Removed color provider
This commit is contained in:
parent
2c8862a37b
commit
4040597a6d
475 changed files with 5411 additions and 7521 deletions
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@ -10,14 +10,14 @@ import ru.betterend.registry.EndFeatures;
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public class EndBiome extends BCLBiome {
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public EndBiome(BCLBiomeDef def) {
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super(updateDef(def));
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}
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public EndBiome(ResourceLocation id, Biome biome, float fogDensity, float genChance, boolean hasCaves) {
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super(id, biome, fogDensity, genChance);
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this.addCustomData("has_caves", hasCaves);
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}
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private static BCLBiomeDef updateDef(BCLBiomeDef def) {
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def.loadConfigValues(Configs.BIOME_CONFIG);
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EndFeatures.addDefaultFeatures(def);
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@ -10,17 +10,6 @@ import ru.betterend.world.biome.EndBiome;
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public class BiomeIceStarfield extends EndBiome {
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public BiomeIceStarfield() {
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super(new BCLBiomeDef(BetterEnd.makeID("ice_starfield"))
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.addCustomData("has_caves", false)
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.addStructureFeature(EndStructures.GIANT_ICE_STAR.getFeatureConfigured())
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.setFogColor(224, 245, 254)
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.setTemperature(0F)
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.setFogDensity(2.2F)
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.setFoliageColor(193, 244, 244)
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.setGenChance(0.25F)
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.setParticles(EndParticles.SNOWFLAKE, 0.002F)
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.addFeature(EndFeatures.ICE_STAR)
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.addFeature(EndFeatures.ICE_STAR_SMALL)
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.addMobSpawn(EntityType.ENDERMAN, 20, 1, 4));
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super(new BCLBiomeDef(BetterEnd.makeID("ice_starfield")).addCustomData("has_caves", false).addStructureFeature(EndStructures.GIANT_ICE_STAR.getFeatureConfigured()).setFogColor(224, 245, 254).setTemperature(0F).setFogDensity(2.2F).setFoliageColor(193, 244, 244).setGenChance(0.25F).setParticles(EndParticles.SNOWFLAKE, 0.002F).addFeature(EndFeatures.ICE_STAR).addFeature(EndFeatures.ICE_STAR_SMALL).addMobSpawn(EntityType.ENDERMAN, 20, 1, 4));
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}
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}
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@ -7,23 +7,18 @@ import ru.betterend.registry.EndParticles;
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public class EmptyAuroraCaveBiome extends EndCaveBiome {
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public EmptyAuroraCaveBiome() {
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super(new BCLBiomeDef(BetterEnd.makeID("empty_aurora_cave"))
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.setFogColor(150, 30, 68)
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.setFogDensity(2.0F)
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.setPlantsColor(108, 25, 46)
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.setWaterAndFogColor(186, 77, 237)
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.setParticles(EndParticles.GLOWING_SPHERE, 0.001F));
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super(new BCLBiomeDef(BetterEnd.makeID("empty_aurora_cave")).setFogColor(150, 30, 68).setFogDensity(2.0F).setPlantsColor(108, 25, 46).setWaterAndFogColor(186, 77, 237).setParticles(EndParticles.GLOWING_SPHERE, 0.001F));
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this.addFloorFeature(EndFeatures.BIG_AURORA_CRYSTAL, 1);
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this.addCeilFeature(EndFeatures.END_STONE_STALACTITE, 1);
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}
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@Override
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public float getFloorDensity() {
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return 0.01F;
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}
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@Override
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public float getCeilDensity() {
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return 0.1F;
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@ -10,12 +10,12 @@ public class EmptyEndCaveBiome extends EndCaveBiome {
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this.addFloorFeature(EndFeatures.END_STONE_STALAGMITE, 1);
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this.addCeilFeature(EndFeatures.END_STONE_STALACTITE, 1);
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}
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@Override
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public float getFloorDensity() {
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return 0.1F;
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}
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@Override
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public float getCeilDensity() {
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return 0.1F;
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@ -7,24 +7,19 @@ import ru.betterend.registry.EndParticles;
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public class EmptySmaragdantCaveBiome extends EndCaveBiome {
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public EmptySmaragdantCaveBiome() {
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super(new BCLBiomeDef(BetterEnd.makeID("empty_smaragdant_cave"))
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.setFogColor(0, 253, 182)
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.setFogDensity(2.0F)
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.setPlantsColor(0, 131, 145)
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.setWaterAndFogColor(31, 167, 212)
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.setParticles(EndParticles.SMARAGDANT, 0.001F));
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super(new BCLBiomeDef(BetterEnd.makeID("empty_smaragdant_cave")).setFogColor(0, 253, 182).setFogDensity(2.0F).setPlantsColor(0, 131, 145).setWaterAndFogColor(31, 167, 212).setParticles(EndParticles.SMARAGDANT, 0.001F));
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this.addFloorFeature(EndFeatures.SMARAGDANT_CRYSTAL, 1);
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this.addFloorFeature(EndFeatures.SMARAGDANT_CRYSTAL_SHARD, 20);
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this.addCeilFeature(EndFeatures.END_STONE_STALACTITE, 1);
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}
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@Override
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public float getFloorDensity() {
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return 0.1F;
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}
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@Override
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public float getCeilDensity() {
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return 0.1F;
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@ -17,50 +17,47 @@ import ru.betterend.world.features.terrain.caves.CaveChunkPopulatorFeature;
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public class EndCaveBiome extends EndBiome {
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final private ShufflingList<Feature<?>> floorFeatures = new ShufflingList<>();
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final private ShufflingList<Feature<?>> ceilFeatures = new ShufflingList<>();
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public EndCaveBiome(BCLBiomeDef definition) {
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super(makeDef(definition));
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}
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private static BCLBiomeDef makeDef(BCLBiomeDef definition) {
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BCLFeature feature = BCLFeature.makeChunkFeature(
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BetterEnd.makeID(definition.getID().getPath() + "_cave_populator"),
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new CaveChunkPopulatorFeature(() -> (EndCaveBiome) BiomeAPI.getBiome(definition.getID()))
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);
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BCLFeature feature = BCLFeature.makeChunkFeature(BetterEnd.makeID(definition.getID().getPath() + "_cave_populator"), new CaveChunkPopulatorFeature(() -> (EndCaveBiome) BiomeAPI.getBiome(definition.getID())));
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definition.setCategory(BiomeCategory.NONE).addFeature(feature);
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definition.setMusic(EndSounds.MUSIC_CAVES);
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definition.setLoop(EndSounds.AMBIENT_CAVES);
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return definition;
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}
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public void addFloorFeature(Feature<?> feature, int weight) {
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floorFeatures.add(feature, weight);
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}
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public void addCeilFeature(Feature<?> feature, int weight) {
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ceilFeatures.add(feature, weight);
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}
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public Feature<?> getFloorFeature() {
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return ((ShuffelingListExtended<Feature<?>>) floorFeatures).isEmpty() ? null : ((ShuffelingListExtended<Feature<?>>) floorFeatures).getOne();
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}
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public Feature<?> getCeilFeature() {
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return ((ShuffelingListExtended<Feature<?>>) ceilFeatures).isEmpty() ? null : ((ShuffelingListExtended<Feature<?>>) ceilFeatures).getOne();
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}
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public float getFloorDensity() {
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return 0;
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}
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public float getCeilDensity() {
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return 0;
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}
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public BlockState getCeil(BlockPos pos) {
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return null;
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}
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public BlockState getWall(BlockPos pos) {
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return null;
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}
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@ -12,18 +12,14 @@ public class JadeCaveBiome extends EndCaveBiome {
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private static final OpenSimplexNoise WALL_NOISE = new OpenSimplexNoise("jade_cave".hashCode());
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private static final OpenSimplexNoise DEPTH_NOISE = new OpenSimplexNoise("depth_noise".hashCode());
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private static final BlockState[] JADE = new BlockState[3];
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public JadeCaveBiome() {
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super(new BCLBiomeDef(BetterEnd.makeID("jade_cave"))
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.setFogColor(118, 150, 112)
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.setFogDensity(2.0F)
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.setWaterAndFogColor(95, 223, 255)
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);
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super(new BCLBiomeDef(BetterEnd.makeID("jade_cave")).setFogColor(118, 150, 112).setFogDensity(2.0F).setWaterAndFogColor(95, 223, 255));
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JADE[0] = EndBlocks.VIRID_JADESTONE.stone.defaultBlockState();
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JADE[1] = EndBlocks.AZURE_JADESTONE.stone.defaultBlockState();
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JADE[2] = EndBlocks.SANDY_JADESTONE.stone.defaultBlockState();
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}
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@Override
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public BlockState getWall(BlockPos pos) {
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double depth = DEPTH_NOISE.eval(pos.getX() * 0.02, pos.getZ() * 0.02) * 0.2 + 0.5;
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@ -11,36 +11,30 @@ import ru.betterend.registry.EndParticles;
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public class LushAuroraCaveBiome extends EndCaveBiome {
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public LushAuroraCaveBiome() {
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super(new BCLBiomeDef(BetterEnd.makeID("lush_aurora_cave"))
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.setFogColor(150, 30, 68)
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.setFogDensity(2.0F)
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.setPlantsColor(108, 25, 46)
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.setWaterAndFogColor(186, 77, 237)
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.setParticles(EndParticles.GLOWING_SPHERE, 0.001F)
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.setSurface(EndBlocks.CAVE_MOSS));
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super(new BCLBiomeDef(BetterEnd.makeID("lush_aurora_cave")).setFogColor(150, 30, 68).setFogDensity(2.0F).setPlantsColor(108, 25, 46).setWaterAndFogColor(186, 77, 237).setParticles(EndParticles.GLOWING_SPHERE, 0.001F).setSurface(EndBlocks.CAVE_MOSS));
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this.addFloorFeature(EndFeatures.BIG_AURORA_CRYSTAL, 1);
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this.addFloorFeature(EndFeatures.CAVE_BUSH, 5);
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this.addFloorFeature(EndFeatures.CAVE_GRASS, 40);
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this.addFloorFeature(EndFeatures.END_STONE_STALAGMITE_CAVEMOSS, 5);
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this.addCeilFeature(EndFeatures.CAVE_BUSH, 1);
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this.addCeilFeature(EndFeatures.CAVE_PUMPKIN, 1);
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this.addCeilFeature(EndFeatures.RUBINEA, 3);
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this.addCeilFeature(EndFeatures.MAGNULA, 1);
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this.addCeilFeature(EndFeatures.END_STONE_STALACTITE_CAVEMOSS, 10);
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}
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@Override
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public float getFloorDensity() {
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return 0.2F;
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}
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@Override
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public float getCeilDensity() {
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return 0.1F;
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}
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@Override
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public BlockState getCeil(BlockPos pos) {
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return EndBlocks.CAVE_MOSS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, BlockProperties.TripleShape.TOP);
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@ -8,25 +8,19 @@ import ru.betterend.registry.EndParticles;
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public class LushSmaragdantCaveBiome extends EndCaveBiome {
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public LushSmaragdantCaveBiome() {
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super(new BCLBiomeDef(BetterEnd.makeID("lush_smaragdant_cave"))
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.setFogColor(0, 253, 182)
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.setFogDensity(2.0F)
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.setPlantsColor(0, 131, 145)
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.setWaterAndFogColor(31, 167, 212)
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.setParticles(EndParticles.SMARAGDANT, 0.001F)
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.setSurface(EndBlocks.CAVE_MOSS));
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super(new BCLBiomeDef(BetterEnd.makeID("lush_smaragdant_cave")).setFogColor(0, 253, 182).setFogDensity(2.0F).setPlantsColor(0, 131, 145).setWaterAndFogColor(31, 167, 212).setParticles(EndParticles.SMARAGDANT, 0.001F).setSurface(EndBlocks.CAVE_MOSS));
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this.addFloorFeature(EndFeatures.SMARAGDANT_CRYSTAL, 1);
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this.addFloorFeature(EndFeatures.SMARAGDANT_CRYSTAL_SHARD, 20);
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this.addCeilFeature(EndFeatures.END_STONE_STALACTITE, 1);
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}
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@Override
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public float getFloorDensity() {
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return 0.1F;
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}
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@Override
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public float getCeilDensity() {
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return 0.1F;
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@ -13,28 +13,6 @@ import ru.betterend.world.biome.EndBiome;
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public class AmberLandBiome extends EndBiome {
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public AmberLandBiome() {
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super(new BCLBiomeDef(BetterEnd.makeID("amber_land"))
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.setFogColor(255, 184, 71)
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.setFogDensity(2.0F)
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.setPlantsColor(219, 115, 38)
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.setWaterAndFogColor(145, 108, 72)
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.setMusic(EndSounds.MUSIC_FOREST)
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.setLoop(EndSounds.AMBIENT_AMBER_LAND)
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.setParticles(EndParticles.AMBER_SPHERE, 0.001F)
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.setSurface(EndBlocks.AMBER_MOSS)
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.addFeature(EndFeatures.AMBER_ORE)
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.addFeature(EndFeatures.END_LAKE_RARE)
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.addFeature(EndFeatures.HELIX_TREE)
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.addFeature(EndFeatures.LANCELEAF)
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.addFeature(EndFeatures.GLOW_PILLAR)
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.addFeature(EndFeatures.AMBER_GRASS)
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.addFeature(EndFeatures.AMBER_ROOT)
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.addFeature(EndFeatures.BULB_MOSS)
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.addFeature(EndFeatures.BULB_MOSS_WOOD)
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.addFeature(EndFeatures.CHARNIA_ORANGE)
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.addFeature(EndFeatures.CHARNIA_RED)
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.addStructureFeature(StructureFeatures.END_CITY)
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.addMobSpawn(EntityType.ENDERMAN, 50, 1, 4)
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.addMobSpawn(EndEntities.END_SLIME, 30, 1, 2));
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super(new BCLBiomeDef(BetterEnd.makeID("amber_land")).setFogColor(255, 184, 71).setFogDensity(2.0F).setPlantsColor(219, 115, 38).setWaterAndFogColor(145, 108, 72).setMusic(EndSounds.MUSIC_FOREST).setLoop(EndSounds.AMBIENT_AMBER_LAND).setParticles(EndParticles.AMBER_SPHERE, 0.001F).setSurface(EndBlocks.AMBER_MOSS).addFeature(EndFeatures.AMBER_ORE).addFeature(EndFeatures.END_LAKE_RARE).addFeature(EndFeatures.HELIX_TREE).addFeature(EndFeatures.LANCELEAF).addFeature(EndFeatures.GLOW_PILLAR).addFeature(EndFeatures.AMBER_GRASS).addFeature(EndFeatures.AMBER_ROOT).addFeature(EndFeatures.BULB_MOSS).addFeature(EndFeatures.BULB_MOSS_WOOD).addFeature(EndFeatures.CHARNIA_ORANGE).addFeature(EndFeatures.CHARNIA_RED).addStructureFeature(StructureFeatures.END_CITY).addMobSpawn(EntityType.ENDERMAN, 50, 1, 4).addMobSpawn(EndEntities.END_SLIME, 30, 1, 2));
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}
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}
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@ -11,26 +11,6 @@ import ru.betterend.world.biome.EndBiome;
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public class BlossomingSpiresBiome extends EndBiome {
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public BlossomingSpiresBiome() {
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super(new BCLBiomeDef(BetterEnd.makeID("blossoming_spires"))
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.addCustomData("has_caves", false)
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.setFogColor(241, 146, 229)
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.setFogDensity(1.7F)
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.setPlantsColor(122, 45, 122)
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.setSurface(EndBlocks.PINK_MOSS)
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.setMusic(EndSounds.MUSIC_FOREST)
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.setLoop(EndSounds.AMBIENT_BLOSSOMING_SPIRES)
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.addFeature(EndFeatures.SPIRE)
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.addFeature(EndFeatures.FLOATING_SPIRE)
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.addFeature(EndFeatures.TENANEA)
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.addFeature(EndFeatures.TENANEA_BUSH)
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.addFeature(EndFeatures.BULB_VINE)
