainerLevelAccess.NULL) {
int level = context.evaluate((world, blockPos) -> {
Block anvilBlock = world.getBlockState(blockPos).getBlock();
if (anvilBlock instanceof EndAnvilBlock) {
return ((EndAnvilBlock) anvilBlock).getCraftingLevel();
}
return 1;
}, 1);
anvilLevel.set(level);
}
else {
anvilLevel.set(1);
}
}
@Shadow
public abstract void createResult();
@Inject(method = "mayPickup", at = @At("HEAD"), cancellable = true)
protected void be_canTakeOutput(Player player, boolean present, CallbackInfoReturnable<Boolean> info) {
if (be_currentRecipe != null) {
info.setReturnValue(be_currentRecipe.checkHammerDurability(inputSlots, player));
}
}
@Inject(method = "onTake", at = @At("HEAD"), cancellable = true)
protected void be_onTakeOutput(Player player, ItemStack stack, CallbackInfo info) {
if (be_currentRecipe != null) {
inputSlots.getItem(0).shrink(be_currentRecipe.getInputCount());
stack = be_currentRecipe.craft(inputSlots, player);
slotsChanged(inputSlots);
access.execute((world, blockPos) -> {
BlockState anvilState = world.getBlockState(blockPos);
BaseAnvilBlock anvil = (BaseAnvilBlock) anvilState.getBlock();
if (!player.getAbilities().instabuild && anvilState.is(BlockTags.ANVIL) && player.getRandom().nextDouble() < 0.1) {
BlockState damagedState = anvil.damageAnvilUse(anvilState, player.getRandom());
if (damagedState == null) {
world.removeBlock(blockPos, false);
world.levelEvent(1029, blockPos, 0);
}
else {
world.setBlock(blockPos, damagedState, 2);
world.levelEvent(1030, blockPos, 0);
}
}
else {
world.levelEvent(1030, blockPos, 0);
}
});
info.cancel();
}
}
@Inject(method = "createResult", at = @At("HEAD"), cancellable = true)
public void be_updateOutput(CallbackInfo info) {
RecipeManager recipeManager = this.player.level.getRecipeManager();
be_recipes = recipeManager.getRecipesFor(AnvilRecipe.TYPE, inputSlots, player.level);
if (be_recipes.size() > 0) {
int anvilLevel = this.anvilLevel.get();
be_recipes = be_recipes.stream()
.filter(recipe -> anvilLevel >= recipe.getAnvilLevel())
.collect(Collectors.toList());
if (be_recipes.size() > 0) {
if (be_currentRecipe == null || !be_recipes.contains(be_currentRecipe)) {
be_currentRecipe = be_recipes.get(0);
}
be_updateResult();
info.cancel();
}
else {
be_currentRecipe = null;
}
}
}
@Inject(method = "setItemName", at = @At("HEAD"), cancellable = true)
public void be_setNewItemName(String string, CallbackInfo info) {
if (be_currentRecipe != null) {
info.cancel();
}
}
@Override
public boolean clickMenuButton(Player player, int id) {
if (id == 0) {
be_previousRecipe();
return true;
}
else if (id == 1) {
be_nextRecipe();
return true;
}
return super.clickMenuButton(player, id);
}
private void be_updateResult() {
if (be_currentRecipe == null) return;
resultSlots.setItem(0, be_currentRecipe.assemble(inputSlots));
broadcastChanges();
}
@Override
public void be_updateCurrentRecipe(AnvilRecipe recipe) {
this.be_currentRecipe = recipe;
be_updateResult();
}
@Override
public AnvilRecipe be_getCurrentRecipe() {
return be_currentRecipe;
}
@Override
public List<AnvilRecipe> be_getRecipes() {
return be_recipes;
}
}

