Make sure we do not force our TerrainBuilder when BCLEndBiomeSource is not in use!

This commit is contained in:
Frank 2022-06-19 21:14:27 +02:00
parent a5ea5f5989
commit 4003fb98bc
3 changed files with 86 additions and 53 deletions

View file

@ -61,22 +61,7 @@ public class NoiseChunkMixin implements BETargetChecker {
NoiseChunkAccessor accessor = (NoiseChunkAccessor) this;
NoiseSettings noiseSettings = accessor.bnv_getNoiseSettings();
final int sizeY = noiseSettings.getCellHeight();
final int sizeXZ = noiseSettings.getCellWidth();
final int cellSizeXZ = accessor.bnv_getCellCountXZ() + 1;
final int firstCellZ = accessor.bnv_getFirstCellZ();
x *= sizeXZ;
for (int cellXZ = 0; cellXZ < cellSizeXZ; ++cellXZ) {
int z = (firstCellZ + cellXZ) * sizeXZ;
for (NoiseChunk.NoiseInterpolator noiseInterpolator : this.interpolators) {
if (noiseInterpolator instanceof NoiseInterpolatorAccessor interpolator) {
final double[] ds = (primarySlice
? interpolator.be_getSlice0()
: interpolator.be_getSlice1())[cellXZ];
TerrainGenerator.fillTerrainDensity(ds, x, z, sizeXZ, sizeY);
}
}
}
TerrainGenerator.fillSlice(primarySlice, x, interpolators, accessor, noiseSettings);
}
}

View file

@ -2,7 +2,6 @@ package org.betterx.betterend.mixin.common;
import org.betterx.bclib.api.v2.levelgen.biomes.BiomeAPI;
import org.betterx.betterend.BetterEnd;
import org.betterx.betterend.interfaces.BETargetChecker;
import org.betterx.betterend.registry.EndBlocks;
import org.betterx.betterend.world.generator.GeneratorOptions;
import org.betterx.betterend.world.generator.TerrainGenerator;
@ -18,12 +17,9 @@ import net.minecraft.util.profiling.ProfilerFiller;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.dimension.BuiltinDimensionTypes;
import net.minecraft.world.level.dimension.DimensionType;
import net.minecraft.world.level.dimension.LevelStem;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.world.level.levelgen.NoiseGeneratorSettings;
import net.minecraft.world.level.storage.LevelStorageSource.LevelStorageAccess;
import net.minecraft.world.level.storage.ServerLevelData;
import net.minecraft.world.level.storage.WritableLevelData;
@ -83,41 +79,13 @@ public abstract class ServerLevelMixin extends Level {
boolean bl2,
CallbackInfo ci
) {
ServerLevel level = ServerLevel.class.cast(this);
if (level.dimension() == Level.END) {
final ChunkGenerator chunkGenerator = levelStem.generator();
if (chunkGenerator instanceof NoiseBasedChunkGenerator) {
Holder<NoiseGeneratorSettings> sHolder = ((NoiseBasedChunkGeneratorAccessor) chunkGenerator)
.be_getSettings();
BETargetChecker.class.cast(sHolder.value()).be_setTarget(true);
}
TerrainGenerator.initNoise(
seed,
chunkGenerator.getBiomeSource(),
level.getChunkSource().randomState().sampler()
);
}
TerrainGenerator.onServerLevelInit(ServerLevel.class.cast(this), levelStem, seed);
}
@Inject(method = "makeObsidianPlatform", at = @At("HEAD"), cancellable = true)
private static void be_createObsidianPlatform(ServerLevel serverLevel, CallbackInfo info) {
if (!GeneratorOptions.generateObsidianPlatform()) {
info.cancel();
} else if (GeneratorOptions.changeSpawn()) {
BlockPos blockPos = GeneratorOptions.getSpawn();
int i = blockPos.getX();
int j = blockPos.getY() - 2;
int k = blockPos.getZ();
BlockPos.betweenClosed(i - 2, j + 1, k - 2, i + 2, j + 3, k + 2).forEach((blockPosx) -> {
serverLevel.setBlockAndUpdate(blockPosx, Blocks.AIR.defaultBlockState());
});
BlockPos.betweenClosed(i - 2, j, k - 2, i + 2, j, k + 2).forEach((blockPosx) -> {
serverLevel.setBlockAndUpdate(blockPosx, Blocks.OBSIDIAN.defaultBlockState());
});
info.cancel();
}
TerrainGenerator.makeObsidianPlatform(serverLevel, info);
}
@ModifyArg(method = "tickChunk", at = @At(value = "INVOKE", target = "Lnet/minecraft/server/level/ServerLevel;setBlockAndUpdate(Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;)Z"))