Migrating to BCLib (WIP)

This commit is contained in:
Aleksey 2021-06-11 15:47:04 +03:00
parent 61d4a33cf6
commit 3668a4694a
184 changed files with 802 additions and 4348 deletions

View file

@ -1,59 +1,23 @@
package ru.betterend.blocks.basis;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.LiquidBlockContainer;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.level.material.Material;
import ru.bclib.api.TagAPI;
import ru.bclib.blocks.BaseUnderwaterWallPlantBlock;
public class EndUnderwaterWallPlantBlock extends BaseUnderwaterWallPlantBlock {
public EndUnderwaterWallPlantBlock() {}
public class EndUnderwaterWallPlantBlock extends EndWallPlantBlock implements LiquidBlockContainer {
public EndUnderwaterWallPlantBlock() {
super(FabricBlockSettings.of(Material.WATER_PLANT)
.breakByTool(FabricToolTags.SHEARS)
.breakByHand(true)
.sound(SoundType.WET_GRASS)
.noCollission());
}
public EndUnderwaterWallPlantBlock(int light) {
super(FabricBlockSettings.of(Material.WATER_PLANT)
.breakByTool(FabricToolTags.SHEARS)
.breakByHand(true)
.luminance(light)
.sound(SoundType.WET_GRASS)
.noCollission());
super(light);
}
public EndUnderwaterWallPlantBlock(Properties settings) {
super(settings);
}
@Override
public boolean canPlaceLiquid(BlockGetter world, BlockPos pos, BlockState state, Fluid fluid) {
return false;
}
@Override
public boolean placeLiquid(LevelAccessor world, BlockPos pos, BlockState state, FluidState fluidState) {
return false;
}
@Override
public FluidState getFluidState(BlockState state) {
return Fluids.WATER.getSource(false);
}
@Override
public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) {
return world.getFluidState(pos).getType() == Fluids.WATER && super.canSurvive(state, world, pos);
protected boolean isTerrain(BlockState state) {
return state.is(TagAPI.END_GROUND);
}
}