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.addFeature(EndFeatures.BUSHY_GRASS)
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.addFeature(EndFeatures.BUSHY_GRASS_WG)
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.addFeature(EndFeatures.BLOSSOM_BERRY)
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.addFeature(EndFeatures.TWISTED_MOSS)
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.addFeature(EndFeatures.TWISTED_MOSS_WOOD)
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.addFeature(EndFeatures.SILK_MOTH_NEST)
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.addMobSpawn(EntityType.ENDERMAN, 50, 1, 4)
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.addMobSpawn(EndEntities.SILK_MOTH, 5, 1, 2));
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super(new BCLBiomeDef(BetterEnd.makeID("blossoming_spires")).addCustomData("has_caves", false).setFogColor(241, 146, 229).setFogDensity(1.7F).setPlantsColor(122, 45, 122).setSurface(EndBlocks.PINK_MOSS).setMusic(EndSounds.MUSIC_FOREST).setLoop(EndSounds.AMBIENT_BLOSSOMING_SPIRES).addFeature(EndFeatures.SPIRE).addFeature(EndFeatures.FLOATING_SPIRE).addFeature(EndFeatures.TENANEA).addFeature(EndFeatures.TENANEA_BUSH).addFeature(EndFeatures.BULB_VINE).addFeature(EndFeatures.BUSHY_GRASS).addFeature(EndFeatures.BUSHY_GRASS_WG).addFeature(EndFeatures.BLOSSOM_BERRY).addFeature(EndFeatures.TWISTED_MOSS).addFeature(EndFeatures.TWISTED_MOSS_WOOD).addFeature(EndFeatures.SILK_MOTH_NEST).addMobSpawn(EntityType.ENDERMAN, 50, 1, 4).addMobSpawn(EndEntities.SILK_MOTH, 5, 1, 2));
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}
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}
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@ -15,30 +15,6 @@ import ru.betterend.world.biome.EndBiome;
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public class ChorusForestBiome extends EndBiome {
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public ChorusForestBiome() {
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super(new BCLBiomeDef(BetterEnd.makeID("chorus_forest"))
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.setFogColor(87, 26, 87)
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.setFogDensity(1.5F)
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.setPlantsColor(122, 45, 122)
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.setWaterAndFogColor(73, 30, 73)
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.setSurface(EndBlocks.CHORUS_NYLIUM)
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.setParticles(ParticleTypes.PORTAL, 0.01F)
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.setLoop(EndSounds.AMBIENT_CHORUS_FOREST)
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.setMusic(EndSounds.MUSIC_DARK)
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.addFeature(EndFeatures.VIOLECITE_LAYER)
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.addFeature(EndFeatures.END_LAKE_RARE)
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.addFeature(EndFeatures.PYTHADENDRON_TREE)
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.addFeature(EndFeatures.PYTHADENDRON_BUSH)
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.addFeature(EndFeatures.PURPLE_POLYPORE)
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.addFeature(Decoration.VEGETAL_DECORATION, Features.CHORUS_PLANT)
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.addFeature(Decoration.VEGETAL_DECORATION, Features.CHORUS_PLANT)
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.addFeature(EndFeatures.CHORUS_GRASS)
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.addFeature(EndFeatures.CHORUS_MUSHROOM)
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.addFeature(EndFeatures.TAIL_MOSS)
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.addFeature(EndFeatures.TAIL_MOSS_WOOD)
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.addFeature(EndFeatures.CHARNIA_PURPLE)
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.addFeature(EndFeatures.CHARNIA_RED_RARE)
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.addStructureFeature(StructureFeatures.END_CITY)
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.addMobSpawn(EndEntities.END_SLIME, 5, 1, 2)
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.addMobSpawn(EntityType.ENDERMAN, 50, 1, 4));
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("chorus_forest")).setFogColor(87, 26, 87).setFogDensity(1.5F).setPlantsColor(122, 45, 122).setWaterAndFogColor(73, 30, 73).setSurface(EndBlocks.CHORUS_NYLIUM).setParticles(ParticleTypes.PORTAL, 0.01F).setLoop(EndSounds.AMBIENT_CHORUS_FOREST).setMusic(EndSounds.MUSIC_DARK).addFeature(EndFeatures.VIOLECITE_LAYER).addFeature(EndFeatures.END_LAKE_RARE).addFeature(EndFeatures.PYTHADENDRON_TREE).addFeature(EndFeatures.PYTHADENDRON_BUSH).addFeature(EndFeatures.PURPLE_POLYPORE).addFeature(Decoration.VEGETAL_DECORATION, Features.CHORUS_PLANT).addFeature(Decoration.VEGETAL_DECORATION, Features.CHORUS_PLANT).addFeature(EndFeatures.CHORUS_GRASS).addFeature(EndFeatures.CHORUS_MUSHROOM).addFeature(EndFeatures.TAIL_MOSS).addFeature(EndFeatures.TAIL_MOSS_WOOD).addFeature(EndFeatures.CHARNIA_PURPLE).addFeature(EndFeatures.CHARNIA_RED_RARE).addStructureFeature(StructureFeatures.END_CITY).addMobSpawn(EndEntities.END_SLIME, 5, 1, 2).addMobSpawn(EntityType.ENDERMAN, 50, 1, 4));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,13 +11,6 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class CrystalMountainsBiome extends EndBiome {
|
||||
public CrystalMountainsBiome() {
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("crystal_mountains"))
|
||||
.addStructureFeature(EndStructures.MOUNTAIN.getFeatureConfigured())
|
||||
.setPlantsColor(255, 133, 211)
|
||||
.setSurface(EndBlocks.CRYSTAL_MOSS)
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE)
|
||||
.addFeature(EndFeatures.ROUND_CAVE)
|
||||
.addFeature(EndFeatures.CRYSTAL_GRASS)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("crystal_mountains")).addStructureFeature(EndStructures.MOUNTAIN.getFeatureConfigured()).setPlantsColor(255, 133, 211).setSurface(EndBlocks.CRYSTAL_MOSS).setMusic(EndSounds.MUSIC_OPENSPACE).addFeature(EndFeatures.ROUND_CAVE).addFeature(EndFeatures.CRYSTAL_GRASS).addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,24 +11,6 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class DragonGraveyardsBiome extends EndBiome {
|
||||
public DragonGraveyardsBiome() {
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("dragon_graveyards"))
|
||||
.setGenChance(0.1F)
|
||||
.setFogColor(244, 46, 79)
|
||||
.setFogDensity(1.3F)
|
||||
.setParticles(EndParticles.FIREFLY, 0.0007F)
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE)
|
||||
.setLoop(EndSounds.AMBIENT_GLOWING_GRASSLANDS)
|
||||
.setSurface(EndBlocks.SANGNUM)
|
||||
.setWaterAndFogColor(203, 59, 167)
|
||||
.setPlantsColor(244, 46, 79)
|
||||
.addFeature(EndFeatures.OBSIDIAN_PILLAR_BASEMENT)
|
||||
.addFeature(EndFeatures.FALLEN_PILLAR)
|
||||
.addFeature(EndFeatures.OBSIDIAN_BOULDER)
|
||||
.addFeature(EndFeatures.GIGANTIC_AMARANITA)
|
||||
.addFeature(EndFeatures.LARGE_AMARANITA)
|
||||
.addFeature(EndFeatures.SMALL_AMARANITA)
|
||||
.addFeature(EndFeatures.GLOBULAGUS)
|
||||
.addFeature(EndFeatures.CLAWFERN)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("dragon_graveyards")).setGenChance(0.1F).setFogColor(244, 46, 79).setFogDensity(1.3F).setParticles(EndParticles.FIREFLY, 0.0007F).setMusic(EndSounds.MUSIC_OPENSPACE).setLoop(EndSounds.AMBIENT_GLOWING_GRASSLANDS).setSurface(EndBlocks.SANGNUM).setWaterAndFogColor(203, 59, 167).setPlantsColor(244, 46, 79).addFeature(EndFeatures.OBSIDIAN_PILLAR_BASEMENT).addFeature(EndFeatures.FALLEN_PILLAR).addFeature(EndFeatures.OBSIDIAN_BOULDER).addFeature(EndFeatures.GIGANTIC_AMARANITA).addFeature(EndFeatures.LARGE_AMARANITA).addFeature(EndFeatures.SMALL_AMARANITA).addFeature(EndFeatures.GLOBULAGUS).addFeature(EndFeatures.CLAWFERN).addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,19 +11,6 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class DryShrublandBiome extends EndBiome {
|
||||
public DryShrublandBiome() {
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("dry_shrubland"))
|
||||
.setFogColor(132, 35, 13)
|
||||
.setFogDensity(1.2F)
|
||||
.setWaterAndFogColor(113, 88, 53)
|
||||
.setPlantsColor(237, 122, 66)
|
||||
.setSurface(EndBlocks.RUTISCUS)
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE)
|
||||
.addFeature(EndFeatures.LUCERNIA_BUSH_RARE)
|
||||
.addFeature(EndFeatures.ORANGO)
|
||||
.addFeature(EndFeatures.AERIDIUM)
|
||||
.addFeature(EndFeatures.LUTEBUS)
|
||||
.addFeature(EndFeatures.LAMELLARIUM)
|
||||
.addStructureFeature(StructureFeatures.END_CITY)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("dry_shrubland")).setFogColor(132, 35, 13).setFogDensity(1.2F).setWaterAndFogColor(113, 88, 53).setPlantsColor(237, 122, 66).setSurface(EndBlocks.RUTISCUS).setMusic(EndSounds.MUSIC_OPENSPACE).addFeature(EndFeatures.LUCERNIA_BUSH_RARE).addFeature(EndFeatures.ORANGO).addFeature(EndFeatures.AERIDIUM).addFeature(EndFeatures.LUTEBUS).addFeature(EndFeatures.LAMELLARIUM).addStructureFeature(StructureFeatures.END_CITY).addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,16 +11,6 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class DustWastelandsBiome extends EndBiome {
|
||||
public DustWastelandsBiome() {
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("dust_wastelands"))
|
||||
.setFogColor(226, 239, 168)
|
||||
.setFogDensity(2)
|
||||
.setWaterAndFogColor(192, 180, 131)
|
||||
.setSurface(EndBlocks.ENDSTONE_DUST)
|
||||
.setDepth(1.5F)
|
||||
.setParticles(ParticleTypes.WHITE_ASH, 0.01F)
|
||||
.setLoop(EndSounds.AMBIENT_DUST_WASTELANDS)
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE)
|
||||
.addStructureFeature(StructureFeatures.END_CITY)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("dust_wastelands")).setFogColor(226, 239, 168).setFogDensity(2).setWaterAndFogColor(192, 180, 131).setSurface(EndBlocks.ENDSTONE_DUST).setDepth(1.5F).setParticles(ParticleTypes.WHITE_ASH, 0.01F).setLoop(EndSounds.AMBIENT_DUST_WASTELANDS).setMusic(EndSounds.MUSIC_OPENSPACE).addStructureFeature(StructureFeatures.END_CITY).addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -14,35 +14,8 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class FoggyMushroomlandBiome extends EndBiome {
|
||||
public FoggyMushroomlandBiome() {
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("foggy_mushroomland"))
|
||||
.addStructureFeature(EndStructures.GIANT_MOSSY_GLOWSHROOM.getFeatureConfigured())
|
||||
.setPlantsColor(73, 210, 209)
|
||||
.setFogColor(41, 122, 173)
|
||||
.setFogDensity(3)
|
||||
.setWaterAndFogColor(119, 227, 250)
|
||||
.setSurface(EndBlocks.END_MOSS, EndBlocks.END_MYCELIUM)
|
||||
.setParticles(EndParticles.GLOWING_SPHERE, 0.001F)
|
||||
.setLoop(EndSounds.AMBIENT_FOGGY_MUSHROOMLAND)
|
||||
.setMusic(EndSounds.MUSIC_FOREST)
|
||||
.addFeature(EndFeatures.END_LAKE)
|
||||
.addFeature(EndFeatures.MOSSY_GLOWSHROOM)
|
||||
.addFeature(EndFeatures.BLUE_VINE)
|
||||
.addFeature(EndFeatures.UMBRELLA_MOSS)
|
||||
.addFeature(EndFeatures.CREEPING_MOSS)
|
||||
.addFeature(EndFeatures.DENSE_VINE)
|
||||
//.addFeature(EndFeatures.PEARLBERRY)
|
||||
.addFeature(EndFeatures.CYAN_MOSS)
|
||||
.addFeature(EndFeatures.CYAN_MOSS_WOOD)
|
||||
.addFeature(EndFeatures.END_LILY)
|
||||
.addFeature(EndFeatures.BUBBLE_CORAL)
|
||||
.addFeature(EndFeatures.CHARNIA_CYAN)
|
||||
.addFeature(EndFeatures.CHARNIA_LIGHT_BLUE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.addStructureFeature(StructureFeatures.END_CITY)
|
||||
.addMobSpawn(EndEntities.DRAGONFLY, 80, 2, 5)
|
||||
.addMobSpawn(EndEntities.END_FISH, 20, 2, 5)
|
||||
.addMobSpawn(EndEntities.CUBOZOA, 10, 3, 8)
|
||||
.addMobSpawn(EndEntities.END_SLIME, 10, 1, 2)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 10, 1, 2));
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("foggy_mushroomland")).addStructureFeature(EndStructures.GIANT_MOSSY_GLOWSHROOM.getFeatureConfigured()).setPlantsColor(73, 210, 209).setFogColor(41, 122, 173).setFogDensity(3).setWaterAndFogColor(119, 227, 250).setSurface(EndBlocks.END_MOSS, EndBlocks.END_MYCELIUM).setParticles(EndParticles.GLOWING_SPHERE, 0.001F).setLoop(EndSounds.AMBIENT_FOGGY_MUSHROOMLAND).setMusic(EndSounds.MUSIC_FOREST).addFeature(EndFeatures.END_LAKE).addFeature(EndFeatures.MOSSY_GLOWSHROOM).addFeature(EndFeatures.BLUE_VINE).addFeature(EndFeatures.UMBRELLA_MOSS).addFeature(EndFeatures.CREEPING_MOSS).addFeature(EndFeatures.DENSE_VINE)
|
||||
//.addFeature(EndFeatures.PEARLBERRY)
|
||||
.addFeature(EndFeatures.CYAN_MOSS).addFeature(EndFeatures.CYAN_MOSS_WOOD).addFeature(EndFeatures.END_LILY).addFeature(EndFeatures.BUBBLE_CORAL).addFeature(EndFeatures.CHARNIA_CYAN).addFeature(EndFeatures.CHARNIA_LIGHT_BLUE).addFeature(EndFeatures.CHARNIA_RED_RARE).addStructureFeature(StructureFeatures.END_CITY).addMobSpawn(EndEntities.DRAGONFLY, 80, 2, 5).addMobSpawn(EndEntities.END_FISH, 20, 2, 5).addMobSpawn(EndEntities.CUBOZOA, 10, 3, 8).addMobSpawn(EndEntities.END_SLIME, 10, 1, 2).addMobSpawn(EntityType.ENDERMAN, 10, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,29 +12,6 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class GlowingGrasslandsBiome extends EndBiome {
|
||||
public GlowingGrasslandsBiome() {
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("glowing_grasslands"))
|
||||
.setFogColor(99, 228, 247)
|
||||
.setFogDensity(1.3F)
|
||||
.setParticles(EndParticles.FIREFLY, 0.001F)
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE)
|
||||
.setLoop(EndSounds.AMBIENT_GLOWING_GRASSLANDS)
|
||||
.setSurface(EndBlocks.END_MOSS)
|
||||
.setWaterAndFogColor(92, 250, 230)
|
||||
.setPlantsColor(73, 210, 209)
|
||||
.addFeature(EndFeatures.END_LAKE_RARE)
|
||||
.addFeature(EndFeatures.LUMECORN)
|
||||
.addFeature(EndFeatures.BLOOMING_COOKSONIA)
|
||||
.addFeature(EndFeatures.SALTEAGO)
|
||||
.addFeature(EndFeatures.VAIOLUSH_FERN)
|
||||
.addFeature(EndFeatures.FRACTURN)
|
||||
.addFeature(EndFeatures.UMBRELLA_MOSS_RARE)
|
||||
.addFeature(EndFeatures.CREEPING_MOSS_RARE)
|
||||
.addFeature(EndFeatures.TWISTED_UMBRELLA_MOSS_RARE)
|
||||
.addFeature(EndFeatures.CHARNIA_CYAN)
|
||||
.addFeature(EndFeatures.CHARNIA_GREEN)
|
||||
.addFeature(EndFeatures.CHARNIA_LIGHT_BLUE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.addStructureFeature(StructureFeatures.END_CITY)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("glowing_grasslands")).setFogColor(99, 228, 247).setFogDensity(1.3F).setParticles(EndParticles.FIREFLY, 0.001F).setMusic(EndSounds.MUSIC_OPENSPACE).setLoop(EndSounds.AMBIENT_GLOWING_GRASSLANDS).setSurface(EndBlocks.END_MOSS).setWaterAndFogColor(92, 250, 230).setPlantsColor(73, 210, 209).addFeature(EndFeatures.END_LAKE_RARE).addFeature(EndFeatures.LUMECORN).addFeature(EndFeatures.BLOOMING_COOKSONIA).addFeature(EndFeatures.SALTEAGO).addFeature(EndFeatures.VAIOLUSH_FERN).addFeature(EndFeatures.FRACTURN).addFeature(EndFeatures.UMBRELLA_MOSS_RARE).addFeature(EndFeatures.CREEPING_MOSS_RARE).addFeature(EndFeatures.TWISTED_UMBRELLA_MOSS_RARE).addFeature(EndFeatures.CHARNIA_CYAN).addFeature(EndFeatures.CHARNIA_GREEN).addFeature(EndFeatures.CHARNIA_LIGHT_BLUE).addFeature(EndFeatures.CHARNIA_RED_RARE).addStructureFeature(StructureFeatures.END_CITY).addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,29 +12,6 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class LanternWoodsBiome extends EndBiome {
|
||||
public LanternWoodsBiome() {
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("lantern_woods"))
|
||||
.setFogColor(189, 82, 70)
|
||||
.setFogDensity(1.1F)
|
||||
.setWaterAndFogColor(171, 234, 226)
|
||||
.setPlantsColor(254, 85, 57)
|
||||
.setSurface(EndBlocks.RUTISCUS)
|
||||
.setMusic(EndSounds.MUSIC_FOREST)
|
||||
.setParticles(EndParticles.GLOWING_SPHERE, 0.001F)
|
||||
.addFeature(EndFeatures.END_LAKE_NORMAL)
|
||||
.addFeature(EndFeatures.FLAMAEA)
|
||||
.addFeature(EndFeatures.LUCERNIA)
|
||||
.addFeature(EndFeatures.LUCERNIA_BUSH)
|
||||
.addFeature(EndFeatures.FILALUX)
|
||||
.addFeature(EndFeatures.AERIDIUM)
|
||||
.addFeature(EndFeatures.LAMELLARIUM)
|
||||
.addFeature(EndFeatures.BOLUX_MUSHROOM)
|
||||
.addFeature(EndFeatures.AURANT_POLYPORE)
|
||||
.addFeature(EndFeatures.POND_ANEMONE)
|
||||
.addFeature(EndFeatures.CHARNIA_ORANGE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED)
|
||||
.addFeature(EndFeatures.RUSCUS)
|
||||
.addFeature(EndFeatures.RUSCUS_WOOD)
|
||||
.addStructureFeature(StructureFeatures.END_CITY)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("lantern_woods")).setFogColor(189, 82, 70).setFogDensity(1.1F).setWaterAndFogColor(171, 234, 226).setPlantsColor(254, 85, 57).setSurface(EndBlocks.RUTISCUS).setMusic(EndSounds.MUSIC_FOREST).setParticles(EndParticles.GLOWING_SPHERE, 0.001F).addFeature(EndFeatures.END_LAKE_NORMAL).addFeature(EndFeatures.FLAMAEA).addFeature(EndFeatures.LUCERNIA).addFeature(EndFeatures.LUCERNIA_BUSH).addFeature(EndFeatures.FILALUX).addFeature(EndFeatures.AERIDIUM).addFeature(EndFeatures.LAMELLARIUM).addFeature(EndFeatures.BOLUX_MUSHROOM).addFeature(EndFeatures.AURANT_POLYPORE).addFeature(EndFeatures.POND_ANEMONE).addFeature(EndFeatures.CHARNIA_ORANGE).addFeature(EndFeatures.CHARNIA_RED).addFeature(EndFeatures.RUSCUS).addFeature(EndFeatures.RUSCUS_WOOD).addStructureFeature(StructureFeatures.END_CITY).addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,31 +12,8 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class MegalakeBiome extends EndBiome {
|
||||
public MegalakeBiome() {
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("megalake"))
|
||||
.addStructureFeature(EndStructures.MEGALAKE.getFeatureConfigured())
|
||||
.setPlantsColor(73, 210, 209)
|
||||
.setFogColor(178, 209, 248)
|
||||
.setWaterAndFogColor(96, 163, 255)
|
||||
.setFogDensity(1.75F)
|
||||
.setMusic(EndSounds.MUSIC_WATER)
|
||||
.setLoop(EndSounds.AMBIENT_MEGALAKE)
|
||||
.setSurface(EndBlocks.END_MOSS, EndBlocks.ENDSTONE_DUST)
|
||||
.setDepth(0F)
|
||||
.addFeature(EndFeatures.END_LOTUS)
|
||||
.addFeature(EndFeatures.END_LOTUS_LEAF)
|
||||
.addFeature(EndFeatures.BUBBLE_CORAL_RARE)
|
||||
.addFeature(EndFeatures.END_LILY_RARE)
|
||||
.addFeature(EndFeatures.UMBRELLA_MOSS)
|
||||
.addFeature(EndFeatures.CREEPING_MOSS)
|
||||
//.addFeature(EndFeatures.PEARLBERRY)
|
||||
.addFeature(EndFeatures.CHARNIA_CYAN)
|
||||
.addFeature(EndFeatures.CHARNIA_LIGHT_BLUE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.addFeature(EndFeatures.MENGER_SPONGE)
|
||||
.addMobSpawn(EndEntities.DRAGONFLY, 50, 1, 3)
|
||||
.addMobSpawn(EndEntities.END_FISH, 50, 3, 8)
|
||||
.addMobSpawn(EndEntities.CUBOZOA, 50, 3, 8)
|
||||
.addMobSpawn(EndEntities.END_SLIME, 5, 1, 2)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 10, 1, 2));
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("megalake")).addStructureFeature(EndStructures.MEGALAKE.getFeatureConfigured()).setPlantsColor(73, 210, 209).setFogColor(178, 209, 248).setWaterAndFogColor(96, 163, 255).setFogDensity(1.75F).setMusic(EndSounds.MUSIC_WATER).setLoop(EndSounds.AMBIENT_MEGALAKE).setSurface(EndBlocks.END_MOSS, EndBlocks.ENDSTONE_DUST).setDepth(0F).addFeature(EndFeatures.END_LOTUS).addFeature(EndFeatures.END_LOTUS_LEAF).addFeature(EndFeatures.BUBBLE_CORAL_RARE).addFeature(EndFeatures.END_LILY_RARE).addFeature(EndFeatures.UMBRELLA_MOSS).addFeature(EndFeatures.CREEPING_MOSS)
|
||||
//.addFeature(EndFeatures.PEARLBERRY)
|
||||
.addFeature(EndFeatures.CHARNIA_CYAN).addFeature(EndFeatures.CHARNIA_LIGHT_BLUE).addFeature(EndFeatures.CHARNIA_RED_RARE).addFeature(EndFeatures.MENGER_SPONGE).addMobSpawn(EndEntities.DRAGONFLY, 50, 1, 3).addMobSpawn(EndEntities.END_FISH, 50, 3, 8).addMobSpawn(EndEntities.CUBOZOA, 50, 3, 8).addMobSpawn(EndEntities.END_SLIME, 5, 1, 2).addMobSpawn(EntityType.ENDERMAN, 10, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,33 +13,8 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class MegalakeGroveBiome extends EndBiome {
|
||||
public MegalakeGroveBiome() {
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("megalake_grove"))
|
||||
.addStructureFeature(EndStructures.MEGALAKE_SMALL.getFeatureConfigured())
|
||||
.setPlantsColor(73, 210, 209)
|
||||
.setFogColor(178, 209, 248)
|
||||
.setWaterAndFogColor(96, 163, 255)
|
||||
.setFogDensity(2.0F)
|
||||
.setParticles(EndParticles.GLOWING_SPHERE, 0.001F)
|
||||
.setMusic(EndSounds.MUSIC_WATER)
|
||||
.setLoop(EndSounds.AMBIENT_MEGALAKE_GROVE)
|
||||
.setSurface(EndBlocks.END_MOSS)
|
||||
.setDepth(0F)
|
||||
.addFeature(EndFeatures.LACUGROVE)
|
||||
.addFeature(EndFeatures.END_LOTUS)
|
||||
.addFeature(EndFeatures.END_LOTUS_LEAF)
|
||||
.addFeature(EndFeatures.BUBBLE_CORAL_RARE)
|
||||
.addFeature(EndFeatures.END_LILY_RARE)
|
||||
.addFeature(EndFeatures.UMBRELLA_MOSS)
|
||||
//.addFeature(EndFeatures.PEARLBERRY)
|
||||
.addFeature(EndFeatures.CREEPING_MOSS)
|
||||
.addFeature(EndFeatures.CHARNIA_CYAN)
|
||||
.addFeature(EndFeatures.CHARNIA_LIGHT_BLUE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.addFeature(EndFeatures.MENGER_SPONGE)
|
||||
.addMobSpawn(EndEntities.DRAGONFLY, 20, 1, 3)
|
||||
.addMobSpawn(EndEntities.END_FISH, 20, 3, 8)
|
||||
.addMobSpawn(EndEntities.CUBOZOA, 50, 3, 8)
|
||||
.addMobSpawn(EndEntities.END_SLIME, 5, 1, 2)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 10, 1, 2));
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("megalake_grove")).addStructureFeature(EndStructures.MEGALAKE_SMALL.getFeatureConfigured()).setPlantsColor(73, 210, 209).setFogColor(178, 209, 248).setWaterAndFogColor(96, 163, 255).setFogDensity(2.0F).setParticles(EndParticles.GLOWING_SPHERE, 0.001F).setMusic(EndSounds.MUSIC_WATER).setLoop(EndSounds.AMBIENT_MEGALAKE_GROVE).setSurface(EndBlocks.END_MOSS).setDepth(0F).addFeature(EndFeatures.LACUGROVE).addFeature(EndFeatures.END_LOTUS).addFeature(EndFeatures.END_LOTUS_LEAF).addFeature(EndFeatures.BUBBLE_CORAL_RARE).addFeature(EndFeatures.END_LILY_RARE).addFeature(EndFeatures.UMBRELLA_MOSS)
|
||||
//.addFeature(EndFeatures.PEARLBERRY)
|
||||
.addFeature(EndFeatures.CREEPING_MOSS).addFeature(EndFeatures.CHARNIA_CYAN).addFeature(EndFeatures.CHARNIA_LIGHT_BLUE).addFeature(EndFeatures.CHARNIA_RED_RARE).addFeature(EndFeatures.MENGER_SPONGE).addMobSpawn(EndEntities.DRAGONFLY, 20, 1, 3).addMobSpawn(EndEntities.END_FISH, 20, 3, 8).addMobSpawn(EndEntities.CUBOZOA, 50, 3, 8).addMobSpawn(EndEntities.END_SLIME, 5, 1, 2).addMobSpawn(EntityType.ENDERMAN, 10, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,23 +12,6 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class NeonOasisBiome extends EndBiome {
|
||||
public NeonOasisBiome() {
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("neon_oasis"))
|
||||
.setGenChance(0.5F)
|
||||
.setFogColor(226, 239, 168)
|
||||
.setFogDensity(2)
|
||||
.setWaterAndFogColor(106, 238, 215)
|
||||
.setSurface(EndBlocks.ENDSTONE_DUST, EndBlocks.END_MOSS)
|
||||
.setParticles(ParticleTypes.WHITE_ASH, 0.01F)
|
||||
.setLoop(EndSounds.AMBIENT_DUST_WASTELANDS)
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE)
|
||||
.addFeature(EndFeatures.DESERT_LAKE)
|
||||
.addFeature(EndFeatures.NEON_CACTUS)
|
||||
.addFeature(EndFeatures.UMBRELLA_MOSS)
|
||||
.addFeature(EndFeatures.CREEPING_MOSS)
|
||||
.addFeature(EndFeatures.CHARNIA_GREEN)
|
||||
.addFeature(EndFeatures.CHARNIA_CYAN)
|
||||
.addFeature(EndFeatures.CHARNIA_RED)
|
||||
.addStructureFeature(StructureFeatures.END_CITY)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("neon_oasis")).setGenChance(0.5F).setFogColor(226, 239, 168).setFogDensity(2).setWaterAndFogColor(106, 238, 215).setSurface(EndBlocks.ENDSTONE_DUST, EndBlocks.END_MOSS).setParticles(ParticleTypes.WHITE_ASH, 0.01F).setLoop(EndSounds.AMBIENT_DUST_WASTELANDS).setMusic(EndSounds.MUSIC_OPENSPACE).addFeature(EndFeatures.DESERT_LAKE).addFeature(EndFeatures.NEON_CACTUS).addFeature(EndFeatures.UMBRELLA_MOSS).addFeature(EndFeatures.CREEPING_MOSS).addFeature(EndFeatures.CHARNIA_GREEN).addFeature(EndFeatures.CHARNIA_CYAN).addFeature(EndFeatures.CHARNIA_RED).addStructureFeature(StructureFeatures.END_CITY).addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,15 +11,6 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class PaintedMountainsBiome extends EndBiome {