View file

@ -1,74 +1,84 @@
package ru.betterend.recipe;
import net.minecraft.world.item.Items;
import ru.bclib.recipes.AnvilRecipe;
import ru.betterend.config.Configs;
import ru.betterend.item.material.EndToolMaterial;
import ru.betterend.recipe.builders.AnvilRecipe;
import ru.betterend.registry.EndItems;
public class AnvilRecipes {
public static void register() {
AnvilRecipe.Builder.create("ender_pearl_to_dust")
.setInput(Items.ENDER_PEARL)
.setOutput(EndItems.ENDER_DUST)
.setToolLevel(4)
.setDamage(5)
.build();
AnvilRecipe.Builder.create("ender_shard_to_dust")
.setInput(EndItems.ENDER_SHARD)
.setOutput(EndItems.ENDER_DUST)
.setToolLevel(0)
.setDamage(3)
.build();
int anvilLevel = EndToolMaterial.AETERNIUM.getLevel();
AnvilRecipe.Builder.create("aeternium_axe_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_AXE_HEAD)
.setAnvilLevel(anvilLevel)
.setToolLevel(anvilLevel)
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_pickaxe_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_PICKAXE_HEAD)
.setAnvilLevel(anvilLevel)
.setToolLevel(anvilLevel)
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_shovel_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_SHOVEL_HEAD)
.setAnvilLevel(anvilLevel)
.setToolLevel(anvilLevel)
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_hoe_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_HOE_HEAD)
.setAnvilLevel(anvilLevel)
.setToolLevel(anvilLevel)
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_hammer_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_HAMMER_HEAD)
.setAnvilLevel(anvilLevel)
.setToolLevel(EndToolMaterial.THALLASIUM.getLevel())
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_sword_blade")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_SWORD_BLADE)
.setAnvilLevel(anvilLevel)
.setToolLevel(anvilLevel)
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_forged_plate")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_FORGED_PLATE)
.setAnvilLevel(anvilLevel)
.setToolLevel(anvilLevel)
.setDamage(6)
.build();
}
public static void register() {
AnvilRecipe.create("ender_pearl_to_dust")
.checkConfig(Configs.RECIPE_CONFIG)
.setInput(Items.ENDER_PEARL)
.setOutput(EndItems.ENDER_DUST)
.setToolLevel(4)
.setDamage(5)
.build();
AnvilRecipe.create("ender_shard_to_dust")
.checkConfig(Configs.RECIPE_CONFIG)
.setInput(EndItems.ENDER_SHARD)
.setOutput(EndItems.ENDER_DUST)
.setToolLevel(0)
.setDamage(3)
.build();
int anvilLevel = EndToolMaterial.AETERNIUM.getLevel();
AnvilRecipe.create("aeternium_axe_head")
.checkConfig(Configs.RECIPE_CONFIG)
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_AXE_HEAD)
.setAnvilLevel(anvilLevel)
.setToolLevel(anvilLevel)
.setDamage(6)
.build();
AnvilRecipe.create("aeternium_pickaxe_head")
.checkConfig(Configs.RECIPE_CONFIG)
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_PICKAXE_HEAD)
.setAnvilLevel(anvilLevel)
.setToolLevel(anvilLevel)
.setDamage(6)
.build();
AnvilRecipe.create("aeternium_shovel_head")
.checkConfig(Configs.RECIPE_CONFIG)
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_SHOVEL_HEAD)
.setAnvilLevel(anvilLevel)
.setToolLevel(anvilLevel)
.setDamage(6)
.build();
AnvilRecipe.create("aeternium_hoe_head")
.checkConfig(Configs.RECIPE_CONFIG)
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_HOE_HEAD)
.setAnvilLevel(anvilLevel)
.setToolLevel(anvilLevel)
.setDamage(6)
.build();
AnvilRecipe.create("aeternium_hammer_head")
.checkConfig(Configs.RECIPE_CONFIG)
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_HAMMER_HEAD)
.setAnvilLevel(anvilLevel)
.setToolLevel(EndToolMaterial.THALLASIUM.getLevel())
.setDamage(6)
.build();
AnvilRecipe.create("aeternium_sword_blade")
.checkConfig(Configs.RECIPE_CONFIG)
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_SWORD_BLADE)
.setAnvilLevel(anvilLevel)
.setToolLevel(anvilLevel)
.setDamage(6)
.build();
AnvilRecipe.create("aeternium_forged_plate")
.checkConfig(Configs.RECIPE_CONFIG)
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_FORGED_PLATE)
.setAnvilLevel(anvilLevel)
.setToolLevel(anvilLevel)
.setDamage(6)
.build();
}
}

