Fixed small entity bugs, move classes to correct package

This commit is contained in:
paulevsGitch 2021-04-21 18:17:52 +03:00
parent 056a23beb9
commit 3cd71e300d
5 changed files with 15 additions and 3 deletions

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@ -1,15 +0,0 @@
package ru.betterend.registry;
import net.minecraft.world.level.block.state.BlockBehaviour;
import ru.betterend.blocks.basis.VineBlock;
public class FilaluxBlock extends VineBlock {
public FilaluxBlock() {
super(15, true);
}
@Override
public BlockBehaviour.OffsetType getOffsetType() {
return BlockBehaviour.OffsetType.NONE;
}
}

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@ -1,47 +0,0 @@
package ru.betterend.registry;
import java.util.EnumMap;
import com.google.common.collect.Maps;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import ru.betterend.blocks.basis.AttachedBlock;
import ru.betterend.client.render.ERenderLayer;
import ru.betterend.interfaces.IRenderTypeable;
public class FilaluxWingsBlock extends AttachedBlock implements IRenderTypeable {
private static final EnumMap<Direction, VoxelShape> BOUNDING_SHAPES = Maps.newEnumMap(Direction.class);
public FilaluxWingsBlock() {
super(FabricBlockSettings.of(Material.PLANT).breakByTool(FabricToolTags.SHEARS).sound(SoundType.WET_GRASS).noCollission());
}
@Override
public ERenderLayer getRenderLayer() {
return ERenderLayer.CUTOUT;
}
@Override
public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) {
return BOUNDING_SHAPES.get(state.getValue(FACING));
}
static {
BOUNDING_SHAPES.put(Direction.UP, Shapes.box(0.0, 0.0, 0.0, 1.0, 0.5, 1.0));
BOUNDING_SHAPES.put(Direction.DOWN, Shapes.box(0.0, 0.5, 0.0, 1.0, 1.0, 1.0));
BOUNDING_SHAPES.put(Direction.NORTH, Shapes.box(0.0, 0.0, 0.5, 1.0, 1.0, 1.0));
BOUNDING_SHAPES.put(Direction.SOUTH, Shapes.box(0.0, 0.0, 0.0, 1.0, 1.0, 0.5));
BOUNDING_SHAPES.put(Direction.WEST, Shapes.box(0.5, 0.0, 0.0, 1.0, 1.0, 1.0));
BOUNDING_SHAPES.put(Direction.EAST, Shapes.box(0.0, 0.0, 0.0, 0.5, 1.0, 1.0));
}
}

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package ru.betterend.registry;
import java.util.Random;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
import net.minecraft.core.BlockPos;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import ru.betterend.blocks.basis.UnderwaterPlantBlock;
public class PondAnemoneBlock extends UnderwaterPlantBlock {
private static final VoxelShape SHAPE = Block.box(2, 0, 2, 14, 14, 14);
public PondAnemoneBlock() {
super(FabricBlockSettings.of(Material.WATER_PLANT)
.breakByTool(FabricToolTags.SHEARS)
.breakByHand(true)
.luminance(13)
.sound(SoundType.CORAL_BLOCK)
.noCollission());
}
@Override
public BlockBehaviour.OffsetType getOffsetType() {
return BlockBehaviour.OffsetType.NONE;
}
@Environment(EnvType.CLIENT)
public void animateTick(BlockState state, Level world, BlockPos pos, Random random) {
double x = pos.getX() + random.nextDouble();
double y = pos.getY() + random.nextDouble() * 0.5F + 0.5F;
double z = pos.getZ() + random.nextDouble();
world.addParticle(ParticleTypes.BUBBLE, x, y, z, 0.0D, 0.0D, 0.0D);
}
@Override
public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) {
return SHAPE;
}
@Override
public boolean isValidBonemealTarget(BlockGetter world, BlockPos pos, BlockState state, boolean isClient) {
return false;
}
@Override
public boolean isBonemealSuccess(Level world, Random random, BlockPos pos, BlockState state) {
return false;
}
}