Fixes, particle behavior

This commit is contained in:
paulevsGitch 2020-12-04 17:10:39 +03:00
parent 31ced5c19d
commit 34800a80c3
8 changed files with 49 additions and 47 deletions

View file

@ -1,9 +1,5 @@
package ru.betterend.blocks;
import java.util.Random;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
import net.minecraft.block.Block;
@ -19,7 +15,6 @@ import net.minecraft.fluid.Fluid;
import net.minecraft.fluid.FluidState;
import net.minecraft.fluid.Fluids;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.particle.ParticleTypes;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
@ -28,13 +23,11 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.WorldView;
import ru.betterend.blocks.basis.BlockBaseNotFull;
import ru.betterend.blocks.entities.BlockEntityHydrothermalVent;
import ru.betterend.registry.EndBlocks;
import ru.betterend.registry.EndParticles;
public class BlockHydrothermalVent extends BlockBaseNotFull implements BlockEntityProvider, FluidFillable, Waterloggable {
public static final BooleanProperty WATERLOGGED = Properties.WATERLOGGED;
@ -96,20 +89,6 @@ public class BlockHydrothermalVent extends BlockBaseNotFull implements BlockEnti
public FluidState getFluidState(BlockState state) {
return (Boolean) state.get(WATERLOGGED) ? Fluids.WATER.getStill(false) : super.getFluidState(state);
}
@Environment(EnvType.CLIENT)
public void randomDisplayTick(BlockState state, World world, BlockPos pos, Random random) {
super.randomDisplayTick(state, world, pos, random);
double x = pos.getX() + random.nextDouble();
double y = pos.getY() + 0.9 + random.nextDouble() * 0.3;
double z = pos.getZ() + random.nextDouble();
if (state.get(WATERLOGGED)) {
world.addParticle(EndParticles.GEYSER_PARTICLE, x, y, z, 0, 0, 0);
}
else {
world.addParticle(ParticleTypes.BUBBLE, x, y, z, 0, 0, 0);
}
}
@Override
public BlockEntity createBlockEntity(BlockView world) {