View file

@ -18,15 +18,15 @@ import net.minecraft.world.item.crafting.RecipeSerializer;
import net.minecraft.world.item.crafting.RecipeType;
import net.minecraft.world.level.ItemLike;
import net.minecraft.world.level.Level;
import ru.bclib.interfaces.UnknownReceipBookCategory;
import ru.bclib.recipes.BCLRecipeManager;
import ru.betterend.BetterEnd;
import ru.betterend.config.Configs;
import ru.betterend.interfaces.BetterEndRecipe;
import ru.betterend.registry.EndBlocks;
import ru.betterend.util.ItemUtil;
import ru.betterend.util.RecipeHelper;
import ru.bclib.util.ItemUtil;
import ru.bclib.util.RecipeHelper;
public class AlloyingRecipe implements Recipe<Container>, BetterEndRecipe {
public class AlloyingRecipe implements Recipe<Container>, UnknownReceipBookCategory {
public final static String GROUP = "alloying";
public final static RecipeType<AlloyingRecipe> TYPE = BCLRecipeManager.registerType(BetterEnd.MOD_ID, GROUP);
public final static Serializer SERIALIZER = BCLRecipeManager.registerSerializer(

View file

@ -1,329 +0,0 @@
package ru.betterend.recipe.builders;
import com.google.gson.JsonObject;
import com.mojang.brigadier.exceptions.CommandSyntaxException;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.core.NonNullList;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.TagParser;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.tags.Tag;
import net.minecraft.util.GsonHelper;
import net.minecraft.world.Container;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.TieredItem;
import net.minecraft.world.item.crafting.Ingredient;
import net.minecraft.world.item.crafting.Recipe;
import net.minecraft.world.item.crafting.RecipeSerializer;
import net.minecraft.world.item.crafting.RecipeType;
import net.minecraft.world.level.ItemLike;
import net.minecraft.world.level.Level;
import ru.bclib.api.TagAPI;
import ru.bclib.recipes.BCLRecipeManager;
import ru.betterend.BetterEnd;
import ru.betterend.config.Configs;
import ru.betterend.interfaces.BetterEndRecipe;
import ru.betterend.util.ItemUtil;
import ru.betterend.util.RecipeHelper;
import java.util.Objects;
public class AnvilRecipe implements Recipe<Container>, BetterEndRecipe {
public final static String GROUP = "smithing";
public final static RecipeType<AnvilRecipe> TYPE = BCLRecipeManager.registerType(BetterEnd.MOD_ID, GROUP);
public final static Serializer SERIALIZER = BCLRecipeManager.registerSerializer(
BetterEnd.MOD_ID,
GROUP,
new Serializer()
);
public final static ResourceLocation ID = BetterEnd.makeID(GROUP);
private final ResourceLocation id;
private final Ingredient input;
private final ItemStack output;
private final int damage;
private final int toolLevel;
private final int anvilLevel;
private final int inputCount;
public AnvilRecipe(ResourceLocation identifier, Ingredient input, ItemStack output, int inputCount, int toolLevel, int anvilLevel, int damage) {
this.id = identifier;
this.input = input;
this.output = output;
this.toolLevel = toolLevel;
this.anvilLevel = anvilLevel;
this.inputCount = inputCount;
this.damage = damage;
}
@Override
public RecipeSerializer<?> getSerializer() {
return SERIALIZER;
}
@Override
public ItemStack getResultItem() {
return this.output;
}
@Override
public boolean matches(Container craftingInventory, Level world) {
