Small crystal rendering fixes
This commit is contained in:
parent
30046b25c8
commit
2f701885f4
1 changed files with 2 additions and 1 deletions
|
@ -19,6 +19,7 @@ import ru.bclib.util.MHelper;
|
||||||
import ru.betterend.BetterEnd;
|
import ru.betterend.BetterEnd;
|
||||||
import ru.betterend.blocks.AuroraCrystalBlock;
|
import ru.betterend.blocks.AuroraCrystalBlock;
|
||||||
|
|
||||||
|
// TODO make crystals bright
|
||||||
public class EternalCrystalRenderer {
|
public class EternalCrystalRenderer {
|
||||||
private static final RenderType RENDER_LAYER;
|
private static final RenderType RENDER_LAYER;
|
||||||
private static final ModelPart[] SHARDS;
|
private static final ModelPart[] SHARDS;
|
||||||
|
@ -116,7 +117,7 @@ public class EternalCrystalRenderer {
|
||||||
}
|
}
|
||||||
|
|
||||||
static {
|
static {
|
||||||
RENDER_LAYER = RenderType.beaconBeam(BetterEnd.makeID("textures/entity/eternal_crystal.png"), true);
|
RENDER_LAYER = RenderType.itemEntityTranslucentCull(BetterEnd.makeID("textures/entity/eternal_crystal.png"));
|
||||||
SHARDS = new ModelPart[4];
|
SHARDS = new ModelPart[4];
|
||||||
|
|
||||||
ModelPart root = getTexturedModelData().bakeRoot();
|
ModelPart root = getTexturedModelData().bakeRoot();
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue