Fixed small entity bugs, move classes to correct package

This commit is contained in:
paulevsGitch 2021-04-21 18:17:52 +03:00
parent 056a23beb9
commit 3cd71e300d
5 changed files with 15 additions and 3 deletions

View file

@ -0,0 +1,47 @@
package ru.betterend.blocks;
import java.util.EnumMap;
import com.google.common.collect.Maps;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import ru.betterend.blocks.basis.AttachedBlock;
import ru.betterend.client.render.ERenderLayer;
import ru.betterend.interfaces.IRenderTypeable;
public class FilaluxWingsBlock extends AttachedBlock implements IRenderTypeable {
private static final EnumMap<Direction, VoxelShape> BOUNDING_SHAPES = Maps.newEnumMap(Direction.class);
public FilaluxWingsBlock() {
super(FabricBlockSettings.of(Material.PLANT).breakByTool(FabricToolTags.SHEARS).sound(SoundType.WET_GRASS).noCollission());
}
@Override
public ERenderLayer getRenderLayer() {
return ERenderLayer.CUTOUT;
}
@Override
public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) {
return BOUNDING_SHAPES.get(state.getValue(FACING));
}
static {
BOUNDING_SHAPES.put(Direction.UP, Shapes.box(0.0, 0.0, 0.0, 1.0, 0.5, 1.0));
BOUNDING_SHAPES.put(Direction.DOWN, Shapes.box(0.0, 0.5, 0.0, 1.0, 1.0, 1.0));
BOUNDING_SHAPES.put(Direction.NORTH, Shapes.box(0.0, 0.0, 0.5, 1.0, 1.0, 1.0));
BOUNDING_SHAPES.put(Direction.SOUTH, Shapes.box(0.0, 0.0, 0.0, 1.0, 1.0, 0.5));
BOUNDING_SHAPES.put(Direction.WEST, Shapes.box(0.5, 0.0, 0.0, 1.0, 1.0, 1.0));
BOUNDING_SHAPES.put(Direction.EAST, Shapes.box(0.0, 0.0, 0.0, 0.5, 1.0, 1.0));
}
}