Change models loading (yes, still WIP)
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21 changed files with 122 additions and 51 deletions
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@ -5,6 +5,7 @@ import java.util.Optional;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.client.renderer.block.model.BlockModel;
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import net.minecraft.client.resources.model.UnbakedModel;
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import net.minecraft.core.Registry;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.item.ItemStack;
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@ -14,6 +15,7 @@ import net.minecraft.world.level.block.ChestBlock;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.storage.loot.LootContext;
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import org.jetbrains.annotations.Nullable;
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import ru.betterend.client.models.BlockModelProvider;
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import ru.betterend.client.models.ModelsHelper;
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import ru.betterend.client.models.Patterns;
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@ -58,7 +60,7 @@ public class EndChestBlock extends ChestBlock implements BlockModelProvider {
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}
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@Override
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public BlockModel getBlockModel(ResourceLocation resourceLocation, BlockState blockState) {
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public @Nullable UnbakedModel getBlockModel(ResourceLocation resourceLocation, BlockState blockState) {
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ResourceLocation parentId = Registry.BLOCK.getKey(parent);
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return ModelsHelper.createBlockEmpty(parentId);
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}
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