Purple Polypore

This commit is contained in:
paulevsGitch 2020-11-04 12:05:17 +03:00
parent cd44fbebf8
commit 3e1dad0694
20 changed files with 580 additions and 2 deletions

View file

@ -24,6 +24,7 @@ public class BiomeChorusForest extends EndBiome {
.addFeature(EndFeatures.END_LAKE_RARE)
.addFeature(EndFeatures.PYTHADENDRON_TREE)
.addFeature(EndFeatures.PYTHADENDRON_BUSH)
.addFeature(EndFeatures.PURPLE_POLYPORE)
.addFeature(Feature.VEGETAL_DECORATION, ConfiguredFeatures.CHORUS_PLANT)
.addFeature(Feature.VEGETAL_DECORATION, ConfiguredFeatures.CHORUS_PLANT)
.addFeature(EndFeatures.CHORUS_GRASS)

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@ -25,6 +25,7 @@ public class BiomeShadowForest extends EndBiome {
.addFeature(EndFeatures.NEEDLEGRASS)
.addFeature(EndFeatures.SHADOW_BERRY)
.addFeature(EndFeatures.TWISTED_VINE)
.addFeature(EndFeatures.PURPLE_POLYPORE)
.addStructureFeature(ConfiguredStructureFeatures.END_CITY)
.addMobSpawn(EntityType.ENDERMAN, 80, 1, 4)
.addMobSpawn(EntityType.PHANTOM, 1, 1, 2));

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@ -0,0 +1,32 @@
package ru.betterend.world.features;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.StructureWorldAccess;
import ru.betterend.blocks.basis.BlockWallPlant;
import ru.betterend.util.BlocksHelper;
public class WallPlantFeature extends WallScatterFeature {
private final Block block;
public WallPlantFeature(Block block, int radius) {
super(radius);
this.block = block;
}
@Override
public boolean canGenerate(StructureWorldAccess world, Random random, BlockPos pos, Direction dir) {
BlockPos blockPos = pos.offset(dir.getOpposite());
BlockState blockState = world.getBlockState(blockPos);
return ((BlockWallPlant) block).isSupport(world, blockPos, blockState, dir);
}
@Override
public void generate(StructureWorldAccess world, Random random, BlockPos pos, Direction dir) {
BlocksHelper.setWithoutUpdate(world, pos, block.getDefaultState().with(BlockWallPlant.FACING, dir));
}
}

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@ -0,0 +1,23 @@
package ru.betterend.world.features;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.tag.BlockTags;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.StructureWorldAccess;
public class WallPlantOnLogFeature extends WallPlantFeature {
public WallPlantOnLogFeature(Block block, int radius) {
super(block, radius);
}
@Override
public boolean canGenerate(StructureWorldAccess world, Random random, BlockPos pos, Direction dir) {
BlockPos blockPos = pos.offset(dir.getOpposite());
BlockState blockState = world.getBlockState(blockPos);
return blockState.isIn(BlockTags.LOGS);
}
}

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@ -0,0 +1,64 @@
package ru.betterend.world.features;
import java.util.Random;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockPos.Mutable;
import net.minecraft.util.math.Direction;
import net.minecraft.world.Heightmap;
import net.minecraft.world.StructureWorldAccess;
import net.minecraft.world.gen.chunk.ChunkGenerator;
import net.minecraft.world.gen.feature.DefaultFeatureConfig;
import ru.betterend.util.BlocksHelper;
import ru.betterend.util.MHelper;
public abstract class WallScatterFeature extends DefaultFeature {
private static final Direction[] DIR = BlocksHelper.makeHorizontal();
private final int radius;
public WallScatterFeature(int radius) {
this.radius = radius;
}
public abstract boolean canGenerate(StructureWorldAccess world, Random random, BlockPos pos, Direction dir);
public abstract void generate(StructureWorldAccess world, Random random, BlockPos pos, Direction dir);
@Override
public boolean generate(StructureWorldAccess world, ChunkGenerator chunkGenerator, Random random, BlockPos center, DefaultFeatureConfig featureConfig) {
int maxY = world.getTopY(Heightmap.Type.WORLD_SURFACE, center.getX(), center.getZ());
int minY = BlocksHelper.upRay(world, new BlockPos(center.getX(), 0, center.getZ()), maxY);
int py = MHelper.randRange(minY, maxY, random);
Mutable mut = new Mutable();
for (int x = -radius; x <= radius; x++) {
mut.setX(center.getX() + x);
for (int y = -radius; y <= radius; y++) {
mut.setY(py + y);
for (int z = -radius; z <= radius; z++) {
mut.setZ(center.getZ() + z);
if (random.nextInt(8) == 0) {
shuffle(random);
for (Direction dir: DIR) {
if (canGenerate(world, random, mut, dir)) {
generate(world, random, mut, dir);
break;
}
}
}
}
}
}
return true;
}
private void shuffle(Random random) {
for (int i = 0; i < 4; i++) {
int j = random.nextInt(4);
Direction d = DIR[i];
DIR[i] = DIR[j];
DIR[j] = d;
}
}
}