Eternal Crystal item & model

This commit is contained in:
Aleksey 2020-11-21 23:29:45 +03:00
parent 7192df49d1
commit 3b31532fea
10 changed files with 225 additions and 19 deletions

View file

@ -9,31 +9,56 @@ import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.util.math.Vector3f;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3i;
import ru.betterend.BetterEnd;
import ru.betterend.blocks.AuroraCrystalBlock;
import ru.betterend.util.ColorUtil;
import ru.betterend.util.MHelper;
public class EternalCrystalRenderer {
private static final Identifier CRYSTAL_TEXTURE = BetterEnd.makeID("textures/entity/eternal_crystal.png");
private static final RenderLayer RENDER_LAYER;
private static final ModelPart SHARDS;
private static final ModelPart CORE;
public static void render(int age, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumerProvider, int light) {
VertexConsumer vertexConsumer = vertexConsumerProvider.getBuffer(RENDER_LAYER);
float[] colors = colors(age);
float rotation = (age + tickDelta) / 25.0F + 6.0F;
float altitude = MathHelper.sin((age + tickDelta) / 10.0F) * 0.1F + 0.1F;
matrices.push();
matrices.scale(0.6F, 0.6F, 0.6F);
matrices.translate(0.0D, altitude / 2.0D, 0.0D);
matrices.multiply(Vector3f.POSITIVE_Y.getRadialQuaternion(rotation));
matrices.push();
matrices.translate(-0.125D, -0.1D, -0.125D);
CORE.render(matrices, vertexConsumer, light, OverlayTexture.DEFAULT_UV);
matrices.pop();
CORE.render(matrices, vertexConsumer, light, OverlayTexture.DEFAULT_UV, colors[0], colors[1], colors[2], colors[3]);
SHARDS.render(matrices, vertexConsumer, light, OverlayTexture.DEFAULT_UV, colors[0], colors[1], colors[2], colors[3]);
matrices.pop();
}
private static float[] colors(int age) {
double delta = age * 0.01;
int index = MHelper.floor(delta);
int index2 = (index + 1) & 3;
delta -= index;
index &= 3;
Vec3i color1 = AuroraCrystalBlock.COLORS[index];
Vec3i color2 = AuroraCrystalBlock.COLORS[index2];
int r = MHelper.floor(MathHelper.lerp(delta, color1.getX(), color2.getX()));
int g = MHelper.floor(MathHelper.lerp(delta, color1.getY(), color2.getY()));
int b = MHelper.floor(MathHelper.lerp(delta, color1.getZ(), color2.getZ()));
return ColorUtil.toFloatArray(MHelper.color(r, g, b));
}
static {
RENDER_LAYER = RenderLayer.getEntityTranslucent(CRYSTAL_TEXTURE);
RENDER_LAYER = RenderLayer.getBeaconBeam(CRYSTAL_TEXTURE, true);
SHARDS = new ModelPart(16, 16, 2, 4);
SHARDS.addCuboid(-5.0F, 1.0F, -3.0F, 2.0F, 8.0F, 2.0F);
SHARDS.addCuboid(3.0F, -1.0F, -1.0F, 2.0F, 8.0F, 2.0F);
SHARDS.addCuboid(-1.0F, 0.0F, -5.0F, 2.0F, 4.0F, 2.0F);
SHARDS.addCuboid(0.0F, 3.0F, 4.0F, 2.0F, 6.0F, 2.0F);
CORE = new ModelPart(16, 16, 0, 0);
CORE.addCuboid(0.0F, 0.0F, 0.0F, 4.0F, 12.0F, 4.0F);
CORE.addCuboid(-2.0F, -2.0F, -2.0F, 4.0F, 12.0F, 4.0F);
}
}