return this.matches(craftingInventory);
}
@Override
public ItemStack assemble(Container craftingInventory) {
return this.output.copy();
}
public ItemStack craft(Container craftingInventory, Player player) {
if (!player.isCreative()) {
if (!checkHammerDurability(craftingInventory, player)) return ItemStack.EMPTY;
ItemStack hammer = craftingInventory.getItem(1);
hammer.hurtAndBreak(this.damage, player, entity -> entity.broadcastBreakEvent((InteractionHand) null));
}
return this.assemble(craftingInventory);
}
public boolean checkHammerDurability(Container craftingInventory, Player player) {
if (player.isCreative()) return true;
ItemStack hammer = craftingInventory.getItem(1);
int damage = hammer.getDamageValue() + this.damage;
return damage < hammer.getMaxDamage();
}
public boolean matches(Container craftingInventory) {
ItemStack hammer = craftingInventory.getItem(1);
if (hammer.isEmpty() || !TagAPI.ITEM_HAMMERS.contains(hammer.getItem())) {
return false;
}
ItemStack material = craftingInventory.getItem(0);
int materialCount = material.getCount();
int level = ((TieredItem) hammer.getItem()).getTier().getLevel();
return this.input.test(craftingInventory.getItem(0)) && materialCount >= this.inputCount && level >= this.toolLevel;
}
public int getDamage() {
return this.damage;
}
public int getInputCount() {
return this.inputCount;
}
public int getAnvilLevel() {
return this.anvilLevel;
}
@Override
public NonNullList<Ingredient> getIngredients() {
NonNullList<Ingredient> defaultedList = NonNullList.create();
defaultedList.add(Ingredient.of(TagAPI.ITEM_HAMMERS.getValues()
.stream()
.filter(hammer -> ((TieredItem) hammer).getTier()
.getLevel() >= toolLevel)
.map(ItemStack::new)));
defaultedList.add(input);
return defaultedList;
}
@Override
@Environment(EnvType.CLIENT)
public boolean canCraftInDimensions(int width, int height) {
return true;
}
@Override
public ResourceLocation getId() {
return this.id;
}
@Override
public RecipeType<?> getType() {
return TYPE;
}
@Override
public boolean isSpecial() {
return true;
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
AnvilRecipe that = (AnvilRecipe) o;
return damage == that.damage && toolLevel == that.toolLevel && id.equals(that.id) && input.equals(that.input) && output
.equals(that.output);
}
@Override
public int hashCode() {
return Objects.hash(id, input, output, damage, toolLevel);
}
@Override
public String toString() {
return "AnvilRecipe [" + id + "]";
}
public static class Builder {
private final static Builder INSTANCE = new Builder();
public static Builder create(String id) {
return create(BetterEnd.makeID(id));
}
public static Builder create(ResourceLocation id) {
INSTANCE.id = id;
INSTANCE.input = null;
INSTANCE.output = null;
INSTANCE.inputCount = 1;
INSTANCE.toolLevel = 1;
INSTANCE.anvilLevel = 1;
INSTANCE.damage = 1;
INSTANCE.alright = true;
return INSTANCE;
}
private ResourceLocation id;
private Ingredient input;
private ItemStack output;
private int inputCount = 1;
private int toolLevel = 1;
private int anvilLevel = 1;
private int damage = 1;
private boolean alright;
private Builder() {
}
public Builder setInput(ItemLike... inputItems) {
this.alright &= RecipeHelper.exists(inputItems);
this.setInput(Ingredient.of(inputItems));
return this;
}
