Dragon tree prototype (WIP)
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21 changed files with 324 additions and 15 deletions
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package ru.betterend.world.biome;
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import net.minecraft.entity.EntityType;
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import net.minecraft.particle.ParticleTypes;
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import net.minecraft.world.gen.feature.ConfiguredStructureFeatures;
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import ru.betterend.registry.EndBlocks;
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import ru.betterend.registry.EndFeatures;
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public class BiomeShadowForest extends EndBiome {
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public BiomeShadowForest() {
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super(new BiomeDefinition("shadow_forest")
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.setFogColor(87, 26, 87)
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.setFogDensity(1.5F)
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.setPlantsColor(122, 45, 122)
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.setSurface(EndBlocks.SHADOW_GRASS)
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.setParticles(ParticleTypes.MYCELIUM, 0.01F)
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//.setLoop(EndSounds.AMBIENT_CHORUS_FOREST)
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//.setMusic(EndSounds.MUSIC_CHORUS_FOREST)
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.addFeature(EndFeatures.END_LAKE_RARE)
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.addFeature(EndFeatures.DRAGON_TREE)
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//.addFeature(EndFeatures.PYTHADENDRON_BUSH)
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.addStructureFeature(ConfiguredStructureFeatures.END_CITY)
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.addMobSpawn(EntityType.ENDERMAN, 80, 1, 4));
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}
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}
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