|
||||
public PaintedMountainsBiome() {
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("painted_mountains"))
|
||||
.addStructureFeature(EndStructures.PAINTED_MOUNTAIN.getFeatureConfigured())
|
||||
.setFogColor(226, 239, 168)
|
||||
.setFogDensity(2)
|
||||
.setWaterAndFogColor(192, 180, 131)
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE)
|
||||
.setLoop(EndSounds.AMBIENT_DUST_WASTELANDS)
|
||||
.setSurface(EndBlocks.ENDSTONE_DUST)
|
||||
.setParticles(ParticleTypes.WHITE_ASH, 0.01F)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("painted_mountains")).addStructureFeature(EndStructures.PAINTED_MOUNTAIN.getFeatureConfigured()).setFogColor(226, 239, 168).setFogDensity(2).setWaterAndFogColor(192, 180, 131).setMusic(EndSounds.MUSIC_OPENSPACE).setLoop(EndSounds.AMBIENT_DUST_WASTELANDS).setSurface(EndBlocks.ENDSTONE_DUST).setParticles(ParticleTypes.WHITE_ASH, 0.01F).addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,32 +13,6 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class ShadowForestBiome extends EndBiome {
|
||||
public ShadowForestBiome() {
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("shadow_forest"))
|
||||
.setFogColor(0, 0, 0)
|
||||
.setFogDensity(2.5F)
|
||||
.setPlantsColor(45, 45, 45)
|
||||
.setWaterAndFogColor(42, 45, 80)
|
||||
.setSurface(EndBlocks.SHADOW_GRASS)
|
||||
.setParticles(ParticleTypes.MYCELIUM, 0.01F)
|
||||
.setLoop(EndSounds.AMBIENT_CHORUS_FOREST)
|
||||
.setMusic(EndSounds.MUSIC_DARK)
|
||||
.addFeature(EndFeatures.VIOLECITE_LAYER)
|
||||
.addFeature(EndFeatures.END_LAKE_RARE)
|
||||
.addFeature(EndFeatures.DRAGON_TREE)
|
||||
.addFeature(EndFeatures.DRAGON_TREE_BUSH)
|
||||
.addFeature(EndFeatures.SHADOW_PLANT)
|
||||
.addFeature(EndFeatures.MURKWEED)
|
||||
.addFeature(EndFeatures.NEEDLEGRASS)
|
||||
.addFeature(EndFeatures.SHADOW_BERRY)
|
||||
.addFeature(EndFeatures.TWISTED_VINE)
|
||||
.addFeature(EndFeatures.PURPLE_POLYPORE)
|
||||
.addFeature(EndFeatures.TAIL_MOSS)
|
||||
.addFeature(EndFeatures.TAIL_MOSS_WOOD)
|
||||
.addFeature(EndFeatures.CHARNIA_PURPLE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.addStructureFeature(StructureFeatures.END_CITY)
|
||||
.addMobSpawn(EndEntities.SHADOW_WALKER, 80, 2, 4)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 40, 1, 4)
|
||||
.addMobSpawn(EntityType.PHANTOM, 1, 1, 2));
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("shadow_forest")).setFogColor(0, 0, 0).setFogDensity(2.5F).setPlantsColor(45, 45, 45).setWaterAndFogColor(42, 45, 80).setSurface(EndBlocks.SHADOW_GRASS).setParticles(ParticleTypes.MYCELIUM, 0.01F).setLoop(EndSounds.AMBIENT_CHORUS_FOREST).setMusic(EndSounds.MUSIC_DARK).addFeature(EndFeatures.VIOLECITE_LAYER).addFeature(EndFeatures.END_LAKE_RARE).addFeature(EndFeatures.DRAGON_TREE).addFeature(EndFeatures.DRAGON_TREE_BUSH).addFeature(EndFeatures.SHADOW_PLANT).addFeature(EndFeatures.MURKWEED).addFeature(EndFeatures.NEEDLEGRASS).addFeature(EndFeatures.SHADOW_BERRY).addFeature(EndFeatures.TWISTED_VINE).addFeature(EndFeatures.PURPLE_POLYPORE).addFeature(EndFeatures.TAIL_MOSS).addFeature(EndFeatures.TAIL_MOSS_WOOD).addFeature(EndFeatures.CHARNIA_PURPLE).addFeature(EndFeatures.CHARNIA_RED_RARE).addStructureFeature(StructureFeatures.END_CITY).addMobSpawn(EndEntities.SHADOW_WALKER, 80, 2, 4).addMobSpawn(EntityType.ENDERMAN, 40, 1, 4).addMobSpawn(EntityType.PHANTOM, 1, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,27 +12,6 @@ import ru.betterend.world.surface.SurfaceBuilders;
|
|||
|
||||
public class SulphurSpringsBiome extends EndBiome {
|
||||
public SulphurSpringsBiome() {
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("sulphur_springs"))
|
||||
.addCustomData("has_caves", false)
|
||||
.setSurface(SurfaceBuilders.SULPHURIC_SURFACE.configured(SurfaceBuilders.DEFAULT_END_CONFIG))
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE)
|
||||
.setLoop(EndSounds.AMBIENT_SULPHUR_SPRINGS)
|
||||
.setWaterColor(25, 90, 157)
|
||||
.setWaterFogColor(30, 65, 61)
|
||||
.setFogColor(207, 194, 62)
|
||||
.setFogDensity(1.5F)
|
||||
.setDepth(0F)
|
||||
.setParticles(EndParticles.SULPHUR_PARTICLE, 0.001F)
|
||||
.addFeature(EndFeatures.GEYSER)
|
||||
.addFeature(EndFeatures.SURFACE_VENT)
|
||||
.addFeature(EndFeatures.SULPHURIC_LAKE)
|
||||
.addFeature(EndFeatures.SULPHURIC_CAVE)
|
||||
.addFeature(EndFeatures.HYDRALUX)
|
||||
.addFeature(EndFeatures.CHARNIA_GREEN)
|
||||
.addFeature(EndFeatures.CHARNIA_ORANGE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.addMobSpawn(EndEntities.END_FISH, 50, 3, 8)
|
||||
.addMobSpawn(EndEntities.CUBOZOA, 50, 3, 8)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 4));
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("sulphur_springs")).addCustomData("has_caves", false).setSurface(SurfaceBuilders.SULPHURIC_SURFACE.configured(SurfaceBuilders.DEFAULT_END_CONFIG)).setMusic(EndSounds.MUSIC_OPENSPACE).setLoop(EndSounds.AMBIENT_SULPHUR_SPRINGS).setWaterColor(25, 90, 157).setWaterFogColor(30, 65, 61).setFogColor(207, 194, 62).setFogDensity(1.5F).setDepth(0F).setParticles(EndParticles.SULPHUR_PARTICLE, 0.001F).addFeature(EndFeatures.GEYSER).addFeature(EndFeatures.SURFACE_VENT).addFeature(EndFeatures.SULPHURIC_LAKE).addFeature(EndFeatures.SULPHURIC_CAVE).addFeature(EndFeatures.HYDRALUX).addFeature(EndFeatures.CHARNIA_GREEN).addFeature(EndFeatures.CHARNIA_ORANGE).addFeature(EndFeatures.CHARNIA_RED_RARE).addMobSpawn(EndEntities.END_FISH, 50, 3, 8).addMobSpawn(EndEntities.CUBOZOA, 50, 3, 8).addMobSpawn(EntityType.ENDERMAN, 50, 1, 4));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,33 +12,6 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class UmbrellaJungleBiome extends EndBiome {
|
||||
public UmbrellaJungleBiome() {
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("umbrella_jungle"))
|
||||
.setFogColor(87, 223, 221)
|
||||
.setWaterAndFogColor(119, 198, 253)
|
||||
.setFoliageColor(27, 183, 194)
|
||||
.setFogDensity(2.3F)
|
||||
.setParticles(EndParticles.JUNGLE_SPORE, 0.001F)
|
||||
.setMusic(EndSounds.MUSIC_FOREST)
|
||||
.setLoop(EndSounds.AMBIENT_UMBRELLA_JUNGLE)
|
||||
.setSurface(EndBlocks.JUNGLE_MOSS)
|
||||
.addFeature(EndFeatures.END_LAKE)
|
||||
.addFeature(EndFeatures.UMBRELLA_TREE)
|
||||
.addFeature(EndFeatures.JELLYSHROOM)
|
||||
.addFeature(EndFeatures.TWISTED_UMBRELLA_MOSS)
|
||||
.addFeature(EndFeatures.SMALL_JELLYSHROOM_FLOOR)
|
||||
.addFeature(EndFeatures.JUNGLE_GRASS)
|
||||
.addFeature(EndFeatures.CYAN_MOSS)
|
||||
.addFeature(EndFeatures.CYAN_MOSS_WOOD)
|
||||
.addFeature(EndFeatures.JUNGLE_FERN_WOOD)
|
||||
.addFeature(EndFeatures.SMALL_JELLYSHROOM_WALL)
|
||||
.addFeature(EndFeatures.SMALL_JELLYSHROOM_WOOD)
|
||||
.addFeature(EndFeatures.SMALL_JELLYSHROOM_CEIL)
|
||||
.addFeature(EndFeatures.JUNGLE_VINE)
|
||||
.addFeature(EndFeatures.CHARNIA_CYAN)
|
||||
.addFeature(EndFeatures.CHARNIA_GREEN)
|
||||
.addFeature(EndFeatures.CHARNIA_LIGHT_BLUE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.addStructureFeature(StructureFeatures.END_CITY)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
super(new BCLBiomeDef(BetterEnd.makeID("umbrella_jungle")).setFogColor(87, 223, 221).setWaterAndFogColor(119, 198, 253).setFoliageColor(27, 183, 194).setFogDensity(2.3F).setParticles(EndParticles.JUNGLE_SPORE, 0.001F).setMusic(EndSounds.MUSIC_FOREST).setLoop(EndSounds.AMBIENT_UMBRELLA_JUNGLE).setSurface(EndBlocks.JUNGLE_MOSS).addFeature(EndFeatures.END_LAKE).addFeature(EndFeatures.UMBRELLA_TREE).addFeature(EndFeatures.JELLYSHROOM).addFeature(EndFeatures.TWISTED_UMBRELLA_MOSS).addFeature(EndFeatures.SMALL_JELLYSHROOM_FLOOR).addFeature(EndFeatures.JUNGLE_GRASS).addFeature(EndFeatures.CYAN_MOSS).addFeature(EndFeatures.CYAN_MOSS_WOOD).addFeature(EndFeatures.JUNGLE_FERN_WOOD).addFeature(EndFeatures.SMALL_JELLYSHROOM_WALL).addFeature(EndFeatures.SMALL_JELLYSHROOM_WOOD).addFeature(EndFeatures.SMALL_JELLYSHROOM_CEIL).addFeature(EndFeatures.JUNGLE_VINE).addFeature(EndFeatures.CHARNIA_CYAN).addFeature(EndFeatures.CHARNIA_GREEN).addFeature(EndFeatures.CHARNIA_LIGHT_BLUE).addFeature(EndFeatures.CHARNIA_RED_RARE).addStructureFeature(StructureFeatures.END_CITY).addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
}
|
||||
}
|
|
@ -21,11 +21,11 @@ import ru.betterend.noise.OpenSimplexNoise;
|
|||
public class BiomeIslandFeature extends DefaultFeature {
|
||||
private static final MutableBlockPos CENTER = new MutableBlockPos();
|
||||
private static final SDF ISLAND;
|
||||
|
||||
|
||||
private static OpenSimplexNoise simplexNoise = new OpenSimplexNoise(412L);
|
||||
private static BlockState topBlock = Blocks.GRASS_BLOCK.defaultBlockState();
|
||||
private static BlockState underBlock = Blocks.DIRT.defaultBlockState();
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
|
@ -45,13 +45,11 @@ public class BiomeIslandFeature extends DefaultFeature {
|
|||
ISLAND.fillRecursive(world, pos.below());
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private static SDF createSDFIsland() {
|
||||
SDF sdfCone = new SDFCappedCone().setRadius1(0).setRadius2(6).setHeight(4).setBlock(pos -> {
|
||||
if (pos.getY() > CENTER.getY())
|
||||
return AIR;
|
||||
if (pos.getY() == CENTER.getY())
|
||||
return topBlock;
|
||||
if (pos.getY() > CENTER.getY()) return AIR;
|
||||
if (pos.getY() == CENTER.getY()) return topBlock;
|
||||
return underBlock;
|
||||
});
|
||||
sdfCone = new SDFTranslate().setTranslate(0, -2, 0).setSource(sdfCone);
|
||||
|
@ -59,14 +57,12 @@ public class BiomeIslandFeature extends DefaultFeature {
|
|||
float deltaX = Math.abs(pos.x());
|
||||
float deltaY = Math.abs(pos.y());
|
||||
float deltaZ = Math.abs(pos.z());
|
||||
if (deltaY < 2.0f && (deltaX < 3.0f || deltaZ < 3.0F))
|
||||
return 0.0f;
|
||||
if (deltaY < 2.0f && (deltaX < 3.0f || deltaZ < 3.0F)) return 0.0f;
|
||||
return (float) simplexNoise.eval(CENTER.getX() + pos.x(), CENTER.getY() + pos.y(), CENTER.getZ() + pos.z());
|
||||
}).setSource(sdfCone)
|
||||
.setReplaceFunction(state -> BlocksHelper.isFluid(state) || state.getMaterial().isReplaceable());
|
||||
}).setSource(sdfCone).setReplaceFunction(state -> BlocksHelper.isFluid(state) || state.getMaterial().isReplaceable());
|
||||
return sdfCone;
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
ISLAND = createSDFIsland();
|
||||
}
|
||||
|
|
|
@ -11,18 +11,18 @@ import java.util.Random;
|
|||
|
||||
public class BlueVineFeature extends ScatterFeature {
|
||||
private boolean small;
|
||||
|
||||
|
||||
public BlueVineFeature() {
|
||||
super(5);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
float d = MHelper.length(center.getX() - blockPos.getX(), center.getZ() - blockPos.getZ()) / radius * 0.6F + random.nextFloat() * 0.4F;
|
||||
small = d > 0.5F;
|
||||
return EndBlocks.BLUE_VINE_SEED.canSurvive(AIR, world, blockPos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
if (small) {
|
||||
|
|
|
@ -18,19 +18,16 @@ public class CavePumpkinFeature extends DefaultFeature {
|
|||
final Random random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.above()).is(TagAPI.GEN_TERRAIN) || !world.isEmptyBlock(pos)
|
||||
|| !world.isEmptyBlock(pos.below())) {
|
||||
if (!world.getBlockState(pos.above()).is(TagAPI.GEN_TERRAIN) || !world.isEmptyBlock(pos) || !world.isEmptyBlock(pos.below())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
int age = random.nextInt(4);
|
||||
BlocksHelper.setWithoutUpdate(world, pos,
|
||||
EndBlocks.CAVE_PUMPKIN_SEED.defaultBlockState().setValue(EndBlockProperties.AGE, age));
|
||||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.CAVE_PUMPKIN_SEED.defaultBlockState().setValue(EndBlockProperties.AGE, age));
|
||||
if (age > 1) {
|
||||
BlocksHelper.setWithoutUpdate(world, pos.below(),
|
||||
EndBlocks.CAVE_PUMPKIN.defaultBlockState().setValue(EndBlockProperties.SMALL, age < 3));
|
||||
BlocksHelper.setWithoutUpdate(world, pos.below(), EndBlocks.CAVE_PUMPKIN.defaultBlockState().setValue(EndBlockProperties.SMALL, age < 3));
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,7 +6,7 @@ public class CharniaFeature extends UnderwaterPlantFeature {
|
|||
public CharniaFeature(Block plant) {
|
||||
super(plant, 6);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 3;
|
||||
|
|
|
@ -30,7 +30,7 @@ public class CrashedShipFeature extends NBTStructureFeature {
|
|||
private static final StructureProcessor REPLACER;
|
||||
private static final String STRUCTURE_PATH = "/data/minecraft/structures/end_city/ship.nbt";
|
||||
private StructureTemplate structure;
|
||||
|
||||
|
||||
@Override
|
||||
protected StructureTemplate getStructure(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
if (structure == null) {
|
||||
|
@ -41,7 +41,7 @@ public class CrashedShipFeature extends NBTStructureFeature {
|
|||
}
|
||||
return structure;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected boolean canSpawn(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
long x = pos.getX() >> 4;
|
||||
|
@ -51,29 +51,29 @@ public class CrashedShipFeature extends NBTStructureFeature {
|
|||
}
|
||||
return pos.getY() > 5 && world.getBlockState(pos.below()).is(TagAPI.GEN_TERRAIN);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected Rotation getRotation(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
return Rotation.getRandom(random);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected Mirror getMirror(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
return Mirror.values()[random.nextInt(3)];
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getYOffset(StructureTemplate structure, WorldGenLevel world, BlockPos pos, Random random) {
|
||||
int min = structure.getSize().getY() >> 3;
|
||||
int max = structure.getSize().getY() >> 2;
|
||||
return -MHelper.randRange(min, max, random);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected TerrainMerge getTerrainMerge(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
return TerrainMerge.NONE;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -82,11 +82,11 @@ public class CrashedShipFeature extends NBTStructureFeature {
|
|||
center = new BlockPos(((center.getX() >> 4) << 4) | 8, 128, ((center.getZ() >> 4) << 4) | 8);
|
||||
center = getGround(world, center);
|
||||
BoundingBox bounds = makeBox(center);
|
||||
|
||||
|
||||
if (!canSpawn(world, center, random)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
StructureTemplate structure = getStructure(world, center, random);
|
||||
Rotation rotation = getRotation(world, center, random);
|
||||
Mirror mirror = getMirror(world, center, random);
|
||||
|
@ -94,37 +94,35 @@ public class CrashedShipFeature extends NBTStructureFeature {
|
|||
center = center.offset(0, getYOffset(structure, world, center, random) + 0.5, 0);
|
||||
StructurePlaceSettings placementData = new StructurePlaceSettings().setRotation(rotation).setMirror(mirror);
|
||||
center = center.offset(-offset.getX() * 0.5, 0, -offset.getZ() * 0.5);
|
||||
|
||||
|
||||
BoundingBox structB = structure.getBoundingBox(placementData, center);
|
||||
bounds = StructureHelper.intersectBoxes(bounds, structB);
|
||||
|
||||
|
||||
addStructureData(placementData);
|
||||
structure.placeInWorld(world, center, center, placementData.setBoundingBox(bounds), random, 2);
|
||||
|
||||
|
||||
StructureHelper.erodeIntense(world, bounds, random);
|
||||
BlockFixer.fixBlocks(world, new BlockPos(bounds.minX(), bounds.minY(), bounds.minZ()), new BlockPos(bounds.maxX(), bounds.maxY(), bounds.maxZ()));
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void addStructureData(StructurePlaceSettings data) {
|
||||
data.addProcessor(BlockIgnoreProcessor.STRUCTURE_AND_AIR).addProcessor(REPLACER).setIgnoreEntities(true);
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
REPLACER = new StructureProcessor() {
|
||||
@Override
|
||||
public StructureBlockInfo processBlock(LevelReader worldView, BlockPos pos, BlockPos blockPos,
|
||||
StructureBlockInfo structureBlockInfo, StructureBlockInfo structureBlockInfo2,
|
||||
StructurePlaceSettings structurePlacementData) {
|
||||
public StructureBlockInfo processBlock(LevelReader worldView, BlockPos pos, BlockPos blockPos, StructureBlockInfo structureBlockInfo, StructureBlockInfo structureBlockInfo2, StructurePlaceSettings structurePlacementData) {
|
||||
BlockState state = structureBlockInfo2.state;
|
||||
if (state.is(Blocks.SPAWNER) || state.getMaterial().equals(Material.WOOL)) {
|
||||
return new StructureBlockInfo(structureBlockInfo2.pos, AIR, null);
|
||||
}
|
||||
return structureBlockInfo2;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected StructureProcessorType<?> getType() {
|
||||
return StructureProcessorType.NOP;
|
||||
|
|
|
@ -14,20 +14,20 @@ public class DoublePlantFeature extends ScatterFeature {
|
|||
private final Block smallPlant;
|
||||
private final Block largePlant;
|
||||
private Block plant;
|
||||
|
||||
|
||||
public DoublePlantFeature(Block smallPlant, Block largePlant, int radius) {
|
||||
super(radius);
|
||||
this.smallPlant = smallPlant;
|
||||
this.largePlant = largePlant;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
float d = MHelper.length(center.getX() - blockPos.getX(), center.getZ() - blockPos.getZ()) / radius * 0.6F + random.nextFloat() * 0.4F;
|
||||
plant = d < 0.5F ? largePlant : smallPlant;
|
||||
return plant.canSurvive(plant.defaultBlockState(), world, blockPos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
if (plant instanceof BaseDoublePlantBlock) {
|
||||
|
|
|
@ -11,13 +11,13 @@ public class EndLilyFeature extends UnderwaterPlantScatter {
|
|||
public EndLilyFeature(int radius) {
|
||||
super(radius);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
EndLilySeedBlock seed = (EndLilySeedBlock) EndBlocks.END_LILY_SEED;
|
||||
seed.grow(world, random, blockPos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 15;
|
||||
|
|
|
@ -11,13 +11,13 @@ public class EndLotusFeature extends UnderwaterPlantScatter {
|
|||
public EndLotusFeature(int radius) {
|
||||
super(radius);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
EndLotusSeedBlock seed = (EndLotusSeedBlock) EndBlocks.END_LOTUS_SEED;
|
||||
seed.grow(world, random, blockPos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 15;
|
||||
|
|
|
@ -17,24 +17,24 @@ public class EndLotusLeafFeature extends ScatterFeature {
|
|||
public EndLotusLeafFeature(int radius) {
|
||||
super(radius);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
if (canGenerate(world, blockPos)) {
|
||||
generateLeaf(world, blockPos);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 15;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected BlockPos getCenterGround(WorldGenLevel world, BlockPos pos) {
|
||||
return getPosOnSurface(world, pos);
|
||||
}
|
||||
|
||||
|
||||
private void generateLeaf(WorldGenLevel world, BlockPos pos) {
|
||||
MutableBlockPos p = new MutableBlockPos();
|
||||
BlockState leaf = EndBlocks.END_LOTUS_LEAF.defaultBlockState();
|
||||
|
@ -48,7 +48,7 @@ public class EndLotusLeafFeature extends ScatterFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, p.set(pos).move(d1).move(d2), leaf.setValue(EndLotusLeafBlock.HORIZONTAL_FACING, d1).setValue(EndLotusLeafBlock.SHAPE, TripleShape.TOP));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private boolean canGenerate(WorldGenLevel world, BlockPos pos) {
|
||||
MutableBlockPos p = new MutableBlockPos();
|
||||
p.setY(pos.getY());
|
||||
|
@ -57,13 +57,12 @@ public class EndLotusLeafFeature extends ScatterFeature {
|
|||
p.setX(pos.getX() + x);
|
||||
for (int z = -1; z < 2; z++) {
|
||||
p.setZ(pos.getZ() + z);
|
||||
if (world.isEmptyBlock(p) && world.getBlockState(p.below()).is(Blocks.WATER))
|
||||
count++;
|
||||
if (world.isEmptyBlock(p) && world.getBlockState(p.below()).is(Blocks.WATER)) count++;
|
||||
}
|
||||
}
|
||||
return count == 9;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
return world.isEmptyBlock(blockPos) && world.getBlockState(blockPos.below()).is(Blocks.WATER);
|
||||
|
|
|
@ -17,7 +17,7 @@ public class FilaluxFeature extends SkyScatterFeature {
|
|||
public FilaluxFeature() {
|
||||
super(10);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
BlockState vine = EndBlocks.FILALUX.defaultBlockState();
|
||||
|
|
|
@ -15,16 +15,15 @@ import java.util.Random;
|
|||
public abstract class FullHeightScatterFeature extends DefaultFeature {
|
||||
private static final MutableBlockPos POS = new MutableBlockPos();
|
||||
private final int radius;
|
||||
|
||||
|
||||
public FullHeightScatterFeature(int radius) {
|
||||
this.radius = radius;
|
||||
}
|
||||
|
||||
public abstract boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos,
|
||||
float radius);
|
||||
|
||||
|
||||
public abstract boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius);
|
||||
|
||||
public abstract void generate(WorldGenLevel world, Random random, BlockPos blockPos);
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -42,13 +41,12 @@ public abstract class FullHeightScatterFeature extends DefaultFeature {
|
|||
float theta = random.nextFloat() * MHelper.PI2;
|
||||
float x = pr * (float) Math.cos(theta);
|
||||
float z = pr * (float) Math.sin(theta);
|
||||
|
||||
|
||||
POS.set(center.getX() + x, y + 5, center.getZ() + z);
|
||||
int down = BlocksHelper.downRay(world, POS, 16);
|
||||
if (down > 10)
|
||||
continue;
|
||||
if (down > 10) continue;
|
||||
POS.setY(POS.getY() - down);
|
||||
|
||||
|
||||
if (canGenerate(world, random, center, POS, r)) {
|
||||
generate(world, random, POS);
|
||||
}
|
||||
|
|
|
@ -11,18 +11,18 @@ public class GlowPillarFeature extends ScatterFeature {
|
|||
public GlowPillarFeature() {
|
||||
super(9);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
return EndBlocks.GLOWING_PILLAR_SEED.canSurvive(AIR, world, blockPos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
EndPlantWithAgeBlock seed = ((EndPlantWithAgeBlock) EndBlocks.GLOWING_PILLAR_SEED);
|
||||
seed.growAdult(world, random, blockPos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 10;
|
||||
|
|
|
@ -11,13 +11,13 @@ public class HydraluxFeature extends UnderwaterPlantScatter {
|
|||
public HydraluxFeature(int radius) {
|
||||
super(radius);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
HydraluxSaplingBlock seed = (HydraluxSaplingBlock) EndBlocks.HYDRALUX_SAPLING;
|
||||
seed.grow(world, random, blockPos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 15;
|
||||
|
|
|
@ -15,16 +15,15 @@ import java.util.Random;
|
|||
public abstract class InvertedScatterFeature extends DefaultFeature {
|
||||
private static final MutableBlockPos POS = new MutableBlockPos();
|
||||
private final int radius;
|
||||
|
||||
|
||||
public InvertedScatterFeature(int radius) {
|
||||
this.radius = radius;
|
||||
}
|
||||
|
||||
public abstract boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos,
|
||||
float radius);
|
||||
|
||||
|
||||
public abstract boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius);
|
||||
|
||||
public abstract void generate(WorldGenLevel world, Random random, BlockPos blockPos);
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -42,13 +41,12 @@ public abstract class InvertedScatterFeature extends DefaultFeature {
|
|||
float theta = random.nextFloat() * MHelper.PI2;
|
||||
float x = pr * (float) Math.cos(theta);
|
||||
float z = pr * (float) Math.sin(theta);
|
||||
|
||||
|
||||
POS.set(center.getX() + x, center.getY() - 7, center.getZ() + z);
|
||||
int up = BlocksHelper.upRay(world, POS, 16);
|
||||
if (up > 14)
|
||||
continue;
|
||||
if (up > 14) continue;
|
||||
POS.setY(POS.getY() + up);
|
||||
|
||||
|
||||
if (canGenerate(world, random, center, POS, r)) {
|
||||
generate(world, random, POS);
|
||||
}
|
||||
|
|
|
@ -11,18 +11,18 @@ public class LanceleafFeature extends ScatterFeature {
|
|||
public LanceleafFeature() {
|
||||
