More SDF tests

This commit is contained in:
paulevsGitch 2020-09-29 01:01:42 +03:00
parent cf8955ea4b
commit 2e632bf245
13 changed files with 111 additions and 22 deletions

View file

@ -72,4 +72,8 @@ public class MHelper {
public static float length(float x, float y, float z) {
return (float) Math.sqrt(x * x + y * y + z * z);
}
public static float dot(float x1, float y1, float z1, float x2, float y2, float z2) {
return x1 * x2 + y1 * y2 + z1 * z2;
}
}

View file

@ -33,7 +33,7 @@ public interface ISDF {
run &= Math.abs(pos.getZ()) < dz;
if (!blocks.contains(pos) && canReplace.apply(world.getBlockState(wpos))) {
if (this.getDistance(pos.getX(), pos.getY(), pos.getZ()) <= 0) {
if (this.getDistance(pos.getX(), pos.getY(), pos.getZ()) < 0) {
BlocksHelper.setWithoutUpdate(world, wpos, Blocks.STONE);
add.add(pos);
}

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@ -0,0 +1,21 @@
package ru.betterend.util.sdf.operator;
import java.util.function.Function;
import net.minecraft.client.util.math.Vector3f;
public class SDFDisplacement extends SDFUnary {
private static final Vector3f POS = new Vector3f();
private Function<Vector3f, Float> displace;
public SDFDisplacement setFunction(Function<Vector3f, Float> displace) {
this.displace = displace;
return this;
}
@Override
public float getDistance(float x, float y, float z) {
POS.set(x, y, z);
return this.source.getDistance(x, y, z) + displace.apply(POS);
}
}

View file

@ -0,0 +1,22 @@
package ru.betterend.util.sdf.operator;
public class SDFFlatWave extends SDFDisplacement {
private int rayCount = 1;
private float intensity;
public SDFFlatWave() {
setFunction((pos) -> {
return (float) Math.cos(Math.atan2(pos.getX(), pos.getZ()) * rayCount) * intensity;
});
}
public SDFFlatWave setRaysCount(int count) {
this.rayCount = count;
return this;
}
public SDFFlatWave setIntensity(float intensity) {
this.intensity = intensity;
return this;
}
}

View file

@ -20,6 +20,6 @@ public class SDFCapsule implements ISDF {
@Override
public float getDistance(float x, float y, float z) {
return MHelper.length(x, MathHelper.clamp(y, -height, 0), z) - radius;
return MHelper.length(x, y - MathHelper.clamp(y, 0, height), z) - radius;
}
}

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@ -0,0 +1,50 @@
package ru.betterend.util.sdf.primitive;
import net.minecraft.util.math.MathHelper;
import ru.betterend.util.MHelper;
import ru.betterend.util.sdf.ISDF;
public class SDFLine implements ISDF {
private float radius;
private float x1;
private float y1;
private float z1;
private float x2;
private float y2;
private float z2;
public SDFLine setRadius(float radius) {
this.radius = radius;
return this;
}
public SDFLine setStart(float x, float y, float z) {
this.x1 = x;
this.y1 = y;
this.z1 = z;
return this;
}
public SDFLine setEnd(float x, float y, float z) {
this.x2 = x;
this.y2 = y;
this.z2 = z;
return this;
}
@Override
public float getDistance(float x, float y, float z) {
float pax = x - x1;
float pay = y - y1;
float paz = z - z1;
float bax = x2 - x1;
float bay = y2 - y1;
float baz = z2 - z1;
float dpb = MHelper.dot(pax, pay, paz, bax, bay, baz);
float dbb = MHelper.dot(bax, bay, baz, bax, bay, baz);
float h = MathHelper.clamp(dpb / dbb, 0F, 1F);
return MHelper.length(pax - bax * h, pay - bay * h, paz - baz * h) - radius;
}
}