Dragon tree prototype (WIP)

This commit is contained in:
paulevsGitch 2020-11-01 00:49:29 +03:00
parent 30f7f53c7f
commit 3691e4b67e
21 changed files with 324 additions and 15 deletions

View file

@ -0,0 +1,25 @@
package ru.betterend.world.biome;
import net.minecraft.entity.EntityType;
import net.minecraft.particle.ParticleTypes;
import net.minecraft.world.gen.feature.ConfiguredStructureFeatures;
import ru.betterend.registry.EndBlocks;
import ru.betterend.registry.EndFeatures;
public class BiomeShadowForest extends EndBiome {
public BiomeShadowForest() {
super(new BiomeDefinition("shadow_forest")
.setFogColor(87, 26, 87)
.setFogDensity(1.5F)
.setPlantsColor(122, 45, 122)
.setSurface(EndBlocks.SHADOW_GRASS)
.setParticles(ParticleTypes.MYCELIUM, 0.01F)
//.setLoop(EndSounds.AMBIENT_CHORUS_FOREST)
//.setMusic(EndSounds.MUSIC_CHORUS_FOREST)
.addFeature(EndFeatures.END_LAKE_RARE)
.addFeature(EndFeatures.DRAGON_TREE)
//.addFeature(EndFeatures.PYTHADENDRON_BUSH)
.addStructureFeature(ConfiguredStructureFeatures.END_CITY)
.addMobSpawn(EntityType.ENDERMAN, 80, 1, 4));
}
}