super(7);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
return EndBlocks.LANCELEAF_SEED.canSurvive(AIR, world, blockPos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
EndPlantWithAgeBlock seed = ((EndPlantWithAgeBlock) EndBlocks.LANCELEAF_SEED);
|
||||
seed.growAdult(world, random, blockPos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 5;
|
||||
|
|
|
@ -12,11 +12,11 @@ import java.util.function.Function;
|
|||
|
||||
public class MengerSpongeFeature extends UnderwaterPlantScatter {
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
|
||||
|
||||
public MengerSpongeFeature(int radius) {
|
||||
super(radius);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, EndBlocks.MENGER_SPONGE_WET);
|
||||
|
@ -29,7 +29,7 @@ public class MengerSpongeFeature extends UnderwaterPlantScatter {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.is(EndBlocks.END_LOTUS_STEM)) {
|
||||
|
|
|
@ -21,10 +21,10 @@ public class NeonCactusFeature extends DefaultFeature {
|
|||
if (!ground.is(EndBlocks.ENDSTONE_DUST) && !ground.is(EndBlocks.END_MOSS)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
NeonCactusPlantBlock cactus = ((NeonCactusPlantBlock) EndBlocks.NEON_CACTUS);
|
||||
cactus.growPlant(world, pos, random);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -15,20 +15,19 @@ import java.util.Random;
|
|||
public abstract class ScatterFeature extends DefaultFeature {
|
||||
private static final MutableBlockPos POS = new MutableBlockPos();
|
||||
private final int radius;
|
||||
|
||||
|
||||
public ScatterFeature(int radius) {
|
||||
this.radius = radius;
|
||||
}
|
||||
|
||||
public abstract boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos,
|
||||
float radius);
|
||||
|
||||
|
||||
public abstract boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius);
|
||||
|
||||
public abstract void generate(WorldGenLevel world, Random random, BlockPos blockPos);
|
||||
|
||||
|
||||
protected BlockPos getCenterGround(WorldGenLevel world, BlockPos pos) {
|
||||
return getPosOnSurfaceWG(world, pos);
|
||||
}
|
||||
|
||||
|
||||
protected boolean canSpawn(WorldGenLevel world, BlockPos pos) {
|
||||
if (pos.getY() < 5) {
|
||||
return false;
|
||||
|
@ -38,7 +37,7 @@ public abstract class ScatterFeature extends DefaultFeature {
|
|||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
protected boolean getGroundPlant(WorldGenLevel world, MutableBlockPos pos) {
|
||||
int down = BlocksHelper.downRay(world, pos, 16);
|
||||
if (down > Math.abs(getYOffset() * 2)) {
|
||||
|
@ -47,26 +46,26 @@ public abstract class ScatterFeature extends DefaultFeature {
|
|||
pos.setY(pos.getY() - down);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
protected int getYOffset() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
|
||||
protected int getChance() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
BlockPos center = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
center = getCenterGround(world, center);
|
||||
|
||||
|
||||
if (!canSpawn(world, center)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
float r = MHelper.randRange(radius * 0.5F, radius, random);
|
||||
int count = MHelper.floor(r * r * MHelper.randRange(1.5F, 3F, random));
|
||||
for (int i = 0; i < count; i++) {
|
||||
|
@ -74,14 +73,13 @@ public abstract class ScatterFeature extends DefaultFeature {
|
|||
float theta = random.nextFloat() * MHelper.PI2;
|
||||
float x = pr * (float) Math.cos(theta);
|
||||
float z = pr * (float) Math.sin(theta);
|
||||
|
||||
|
||||
POS.set(center.getX() + x, center.getY() + getYOffset(), center.getZ() + z);
|
||||
if (getGroundPlant(world, POS) && canGenerate(world, random, center, POS, r)
|
||||
&& (getChance() < 2 || random.nextInt(getChance()) == 0)) {
|
||||
if (getGroundPlant(world, POS) && canGenerate(world, random, center, POS, r) && (getChance() < 2 || random.nextInt(getChance()) == 0)) {
|
||||
generate(world, random, POS);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -19,7 +19,7 @@ import java.util.Random;
|
|||
|
||||
public class SilkMothNestFeature extends DefaultFeature {
|
||||
private static final MutableBlockPos POS = new MutableBlockPos();
|
||||
|
||||
|
||||
private boolean canGenerate(WorldGenLevel world, BlockPos pos) {
|
||||
BlockState state = world.getBlockState(pos.above());
|
||||
if (state.is(BlockTags.LEAVES) || state.is(BlockTags.LOGS)) {
|
||||
|
@ -32,7 +32,7 @@ public class SilkMothNestFeature extends DefaultFeature {
|
|||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -45,11 +45,9 @@ public class SilkMothNestFeature extends DefaultFeature {
|
|||
POS.setY(y);
|
||||
if (canGenerate(world, POS)) {
|
||||
Direction dir = BlocksHelper.randomHorizontal(random);
|
||||
BlocksHelper.setWithoutUpdate(world, POS, EndBlocks.SILK_MOTH_NEST.defaultBlockState()
|
||||
.setValue(BlockStateProperties.HORIZONTAL_FACING, dir).setValue(BlockProperties.ACTIVE, false));
|
||||
BlocksHelper.setWithoutUpdate(world, POS, EndBlocks.SILK_MOTH_NEST.defaultBlockState().setValue(BlockStateProperties.HORIZONTAL_FACING, dir).setValue(BlockProperties.ACTIVE, false));
|
||||
POS.setY(y - 1);
|
||||
BlocksHelper.setWithoutUpdate(world, POS, EndBlocks.SILK_MOTH_NEST.defaultBlockState()
|
||||
.setValue(BlockStateProperties.HORIZONTAL_FACING, dir));
|
||||
BlocksHelper.setWithoutUpdate(world, POS, EndBlocks.SILK_MOTH_NEST.defaultBlockState().setValue(BlockStateProperties.HORIZONTAL_FACING, dir));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,12 +13,12 @@ import java.util.Random;
|
|||
|
||||
public class SingleInvertedScatterFeature extends InvertedScatterFeature {
|
||||
private final Block block;
|
||||
|
||||
|
||||
public SingleInvertedScatterFeature(Block block, int radius) {
|
||||
super(radius);
|
||||
this.block = block;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
if (!world.isEmptyBlock(blockPos)) {
|
||||
|
@ -30,7 +30,7 @@ public class SingleInvertedScatterFeature extends InvertedScatterFeature {
|
|||
}
|
||||
return state.canSurvive(world, blockPos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
BlockState state = block.defaultBlockState();
|
||||
|
|
|
@ -15,40 +15,40 @@ public class SinglePlantFeature extends ScatterFeature {
|
|||
private final Block plant;
|
||||
private final boolean rawHeightmap;
|
||||
private final int chance;
|
||||
|
||||
|
||||
public SinglePlantFeature(Block plant, int radius) {
|
||||
this(plant, radius, true, 1);
|
||||
}
|
||||
|
||||
|
||||
public SinglePlantFeature(Block plant, int radius, int chance) {
|
||||
this(plant, radius, true, chance);
|
||||
}
|
||||
|
||||
|
||||
public SinglePlantFeature(Block plant, int radius, boolean rawHeightmap) {
|
||||
this(plant, radius, rawHeightmap, 1);
|
||||
}
|
||||
|
||||
|
||||
public SinglePlantFeature(Block plant, int radius, boolean rawHeightmap, int chance) {
|
||||
super(radius);
|
||||
this.plant = plant;
|
||||
this.rawHeightmap = rawHeightmap;
|
||||
this.chance = chance;
|
||||
}
|
||||
|
||||
|
||||
protected int getChance() {
|
||||
return chance;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected BlockPos getCenterGround(WorldGenLevel world, BlockPos pos) {
|
||||
return rawHeightmap ? getPosOnSurfaceWG(world, pos) : getPosOnSurface(world, pos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
return plant.canSurvive(plant.defaultBlockState(), world, blockPos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
if (plant instanceof BaseDoublePlantBlock) {
|
||||
|
|
|
@ -13,40 +13,40 @@ public abstract class SkyScatterFeature extends ScatterFeature {
|
|||
public SkyScatterFeature(int radius) {
|
||||
super(radius);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 10;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
if (!world.isEmptyBlock(blockPos)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
for (Direction dir : BlocksHelper.HORIZONTAL) {
|
||||
if (!world.isEmptyBlock(blockPos.relative(dir))) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int maxD = getYOffset() + 2;
|
||||
int maxV = getYOffset() - 2;
|
||||
|
||||
|
||||
return BlocksHelper.upRay(world, blockPos, maxD) > maxV && BlocksHelper.downRay(world, blockPos, maxD) > maxV;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected boolean canSpawn(WorldGenLevel world, BlockPos pos) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected BlockPos getCenterGround(WorldGenLevel world, BlockPos pos) {
|
||||
return new BlockPos(pos.getX(), MHelper.randRange(32, 192, world.getRandom()), pos.getZ());
|
||||
}
|
||||
|
||||
|
||||
protected boolean getGroundPlant(WorldGenLevel world, MutableBlockPos pos) {
|
||||
pos.setY(pos.getY() + MHelper.randRange(-getYOffset(), getYOffset(), world.getRandom()));
|
||||
return true;
|
||||
|
|
|
@ -11,17 +11,17 @@ import java.util.Random;
|
|||
|
||||
public class UnderwaterPlantFeature extends UnderwaterPlantScatter {
|
||||
private final Block plant;
|
||||
|
||||
|
||||
public UnderwaterPlantFeature(Block plant, int radius) {
|
||||
super(radius);
|
||||
this.plant = plant;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
return super.canSpawn(world, blockPos) && plant.canSurvive(plant.defaultBlockState(), world, blockPos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
if (plant instanceof BaseDoublePlantBlock) {
|
||||
|
|
|
@ -9,11 +9,11 @@ import java.util.Random;
|
|||
|
||||
public abstract class UnderwaterPlantScatter extends ScatterFeature {
|
||||
private static final MutableBlockPos POS = new MutableBlockPos();
|
||||
|
||||
|
||||
public UnderwaterPlantScatter(int radius) {
|
||||
super(radius);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected BlockPos getCenterGround(WorldGenLevel world, BlockPos pos) {
|
||||
POS.setX(pos.getX());
|
||||
|
@ -21,32 +21,32 @@ public abstract class UnderwaterPlantScatter extends ScatterFeature {
|
|||
POS.setY(0);
|
||||
return getGround(world, POS).immutable();
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
return world.getBlockState(blockPos).is(Blocks.WATER);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected boolean canSpawn(WorldGenLevel world, BlockPos pos) {
|
||||
return world.getBlockState(pos).is(Blocks.WATER);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected boolean getGroundPlant(WorldGenLevel world, MutableBlockPos pos) {
|
||||
return getGround(world, pos).getY() < 128;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getYOffset() {
|
||||
return -5;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
|
||||
private BlockPos getGround(WorldGenLevel world, MutableBlockPos pos) {
|
||||
while (pos.getY() < 128 && world.getFluidState(pos).isEmpty()) {
|
||||
pos.setY(pos.getY() + 1);
|
||||
|
|
|
@ -15,20 +15,20 @@ public class VineFeature extends InvertedScatterFeature {
|
|||
private final Block vineBlock;
|
||||
private final int maxLength;
|
||||
private final boolean vine;
|
||||
|
||||
|
||||
public VineFeature(Block vineBlock, int maxLength) {
|
||||
super(6);
|
||||
this.vineBlock = vineBlock;
|
||||
this.maxLength = maxLength;
|
||||
this.vine = vineBlock instanceof BaseVineBlock;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
BlockState state = world.getBlockState(blockPos);
|
||||
return state.getMaterial().isReplaceable() && canPlaceBlock(state, world, blockPos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
int h = BlocksHelper.downRay(world, blockPos, random.nextInt(maxLength)) - 1;
|
||||
|
@ -43,7 +43,7 @@ public class VineFeature extends InvertedScatterFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, blockPos.below(h), bottom);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private boolean canPlaceBlock(BlockState state, WorldGenLevel world, BlockPos blockPos) {
|
||||
if (vine) {
|
||||
return ((BaseVineBlock) vineBlock).canGenerate(state, world, blockPos);
|
||||
|
@ -52,17 +52,17 @@ public class VineFeature extends InvertedScatterFeature {
|
|||
return vineBlock.canSurvive(state, world, blockPos);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private BlockState getTopState() {
|
||||
BlockState state = vineBlock.defaultBlockState();
|
||||
return vine ? state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP) : state;
|
||||
}
|
||||
|
||||
|
||||
private BlockState getMiggleState() {
|
||||
BlockState state = vineBlock.defaultBlockState();
|
||||
return vine ? state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE) : state;
|
||||
}
|
||||
|
||||
|
||||
private BlockState getBottomState() {
|
||||
BlockState state = vineBlock.defaultBlockState();
|
||||
return vine ? state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM) : state;
|
||||
|
|
|
@ -14,12 +14,12 @@ import java.util.Random;
|
|||
|
||||
public class WallPlantFeature extends WallScatterFeature {
|
||||
private final Block block;
|
||||
|
||||
|
||||
public WallPlantFeature(Block block, int radius) {
|
||||
super(radius);
|
||||
this.block = block;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos pos, Direction dir) {
|
||||
if (block instanceof BaseWallPlantBlock) {
|
||||
|
@ -32,7 +32,7 @@ public class WallPlantFeature extends WallScatterFeature {
|
|||
}
|
||||
return block.canSurvive(block.defaultBlockState(), world, pos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos pos, Direction dir) {
|
||||
BlockState state = block.defaultBlockState();
|
||||
|
|
|
@ -13,7 +13,7 @@ public class WallPlantOnLogFeature extends WallPlantFeature {
|
|||
public WallPlantOnLogFeature(Block block, int radius) {
|
||||
super(block, radius);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos pos, Direction dir) {
|
||||
BlockPos blockPos = pos.relative(dir.getOpposite());
|
||||
|
|
|
@ -16,15 +16,15 @@ import java.util.Random;
|
|||
public abstract class WallScatterFeature extends DefaultFeature {
|
||||
private static final Direction[] DIR = BlocksHelper.makeHorizontal();
|
||||
private final int radius;
|
||||
|
||||
|
||||
public WallScatterFeature(int radius) {
|
||||
this.radius = radius;
|
||||
}
|
||||
|
||||
|
||||
public abstract boolean canGenerate(WorldGenLevel world, Random random, BlockPos pos, Direction dir);
|
||||
|
||||
|
||||
public abstract void generate(WorldGenLevel world, Random random, BlockPos pos, Direction dir);
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -36,7 +36,7 @@ public abstract class WallScatterFeature extends DefaultFeature {
|
|||
return false;
|
||||
}
|
||||
int py = MHelper.randRange(minY, maxY, random);
|
||||
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
for (int x = -radius; x <= radius; x++) {
|
||||
mut.setX(center.getX() + x);
|
||||
|
@ -56,10 +56,10 @@ public abstract class WallScatterFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private void shuffle(Random random) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
int j = random.nextInt(4);
|
||||
|
|
|
@ -28,21 +28,20 @@ public class BushFeature extends DefaultFeature {
|
|||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private final Block leaves;
|
||||
private final Block stem;
|
||||
|
||||
|
||||
public BushFeature(Block leaves, Block stem) {
|
||||
this.leaves = leaves;
|
||||
this.stem = stem;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND)
|
||||
&& !world.getBlockState(pos.above()).is(TagAPI.END_GROUND))
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND) && !world.getBlockState(pos.above()).is(TagAPI.END_GROUND))
|
||||
return false;
|
||||
|
||||
|
||||
float radius = MHelper.randRange(1.8F, 3.5F, random);
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextInt());
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(this.leaves);
|
||||
|
@ -53,8 +52,7 @@ public class BushFeature extends DefaultFeature {
|
|||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return MHelper.randRange(-2F, 2F, random);
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere)
|
||||
.setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
|
||||
sphere.setReplaceFunction(REPLACE);
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (info.getState().getBlock() instanceof LeavesBlock) {
|
||||
|
@ -74,18 +72,17 @@ public class BushFeature extends DefaultFeature {
|
|||
BlockPos p = pos.relative(d);
|
||||
if (world.isEmptyBlock(p)) {
|
||||
if (leaves instanceof LeavesBlock) {
|
||||
BlocksHelper.setWithoutUpdate(world, p,
|
||||
leaves.defaultBlockState().setValue(LeavesBlock.DISTANCE, 1));
|
||||
BlocksHelper.setWithoutUpdate(world, p, leaves.defaultBlockState().setValue(LeavesBlock.DISTANCE, 1));
|
||||
}
|
||||
else {
|
||||
BlocksHelper.setWithoutUpdate(world, p, leaves.defaultBlockState());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.getMaterial().equals(Material.PLANT)) {
|
||||
|
|
|
@ -31,22 +31,21 @@ public class BushWithOuterFeature extends DefaultFeature {
|
|||
private final Block outer_leaves;
|
||||
private final Block leaves;
|
||||
private final Block stem;
|
||||
|
||||
|
||||
public BushWithOuterFeature(Block leaves, Block outer_leaves, Block stem) {
|
||||
this.outer_leaves = outer_leaves;
|
||||
this.leaves = leaves;
|
||||
this.stem = stem;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND)
|
||||
&& !world.getBlockState(pos.above()).is(TagAPI.END_GROUND))
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND) && !world.getBlockState(pos.above()).is(TagAPI.END_GROUND))
|
||||
return false;
|
||||
|
||||
|
||||
float radius = MHelper.randRange(1.8F, 3.5F, random);
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextInt());
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(this.leaves);
|
||||
|
@ -57,8 +56,7 @@ public class BushWithOuterFeature extends DefaultFeature {
|
|||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return MHelper.randRange(-2F, 2F, random);
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere)
|
||||
.setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
|
||||
sphere.setReplaceFunction(REPLACE);
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (info.getState().getBlock() instanceof LeavesBlock) {
|
||||
|
@ -76,8 +74,7 @@ public class BushWithOuterFeature extends DefaultFeature {
|
|||
MHelper.shuffle(DIRECTIONS, random);
|
||||
for (Direction dir : DIRECTIONS) {
|
||||
if (info.getState(dir).isAir()) {
|
||||
info.setBlockPos(info.getPos().relative(dir),
|
||||
outer_leaves.defaultBlockState().setValue(BlockStateProperties.FACING, dir));
|
||||
info.setBlockPos(info.getPos().relative(dir), outer_leaves.defaultBlockState().setValue(BlockStateProperties.FACING, dir));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -89,18 +86,17 @@ public class BushWithOuterFeature extends DefaultFeature {
|
|||
BlockPos p = pos.relative(d);
|
||||
if (world.isEmptyBlock(p)) {
|
||||
if (leaves instanceof LeavesBlock) {
|
||||
BlocksHelper.setWithoutUpdate(world, p,
|
||||
leaves.defaultBlockState().setValue(LeavesBlock.DISTANCE, 1));
|
||||
BlocksHelper.setWithoutUpdate(world, p, leaves.defaultBlockState().setValue(LeavesBlock.DISTANCE, 1));
|
||||
}
|
||||
else {
|
||||
BlocksHelper.setWithoutUpdate(world, p, leaves.defaultBlockState());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.getMaterial().equals(Material.PLANT)) {
|
||||
|
|
|
@ -23,9 +23,8 @@ public class LargeAmaranitaFeature extends DefaultFeature {
|
|||
final Random random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND))
|
||||
return false;
|
||||
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND)) return false;
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos().set(pos);
|
||||
int height = MHelper.randRange(2, 3, random);
|
||||
for (int i = 1; i < height; i++) {
|
||||
|
@ -35,16 +34,14 @@ public class LargeAmaranitaFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
mut.set(pos);
|
||||
|
||||
|
||||
BlockState state = EndBlocks.LARGE_AMARANITA_MUSHROOM.defaultBlockState();
|
||||
BlocksHelper.setWithUpdate(world, mut, state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM));
|
||||
if (height > 2) {
|
||||
BlocksHelper.setWithUpdate(world, mut.move(Direction.UP),
|
||||
state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE));
|
||||
BlocksHelper.setWithUpdate(world, mut.move(Direction.UP), state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE));
|
||||
}
|
||||
BlocksHelper.setWithUpdate(world, mut.move(Direction.UP),
|
||||
state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP));
|
||||
|
||||
BlocksHelper.setWithUpdate(world, mut.move(Direction.UP), state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP));
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -23,9 +23,8 @@ public class Lumecorn extends DefaultFeature {
|
|||
final Random random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND))
|
||||
return false;
|
||||
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND)) return false;
|
||||
|
||||
int height = MHelper.randRange(4, 7, random);
|
||||
MutableBlockPos mut = new MutableBlockPos().set(pos);
|
||||
for (int i = 1; i < height; i++) {
|
||||
|
@ -35,30 +34,23 @@ public class Lumecorn extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
mut.set(pos);
|
||||
BlockState topMiddle = EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE,
|
||||
LumecornShape.LIGHT_TOP_MIDDLE);
|
||||
BlockState middle = EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE,
|
||||
LumecornShape.LIGHT_MIDDLE);
|
||||
BlockState bottom = EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE,
|
||||
LumecornShape.LIGHT_BOTTOM);
|
||||
BlockState topMiddle = EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.LIGHT_TOP_MIDDLE);
|
||||
BlockState middle = EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.LIGHT_MIDDLE);
|
||||
BlockState bottom = EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.LIGHT_BOTTOM);
|
||||
BlockState top = EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.LIGHT_TOP);
|
||||
if (height == 4) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut,
|
||||
EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.BOTTOM_SMALL));
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.BOTTOM_SMALL));
|
||||
BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), bottom);
|
||||
BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), topMiddle);
|
||||
BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), top);
|
||||
return true;
|
||||
}
|
||||
if (random.nextBoolean()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut,
|
||||
EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.BOTTOM_SMALL));
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.BOTTOM_SMALL));
|
||||
}
|
||||
else {
|
||||
BlocksHelper.setWithoutUpdate(world, mut,
|
||||
EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.BOTTOM_BIG));
|
||||
BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP),
|
||||
EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.MIDDLE));
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.BOTTOM_BIG));
|
||||
BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.MIDDLE));
|
||||
height--;
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), bottom);
|
||||
|
|
|
@ -33,29 +33,25 @@ import java.util.function.Function;
|
|||
public class TenaneaBushFeature extends DefaultFeature {
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private static final Direction[] DIRECTIONS = Direction.values();
|
||||
|
||||
|
||||
public TenaneaBushFeature() {
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND))
|
||||
return false;
|
||||
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND)) return false;
|
||||
|
||||
float radius = MHelper.randRange(1.8F, 3.5F, random);
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextInt());
|
||||
BlockState leaves = EndBlocks.TENANEA_LEAVES.defaultBlockState();
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(leaves);
|
||||
sphere = new SDFScale3D().setScale(1, 0.75F, 1).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) ->
|
||||
(float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 3).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) ->
|
||||
MHelper.randRange(-2F, 2F, random)).setSource(sphere);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere)
