Change models loading (yes, still WIP)
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52fc329a0a
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21 changed files with 122 additions and 51 deletions
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@ -7,6 +7,7 @@ import java.util.Random;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.client.renderer.block.model.BlockModel;
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import net.minecraft.client.resources.model.UnbakedModel;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.resources.ResourceLocation;
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@ -26,6 +27,7 @@ import net.minecraft.world.level.material.Material;
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import net.minecraft.world.level.storage.loot.LootContext;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import org.jetbrains.annotations.Nullable;
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import ru.betterend.client.models.ModelsHelper;
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import ru.betterend.client.render.ERenderLayer;
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import ru.betterend.interfaces.IRenderTypeable;
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@ -123,7 +125,7 @@ public abstract class FeatureSaplingBlock extends SaplingBlock implements IRende
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}
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@Override
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public BlockModel getBlockModel(ResourceLocation resourceLocation, BlockState blockState) {
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public @Nullable UnbakedModel getBlockModel(ResourceLocation resourceLocation, BlockState blockState) {
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Optional<String> pattern = Patterns.createJson(Patterns.BLOCK_CROSS, resourceLocation.getPath());
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return pattern.map(BlockModel::fromString).orElse(null);
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}
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