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263 changed files with 1450 additions and 1486 deletions
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@ -14,17 +14,17 @@ import net.minecraft.world.entity.ai.goal.LookAtEntityGoal;
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import net.minecraft.world.entity.ai.goal.MeleeAttackGoal;
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import net.minecraft.world.entity.ai.goal.WanderAroundFarGoal;
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import net.minecraft.world.entity.attribute.DefaultAttributeContainer;
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import net.minecraft.world.entity.attribute.EntityAttributes;
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import net.minecraft.world.entity.attribute.Attributes;
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import net.minecraft.world.entity.damage.DamageSource;
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import net.minecraft.world.entity.effect.StatusEffectInstance;
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import net.minecraft.world.entity.effect.StatusEffects;
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import net.minecraft.world.effect.MobEffectInstance;
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import net.minecraft.world.effect.MobEffects;
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import net.minecraft.world.entity.mob.HostileEntity;
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import net.minecraft.world.entity.player.PlayerEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.sound.SoundEvent;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.core.BlockPos;
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import net.minecraft.util.math.Box;
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import net.minecraft.world.ServerWorldAccess;
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import net.minecraft.world.level.ServerLevelAccessor;
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import net.minecraft.world.level.Level;
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import ru.betterend.registry.EndSounds;
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import ru.betterend.util.MHelper;
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@ -38,15 +38,15 @@ public class ShadowWalkerEntity extends HostileEntity {
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protected void initGoals() {
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this.goalSelector.add(2, new AttackGoal(this, 1.0D, false));
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this.goalSelector.add(7, new WanderAroundFarGoal(this, 1.0D));
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this.goalSelector.add(8, new LookAtEntityGoal(this, PlayerEntity.class, 8.0F));
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this.goalSelector.add(8, new LookAtEntityGoal(this, Player.class, 8.0F));
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this.goalSelector.add(8, new LookAroundGoal(this));
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this.targetSelector.add(2, new FollowTargetGoal<PlayerEntity>(this, PlayerEntity.class, true));
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this.targetSelector.add(2, new FollowTargetGoal<Player>(this, Player.class, true));
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}
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public static DefaultAttributeContainer.Builder createMobAttributes() {
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return HostileEntity.createHostileAttributes().add(EntityAttributes.GENERIC_FOLLOW_RANGE, 35.0)
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.add(EntityAttributes.GENERIC_MOVEMENT_SPEED, 0.15).add(EntityAttributes.GENERIC_ATTACK_DAMAGE, 4.5)
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.add(EntityAttributes.GENERIC_ARMOR, 2.0).add(EntityAttributes.ZOMBIE_SPAWN_REINFORCEMENTS);
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return HostileEntity.createHostileAttributes().add(Attributes.FOLLOW_RANGE, 35.0)
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.add(Attributes.MOVEMENT_SPEED, 0.15).add(Attributes.ATTACK_DAMAGE, 4.5).add(Attributes.ARMOR, 2.0)
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.add(Attributes.ZOMBIE_SPAWN_REINFORCEMENTS);
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}
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@Override
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@ -94,14 +94,14 @@ public class ShadowWalkerEntity extends HostileEntity {
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boolean attack = super.tryAttack(target);
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if (attack && target instanceof LivingEntity) {
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LivingEntity living = (LivingEntity) target;
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if (!(living.hasStatusEffect(StatusEffects.BLINDNESS))) {
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living.addStatusEffect(new StatusEffectInstance(StatusEffects.BLINDNESS, 60));
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if (!(living.hasMobEffect(MobEffects.BLINDNESS))) {
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living.addMobEffect(new MobEffectInstance(MobEffects.BLINDNESS, 60));
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}
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}
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return attack;
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}
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public static boolean canSpawn(EntityType<ShadowWalkerEntity> type, ServerWorldAccess world,
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public static boolean canSpawn(EntityType<ShadowWalkerEntity> type, ServerLevelAccessor world,
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SpawnReason spawnReason, BlockPos pos, Random random) {
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if (HostileEntity.canSpawnInDark(type, world, spawnReason, pos, random)) {
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Box box = new Box(pos).expand(16);
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