|
||||
.setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> (float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 3).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> MHelper.randRange(-2F, 2F, random)).setSource(sphere);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
|
||||
sphere.setReplaceFunction(REPLACE);
|
||||
List<BlockPos> support = Lists.newArrayList();
|
||||
sphere.addPostProcess((info) -> {
|
||||
|
@ -66,15 +62,14 @@ public class TenaneaBushFeature extends DefaultFeature {
|
|||
BlockPos d = info.getPos().below();
|
||||
support.add(d);
|
||||
}
|
||||
|
||||
|
||||
MHelper.shuffle(DIRECTIONS, random);
|
||||
for (Direction d : DIRECTIONS) {
|
||||
if (info.getState(d).isAir()) {
|
||||
info.setBlockPos(info.getPos().relative(d),
|
||||
EndBlocks.TENANEA_OUTER_LEAVES.defaultBlockState().setValue(FurBlock.FACING, d));
|
||||
info.setBlockPos(info.getPos().relative(d), EndBlocks.TENANEA_OUTER_LEAVES.defaultBlockState().setValue(FurBlock.FACING, d));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return info.getState().setValue(LeavesBlock.DISTANCE, distance);
|
||||
}
|
||||
else {
|
||||
|
@ -92,14 +87,11 @@ public class TenaneaBushFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, p, leaves.setValue(LeavesBlock.DISTANCE, 1));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
BlockState top = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE,
|
||||
TripleShape.TOP);
|
||||
BlockState middle = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE,
|
||||
TripleShape.MIDDLE);
|
||||
BlockState bottom = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE,
|
||||
TripleShape.BOTTOM);
|
||||
BlockState top = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP);
|
||||
BlockState middle = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE);
|
||||
BlockState bottom = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM);
|
||||
support.forEach((bpos) -> {
|
||||
BlockState state = world.getBlockState(bpos);
|
||||
if (state.isAir() || state.is(EndBlocks.TENANEA_OUTER_LEAVES)) {
|
||||
|
@ -120,10 +112,10 @@ public class TenaneaBushFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.getMaterial().equals(Material.PLANT)) {
|
||||
|
|
|
@ -25,26 +25,24 @@ public class BigAuroraCrystalFeature extends DefaultFeature {
|
|||
final WorldGenLevel world = featureConfig.level();
|
||||
int maxY = pos.getY() + BlocksHelper.upRay(world, pos, 16);
|
||||
int minY = pos.getY() - BlocksHelper.downRay(world, pos, 16);
|
||||
|
||||
|
||||
if (maxY - minY < 10) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
int y = MHelper.randRange(minY, maxY, random);
|
||||
pos = new BlockPos(pos.getX(), y, pos.getZ());
|
||||
|
||||
|
||||
int height = MHelper.randRange(5, 25, random);
|
||||
SDF prism = new SDFHexPrism().setHeight(height).setRadius(MHelper.randRange(1.7F, 3F, random))
|
||||
.setBlock(EndBlocks.AURORA_CRYSTAL);
|
||||
SDF prism = new SDFHexPrism().setHeight(height).setRadius(MHelper.randRange(1.7F, 3F, random)).setBlock(EndBlocks.AURORA_CRYSTAL);
|
||||
Vector3f vec = MHelper.randomHorizontal(random);
|
||||
prism = new SDFRotation().setRotation(vec, random.nextFloat()).setSource(prism);
|
||||
prism.setReplaceFunction((bState) -> {
|
||||
return bState.getMaterial().isReplaceable() || bState.is(TagAPI.GEN_TERRAIN)
|
||||
|| bState.getMaterial().equals(Material.PLANT) || bState.getMaterial().equals(Material.LEAVES);
|
||||
return bState.getMaterial().isReplaceable() || bState.is(TagAPI.GEN_TERRAIN) || bState.getMaterial().equals(Material.PLANT) || bState.getMaterial().equals(Material.LEAVES);
|
||||
});
|
||||
prism.fillRecursive(world, pos);
|
||||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.AURORA_CRYSTAL);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -23,7 +23,7 @@ public class DesertLakeFeature extends DefaultFeature {
|
|||
private static final BlockState END_STONE = Blocks.END_STONE.defaultBlockState();
|
||||
private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(15152);
|
||||
private static final MutableBlockPos POS = new MutableBlockPos();
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -35,35 +35,35 @@ public class DesertLakeFeature extends DefaultFeature {
|
|||
int dist2 = MHelper.floor(radius * 1.5);
|
||||
int bott = MHelper.floor(depth);
|
||||
blockPos = getPosOnSurfaceWG(world, blockPos);
|
||||
|
||||
|
||||
if (blockPos.getY() < 10) return false;
|
||||
|
||||
|
||||
int waterLevel = blockPos.getY();
|
||||
|
||||
|
||||
BlockPos pos = getPosOnSurfaceRaycast(world, blockPos.north(dist).above(10), 20);
|
||||
if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
|
||||
waterLevel = MHelper.min(pos.getY(), waterLevel);
|
||||
|
||||
|
||||
pos = getPosOnSurfaceRaycast(world, blockPos.south(dist).above(10), 20);
|
||||
if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
|
||||
waterLevel = MHelper.min(pos.getY(), waterLevel);
|
||||
|
||||
|
||||
pos = getPosOnSurfaceRaycast(world, blockPos.east(dist).above(10), 20);
|
||||
if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
|
||||
waterLevel = MHelper.min(pos.getY(), waterLevel);
|
||||
|
||||
|
||||
pos = getPosOnSurfaceRaycast(world, blockPos.west(dist).above(10), 20);
|
||||
if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
|
||||
waterLevel = MHelper.min(pos.getY(), waterLevel);
|
||||
BlockState state;
|
||||
|
||||
|
||||
int minX = blockPos.getX() - dist2;
|
||||
int maxX = blockPos.getX() + dist2;
|
||||
int minZ = blockPos.getZ() - dist2;
|
||||
int maxZ = blockPos.getZ() + dist2;
|
||||
int maskMinX = minX - 1;
|
||||
int maskMinZ = minZ - 1;
|
||||
|
||||
|
||||
boolean[][] mask = new boolean[maxX - minX + 3][maxZ - minZ + 3];
|
||||
for (int x = minX; x <= maxX; x++) {
|
||||
POS.setX(x);
|
||||
|
@ -89,7 +89,7 @@ public class DesertLakeFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
for (int x = minX; x <= maxX; x++) {
|
||||
POS.setX(x);
|
||||
int x2 = x - blockPos.getX();
|
||||
|
@ -120,8 +120,7 @@ public class DesertLakeFeature extends DefaultFeature {
|
|||
pos = POS.below();
|
||||
if (world.getBlockState(pos).is(TagAPI.GEN_TERRAIN)) {
|
||||
state = world.getBiome(pos).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
if (y > waterLevel + 1)
|
||||
BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
if (y > waterLevel + 1) BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
else if (y > waterLevel)
|
||||
BlocksHelper.setWithoutUpdate(world, pos, random.nextBoolean() ? state : EndBlocks.ENDSTONE_DUST.defaultBlockState());
|
||||
else
|
||||
|
@ -136,9 +135,9 @@ public class DesertLakeFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
double aspect = ((double) radius / (double) depth);
|
||||
|
||||
|
||||
for (int x = blockPos.getX() - dist; x <= blockPos.getX() + dist; x++) {
|
||||
POS.setX(x);
|
||||
int x2 = x - blockPos.getX();
|
||||
|
@ -197,17 +196,13 @@ public class DesertLakeFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
BlockFixer.fixBlocks(world, new BlockPos(minX - 2, waterLevel - 2, minZ - 2), new BlockPos(maxX + 2, blockPos.getY() + 20, maxZ + 2));
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private boolean canReplace(BlockState state) {
|
||||
return state.getMaterial().isReplaceable()
|
||||
|| state.is(TagAPI.GEN_TERRAIN)
|
||||
|| state.is(EndBlocks.ENDSTONE_DUST)
|
||||
|| state.getMaterial().equals(Material.PLANT)
|
||||
|| state.getMaterial().equals(Material.WATER_PLANT);
|
||||
return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN) || state.is(EndBlocks.ENDSTONE_DUST) || state.getMaterial().equals(Material.PLANT) || state.getMaterial().equals(Material.WATER_PLANT);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -23,7 +23,7 @@ public class EndLakeFeature extends DefaultFeature {
|
|||
private static final BlockState END_STONE = Blocks.END_STONE.defaultBlockState();
|
||||
private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(15152);
|
||||
private static final MutableBlockPos POS = new MutableBlockPos();
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -35,35 +35,35 @@ public class EndLakeFeature extends DefaultFeature {
|
|||
int dist2 = MHelper.floor(radius * 1.5);
|
||||
int bott = MHelper.floor(depth);
|
||||
blockPos = getPosOnSurfaceWG(world, blockPos);
|
||||
|
||||
|
||||
if (blockPos.getY() < 10) return false;
|
||||
|
||||
|
||||
int waterLevel = blockPos.getY();
|
||||
|
||||
|
||||
BlockPos pos = getPosOnSurfaceRaycast(world, blockPos.north(dist).above(10), 20);
|
||||
if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
|
||||
waterLevel = MHelper.min(pos.getY(), waterLevel);
|
||||
|
||||
|
||||
pos = getPosOnSurfaceRaycast(world, blockPos.south(dist).above(10), 20);
|
||||
if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
|
||||
waterLevel = MHelper.min(pos.getY(), waterLevel);
|
||||
|
||||
|
||||
pos = getPosOnSurfaceRaycast(world, blockPos.east(dist).above(10), 20);
|
||||
if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
|
||||
waterLevel = MHelper.min(pos.getY(), waterLevel);
|
||||
|
||||
|
||||
pos = getPosOnSurfaceRaycast(world, blockPos.west(dist).above(10), 20);
|
||||
if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
|
||||
waterLevel = MHelper.min(pos.getY(), waterLevel);
|
||||
BlockState state;
|
||||
|
||||
|
||||
int minX = blockPos.getX() - dist2;
|
||||
int maxX = blockPos.getX() + dist2;
|
||||
int minZ = blockPos.getZ() - dist2;
|
||||
int maxZ = blockPos.getZ() + dist2;
|
||||
int maskMinX = minX - 1;
|
||||
int maskMinZ = minZ - 1;
|
||||
|
||||
|
||||
boolean[][] mask = new boolean[maxX - minX + 3][maxZ - minZ + 3];
|
||||
for (int x = minX; x <= maxX; x++) {
|
||||
POS.setX(x);
|
||||
|
@ -89,7 +89,7 @@ public class EndLakeFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
for (int x = minX; x <= maxX; x++) {
|
||||
POS.setX(x);
|
||||
int x2 = x - blockPos.getX();
|
||||
|
@ -120,8 +120,7 @@ public class EndLakeFeature extends DefaultFeature {
|
|||
pos = POS.below();
|
||||
if (world.getBlockState(pos).is(TagAPI.GEN_TERRAIN)) {
|
||||
state = world.getBiome(pos).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
if (y > waterLevel + 1)
|
||||
BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
if (y > waterLevel + 1) BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
else if (y > waterLevel)
|
||||
BlocksHelper.setWithoutUpdate(world, pos, random.nextBoolean() ? state : EndBlocks.ENDSTONE_DUST.defaultBlockState());
|
||||
else
|
||||
|
@ -136,9 +135,9 @@ public class EndLakeFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
double aspect = ((double) radius / (double) depth);
|
||||
|
||||
|
||||
for (int x = blockPos.getX() - dist; x <= blockPos.getX() + dist; x++) {
|
||||
POS.setX(x);
|
||||
int x2 = x - blockPos.getX();
|
||||
|
@ -191,17 +190,13 @@ public class EndLakeFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
BlockFixer.fixBlocks(world, new BlockPos(minX - 2, waterLevel - 2, minZ - 2), new BlockPos(maxX + 2, blockPos.getY() + 20, maxZ + 2));
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private boolean canReplace(BlockState state) {
|
||||
return state.getMaterial().isReplaceable()
|
||||
|| state.is(TagAPI.GEN_TERRAIN)
|
||||
|| state.is(EndBlocks.ENDSTONE_DUST)
|
||||
|| state.getMaterial().equals(Material.PLANT)
|
||||
|| state.getMaterial().equals(Material.WATER_PLANT);
|
||||
return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN) || state.is(EndBlocks.ENDSTONE_DUST) || state.getMaterial().equals(Material.PLANT) || state.getMaterial().equals(Material.WATER_PLANT);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -27,16 +27,14 @@ public class FallenPillarFeature extends DefaultFeature {
|
|||
final Random random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
pos = getPosOnSurface(world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
|
||||
pos = getPosOnSurface(world, new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
|
||||
if (!world.getBlockState(pos.below(5)).is(TagAPI.GEN_TERRAIN)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
float height = MHelper.randRange(20F, 40F, random);
|
||||
float radius = MHelper.randRange(2F, 4F, random);
|
||||
SDF pillar = new SDFCappedCone().setRadius1(radius).setRadius2(radius).setHeight(height * 0.5F)
|
||||
.setBlock(Blocks.OBSIDIAN);
|
||||
SDF pillar = new SDFCappedCone().setRadius1(radius).setRadius2(radius).setHeight(height * 0.5F).setBlock(Blocks.OBSIDIAN);
|
||||
pillar = new SDFTranslate().setTranslate(0, radius * 0.5F - 2, 0).setSource(pillar);
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
pillar = new SDFDisplacement().setFunction((vec) -> {
|
||||
|
@ -45,7 +43,7 @@ public class FallenPillarFeature extends DefaultFeature {
|
|||
Vector3f vec = MHelper.randomHorizontal(random);
|
||||
float angle = (float) random.nextGaussian() * 0.05F + (float) Math.PI;
|
||||
pillar = new SDFRotation().setRotation(vec, angle).setSource(pillar);
|
||||
|
||||
|
||||
BlockState mossy = EndBlocks.MOSSY_OBSIDIAN.defaultBlockState();
|
||||
pillar.addPostProcess((info) -> {
|
||||
if (info.getStateUp().isAir() && random.nextFloat() > 0.1F) {
|
||||
|
@ -53,10 +51,9 @@ public class FallenPillarFeature extends DefaultFeature {
|
|||
}
|
||||
return info.getState();
|
||||
}).setReplaceFunction((state) -> {
|
||||
return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN)
|
||||
|| state.getMaterial().equals(Material.PLANT);
|
||||
return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN) || state.getMaterial().equals(Material.PLANT);
|
||||
}).fillRecursive(world, pos);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -28,13 +28,12 @@ public class FloatingSpireFeature extends SpireFeature {
|
|||
final WorldGenLevel world = featureConfig.level();
|
||||
final ChunkGenerator chunkGenerator = featureConfig.chunkGenerator();
|
||||
int minY = getYOnSurface(world, pos.getX(), pos.getZ());
|
||||
int y = minY > 57 ? MHelper.floor(MHelper.randRange(minY, minY * 2, random) * 0.5F + 32)
|
||||
: MHelper.randRange(64, 192, random);
|
||||
int y = minY > 57 ? MHelper.floor(MHelper.randRange(minY, minY * 2, random) * 0.5F + 32) : MHelper.randRange(64, 192, random);
|
||||
pos = new BlockPos(pos.getX(), y, pos.getZ());
|
||||
|
||||
|
||||
SDF sdf = new SDFSphere().setRadius(MHelper.randRange(2, 3, random)).setBlock(Blocks.END_STONE);
|
||||
int count = MHelper.randRange(3, 5, random);
|
||||
|
||||
|
||||
for (int i = 0; i < count; i++) {
|
||||
float rMin = (i * 1.3F) + 2.5F;
|
||||
sdf = addSegment(sdf, MHelper.randRange(rMin, rMin + 1.5F, random), random);
|
||||
|
@ -43,11 +42,10 @@ public class FloatingSpireFeature extends SpireFeature {
|
|||
float rMin = (i * 1.3F) + 2.5F;
|
||||
sdf = addSegment(sdf, MHelper.randRange(rMin, rMin + 1.5F, random), random);
|
||||
}
|
||||
|
||||
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
sdf = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) (Math.abs(noise.eval(vec.x() * 0.1, vec.y() * 0.1, vec.z() * 0.1)) * 3F
|
||||
+ Math.abs(noise.eval(vec.x() * 0.3, vec.y() * 0.3 + 100, vec.z() * 0.3)) * 1.3F);
|
||||
return (float) (Math.abs(noise.eval(vec.x() * 0.1, vec.y() * 0.1, vec.z() * 0.1)) * 3F + Math.abs(noise.eval(vec.x() * 0.3, vec.y() * 0.3 + 100, vec.z() * 0.3)) * 1.3F);
|
||||
}).setSource(sdf);
|
||||
final BlockPos center = pos;
|
||||
List<BlockPos> support = Lists.newArrayList();
|
||||
|
@ -59,19 +57,18 @@ public class FloatingSpireFeature extends SpireFeature {
|
|||
return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
}
|
||||
else if (info.getState(Direction.UP, 3).isAir()) {
|
||||
return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig()
|
||||
.getUnderMaterial();
|
||||
return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig().getUnderMaterial();
|
||||
}
|
||||
return info.getState();
|
||||
});
|
||||
sdf.fillRecursive(world, center);
|
||||
|
||||
|
||||
support.forEach((bpos) -> {
|
||||
if (BiomeAPI.getFromBiome(world.getBiome(bpos)) == EndBiomes.BLOSSOMING_SPIRES) {
|
||||
EndFeatures.TENANEA_BUSH.getFeature().place(new FeaturePlaceContext<>(world, chunkGenerator, random, bpos, null));
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -45,18 +45,18 @@ public class GeyserFeature extends DefaultFeature {
|
|||
protected static final Function<BlockState, Boolean> REPLACE2;
|
||||
private static final Function<BlockState, Boolean> IGNORE;
|
||||
private static final Direction[] HORIZONTAL = BlocksHelper.makeHorizontal();
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
final BlockPos pos = getPosOnSurfaceWG(world, featureConfig.origin());
|
||||
final ChunkGenerator chunkGenerator = featureConfig.chunkGenerator();
|
||||
|
||||
|
||||
if (pos.getY() < 10) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
MutableBlockPos bpos = new MutableBlockPos().set(pos);
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
BlockState state = world.getBlockState(bpos);
|
||||
|
@ -64,105 +64,102 @@ public class GeyserFeature extends DefaultFeature {
|
|||
bpos.setY(bpos.getY() - 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
|
||||
|
||||
if (pos.getY() - bpos.getY() < 25) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
int halfHeight = MHelper.randRange(10, 20, random);
|
||||
float radius1 = halfHeight * 0.5F;
|
||||
float radius2 = halfHeight * 0.1F + 0.5F;
|
||||
SDF sdf = new SDFCappedCone().setHeight(halfHeight).setRadius1(radius1).setRadius2(radius2)
|
||||
.setBlock(EndBlocks.SULPHURIC_ROCK.stone);
|
||||
SDF sdf = new SDFCappedCone().setHeight(halfHeight).setRadius1(radius1).setRadius2(radius2).setBlock(EndBlocks.SULPHURIC_ROCK.stone);
|
||||
sdf = new SDFTranslate().setTranslate(0, halfHeight - 3, 0).setSource(sdf);
|
||||
|
||||
|
||||
int count = halfHeight;
|
||||
for (int i = 0; i < count; i++) {
|
||||
int py = i << 1;
|
||||
float delta = (float) i / (float) (count - 1);
|
||||
float radius = Mth.lerp(delta, radius1, radius2) * 1.3F;
|
||||
|
||||
SDF bowl = new SDFCappedCone().setHeight(radius).setRadius1(0).setRadius2(radius)
|
||||
.setBlock(EndBlocks.SULPHURIC_ROCK.stone);
|
||||
|
||||
SDF brimstone = new SDFCappedCone().setHeight(radius).setRadius1(0).setRadius2(radius)
|
||||
.setBlock(EndBlocks.BRIMSTONE);
|
||||
|
||||
SDF bowl = new SDFCappedCone().setHeight(radius).setRadius1(0).setRadius2(radius).setBlock(EndBlocks.SULPHURIC_ROCK.stone);
|
||||
|
||||
SDF brimstone = new SDFCappedCone().setHeight(radius).setRadius1(0).setRadius2(radius).setBlock(EndBlocks.BRIMSTONE);
|
||||
brimstone = new SDFTranslate().setTranslate(0, 2F, 0).setSource(brimstone);
|
||||
bowl = new SDFSubtraction().setSourceA(bowl).setSourceB(brimstone);
|
||||
bowl = new SDFUnion().setSourceA(brimstone).setSourceB(bowl);
|
||||
|
||||
|
||||
SDF water = new SDFCappedCone().setHeight(radius).setRadius1(0).setRadius2(radius).setBlock(Blocks.WATER);
|
||||
water = new SDFTranslate().setTranslate(0, 4, 0).setSource(water);
|
||||
bowl = new SDFSubtraction().setSourceA(bowl).setSourceB(water);
|
||||
bowl = new SDFUnion().setSourceA(water).setSourceB(bowl);
|
||||
|
||||
|
||||
final OpenSimplexNoise noise1 = new OpenSimplexNoise(random.nextLong());
|
||||
final OpenSimplexNoise noise2 = new OpenSimplexNoise(random.nextLong());
|
||||
|
||||
|
||||
bowl = new SDFCoordModify().setFunction((vec) -> {
|
||||
float dx = (float) noise1.eval(vec.x() * 0.1, vec.y() * 0.1, vec.z() * 0.1);
|
||||
float dz = (float) noise2.eval(vec.x() * 0.1, vec.y() * 0.1, vec.z() * 0.1);
|
||||
vec.set(vec.x() + dx, vec.y(), vec.z() + dz);
|
||||
}).setSource(bowl);
|
||||
|
||||
|
||||
SDF cut = new SDFFlatland().setBlock(Blocks.AIR);
|
||||
cut = new SDFInvert().setSource(cut);
|
||||
cut = new SDFTranslate().setTranslate(0, radius - 2, 0).setSource(cut);
|
||||
bowl = new SDFSubtraction().setSourceA(bowl).setSourceB(cut);
|
||||
|
||||
|
||||
bowl = new SDFTranslate().setTranslate(radius, py - radius, 0).setSource(bowl);
|
||||
bowl = new SDFRotation().setRotation(Vector3f.YP, i * 4F).setSource(bowl);
|
||||
sdf = new SDFUnion().setSourceA(sdf).setSourceB(bowl);
|
||||
}
|
||||
sdf.setReplaceFunction(REPLACE2).fillRecursive(world, pos);
|
||||
|
||||
|
||||
radius2 = radius2 * 0.5F;
|
||||
if (radius2 < 0.7F) {
|
||||
radius2 = 0.7F;
|
||||
}
|
||||
final OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
|
||||
|
||||
SDFPrimitive obj1;
|
||||
SDFPrimitive obj2;
|
||||
|
||||
|
||||
obj1 = new SDFCappedCone().setHeight(halfHeight + 5).setRadius1(radius1 * 0.5F).setRadius2(radius2);
|
||||
sdf = new SDFTranslate().setTranslate(0, halfHeight - 13, 0).setSource(obj1);
|
||||
sdf = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) noise.eval(vec.x() * 0.3F, vec.y() * 0.3F, vec.z() * 0.3F) * 0.5F;
|
||||
}).setSource(sdf);
|
||||
|
||||
|
||||
obj2 = new SDFSphere().setRadius(radius1);
|
||||
SDF cave = new SDFScale3D().setScale(1.5F, 1, 1.5F).setSource(obj2);
|
||||
cave = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) noise.eval(vec.x() * 0.1F, vec.y() * 0.1F, vec.z() * 0.1F) * 2F;
|
||||
}).setSource(cave);
|
||||
cave = new SDFTranslate().setTranslate(0, -halfHeight - 10, 0).setSource(cave);
|
||||
|
||||
|
||||
sdf = new SDFSmoothUnion().setRadius(5).setSourceA(cave).setSourceB(sdf);
|
||||
|
||||
|
||||
obj1.setBlock(WATER);
|
||||
obj2.setBlock(WATER);
|
||||
sdf.setReplaceFunction(REPLACE2);
|
||||
sdf.fillRecursive(world, pos);
|
||||
|
||||
|
||||
obj1.setBlock(EndBlocks.BRIMSTONE);
|
||||
obj2.setBlock(EndBlocks.BRIMSTONE);
|
||||
new SDFDisplacement().setFunction((vec) -> {
|
||||
return -2F;
|
||||
}).setSource(sdf).setReplaceFunction(REPLACE1).fillRecursiveIgnore(world, pos, IGNORE);
|
||||
|
||||
|
||||
obj1.setBlock(EndBlocks.SULPHURIC_ROCK.stone);
|
||||
obj2.setBlock(EndBlocks.SULPHURIC_ROCK.stone);
|
||||
new SDFDisplacement().setFunction((vec) -> {
|
||||
return -4F;
|
||||
}).setSource(cave).setReplaceFunction(REPLACE1).fillRecursiveIgnore(world, pos, IGNORE);
|
||||
|
||||
|
||||
obj1.setBlock(Blocks.END_STONE);
|
||||
obj2.setBlock(Blocks.END_STONE);
|
||||
new SDFDisplacement().setFunction((vec) -> {
|
||||
return -6F;
|
||||
}).setSource(cave).setReplaceFunction(REPLACE1).fillRecursiveIgnore(world, pos, IGNORE);
|
||||
|
||||
|
||||
BlocksHelper.setWithoutUpdate(world, pos, WATER);
|
||||
MutableBlockPos mut = new MutableBlockPos().set(pos);
|
||||
count = getYOnSurface(world, pos.getX(), pos.getZ()) - pos.getY();
|
||||
|
@ -173,10 +170,9 @@ public class GeyserFeature extends DefaultFeature {
|
|||
}
|
||||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
|
||||
|
||||
for (int i = 0; i < 150; i++) {
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 4 + 0.5), -halfHeight - 10,
|
||||
MHelper.floor(random.nextGaussian() * 4 + 0.5));
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 4 + 0.5), -halfHeight - 10, MHelper.floor(random.nextGaussian() * 4 + 0.5));
|
||||
float distRaw = MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ());
|
||||
int dist = MHelper.floor(6 - distRaw) + random.nextInt(2);
|
||||
if (dist >= 0) {
|
||||
|
@ -185,22 +181,19 @@ public class GeyserFeature extends DefaultFeature {
|
|||
mut.setY(mut.getY() - 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
if (state.is(TagAPI.GEN_TERRAIN)
|
||||
&& !world.getBlockState(mut.above()).is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
if (state.is(TagAPI.GEN_TERRAIN) && !world.getBlockState(mut.above()).is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
for (int j = 0; j <= dist; j++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
|
||||
MHelper.shuffle(HORIZONTAL, random);
|
||||
for (Direction dir : HORIZONTAL) {
|
||||
BlockPos p = mut.relative(dir);
|
||||
if (random.nextBoolean() && world.getBlockState(p).is(Blocks.WATER)) {
|
||||
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.TUBE_WORM.defaultBlockState()
|
||||
.setValue(HorizontalDirectionalBlock.FACING, dir));
|
||||
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.TUBE_WORM.defaultBlockState().setValue(HorizontalDirectionalBlock.FACING, dir));
|
||||
}
|
||||
}
|