public Builder setInput(Tag<Item> inputTag) {
this.setInput(Ingredient.of(inputTag));
return this;
}
public Builder setInput(Ingredient ingredient) {
this.input = ingredient;
return this;
}
public Builder setInputCount(int count) {
this.inputCount = count;
return this;
}
public Builder setOutput(ItemLike output) {
return this.setOutput(output, 1);
}
public Builder setOutput(ItemLike output, int amount) {
this.alright &= RecipeHelper.exists(output);
this.output = new ItemStack(output, amount);
return this;
}
public Builder setToolLevel(int level) {
this.toolLevel = level;
return this;
}
public Builder setAnvilLevel(int level) {
this.anvilLevel = level;
return this;
}
public Builder setDamage(int damage) {
this.damage = damage;
return this;
}
public void build() {
if (Configs.RECIPE_CONFIG.getBoolean("anvil", id.getPath(), true)) {
if (input == null) {
BetterEnd.LOGGER.warning("Input for Anvil recipe can't be 'null', recipe {} will be ignored!", id);
return;
}
if (output == null) {
BetterEnd.LOGGER.warning("Output for Anvil recipe can't be 'null', recipe {} will be ignored!", id);
return;
}
if (BCLRecipeManager.getRecipe(TYPE, id) != null) {
BetterEnd.LOGGER.warning("Can't add Anvil recipe! Id {} already exists!", id);
return;
}
if (!alright) {
BetterEnd.LOGGER.debug("Can't add Anvil recipe {}! Ingeredient or output not exists.", id);
return;
}
BCLRecipeManager.addRecipe(
TYPE,
new AnvilRecipe(id, input, output, inputCount, toolLevel, anvilLevel, damage)
);
}
}
}
public static class Serializer implements RecipeSerializer<AnvilRecipe> {
@Override
public AnvilRecipe fromJson(ResourceLocation id, JsonObject json) {
Ingredient input = Ingredient.fromJson(json.get("input"));
JsonObject result = GsonHelper.getAsJsonObject(json, "result");
ItemStack output = ItemUtil.fromJsonRecipe(result);
if (output == null) {
throw new IllegalStateException("Output item does not exists!");
}
if (result.has("nbt")) {
try {
String nbtData = GsonHelper.getAsString(result, "nbt");
CompoundTag nbt = TagParser.parseTag(nbtData);
output.setTag(nbt);
}
catch (CommandSyntaxException ex) {
BetterEnd.LOGGER.warning("Error parse nbt data for output.", ex);
}
}
int inputCount = GsonHelper.getAsInt(json, "inputCount", 1);
int toolLevel = GsonHelper.getAsInt(json, "toolLevel", 1);
int anvilLevel = GsonHelper.getAsInt(json, "anvilLevel", 1);
int damage = GsonHelper.getAsInt(json, "damage", 1);
return new AnvilRecipe(id, input, output, inputCount, toolLevel, anvilLevel, damage);
}
@Override
public AnvilRecipe fromNetwork(ResourceLocation id, FriendlyByteBuf packetBuffer) {
Ingredient input = Ingredient.fromNetwork(packetBuffer);
ItemStack output = packetBuffer.readItem();
int inputCount = packetBuffer.readVarInt();
int toolLevel = packetBuffer.readVarInt();
int anvilLevel = packetBuffer.readVarInt();
int damage = packetBuffer.readVarInt();
return new AnvilRecipe(id, input, output, inputCount, toolLevel, anvilLevel, damage);
}
@Override
public void toNetwork(FriendlyByteBuf packetBuffer, AnvilRecipe recipe) {
recipe.input.toNetwork(packetBuffer);
packetBuffer.writeItem(recipe.output);
packetBuffer.writeVarInt(recipe.inputCount);
packetBuffer.writeVarInt(recipe.toolLevel);
packetBuffer.writeVarInt(recipe.anvilLevel);
packetBuffer.writeVarInt(recipe.damage);
}
}
}

View file

@ -1,6 +1,9 @@
package ru.betterend.recipe.builders;
import java.util.Arrays;
import com.google.gson.JsonObject;
import com.mojang.brigadier.exceptions.CommandSyntaxException;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
@ -17,16 +20,14 @@ import net.minecraft.world.item.crafting.RecipeSerializer;
import net.minecraft.world.item.crafting.RecipeType;
import net.minecraft.world.level.ItemLike;
import net.minecraft.world.level.Level;
import ru.bclib.interfaces.UnknownReceipBookCategory;
import ru.bclib.recipes.BCLRecipeManager;
import ru.bclib.util.ItemUtil;
import ru.betterend.BetterEnd;
import ru.betterend.config.Configs;
import ru.betterend.interfaces.BetterEndRecipe;
import ru.betterend.rituals.InfusionRitual;
import ru.betterend.util.ItemUtil;
import java.util.Arrays;
public class InfusionRecipe implements Recipe<InfusionRitual>, BetterEndRecipe {
public class InfusionRecipe implements Recipe<InfusionRitual>, UnknownReceipBookCategory {
public final static String GROUP = "infusion";
public final static RecipeType<InfusionRecipe> TYPE = BCLRecipeManager.registerType(BetterEnd.MOD_ID, GROUP);
public final static Serializer SERIALIZER = BCLRecipeManager.registerSerializer(

View file

@ -1,74 +0,0 @@
package ru.betterend.util;
import com.google.gson.JsonObject;
import net.minecraft.core.Registry;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.GsonHelper;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import ru.betterend.BetterEnd;
public class ItemUtil {
public static String toStackString(@NotNull ItemStack stack) {
try {
if (stack == null) {
throw new IllegalStateException("Stack can't be null!");
}
Item item = stack.getItem();
return Registry.ITEM.getKey(item) + ":" + stack.getCount();
}
catch (Exception ex) {
BetterEnd.LOGGER.error("ItemStack serialization error!", ex);
}
return "";
}
@Nullable
public static ItemStack fromStackString(String stackString) {
if (stackString == null || stackString.equals("")) {
return null;
}
try {
String[] parts = stackString.split(":");
if (parts.length < 2) return null;
if (parts.length == 2) {
ResourceLocation itemId = new ResourceLocation(stackString);
Item item = Registry.ITEM.getOptional(itemId).orElseThrow(() -> {
return new IllegalStateException("Output item " + itemId + " does not exists!");
});
return new ItemStack(item);
}
ResourceLocation itemId = new ResourceLocation(parts[0], parts[1]);
Item item = Registry.ITEM.getOptional(itemId).orElseThrow(() -> {
return new IllegalStateException("Output item " + itemId + " does not exists!");
});
return new ItemStack(item, Integer.valueOf(parts[2]));
}
catch (Exception ex) {
BetterEnd.LOGGER.error("ItemStack deserialization error!", ex);
}
return null;
}
@Nullable
public static ItemStack fromJsonRecipe(JsonObject recipe) {
try {
if (!recipe.has("item")) {
throw new IllegalStateException("Invalid JsonObject. Entry 'item' does not exists!");
}
ResourceLocation itemId = new ResourceLocation(GsonHelper.getAsString(recipe, "item"));
Item item = Registry.ITEM.getOptional(itemId).orElseThrow(() -> {
return new IllegalStateException("Output item " + itemId + " does not exists!");
});
int count = GsonHelper.getAsInt(recipe, "count", 1);
return new ItemStack(item, count);
}
catch (Exception ex) {
BetterEnd.LOGGER.error("ItemStack deserialization error!", ex);
}
return null;
}
}

View file

@ -1,25 +0,0 @@
package ru.betterend.util;
import net.minecraft.core.Registry;
import net.minecraft.world.level.ItemLike;
import net.minecraft.world.level.block.Block;
public class RecipeHelper {
public static boolean exists(ItemLike item) {
if (item instanceof Block) {
return Registry.BLOCK.getKey((Block) item) != Registry.BLOCK.getDefaultKey();
}
else {
return Registry.ITEM.getKey(item.asItem()) != Registry.ITEM.getDefaultKey();
}
}
public static boolean exists(ItemLike... items) {
for (ItemLike item : items) {
if (!exists(item)) {
return false;
}
}
return true;
}
}