||||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
state = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState().setValue(HydrothermalVentBlock.ACTIVATED,
|
||||
distRaw < 2);
|
||||
state = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState().setValue(HydrothermalVentBlock.ACTIVATED, distRaw < 2);
|
||||
BlocksHelper.setWithoutUpdate(world, mut, state);
|
||||
mut.setY(mut.getY() + 1);
|
||||
state = world.getBlockState(mut);
|
||||
|
@ -212,10 +205,9 @@ public class GeyserFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
for (int i = 0; i < 10; i++) {
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 0.7 + 0.5), -halfHeight - 10,
|
||||
MHelper.floor(random.nextGaussian() * 0.7 + 0.5));
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 0.7 + 0.5), -halfHeight - 10, MHelper.floor(random.nextGaussian() * 0.7 + 0.5));
|
||||
float distRaw = MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ());
|
||||
int dist = MHelper.floor(6 - distRaw) + random.nextInt(2);
|
||||
if (dist >= 0) {
|
||||
|
@ -229,8 +221,7 @@ public class GeyserFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
|
||||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
state = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState().setValue(HydrothermalVentBlock.ACTIVATED,
|
||||
distRaw < 2);
|
||||
state = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState().setValue(HydrothermalVentBlock.ACTIVATED, distRaw < 2);
|
||||
BlocksHelper.setWithoutUpdate(world, mut, state);
|
||||
mut.setY(mut.getY() + 1);
|
||||
state = world.getBlockState(mut);
|
||||
|
@ -242,22 +233,22 @@ public class GeyserFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
EndFeatures.SULPHURIC_LAKE.getFeature().place(new FeaturePlaceContext<>(world, chunkGenerator, random, pos, null));
|
||||
|
||||
|
||||
double distance = radius1 * 1.7;
|
||||
BlockPos start = pos.offset(-distance, -halfHeight - 15 - distance, -distance);
|
||||
BlockPos end = pos.offset(distance, -halfHeight - 5 + distance, distance);
|
||||
BlockFixer.fixBlocks(world, start, end);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
REPLACE1 = (state) -> {
|
||||
return state.isAir() || (state.is(TagAPI.GEN_TERRAIN));
|
||||
};
|
||||
|
||||
|
||||
REPLACE2 = (state) -> {
|
||||
if (state.is(TagAPI.GEN_TERRAIN) || state.is(EndBlocks.HYDROTHERMAL_VENT) || state.is(EndBlocks.SULPHUR_CRYSTAL)) {
|
||||
return true;
|
||||
|
@ -267,7 +258,7 @@ public class GeyserFeature extends DefaultFeature {
|
|||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
|
||||
|
||||
IGNORE = (state) -> {
|
||||
return state.is(Blocks.WATER) || state.is(Blocks.CAVE_AIR) || state.is(EndBlocks.SULPHURIC_ROCK.stone) || state.is(EndBlocks.BRIMSTONE);
|
||||
};
|
||||
|
|
|
@ -24,14 +24,14 @@ public class IceStarFeature extends DefaultFeature {
|
|||
private final float maxSize;
|
||||
private final int minCount;
|
||||
private final int maxCount;
|
||||
|
||||
|
||||
public IceStarFeature(float minSize, float maxSize, int minCount, int maxCount) {
|
||||
this.minSize = minSize;
|
||||
this.maxSize = maxSize;
|
||||
this.minCount = minCount;
|
||||
this.maxCount = maxCount;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -41,8 +41,7 @@ public class IceStarFeature extends DefaultFeature {
|
|||
int count = MHelper.randRange(minCount, maxCount, random);
|
||||
List<Vector3f> points = getFibonacciPoints(count);
|
||||
SDF sdf = null;
|
||||
SDF spike = new SDFCappedCone().setRadius1(3 + (size - 5) * 0.2F).setRadius2(0).setHeight(size)
|
||||
.setBlock(EndBlocks.DENSE_SNOW);
|
||||
SDF spike = new SDFCappedCone().setRadius1(3 + (size - 5) * 0.2F).setRadius2(0).setHeight(size).setBlock(EndBlocks.DENSE_SNOW);
|
||||
spike = new SDFTranslate().setTranslate(0, size - 0.5F, 0).setSource(spike);
|
||||
for (Vector3f point : points) {
|
||||
SDF rotated = spike;
|
||||
|
@ -57,29 +56,28 @@ public class IceStarFeature extends DefaultFeature {
|
|||
}
|
||||
sdf = (sdf == null) ? rotated : new SDFUnion().setSourceA(sdf).setSourceB(rotated);
|
||||
}
|
||||
|
||||
|
||||
int x1 = (pos.getX() >> 4) << 4;
|
||||
int z1 = (pos.getZ() >> 4) << 4;
|
||||
pos = new BlockPos(x1 + random.nextInt(16), MHelper.randRange(32, 128, random), z1 + random.nextInt(16));
|
||||
|
||||
|
||||
final float ancientRadius = size * 0.7F;
|
||||
final float denseRadius = size * 0.9F;
|
||||
final float iceRadius = size < 7 ? size * 5 : size * 1.3F;
|
||||
final float randScale = size * 0.3F;
|
||||
|
||||
|
||||
final BlockPos center = pos;
|
||||
final BlockState ice = EndBlocks.EMERALD_ICE.defaultBlockState();
|
||||
final BlockState dense = EndBlocks.DENSE_EMERALD_ICE.defaultBlockState();
|
||||
final BlockState ancient = EndBlocks.ANCIENT_EMERALD_ICE.defaultBlockState();
|
||||
final SDF sdfCopy = sdf;
|
||||
|
||||
|
||||
sdf.addPostProcess((info) -> {
|
||||
BlockPos bpos = info.getPos();
|
||||
float px = bpos.getX() - center.getX();
|
||||
float py = bpos.getY() - center.getY();
|
||||
float pz = bpos.getZ() - center.getZ();
|
||||
float distance = MHelper.length(px, py, pz) + sdfCopy.getDistance(px, py, pz) * 0.4F
|
||||
+ random.nextFloat() * randScale;
|
||||
float distance = MHelper.length(px, py, pz) + sdfCopy.getDistance(px, py, pz) * 0.4F + random.nextFloat() * randScale;
|
||||
if (distance < ancientRadius) {
|
||||
return ancient;
|
||||
}
|
||||
|
@ -91,10 +89,10 @@ public class IceStarFeature extends DefaultFeature {
|
|||
}
|
||||
return info.getState();
|
||||
}).fillRecursive(world, pos);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private List<Vector3f> getFibonacciPoints(int count) {
|
||||
float max = count - 1;
|
||||
List<Vector3f> result = new ArrayList<Vector3f>(count);
|
||||
|
|
|
@ -25,27 +25,25 @@ public class ObsidianBoulderFeature extends DefaultFeature {
|
|||
final Random random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
pos = getPosOnSurface(world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
|
||||
pos = getPosOnSurface(world, new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
int count = MHelper.randRange(1, 5, random);
|
||||
for (int i = 0; i < count; i++) {
|
||||
BlockPos p = getPosOnSurface(world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16) - 8, pos.getY(), pos.getZ() + random.nextInt(16) - 8));
|
||||
BlockPos p = getPosOnSurface(world, new BlockPos(pos.getX() + random.nextInt(16) - 8, pos.getY(), pos.getZ() + random.nextInt(16) - 8));
|
||||
makeBoulder(world, p, random);
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private void makeBoulder(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND)) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
float radius = MHelper.randRange(1F, 5F, random);
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(Blocks.OBSIDIAN);
|
||||
float sx = MHelper.randRange(0.7F, 1.3F, random);
|
||||
|
@ -56,7 +54,7 @@ public class ObsidianBoulderFeature extends DefaultFeature {
|
|||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) (noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 1.5F);
|
||||
}).setSource(sphere);
|
||||
|
||||
|
||||
BlockState mossy = EndBlocks.MOSSY_OBSIDIAN.defaultBlockState();
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (info.getStateUp().isAir() && random.nextFloat() > 0.1F) {
|
||||
|
@ -64,8 +62,7 @@ public class ObsidianBoulderFeature extends DefaultFeature {
|
|||
}
|
||||
return info.getState();
|
||||
}).setReplaceFunction((state) -> {
|
||||
return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN)
|
||||
|| state.getMaterial().equals(Material.PLANT);
|
||||
return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN) || state.getMaterial().equals(Material.PLANT);
|
||||
}).fillRecursive(world, pos);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -33,7 +33,7 @@ public class ObsidianPillarBasementFeature extends DefaultFeature {
|
|||
if (!world.getBlockState(pos.below(5)).is(TagAPI.GEN_TERRAIN)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
float height = MHelper.randRange(10F, 35F, random);
|
||||
float radius = MHelper.randRange(2F, 5F, random);
|
||||
SDF pillar = new SDFCappedCone().setRadius1(radius).setRadius2(radius).setHeight(height * 0.5F).setBlock(Blocks.OBSIDIAN);
|
||||
|
@ -60,7 +60,7 @@ public class ObsidianPillarBasementFeature extends DefaultFeature {
|
|||
}).setReplaceFunction((state) -> {
|
||||
return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN) || state.getMaterial().equals(Material.PLANT);
|
||||
}).fillRecursive(world, pos);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -20,20 +20,20 @@ public class OreLayerFeature extends DefaultFeature {
|
|||
private static final SDFSphere SPHERE;
|
||||
private static final SDFCoordModify NOISE;
|
||||
private static final SDF FUNCTION;
|
||||
|
||||
|
||||
private final BlockState state;
|
||||
private final float radius;
|
||||
private final int minY;
|
||||
private final int maxY;
|
||||
private OpenSimplexNoise noise;
|
||||
|
||||
|
||||
public OreLayerFeature(BlockState state, float radius, int minY, int maxY) {
|
||||
this.state = state;
|
||||
this.radius = radius;
|
||||
this.minY = minY;
|
||||
this.maxY = maxY;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -44,11 +44,11 @@ public class OreLayerFeature extends DefaultFeature {
|
|||
int posX = MHelper.randRange(Math.max(r - 16, 0), Math.min(31 - r, 15), random) + pos.getX();
|
||||
int posZ = MHelper.randRange(Math.max(r - 16, 0), Math.min(31 - r, 15), random) + pos.getZ();
|
||||
int posY = MHelper.randRange(minY, maxY, random);
|
||||
|
||||
|
||||
if (noise == null) {
|
||||
noise = new OpenSimplexNoise(world.getSeed());
|
||||
}
|
||||
|
||||
|
||||
SPHERE.setRadius(radius).setBlock(state);
|
||||
NOISE.setFunction((vec) -> {
|
||||
double x = (vec.x() + pos.getX()) * 0.1;
|
||||
|
@ -59,18 +59,18 @@ public class OreLayerFeature extends DefaultFeature {
|
|||
FUNCTION.fillRecursive(world, new BlockPos(posX, posY, posZ));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
SPHERE = new SDFSphere();
|
||||
NOISE = new SDFCoordModify();
|
||||
|
||||
|
||||
SDF body = SPHERE;
|
||||
body = new SDFScale3D().setScale(1, 0.2F, 1).setSource(body);
|
||||
body = NOISE.setSource(body);
|
||||
body.setReplaceFunction((state) -> {
|
||||
return state.is(Blocks.END_STONE);
|
||||
});
|
||||
|
||||
|
||||
FUNCTION = body;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -15,11 +15,11 @@ import java.util.Random;
|
|||
|
||||
public class SingleBlockFeature extends DefaultFeature {
|
||||
private final Block block;
|
||||
|
||||
|
||||
public SingleBlockFeature(Block block) {
|
||||
this.block = block;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -28,14 +28,14 @@ public class SingleBlockFeature extends DefaultFeature {
|
|||
if (!world.getBlockState(pos.below()).is(TagAPI.GEN_TERRAIN)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
BlockState state = block.defaultBlockState();
|
||||
if (block.getStateDefinition().getProperty("waterlogged") != null) {
|
||||
boolean waterlogged = !world.getFluidState(pos).isEmpty();
|
||||
state = state.setValue(BlockStateProperties.WATERLOGGED, waterlogged);
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -24,16 +24,14 @@ public class SmaragdantCrystalFeature extends DefaultFeature {
|
|||
if (!world.getBlockState(pos.below()).is(TagAPI.GEN_TERRAIN)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
int count = MHelper.randRange(15, 30, random);
|
||||
BlockState crystal = EndBlocks.SMARAGDANT_CRYSTAL.defaultBlockState();
|
||||
BlockState shard = EndBlocks.SMARAGDANT_CRYSTAL_SHARD.defaultBlockState();
|
||||
for (int i = 0; i < count; i++) {
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 2 + 0.5), 5,
|
||||
MHelper.floor(random.nextGaussian() * 2 + 0.5));
|
||||
int dist = MHelper.floor(1.5F - MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ()))
|
||||
+ random.nextInt(3);
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 2 + 0.5), 5, MHelper.floor(random.nextGaussian() * 2 + 0.5));
|
||||
int dist = MHelper.floor(1.5F - MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ())) + random.nextInt(3);
|
||||
if (dist > 0) {
|
||||
BlockState state = world.getBlockState(mut);
|
||||
for (int n = 0; n < 10 && state.isAir(); n++) {
|
||||
|
@ -46,12 +44,11 @@ public class SmaragdantCrystalFeature extends DefaultFeature {
|
|||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
boolean waterlogged = !world.getFluidState(mut).isEmpty();
|
||||
BlocksHelper.setWithoutUpdate(world, mut,
|
||||
shard.setValue(BlockStateProperties.WATERLOGGED, waterlogged));
|
||||
BlocksHelper.setWithoutUpdate(world, mut, shard.setValue(BlockStateProperties.WATERLOGGED, waterlogged));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -30,7 +30,7 @@ import java.util.function.Function;
|
|||
|
||||
public class SpireFeature extends DefaultFeature {
|
||||
protected static final Function<BlockState, Boolean> REPLACE;
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -38,11 +38,10 @@ public class SpireFeature extends DefaultFeature {
|
|||
final WorldGenLevel world = featureConfig.level();
|
||||
final ChunkGenerator chunkGenerator = featureConfig.chunkGenerator();
|
||||
pos = getPosOnSurfaceWG(world, pos);
|
||||
if (pos.getY() < 10 || !world.getBlockState(pos.below(3)).is(TagAPI.GEN_TERRAIN)
|
||||
|| !world.getBlockState(pos.below(6)).is(TagAPI.GEN_TERRAIN)) {
|
||||
if (pos.getY() < 10 || !world.getBlockState(pos.below(3)).is(TagAPI.GEN_TERRAIN) || !world.getBlockState(pos.below(6)).is(TagAPI.GEN_TERRAIN)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
SDF sdf = new SDFSphere().setRadius(MHelper.randRange(2, 3, random)).setBlock(Blocks.END_STONE);
|
||||
int count = MHelper.randRange(3, 7, random);
|
||||
for (int i = 0; i < count; i++) {
|
||||
|
@ -51,8 +50,7 @@ public class SpireFeature extends DefaultFeature {
|
|||
}
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
sdf = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) (Math.abs(noise.eval(vec.x() * 0.1, vec.y() * 0.1, vec.z() * 0.1)) * 3F
|
||||
+ Math.abs(noise.eval(vec.x() * 0.3, vec.y() * 0.3 + 100, vec.z() * 0.3)) * 1.3F);
|
||||
return (float) (Math.abs(noise.eval(vec.x() * 0.1, vec.y() * 0.1, vec.z() * 0.1)) * 3F + Math.abs(noise.eval(vec.x() * 0.3, vec.y() * 0.3 + 100, vec.z() * 0.3)) * 1.3F);
|
||||
}).setSource(sdf);
|
||||
final BlockPos center = pos;
|
||||
List<BlockPos> support = Lists.newArrayList();
|
||||
|
@ -64,28 +62,26 @@ public class SpireFeature extends DefaultFeature {
|
|||
return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
}
|
||||
else if (info.getState(Direction.UP, 3).isAir()) {
|
||||
return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig()
|
||||
.getUnderMaterial();
|
||||
return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig().getUnderMaterial();
|
||||
}
|
||||
return info.getState();
|
||||
}).fillRecursive(world, center);
|
||||
|
||||
|
||||
support.forEach((bpos) -> {
|
||||
if (BiomeAPI.getFromBiome(world.getBiome(bpos)) == EndBiomes.BLOSSOMING_SPIRES) {
|
||||
EndFeatures.TENANEA_BUSH.getFeature().place(new FeaturePlaceContext<>(world, chunkGenerator, random, bpos, null));
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
protected SDF addSegment(SDF sdf, float radius, Random random) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(Blocks.END_STONE);
|
||||
SDF offseted = new SDFTranslate().setTranslate(0, radius + random.nextFloat() * 0.25F * radius, 0)
|
||||
.setSource(sdf);
|
||||
SDF offseted = new SDFTranslate().setTranslate(0, radius + random.nextFloat() * 0.25F * radius, 0).setSource(sdf);
|
||||
return new SDFSmoothUnion().setRadius(radius * 0.5F).setSourceA(sphere).setSourceB(offseted);
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.is(TagAPI.END_GROUND)) {
|
||||
|
|
|
@ -20,13 +20,13 @@ public class StalactiteFeature extends DefaultFeature {
|
|||
private final boolean ceiling;
|
||||
private final Block[] ground;
|
||||
private final Block block;
|
||||
|
||||
|
||||
public StalactiteFeature(boolean ceiling, Block block, Block... ground) {
|
||||
this.ceiling = ceiling;
|
||||
this.ground = ground;
|
||||
this.block = block;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -35,12 +35,12 @@ public class StalactiteFeature extends DefaultFeature {
|
|||
if (!isGround(world.getBlockState(ceiling ? pos.above() : pos.below()).getBlock())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos().set(pos);
|
||||
int height = random.nextInt(16);
|
||||
int dir = ceiling ? -1 : 1;
|
||||
boolean stalagnate = false;
|
||||
|
||||
|
||||
for (int i = 1; i <= height; i++) {
|
||||
mut.setY(pos.getY() + i * dir);
|
||||
BlockState state = world.getBlockState(mut);
|
||||
|
@ -50,26 +50,24 @@ public class StalactiteFeature extends DefaultFeature {
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (!stalagnate && height > 7) {
|
||||
height = random.nextInt(8);
|
||||
}
|
||||
|
||||
|
||||
float center = height * 0.5F;
|
||||
for (int i = 0; i < height; i++) {
|
||||
mut.setY(pos.getY() + i * dir);
|
||||
int size = stalagnate ? Mth.clamp((int) (Mth.abs(i - center) + 1), 1, 7) : height - i - 1;
|
||||
boolean waterlogged = !world.getFluidState(mut).isEmpty();
|
||||
BlockState base = block.defaultBlockState().setValue(StalactiteBlock.SIZE, size)
|
||||
.setValue(BlockStateProperties.WATERLOGGED, waterlogged);
|
||||
BlockState state = stalagnate ? base.setValue(StalactiteBlock.IS_FLOOR, dir > 0 ? i < center : i > center)
|
||||
: base.setValue(StalactiteBlock.IS_FLOOR, dir > 0);
|
||||
BlockState base = block.defaultBlockState().setValue(StalactiteBlock.SIZE, size).setValue(BlockStateProperties.WATERLOGGED, waterlogged);
|
||||
BlockState state = stalagnate ? base.setValue(StalactiteBlock.IS_FLOOR, dir > 0 ? i < center : i > center) : base.setValue(StalactiteBlock.IS_FLOOR, dir > 0);
|
||||
BlocksHelper.setWithoutUpdate(world, mut, state);
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private boolean isGround(Block block) {
|
||||
for (Block b : ground) {
|
||||
if (b == block) {
|
||||
|
|
|
@ -27,7 +27,7 @@ public class SulphurHillFeature extends DefaultFeature {
|
|||
if (pos.getY() < 57 || pos.getY() > 70) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
int count = MHelper.randRange(5, 13, random);
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
for (int i = 0; i < count; i++) {
|
||||
|
@ -41,7 +41,7 @@ public class SulphurHillFeature extends DefaultFeature {
|
|||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private void makeCircle(WorldGenLevel world, BlockPos pos, OpenSimplexNoise noise, Random random) {
|
||||
int radius = MHelper.randRange(5, 9, random);
|
||||
int min = -radius - 3;
|
||||
|
|
|
@ -29,20 +29,20 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
private static final BlockState CAVE_AIR = Blocks.CAVE_AIR.defaultBlockState();
|
||||
private static final BlockState WATER = Blocks.WATER.defaultBlockState();
|
||||
private static final Direction[] HORIZONTAL = BlocksHelper.makeHorizontal();
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
int radius = MHelper.randRange(10, 30, random);
|
||||
|
||||
|
||||
int top = world.getHeight(Heightmap.Types.WORLD_SURFACE_WG, pos.getX(), pos.getZ());
|
||||
MutableBlockPos bpos = new MutableBlockPos();
|
||||
bpos.setX(pos.getX());
|
||||
bpos.setZ(pos.getZ());
|
||||
bpos.setY(top - 1);
|
||||
|
||||
|
||||
BlockState state = world.getBlockState(bpos);
|
||||
while (!state.is(TagAPI.GEN_TERRAIN) && bpos.getY() > 5) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
|
@ -52,32 +52,32 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
return false;
|
||||
}
|
||||
top = (int) (bpos.getY() - (radius * 1.3F + 5));
|
||||
|
||||
|
||||
while (state.is(TagAPI.GEN_TERRAIN) || !state.getFluidState().isEmpty() && bpos.getY() > 5) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
int bottom = (int) (bpos.getY() + radius * 1.3F + 5);
|
||||
|
||||
|
||||
if (top <= bottom) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
pos = new BlockPos(pos.getX(), MHelper.randRange(bottom, top, random), pos.getZ());
|
||||
|
||||
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(MHelper.getSeed(534, pos.getX(), pos.getZ()));
|
||||
|
||||
|
||||
int x1 = pos.getX() - radius - 5;
|
||||
int z1 = pos.getZ() - radius - 5;
|
||||
int x2 = pos.getX() + radius + 5;
|
||||
int z2 = pos.getZ() + radius + 5;
|
||||
int y1 = MHelper.floor(pos.getY() - (radius + 5) / 1.6);
|
||||
int y2 = MHelper.floor(pos.getY() + (radius + 5) / 1.6);
|
||||
|
||||
|
||||
double hr = radius * 0.75;
|
||||
double nr = radius * 0.25;
|
||||
|
||||
|
||||
Set<BlockPos> brimstone = Sets.newHashSet();
|
||||
BlockState rock = EndBlocks.SULPHURIC_ROCK.stone.defaultBlockState();
|
||||
int waterLevel = pos.getY() + MHelper.randRange(MHelper.floor(radius * 0.8), radius, random);
|
||||
|
@ -106,8 +106,7 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
else if (dist < r2 * r2) {
|
||||
state = world.getBlockState(mut);
|
||||
if (state.is(TagAPI.GEN_TERRAIN) || state.is(Blocks.AIR)) {
|
||||
double v = noise.eval(x * 0.1, y * 0.1, z * 0.1)
|
||||
+ noise.eval(x * 0.03, y * 0.03, z * 0.03) * 0.5;
|
||||
double v = noise.eval(x * 0.1, y * 0.1, z * 0.1) + noise.eval(x * 0.03, y * 0.03, z * 0.03) * 0.5;
|
||||
if (v > 0.4) {
|
||||
brimstone.add(mut.immutable());
|
||||
}
|
||||
|
@ -122,30 +121,26 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
brimstone.forEach((blockPos) -> {
|
||||
placeBrimstone(world, blockPos, random);
|
||||
});
|
||||
|
||||
|
||||
if (random.nextInt(4) == 0) {
|
||||
int count = MHelper.randRange(5, 20, random);
|
||||
for (int i = 0; i < count; i++) {
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 2 + 0.5), 0,
|
||||
MHelper.floor(random.nextGaussian() * 2 + 0.5));
|
||||
int dist = MHelper.floor(3 - MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ()))
|
||||
+ random.nextInt(2);
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 2 + 0.5), 0, MHelper.floor(random.nextGaussian() * 2 + 0.5));
|
||||
int dist = MHelper.floor(3 - MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ())) + random.nextInt(2);
|
||||
if (dist > 0) {
|
||||
state = world.getBlockState(mut);
|
||||
while (!state.getFluidState().isEmpty() || state.getMaterial().equals(Material.WATER_PLANT)) {
|
||||
mut.setY(mut.getY() - 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
if (state.is(TagAPI.GEN_TERRAIN)
|
||||
&& !world.getBlockState(mut.above()).is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
if (state.is(TagAPI.GEN_TERRAIN) && !world.getBlockState(mut.above()).is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
for (int j = 0; j <= dist; j++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
|
||||
MHelper.shuffle(HORIZONTAL, random);
|
||||
for (Direction dir : HORIZONTAL) {
|
||||
BlockPos p = mut.relative(dir);
|
||||
if (random.nextBoolean() && world.getBlockState(p).is(Blocks.WATER)) {
|
||||
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.TUBE_WORM.defaultBlockState()
|
||||
.setValue(HorizontalDirectionalBlock.FACING, dir));
|
||||
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.TUBE_WORM.defaultBlockState().setValue(HorizontalDirectionalBlock.FACING, dir));
|
||||
}
|
||||
}
|
||||
mut.setY(mut.getY() + 1);
|
||||
|
@ -155,8 +150,7 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
state = world.getBlockState(mut);
|
||||
while (state.is(Blocks.WATER)) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.VENT_BUBBLE_COLUMN.defaultBlockState());
|
||||
world.getBlockTicks().scheduleTick(mut, EndBlocks.VENT_BUBBLE_COLUMN,
|
||||
MHelper.randRange(8, 32, random));
|
||||
world.getBlockTicks().scheduleTick(mut, EndBlocks.VENT_BUBBLE_COLUMN, MHelper.randRange(8, 32, random));
|
||||
mut.setY(mut.getY() + 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
|
@ -164,19 +158,16 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
BlockFixer.fixBlocks(world, new BlockPos(x1, y1, z1), new BlockPos(x2, y2, z2));
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private boolean isReplaceable(BlockState state) {
|
||||
return state.is(TagAPI.GEN_TERRAIN) || state.is(EndBlocks.HYDROTHERMAL_VENT)
|
||||
|| state.is(EndBlocks.VENT_BUBBLE_COLUMN) || state.is(EndBlocks.SULPHUR_CRYSTAL)
|
||||
|| state.getMaterial().isReplaceable() || state.getMaterial().equals(Material.PLANT)
|
||||
|| state.getMaterial().equals(Material.WATER_PLANT) || state.getMaterial().equals(Material.LEAVES);
|
||||
return state.is(TagAPI.GEN_TERRAIN) || state.is(EndBlocks.HYDROTHERMAL_VENT) || state.is(EndBlocks.VENT_BUBBLE_COLUMN) || state.is(EndBlocks.SULPHUR_CRYSTAL) || state.getMaterial().isReplaceable() || state.getMaterial().equals(Material.PLANT) || state.getMaterial().equals(Material.WATER_PLANT) || state.getMaterial().equals(Material.LEAVES);
|
||||
}
|
||||
|
||||
|
||||
private void placeBrimstone(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
BlockState state = getBrimstone(world, pos);
|
||||
BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
|
@ -184,7 +175,7 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
makeShards(world, pos, random);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private BlockState getBrimstone(WorldGenLevel world, BlockPos pos) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (world.getBlockState(pos.relative(dir)).is(Blocks.WATER)) {
|
||||
|
@ -193,14 +184,12 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
}
|
||||
return EndBlocks.BRIMSTONE.defaultBlockState();
|
||||
}
|
||||
|
||||
|
||||
private void makeShards(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
BlockPos side;
|
||||
if (random.nextInt(16) == 0 && world.getBlockState((side = pos.relative(dir))).is(Blocks.WATER)) {
|
||||
BlockState state = EndBlocks.SULPHUR_CRYSTAL.defaultBlockState()
|
||||
.setValue(SulphurCrystalBlock.WATERLOGGED, true).setValue(SulphurCrystalBlock.FACING, dir)
|
||||
.setValue(SulphurCrystalBlock.AGE, random.nextInt(3));
|
||||
BlockState state = EndBlocks.SULPHUR_CRYSTAL.defaultBlockState().setValue(SulphurCrystalBlock.WATERLOGGED, true).setValue(SulphurCrystalBlock.FACING, dir).setValue(SulphurCrystalBlock.AGE, random.nextInt(3));
|
||||
BlocksHelper.setWithoutUpdate(world, side, state);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,26 +25,26 @@ import java.util.Set;
|
|||
public class SulphuricLakeFeature extends DefaultFeature {
|
||||
private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(15152);
|
||||
private static final MutableBlockPos POS = new MutableBlockPos();
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
BlockPos blockPos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
blockPos = getPosOnSurfaceWG(world, blockPos);
|
||||
|
||||
|
||||
if (blockPos.getY() < 57) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
double radius = MHelper.randRange(10.0, 20.0, random);
|
||||
int dist2 = MHelper.floor(radius * 1.5);
|
||||
|
||||
|
||||
int minX = blockPos.getX() - dist2;
|
||||
int maxX = blockPos.getX() + dist2;
|
||||
int minZ = blockPos.getZ() - dist2;
|
||||
int maxZ = blockPos.getZ() + dist2;
|
||||
|
||||
|
||||
Set<BlockPos> brimstone = Sets.newHashSet();
|
||||
for (int x = minX; x <= maxX; x++) {
|
||||
POS.setX(x);
|
||||
|
@ -135,14 +135,14 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
brimstone.forEach((bpos) -> {
|
||||
placeBrimstone(world, bpos, random);
|
||||
});
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private boolean isBorder(WorldGenLevel world, BlockPos pos) {
|
||||
int y = pos.getY() + 1;
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
|
@ -152,7 +152,7 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
private boolean isAbsoluteBorder(WorldGenLevel world, BlockPos pos) {
|
||||
int y = pos.getY() - 2;
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
|
@ -162,19 +162,17 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
private boolean isDeepWater(WorldGenLevel world, BlockPos pos) {
|
||||
int y = pos.getY() + 1;
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (getYOnSurface(world, pos.getX() + dir.getStepX(), pos.getZ() + dir.getStepZ()) < y
|
||||
|| getYOnSurface(world, pos.getX() + dir.getStepX() * 2, pos.getZ() + dir.getStepZ() * 2) < y
|
||||
|| getYOnSurface(world, pos.getX() + dir.getStepX() * 3, pos.getZ() + dir.getStepZ() * 3) < y) {
|
||||
if (getYOnSurface(world, pos.getX() + dir.getStepX(), pos.getZ() + dir.getStepZ()) < y || getYOnSurface(world, pos.getX() + dir.getStepX() * 2, pos.getZ() + dir.getStepZ() * 2) < y || getYOnSurface(world, pos.getX() + dir.getStepX() * 3, pos.getZ() + dir.getStepZ() * 3) < y) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private void placeBrimstone(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
BlockState state = getBrimstone(world, pos);
|
||||
BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
|
@ -182,7 +180,7 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
makeShards(world, pos, random);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private BlockState getBrimstone(WorldGenLevel world, BlockPos pos) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (world.getBlockState(pos.relative(dir)).is(Blocks.WATER)) {
|
||||
|
@ -191,14 +189,12 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
}
|
||||
return EndBlocks.BRIMSTONE.defaultBlockState();
|
||||
}
|
||||
|
||||
|
||||
private void makeShards(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
BlockPos side;
|
||||
if (random.nextInt(16) == 0 && world.getBlockState((side = pos.relative(dir))).is(Blocks.WATER)) {
|
||||
BlockState state = EndBlocks.SULPHUR_CRYSTAL.defaultBlockState()
|
||||
.setValue(SulphurCrystalBlock.WATERLOGGED, true).setValue(SulphurCrystalBlock.FACING, dir)
|
||||
.setValue(SulphurCrystalBlock.AGE, random.nextInt(3));
|
||||
BlockState state = EndBlocks.SULPHUR_CRYSTAL.defaultBlockState().setValue(SulphurCrystalBlock.WATERLOGGED, true).setValue(SulphurCrystalBlock.FACING, dir).setValue(SulphurCrystalBlock.AGE, random.nextInt(3));
|
||||
BlocksHelper.setWithoutUpdate(world, side, state);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -21,12 +21,11 @@ public class SurfaceVentFeature extends DefaultFeature {
|
|||
final Random random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
pos = getPosOnSurface(world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
|
||||
pos = getPosOnSurface(world, new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
|
||||
if (!world.getBlockState(pos.below(3)).is(TagAPI.GEN_TERRAIN)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
int count = MHelper.randRange(15, 30, random);
|
||||
BlockState vent = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState().setValue(HydrothermalVentBlock.WATERLOGGED, false);
|
||||
|
@ -39,8 +38,7 @@ public class SurfaceVentFeature extends DefaultFeature {
|
|||
mut.setY(mut.getY() - 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
if (state.is(TagAPI.GEN_TERRAIN)
|
||||
&& !world.getBlockState(mut.above()).is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
if (state.is(TagAPI.GEN_TERRAIN) && !world.getBlockState(mut.above()).is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
for (int j = 0; j <= dist; j++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
|
||||
mut.setY(mut.getY() + 1);
|
||||
|
@ -49,7 +47,7 @@ public class SurfaceVentFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -22,11 +22,11 @@ import java.util.function.Supplier;
|
|||
|
||||
public class CaveChunkPopulatorFeature extends DefaultFeature {
|
||||
private Supplier<EndCaveBiome> supplier;
|
||||
|
||||
|
||||
public CaveChunkPopulatorFeature(Supplier<EndCaveBiome> biome) {
|
||||
this.supplier = biome;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -46,9 +46,8 @@ public class CaveChunkPopulatorFeature extends DefaultFeature {
|
|||
BlockFixer.fixBlocks(world, min, max);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected void fillSets(int sx, int sz, ChunkAccess chunk, Set<BlockPos> floorPositions,
|
||||
Set<BlockPos> ceilPositions, MutableBlockPos min, MutableBlockPos max) {
|
||||
|
||||
protected void fillSets(int sx, int sz, ChunkAccess chunk, Set<BlockPos> floorPositions, Set<BlockPos> ceilPositions, MutableBlockPos min, MutableBlockPos max) {
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
MutableBlockPos mut2 = new MutableBlockPos();
|
||||
MutableBlockPos mut3 = new MutableBlockPos();
|
||||
|
@ -80,7 +79,7 @@ public class CaveChunkPopulatorFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void updateMin(BlockPos pos, MutableBlockPos min) {
|
||||
if (pos.getX() < min.getX()) {
|
||||
min.setX(pos.getX());
|
||||
|
@ -92,7 +91,7 @@ public class CaveChunkPopulatorFeature extends DefaultFeature {
|
|||
min.setZ(pos.getZ());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void updateMax(BlockPos pos, MutableBlockPos max) {
|
||||
if (pos.getX() > max.getX()) {
|
||||
max.setX(pos.getX());
|
||||
|
@ -104,9 +103,8 @@ public class CaveChunkPopulatorFeature extends DefaultFeature {
|
|||
max.setZ(pos.getZ());
|
||||
}
|
||||
}
|
||||
|
||||
protected void placeFloor(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> floorPositions, Random random,
|
||||
BlockState surfaceBlock) {
|
||||
|
||||
protected void placeFloor(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> floorPositions, Random random, BlockState surfaceBlock) {
|
||||
float density = biome.getFloorDensity();
|
||||
floorPositions.forEach((pos) -> {
|
||||
BlocksHelper.setWithoutUpdate(world, pos, surfaceBlock);
|
||||
|
@ -118,7 +116,7 @@ public class CaveChunkPopulatorFeature extends DefaultFeature {
|
|||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
protected void placeCeil(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> ceilPositions, Random random) {
|
||||
float density = biome.getCeilDensity();
|
||||
ceilPositions.forEach((pos) -> {
|
||||
|
|
|
@ -34,7 +34,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
protected static final BlockState END_STONE = Blocks.END_STONE.defaultBlockState();
|
||||
protected static final BlockState WATER = Blocks.WATER.defaultBlockState();
|
||||
private static final Vec3i[] SPHERE;
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -43,18 +43,18 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
if (pos.getX() * pos.getX() + pos.getZ() * pos.getZ() <= 2500) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
if (biomeMissingCaves(world, pos)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
int radius = MHelper.randRange(10, 30, random);
|
||||
BlockPos center = findPos(world, pos, radius, random);
|
||||
|
||||
|
||||
if (center == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
EndCaveBiome biome = EndBiomes.getCaveBiome(pos.getX(), pos.getZ());
|
||||
Set<BlockPos> caveBlocks = generate(world, center, radius, random);
|
||||
if (!caveBlocks.isEmpty()) {
|
||||
|
@ -81,12 +81,12 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
fixBlocks(world, caveBlocks);
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
protected abstract Set<BlockPos> generate(WorldGenLevel world, BlockPos center, int radius, Random random);
|
||||
|
||||
|
||||
protected void placeFloor(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> floorPositions, Random random, BlockState surfaceBlock) {
|
||||
float density = biome.getFloorDensity();
|
||||
floorPositions.forEach((pos) -> {
|
||||
|
@ -101,7 +101,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
protected void placeCeil(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> ceilPositions, Random random) {
|
||||
float density = biome.getCeilDensity();
|
||||
ceilPositions.forEach((pos) -> {
|
||||
|
@ -117,7 +117,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
protected void placeWalls(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> positions, Random random) {
|
||||
Set<BlockPos> placed = Sets.newHashSet();
|
||||
positions.forEach(pos -> {
|
||||
|
@ -136,7 +136,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
private boolean hasOpenSide(BlockPos pos, Set<BlockPos> positions) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (!positions.contains(pos.relative(dir))) {
|
||||
|
@ -145,11 +145,11 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
protected void setBiomes(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> blocks) {
|
||||
blocks.forEach((pos) -> setBiome(world, pos, biome));
|
||||
}
|
||||
|
||||
|
||||
protected void setBiome(WorldGenLevel world, BlockPos pos, EndCaveBiome biome) {
|
||||
IBiomeArray array = (IBiomeArray) world.getChunk(pos).getBiomes();
|
||||
if (array != null) {
|
||||
|
@ -157,14 +157,14 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
array.be_setBiome(bio, pos);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private BlockPos findPos(WorldGenLevel world, BlockPos pos, int radius, Random random) {
|
||||
int top = world.getHeight(Heightmap.Types.WORLD_SURFACE_WG, pos.getX(), pos.getZ());
|
||||
MutableBlockPos bpos = new MutableBlockPos();
|
||||
bpos.setX(pos.getX());
|
||||
bpos.setZ(pos.getZ());
|
||||
bpos.setY(top - 1);
|
||||
|
||||
|
||||
BlockState state = world.getBlockState(bpos);
|
||||
while (!state.is(TagAPI.GEN_TERRAIN) && bpos.getY() > 5) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
|
@ -174,20 +174,20 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
return null;
|
||||
}
|
||||
top = (int) (bpos.getY() - (radius * 1.3F + 5));
|
||||
|
||||
|
||||
while (state.is(TagAPI.GEN_TERRAIN) || !state.getFluidState().isEmpty() && bpos.getY() > 5) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
int bottom = (int) (bpos.getY() + radius * 1.3F + 5);
|
||||
|
||||
|
||||
if (top <= bottom) {
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
return new BlockPos(pos.getX(), MHelper.randRange(bottom, top, random), pos.getZ());
|
||||
}
|
||||
|
||||
|
||||
protected void fixBlocks(WorldGenLevel world, Set<BlockPos> caveBlocks) {
|
||||
BlockPos pos = caveBlocks.iterator().next();
|
||||
MutableBlockPos start = new MutableBlockPos().set(pos);
|
||||
|
@ -199,14 +199,14 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
if (bpos.getX() > end.getX()) {
|
||||
end.setX(bpos.getX());
|
||||
}
|
||||
|
||||
|
||||
if (bpos.getY() < start.getY()) {
|
||||
start.setY(bpos.getY());
|
||||
}
|
||||
if (bpos.getY() > end.getY()) {
|
||||
end.setY(bpos.getY());
|
||||
}
|
||||
|
||||
|
||||
if (bpos.getZ() < start.getZ()) {
|
||||
start.setZ(bpos.getZ());
|
||||
}
|
||||
|
@ -216,7 +216,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
});
|
||||
BlockFixer.fixBlocks(world, start.offset(-2, -2, -2), end.offset(2, 2, 2));
|
||||
}
|
||||
|
||||
|
||||
protected boolean isWaterNear(WorldGenLevel world, BlockPos pos) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (!world.getFluidState(pos.relative(dir, 5)).isEmpty()) {
|
||||
|
@ -225,7 +225,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
protected boolean biomeMissingCaves(WorldGenLevel world, BlockPos pos) {
|
||||
for (int x = -2; x < 3; x++) {
|
||||
for (int z = -2; z < 3; z++) {
|
||||
|
@ -239,7 +239,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
List<Vec3i> prePos = Lists.newArrayList();
|
||||
int radius = 5;
|
||||
|
|
|
@ -19,17 +19,17 @@ public class RoundCaveFeature extends EndCaveFeature {
|
|||
@Override
|
||||
protected Set<BlockPos> generate(WorldGenLevel world, BlockPos center, int radius, Random random) {
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(MHelper.getSeed(534, center.getX(), center.getZ()));
|
||||
|
||||
|
||||
int x1 = center.getX() - radius - 5;
|
||||
int z1 = center.getZ() - radius - 5;
|
||||
int x2 = center.getX() + radius + 5;
|
||||
int z2 = center.getZ() + radius + 5;
|
||||
int y1 = MHelper.floor(center.getY() - (radius + 5) / 1.6);
|
||||
int y2 = MHelper.floor(center.getY() + (radius + 5) / 1.6);
|
||||
|
||||
|
||||
double hr = radius * 0.75;
|
||||
double nr = radius * 0.25;
|
||||
|
||||
|
||||
int dx = x2 - x1 + 1;
|
||||
int dz = z2 - z1 + 1;
|
||||
int count = dx * dz;
|
||||
|
@ -53,12 +53,12 @@ public class RoundCaveFeature extends EndCaveFeature {
|
|||
state = world.getBlockState(bpos);
|
||||
if (isReplaceable(state) && !isWaterNear(world, bpos)) {
|
||||
blocks.add(bpos.immutable());
|
||||
|
||||
|
||||
while (state.getMaterial().equals(Material.LEAVES)) {
|
||||
bpos.setY(bpos.getY() + 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
|
||||
|
||||
bpos.setY(y - 1);
|
||||
while (state.getMaterial().equals(Material.LEAVES)) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
|
@ -69,14 +69,11 @@ public class RoundCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
});
|
||||
blocks.forEach(bpos -> BlocksHelper.setWithoutUpdate(world, bpos, CAVE_AIR));
|
||||
|
||||
|
||||
return blocks;
|
||||
}
|
||||
|
||||
|
||||
private boolean isReplaceable(BlockState state) {
|
||||
return state.is(TagAPI.GEN_TERRAIN)
|
||||
|| state.getMaterial().isReplaceable()
|
||||
|| state.getMaterial().equals(Material.PLANT)
|
||||
|| state.getMaterial().equals(Material.LEAVES);
|
||||
return state.is(TagAPI.GEN_TERRAIN) || state.getMaterial().isReplaceable() || state.getMaterial().equals(Material.PLANT) || state.getMaterial().equals(Material.LEAVES);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -35,24 +35,24 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
if ((long) cx * (long) cx + (long) cz + (long) cz < 256) {
|
||||
return Sets.newHashSet();
|
||||
}
|
||||
|
||||
|
||||
int x1 = cx << 4;
|
||||
int z1 = cz << 4;
|
||||
int x2 = x1 + 16;
|
||||
int z2 = z1 + 16;
|
||||
|
||||
|
||||
Random rand = new Random(world.getSeed());
|
||||
OpenSimplexNoise noiseH = new OpenSimplexNoise(rand.nextInt());
|
||||
OpenSimplexNoise noiseV = new OpenSimplexNoise(rand.nextInt());
|
||||
OpenSimplexNoise noiseD = new OpenSimplexNoise(rand.nextInt());
|
||||
|
||||
|
||||
Set<BlockPos> positions = Sets.newConcurrentHashSet();
|
||||
|
||||
|
||||
float a = hasCaves(world, new BlockPos(x1, 0, z1)) ? 1F : 0F;
|
||||
float b = hasCaves(world, new BlockPos(x2, 0, z1)) ? 1F : 0F;
|
||||
float c = hasCaves(world, new BlockPos(x1, 0, z2)) ? 1F : 0F;
|
||||
float d = hasCaves(world, new BlockPos(x2, 0, z2)) ? 1F : 0F;
|
||||
|
||||
|
||||
ChunkAccess chunk = world.getChunk(cx, cz);
|
||||
IntStream.range(0, 256).parallel().forEach(index -> {
|
||||
MutableBlockPos pos = new MutableBlockPos();
|
||||
|
@ -84,10 +84,10 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
});
|
||||
positions.forEach(bpos -> BlocksHelper.setWithoutUpdate(world, bpos, CAVE_AIR));
|
||||
|
||||
|
||||
return positions;
|
||||
}
|
||||
|
||||
|
||||
private boolean noWaterNear(WorldGenLevel world, BlockPos pos) {
|
||||
BlockPos above1 = pos.above();
|
||||
BlockPos above2 = pos.above(2);
|
||||
|
@ -104,7 +104,7 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -113,16 +113,16 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
if (pos.getX() * pos.getX() + pos.getZ() * pos.getZ() <= 2500) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
if (biomeMissingCaves(world, pos)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
Set<BlockPos> caveBlocks = generate(world, pos, random);
|
||||
if (caveBlocks.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
Map<EndCaveBiome, Set<BlockPos>> floorSets = Maps.newHashMap();
|
||||
Map<EndCaveBiome, Set<BlockPos>> ceilSets = Maps.newHashMap();
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
|
@ -157,11 +157,11 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
});
|
||||
caveBlocks.removeAll(remove);
|
||||
|
||||
|
||||
if (caveBlocks.isEmpty()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
floorSets.forEach((biome, floorPositions) -> {
|
||||
BlockState surfaceBlock = biome.getBiome().getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
placeFloor(world, biome, floorPositions, random, surfaceBlock);
|
||||
|
@ -172,15 +172,15 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
EndCaveBiome biome = EndBiomes.getCaveBiome(pos.getX(), pos.getZ());
|
||||
placeWalls(world, biome, caveBlocks, random);
|
||||
fixBlocks(world, caveBlocks);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected Set<BlockPos> generate(WorldGenLevel world, BlockPos center, int radius, Random random) {
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void placeFloor(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> floorPositions, Random random, BlockState surfaceBlock) {
|
||||
float density = biome.getFloorDensity() * 0.2F;
|
||||
|
@ -196,7 +196,7 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void placeCeil(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> ceilPositions, Random random) {
|
||||
float density = biome.getCeilDensity() * 0.2F;
|
||||
|
@ -213,14 +213,11 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
protected boolean hasCaves(WorldGenLevel world, BlockPos pos) {
|
||||
return hasCavesInBiome(world, pos.offset(-8, 0, -8)) &&
|
||||
hasCavesInBiome(world, pos.offset(8, 0, -8)) &&
|
||||
hasCavesInBiome(world, pos.offset(-8, 0, 8)) &&
|
||||
hasCavesInBiome(world, pos.offset(8, 0, 8));
|
||||
return hasCavesInBiome(world, pos.offset(-8, 0, -8)) && hasCavesInBiome(world, pos.offset(8, 0, -8)) && hasCavesInBiome(world, pos.offset(-8, 0, 8)) && hasCavesInBiome(world, pos.offset(8, 0, 8));
|
||||
}
|
||||
|
||||
|
||||
protected boolean hasCavesInBiome(WorldGenLevel world, BlockPos pos) {
|
||||
Biome biome = world.getBiome(pos);
|
||||
BCLBiome endBiome = BiomeAPI.getFromBiome(biome);
|
||||
|
|
|
@ -39,61 +39,60 @@ public class DragonTreeFeature extends DefaultFeature {
|
|||
private static final List<Vector3f> SIDE1;
|
||||
private static final List<Vector3f> SIDE2;
|
||||
private static final List<Vector3f> ROOT;
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND))
|
||||
return false;
|
||||
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND)) return false;
|
||||
|
||||
float size = MHelper.randRange(10, 25, random);
|
||||
List<Vector3f> spline = SplineHelper.makeSpline(0, 0, 0, 0, size, 0, 6);
|
||||
SplineHelper.offsetParts(spline, random, 1F, 0, 1F);
|
||||
|
||||
|
||||
if (!SplineHelper.canGenerate(spline, pos, world, REPLACE)) {
|
||||
return false;
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, pos, AIR);
|
||||
|
||||
|
||||
Vector3f last = SplineHelper.getPos(spline, 3.5F);
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
float radius = size * MHelper.randRange(0.5F, 0.7F, random);
|
||||
makeCap(world, pos.offset(last.x(), last.y(), last.z()), radius, random, noise);
|
||||
|
||||
|
||||
last = spline.get(0);
|
||||
makeRoots(world, pos.offset(last.x(), last.y(), last.z()), radius, random);
|
||||
|
||||
|
||||
radius = MHelper.randRange(1.2F, 2.3F, random);
|
||||
SDF function = SplineHelper.buildSDF(spline, radius, 1.2F, (bpos) -> {
|
||||
return EndBlocks.DRAGON_TREE.bark.defaultBlockState();
|
||||
});
|
||||
|
||||
|
||||
function.setReplaceFunction(REPLACE);
|
||||
function.addPostProcess(POST);
|
||||
function.fillRecursiveIgnore(world, pos, IGNORE);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private void makeCap(WorldGenLevel world, BlockPos pos, float radius, Random random, OpenSimplexNoise noise) {
|
||||
int count = (int) radius;
|
||||
int offset = (int) (BRANCH.get(BRANCH.size() - 1).y() * radius);
|
||||
for (int i = 0; i < count; i++) {
|
||||
float angle = (float) i / (float) count * MHelper.PI2;
|
||||
float scale = radius * MHelper.randRange(0.85F, 1.15F, random);
|
||||
|
||||
|
||||
List<Vector3f> branch = SplineHelper.copySpline(BRANCH);
|
||||
SplineHelper.rotateSpline(branch, angle);
|
||||
SplineHelper.scale(branch, scale);
|
||||
SplineHelper.fillSpline(branch, world, EndBlocks.DRAGON_TREE.bark.defaultBlockState(), pos, REPLACE);
|
||||
|
||||
|
||||
branch = SplineHelper.copySpline(SIDE1);
|
||||
SplineHelper.rotateSpline(branch, angle);
|
||||
SplineHelper.scale(branch, scale);
|
||||
SplineHelper.fillSpline(branch, world, EndBlocks.DRAGON_TREE.bark.defaultBlockState(), pos, REPLACE);
|
||||
|
||||
|
||||
branch = SplineHelper.copySpline(SIDE2);
|
||||
SplineHelper.rotateSpline(branch, angle);
|
||||
SplineHelper.scale(branch, scale);
|
||||
|
@ -101,13 +100,13 @@ public class DragonTreeFeature extends DefaultFeature {
|
|||
}
|
||||
leavesBall(world, pos.above(offset), radius * 1.15F + 2, random, noise);
|
||||
}
|
||||
|
||||
|
||||
private void makeRoots(WorldGenLevel world, BlockPos pos, float radius, Random random) {
|
||||
int count = (int) (radius * 1.5F);
|
||||
for (int i = 0; i < count; i++) {
|
||||
float angle = (float) i / (float) count * MHelper.PI2;
|
||||
float scale = radius * MHelper.randRange(0.85F, 1.15F, random);
|
||||
|
||||
|
||||
List<Vector3f> branch = SplineHelper.copySpline(ROOT);
|
||||
SplineHelper.rotateSpline(branch, angle);
|
||||
SplineHelper.scale(branch, scale);
|
||||
|
@ -117,10 +116,9 @@ public class DragonTreeFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void leavesBall(WorldGenLevel world, BlockPos pos, float radius, Random random, OpenSimplexNoise noise) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius)
|
||||
.setBlock(EndBlocks.DRAGON_TREE_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, 6));
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(EndBlocks.DRAGON_TREE_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, 6));
|
||||
SDF sub = new SDFScale().setScale(5).setSource(sphere);
|
||||
sub = new SDFTranslate().setTranslate(0, -radius * 5, 0).setSource(sub);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(sub);
|
||||
|
@ -167,12 +165,11 @@ public class DragonTreeFeature extends DefaultFeature {
|
|||
return info.getState();
|
||||
});
|
||||
sphere.fillRecursiveIgnore(world, pos, IGNORE);
|
||||
|
||||
|
||||
if (radius > 5) {
|
||||
int count = (int) (radius * 2.5F);
|
||||
for (int i = 0; i < count; i++) {
|
||||
BlockPos p = pos.offset(random.nextGaussian() * 1, random.nextGaussian() * 1,
|
||||
random.nextGaussian() * 1);
|
||||
BlockPos p = pos.offset(random.nextGaussian() * 1, random.nextGaussian() * 1, random.nextGaussian() * 1);
|
||||
boolean place = true;
|
||||
for (Direction d : Direction.values()) {
|
||||
BlockState state = world.getBlockState(p.relative(d));
|
||||
|
@ -186,10 +183,10 @@ public class DragonTreeFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.DRAGON_TREE.bark);
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.is(TagAPI.END_GROUND)) {
|
||||
|
@ -203,36 +200,33 @@ public class DragonTreeFeature extends DefaultFeature {
|
|||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
|
||||
|
||||
IGNORE = (state) -> {
|
||||
return EndBlocks.DRAGON_TREE.isTreeLog(state);
|
||||
};
|
||||
|
||||
|
||||
POST = (info) -> {
|
||||
if (EndBlocks.DRAGON_TREE.isTreeLog(info.getStateUp())
|
||||
&& EndBlocks.DRAGON_TREE.isTreeLog(info.getStateDown())) {
|
||||
if (EndBlocks.DRAGON_TREE.isTreeLog(info.getStateUp()) && EndBlocks.DRAGON_TREE.isTreeLog(info.getStateDown())) {
|
||||
return EndBlocks.DRAGON_TREE.log.defaultBlockState();
|
||||
}
|
||||
return info.getState();
|
||||
};
|
||||
|
||||
BRANCH = Lists.newArrayList(new Vector3f(0, 0, 0), new Vector3f(0.1F, 0.3F, 0), new Vector3f(0.4F, 0.6F, 0),
|
||||
new Vector3f(0.8F, 0.8F, 0), new Vector3f(1, 1, 0));
|
||||
|
||||
BRANCH = Lists.newArrayList(new Vector3f(0, 0, 0), new Vector3f(0.1F, 0.3F, 0), new Vector3f(0.4F, 0.6F, 0), new Vector3f(0.8F, 0.8F, 0), new Vector3f(1, 1, 0));
|
||||
SIDE1 = Lists.newArrayList(new Vector3f(0.4F, 0.6F, 0), new Vector3f(0.8F, 0.8F, 0), new Vector3f(1, 1, 0));
|
||||
SIDE2 = SplineHelper.copySpline(SIDE1);
|
||||
|
||||
|
||||
Vector3f offset1 = new Vector3f(-0.4F, -0.6F, 0);
|
||||
Vector3f offset2 = new Vector3f(0.4F, 0.6F, 0);
|
||||
|
||||
|
||||
SplineHelper.offset(SIDE1, offset1);
|
||||
SplineHelper.offset(SIDE2, offset1);
|
||||
SplineHelper.rotateSpline(SIDE1, 0.5F);
|
||||
SplineHelper.rotateSpline(SIDE2, -0.5F);
|
||||
SplineHelper.offset(SIDE1, offset2);
|
||||
SplineHelper.offset(SIDE2, offset2);
|
||||
|
||||
ROOT = Lists.newArrayList(new Vector3f(0F, 1F, 0), new Vector3f(0.1F, 0.7F, 0), new Vector3f(0.3F, 0.3F, 0),
|
||||
new Vector3f(0.7F, 0.05F, 0), new Vector3f(0.8F, -0.2F, 0));
|
||||
|
||||
ROOT = Lists.newArrayList(new Vector3f(0F, 1F, 0), new Vector3f(0.1F, 0.7F, 0), new Vector3f(0.3F, 0.3F, 0), new Vector3f(0.7F, 0.05F, 0), new Vector3f(0.8F, -0.2F, 0));
|
||||
SplineHelper.offset(ROOT, new Vector3f(0, -0.45F, 0));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -30,43 +30,42 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private static final Function<BlockState, Boolean> IGNORE;
|
||||
private static final Function<PosInfo, BlockState> POST;
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND))
|
||||
return false;
|
||||
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND)) return false;
|
||||
|
||||
float size = MHelper.randRange(5, 10, random);
|
||||
List<Vector3f> spline = SplineHelper.makeSpline(0, 0, 0, 0, size, 0, 5);
|
||||
SplineHelper.offsetParts(spline, random, 0.7F, 0, 0.7F);
|
||||
|
||||
|
||||
if (!SplineHelper.canGenerate(spline, pos, world, REPLACE)) {
|
||||
return false;
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, pos, AIR);
|
||||
|
||||
|
||||
float radius = size * 0.17F;// MHelper.randRange(0.8F, 1.2F, random);
|
||||
SDF function = SplineHelper.buildSDF(spline, radius, 0.2F, (bpos) -> EndBlocks.AMARANITA_STEM.defaultBlockState());
|
||||
|
||||
|
||||
Vector3f capPos = spline.get(spline.size() - 1);
|
||||
makeHead(world, pos.offset(capPos.x() + 0.5F, capPos.y() + 1.5F, capPos.z() + 0.5F), Mth.floor(size / 1.6F));
|
||||
|
||||
|
||||
function.setReplaceFunction(REPLACE);
|
||||
function.addPostProcess(POST);
|
||||
function.fillRecursiveIgnore(world, pos, IGNORE);
|
||||
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
List<Vector3f> copy = SplineHelper.copySpline(spline);
|
||||
SplineHelper.offsetParts(copy, random, 0.2F, 0, 0.2F);
|
||||
SplineHelper.fillSplineForce(copy, world, EndBlocks.AMARANITA_HYPHAE.defaultBlockState(), pos, REPLACE);
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private void makeHead(WorldGenLevel world, BlockPos pos, int radius) {
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
if (radius < 2) {
|
||||
|
@ -97,13 +96,12 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_LANTERN);
|
||||
mut.move(Direction.DOWN);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_FUR.defaultBlockState()
|
||||
.setValue(BaseAttachedBlock.FACING, Direction.DOWN));
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_FUR.defaultBlockState().setValue(BaseAttachedBlock.FACING, Direction.DOWN));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int h = radius + 1;
|
||||
for (int y = 0; y < h; y++) {
|
||||
mut.setY(pos.getY() + y + 1);
|
||||
|
@ -117,7 +115,7 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
mut.setY(pos.getY() + h + 1);
|
||||
for (int x = -1; x < 2; x++) {
|
||||
mut.setX(pos.getX() + x);
|
||||
|
@ -161,21 +159,18 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
int distance = axis == Axis.X ? x < 0 ? -1 : 1 : z < 0 ? -1 : 1;
|
||||
BlockPos offseted = mut.relative(axis, distance);
|
||||
if (world.getBlockState(offseted).getMaterial().isReplaceable()) {
|
||||
Direction dir = Direction.fromAxisAndDirection(axis,
|
||||
distance < 0 ? AxisDirection.NEGATIVE : AxisDirection.POSITIVE);
|
||||
BlocksHelper.setWithoutUpdate(world, offseted, EndBlocks.AMARANITA_FUR
|
||||
.defaultBlockState().setValue(BaseAttachedBlock.FACING, dir));
|
||||
Direction dir = Direction.fromAxisAndDirection(axis, distance < 0 ? AxisDirection.NEGATIVE : AxisDirection.POSITIVE);
|
||||
BlocksHelper.setWithoutUpdate(world, offseted, EndBlocks.AMARANITA_FUR.defaultBlockState().setValue(BaseAttachedBlock.FACING, dir));
|
||||
}
|
||||
mut.move(Direction.DOWN);
|
||||
}
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_FUR.defaultBlockState()
|
||||
.setValue(BaseAttachedBlock.FACING, Direction.DOWN));
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_FUR.defaultBlockState().setValue(BaseAttachedBlock.FACING, Direction.DOWN));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int h = radius - 1;
|
||||
for (int y = 0; y < h; y++) {
|
||||
mut.setY(pos.getY() + y + 1);
|
||||
|
@ -189,7 +184,7 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
mut.setY(pos.getY() + h + 1);
|
||||
for (int x = -1; x < 3; x++) {
|
||||
mut.setX(pos.getX() + x);
|
||||
|
@ -215,7 +210,7 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
|
||||
|
||||
mut.set(pos).move(Direction.SOUTH, 3).move(Direction.EAST, i);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
|
@ -228,7 +223,7 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
|
||||
|
||||
mut.set(pos).move(Direction.EAST, 3).move(Direction.NORTH, i);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
|
@ -241,7 +236,7 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
|
||||
|
||||
mut.set(pos).move(Direction.WEST, 3).move(Direction.NORTH, i);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
|
@ -255,15 +250,14 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
for (int i = 0; i < 4; i++) {
|
||||
mut.set(pos).move(Direction.UP).move(BlocksHelper.HORIZONTAL[i], 3)
|
||||
.move(BlocksHelper.HORIZONTAL[(i + 1) & 3], 3);
|
||||
mut.set(pos).move(Direction.UP).move(BlocksHelper.HORIZONTAL[i], 3).move(BlocksHelper.HORIZONTAL[(i + 1) & 3], 3);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
for (int x = -2; x < 3; x++) {
|
||||
for (int z = -2; z < 3; z++) {
|
||||
mut.set(pos).move(x, 0, z);
|
||||
|
@ -276,21 +270,18 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
int distance = axis == Axis.X ? x < 0 ? -1 : 1 : z < 0 ? -1 : 1;
|
||||
BlockPos offseted = mut.relative(axis, distance);
|
||||
if (world.getBlockState(offseted).getMaterial().isReplaceable()) {
|
||||
Direction dir = Direction.fromAxisAndDirection(axis,
|
||||
distance < 0 ? AxisDirection.NEGATIVE : AxisDirection.POSITIVE);
|
||||
BlocksHelper.setWithoutUpdate(world, offseted, EndBlocks.AMARANITA_FUR
|
||||
.defaultBlockState().setValue(BaseAttachedBlock.FACING, dir));
|
||||
Direction dir = Direction.fromAxisAndDirection(axis, distance < 0 ? AxisDirection.NEGATIVE : AxisDirection.POSITIVE);
|
||||
BlocksHelper.setWithoutUpdate(world, offseted, EndBlocks.AMARANITA_FUR.defaultBlockState().setValue(BaseAttachedBlock.FACING, dir));
|
||||
}
|
||||
mut.move(Direction.DOWN);
|
||||
}
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_FUR.defaultBlockState()
|
||||
.setValue(BaseAttachedBlock.FACING, Direction.DOWN));
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_FUR.defaultBlockState().setValue(BaseAttachedBlock.FACING, Direction.DOWN));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
for (int y = 0; y < 3; y++) {
|
||||
mut.setY(pos.getY() + y + 1);
|
||||
for (int x = -2; x < 3; x++) {
|
||||
|
@ -303,7 +294,7 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int h = radius + 1;
|
||||
for (int y = 4; y < h; y++) {
|
||||
mut.setY(pos.getY() + y);
|
||||
|
@ -312,14 +303,12 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
for (int z = -2; z < 3; z++) {
|
||||
mut.setZ(pos.getZ() + z);
|
||||
if (y < 6) {
|
||||
if (((x / 2) == 0 || (z / 2) == 0)
|
||||
&& world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
if (((x / 2) == 0 || (z / 2) == 0) && world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_CAP);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if ((x == 0 || z == 0) && (Math.abs(x) < 2 && Math.abs(z) < 2)
|
||||
&& world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
if ((x == 0 || z == 0) && (Math.abs(x) < 2 && Math.abs(z) < 2) && world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_CAP);
|
||||
}
|
||||
}
|
||||
|
@ -328,7 +317,7 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.is(TagAPI.END_GROUND) || state.getMaterial().equals(Material.PLANT)) {
|
||||
|
@ -336,9 +325,9 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
|
||||
|
||||
IGNORE = EndBlocks.DRAGON_TREE::isTreeLog;
|
||||
|
||||
|
||||
POST = (info) -> {
|
||||
if (!info.getStateUp().is(EndBlocks.AMARANITA_STEM) || !info.getStateDown().is(EndBlocks.AMARANITA_STEM)) {
|
||||
return EndBlocks.AMARANITA_HYPHAE.defaultBlockState();
|
||||
|
|
|
@ -31,20 +31,19 @@ import java.util.function.Function;
|
|||
|
||||
public class HelixTreeFeature extends DefaultFeature {
|
||||
private static final Function<PosInfo, BlockState> POST;
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND))
|
||||
return false;
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND)) return false;
|
||||
BlocksHelper.setWithoutUpdate(world, pos, AIR);
|
||||
|
||||
|
||||
float angle = random.nextFloat() * MHelper.PI2;
|
||||
float radiusRange = MHelper.randRange(4.5F, 6F, random);
|
||||
float scale = MHelper.randRange(0.5F, 1F, random);
|
||||
|
||||
|
||||
float dx;
|
||||
float dz;
|
||||
List<Vector3f> spline = new ArrayList<Vector3f>(10);
|
||||
|
@ -59,7 +58,7 @@ public class HelixTreeFeature extends DefaultFeature {
|
|||
});
|
||||
SDF rotated = new SDFRotation().setRotation(Vector3f.YP, (float) Math.PI).setSource(sdf);
|
||||
sdf = new SDFUnion().setSourceA(rotated).setSourceB(sdf);
|
||||
|
||||
|
||||
Vector3f lastPoint = spline.get(spline.size() - 1);
|
||||
List<Vector3f> spline2 = SplineHelper.makeSpline(0, 0, 0, 0, 20, 0, 5);
|
||||
SDF stem = SplineHelper.buildSDF(spline2, 1.0F, 0.5F, (p) -> {
|
||||
|
@ -67,7 +66,7 @@ public class HelixTreeFeature extends DefaultFeature {
|
|||
});
|
||||
stem = new SDFTranslate().setTranslate(lastPoint.x(), lastPoint.y(), lastPoint.z()).setSource(stem);
|
||||
sdf = new SDFSmoothUnion().setRadius(3).setSourceA(sdf).setSourceB(stem);
|
||||
|
||||
|
||||
sdf = new SDFScale().setScale(scale).setSource(sdf);
|
||||
dx = 30 * scale;
|
||||
float dy1 = -20 * scale;
|
||||
|
@ -83,11 +82,10 @@ public class HelixTreeFeature extends DefaultFeature {
|
|||
});
|
||||
SplineHelper.scale(spline2, scale);
|
||||
BlockPos leafStart = pos.offset(lastPoint.x() + 0.5, lastPoint.y() + 0.5, lastPoint.z() + 0.5);
|
||||
SplineHelper.fillSplineForce(spline2, world, EndBlocks.HELIX_TREE.log.defaultBlockState(), leafStart,
|
||||
(state) -> {
|
||||
return state.getMaterial().isReplaceable();
|
||||
});
|
||||
|
||||
SplineHelper.fillSplineForce(spline2, world, EndBlocks.HELIX_TREE.log.defaultBlockState(), leafStart, (state) -> {
|
||||
return state.getMaterial().isReplaceable();
|
||||
});
|
||||
|
||||
spline.clear();
|
||||
float rad = MHelper.randRange(8F, 11F, random);
|
||||
int count = MHelper.randRange(20, 30, random);
|
||||
|
@ -102,7 +100,7 @@ public class HelixTreeFeature extends DefaultFeature {
|
|||
dz = (float) Math.cos(i * 0.45F + angle) * radius;
|
||||
spline.add(new Vector3f(dx, i * scaleM, dz));
|
||||
}
|
||||
|
||||
|
||||
Vector3f start = new Vector3f();
|
||||
Vector3f end = new Vector3f();
|
||||
lastPoint = spline.get(0);
|
||||
|
@ -133,7 +131,7 @@ public class HelixTreeFeature extends DefaultFeature {
|
|||
}
|
||||
lastPoint = point;
|
||||
}
|
||||
|
||||
|
||||
leaf = leaf.setValue(HelixTreeLeavesBlock.COLOR, 7);
|
||||
leafStart = leafStart.offset(0, lastPoint.y(), 0);
|
||||
if (world.getBlockState(leafStart).isAir()) {
|
||||
|
@ -147,12 +145,11 @@ public class HelixTreeFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void fillLine(Vector3f start, Vector3f end, WorldGenLevel world, BlockState state, BlockPos pos,
|
||||
int offset) {
|
||||
|
||||
private void fillLine(Vector3f start, Vector3f end, WorldGenLevel world, BlockState state, BlockPos pos, int offset) {
|
||||
float dx = end.x() - start.x();
|
||||
float dy = end.y() - start.y();
|
||||
float dz = end.z() - start.z();
|
||||
|
@ -164,7 +161,7 @@ public class HelixTreeFeature extends DefaultFeature {
|
|||
float x = start.x();
|
||||
float y = start.y();
|
||||
float z = start.z();
|
||||
|
||||
|
||||
MutableBlockPos bPos = new MutableBlockPos();
|
||||
for (int i = 0; i < count; i++) {
|
||||
bPos.set(x + pos.getX(), y + pos.getY(), z + pos.getZ());
|
||||
|
@ -182,11 +179,10 @@ public class HelixTreeFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, bPos, state.setValue(HelixTreeLeavesBlock.COLOR, 7));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
POST = (info) -> {
|
||||
if (EndBlocks.HELIX_TREE.isTreeLog(info.getStateUp())
|
||||
&& EndBlocks.HELIX_TREE.isTreeLog(info.getStateDown())) {
|
||||
if (EndBlocks.HELIX_TREE.isTreeLog(info.getStateUp()) && EndBlocks.HELIX_TREE.isTreeLog(info.getStateDown())) {
|
||||
return EndBlocks.HELIX_TREE.log.defaultBlockState();
|
||||
}
|
||||
return info.getState();
|
||||
|
|
|
@ -30,18 +30,17 @@ import java.util.function.Function;
|
|||
public class JellyshroomFeature extends DefaultFeature {
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private static final List<Vector3f> ROOT;
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND))
|
||||
return false;
|
||||
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND)) return false;
|
||||
|
||||
BlockState bark = EndBlocks.JELLYSHROOM.bark.defaultBlockState();
|
||||
BlockState membrane = EndBlocks.JELLYSHROOM_CAP_PURPLE.defaultBlockState();
|
||||
|
||||
|
||||
int height = MHelper.randRange(5, 8, random);
|
||||
float radius = height * MHelper.randRange(0.15F, 0.25F, random);
|
||||
List<Vector3f> spline = SplineHelper.makeSpline(0, -1, 0, 0, height, 0, 3);
|
||||
|
@ -49,7 +48,7 @@ public class JellyshroomFeature extends DefaultFeature {
|
|||
SDF sdf = SplineHelper.buildSDF(spline, radius, 0.8F, (bpos) -> {
|
||||
return bark;
|
||||
});
|
||||
|
||||
|
||||
radius = height * MHelper.randRange(0.7F, 0.9F, random);
|
||||
if (radius < 1.5F) {
|
||||
radius = 1.5F;
|
||||
|
@ -61,8 +60,7 @@ public class JellyshroomFeature extends DefaultFeature {
|
|||
sdf = new SDFSmoothUnion().setRadius(3F).setSourceA(sdf).setSourceB(cap);
|
||||
sdf.setReplaceFunction(REPLACE).addPostProcess((info) -> {
|
||||
if (EndBlocks.JELLYSHROOM.isTreeLog(info.getState())) {
|
||||
if (EndBlocks.JELLYSHROOM.isTreeLog(info.getStateUp())
|
||||
&& EndBlocks.JELLYSHROOM.isTreeLog(info.getStateDown())) {
|
||||
if (EndBlocks.JELLYSHROOM.isTreeLog(info.getStateUp()) && EndBlocks.JELLYSHROOM.isTreeLog(info.getStateDown())) {
|
||||
return EndBlocks.JELLYSHROOM.log.defaultBlockState();
|
||||
}
|
||||
}
|
||||
|
@ -77,16 +75,16 @@ public class JellyshroomFeature extends DefaultFeature {
|
|||
}).fillRecursive(world, pos);
|
||||
radius = height * 0.5F;
|
||||
makeRoots(world, pos.offset(0, 2, 0), radius, random, bark);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private void makeRoots(WorldGenLevel world, BlockPos pos, float radius, Random random, BlockState wood) {
|
||||
int count = (int) (radius * 3.5F);
|
||||
for (int i = 0; i < count; i++) {
|
||||
float angle = (float) i / (float) count * MHelper.PI2;
|
||||
float scale = radius * MHelper.randRange(0.85F, 1.15F, random);
|
||||
|
||||
|
||||
List<Vector3f> branch = SplineHelper.copySpline(ROOT);
|
||||
SplineHelper.rotateSpline(branch, angle);
|
||||
SplineHelper.scale(branch, scale);
|
||||
|
@ -96,29 +94,28 @@ public class JellyshroomFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private SDF makeCap(float radius, Random random, BlockState cap) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(cap);
|
||||
SDF sub = new SDFTranslate().setTranslate(0, -4, 0).setSource(sphere);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(sub);
|
||||
sphere = new SDFScale3D().setScale(1, 0.5F, 1).setSource(sphere);
|
||||
sphere = new SDFTranslate().setTranslate(0, 1 - radius * 0.5F, 0).setSource(sphere);
|
||||
|
||||
|
||||
float angle = random.nextFloat() * MHelper.PI2;
|
||||
int count = (int) MHelper.randRange(radius * 0.5F, radius, random);
|
||||
if (count < 3) {
|
||||
count = 3;
|
||||
}
|
||||
sphere = new SDFFlatWave().setAngle(angle).setRaysCount(count).setIntensity(0.2F).setSource(sphere);
|
||||
|
||||
|
||||
return sphere;
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
ROOT = Lists.newArrayList(new Vector3f(0.1F, 0.70F, 0), new Vector3f(0.3F, 0.30F, 0),
|
||||
new Vector3f(0.7F, 0.05F, 0), new Vector3f(0.8F, -0.20F, 0));
|
||||
ROOT = Lists.newArrayList(new Vector3f(0.1F, 0.70F, 0), new Vector3f(0.3F, 0.30F, 0), new Vector3f(0.7F, 0.05F, 0), new Vector3f(0.8F, -0.20F, 0));
|
||||
SplineHelper.offset(ROOT, new Vector3f(0, -0.45F, 0));
|
||||
|
||||
|
||||
REPLACE = (state) -> {
|
||||
if (state.is(TagAPI.END_GROUND) || state.getMaterial().equals(Material.PLANT)) {
|
||||
return true;
|
||||
|
|
|
@ -32,42 +32,41 @@ public class LacugroveFeature extends DefaultFeature {
|
|||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private static final Function<BlockState, Boolean> IGNORE;
|
||||
private static final Function<PosInfo, BlockState> POST;
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND))
|
||||
return false;
|
||||
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND)) return false;
|
||||
|
||||
float size = MHelper.randRange(15, 25, random);
|
||||
List<Vector3f> spline = SplineHelper.makeSpline(0, 0, 0, 0, size, 0, 6);
|
||||
SplineHelper.offsetParts(spline, random, 1F, 0, 1F);
|
||||
|
||||
|
||||
if (!SplineHelper.canGenerate(spline, pos, world, REPLACE)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
|
||||
|
||||
float radius = MHelper.randRange(6F, 8F, random);
|
||||
radius *= (size - 15F) / 20F + 1F;
|
||||
Vector3f center = spline.get(4);
|
||||
leavesBall(world, pos.offset(center.x(), center.y(), center.z()), radius, random, noise);
|
||||
|
||||
|
||||
radius = MHelper.randRange(1.2F, 1.8F, random);
|
||||
SDF function = SplineHelper.buildSDF(spline, radius, 0.7F, (bpos) -> {
|
||||
return EndBlocks.LACUGROVE.bark.defaultBlockState();
|
||||
});
|
||||
|
||||
|
||||
function.setReplaceFunction(REPLACE);
|
||||
function.addPostProcess(POST);
|
||||
function.fillRecursive(world, pos);
|
||||
|
||||
|
||||
spline = spline.subList(4, 6);
|
||||
SplineHelper.fillSpline(spline, world, EndBlocks.LACUGROVE.bark.defaultBlockState(), pos, REPLACE);
|
||||
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
int offset = random.nextInt(2);
|
||||
for (int i = 0; i < 100; i++) {
|
||||
|
@ -93,10 +92,8 @@ public class LacugroveFeature extends DefaultFeature {
|
|||
for (int y = top; y >= minY; y--) {
|
||||
mut.setY(y);
|
||||
BlockState state = world.getBlockState(mut);
|
||||
if (state.getMaterial().isReplaceable() || state.getMaterial().equals(Material.PLANT)
|
||||
|| state.is(TagAPI.END_GROUND)) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut,
|
||||
y == top ? EndBlocks.LACUGROVE.bark : EndBlocks.LACUGROVE.log);
|
||||
if (state.getMaterial().isReplaceable() || state.getMaterial().equals(Material.PLANT) || state.is(TagAPI.END_GROUND)) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, y == top ? EndBlocks.LACUGROVE.bark : EndBlocks.LACUGROVE.log);
|
||||
}
|
||||
else {
|
||||
break;
|
||||
|
@ -106,21 +103,19 @@ public class LacugroveFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private void leavesBall(WorldGenLevel world, BlockPos pos, float radius, Random random, OpenSimplexNoise noise) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius)
|
||||
.setBlock(EndBlocks.LACUGROVE_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, 6));
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(EndBlocks.LACUGROVE_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, 6));
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 3;
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return random.nextFloat() * 3F - 1.5F;
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere)
|
||||
.setSourceB(new SDFTranslate().setTranslate(0, -radius - 2, 0).setSource(sphere));
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(new SDFTranslate().setTranslate(0, -radius - 2, 0).setSource(sphere));
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (random.nextInt(5) == 0) {
|
||||
|
@ -157,12 +152,11 @@ public class LacugroveFeature extends DefaultFeature {
|
|||
return info.getState();
|
||||
});
|
||||
sphere.fillRecursiveIgnore(world, pos, IGNORE);
|
||||
|
||||
|
||||
if (radius > 5) {
|
||||
int count = (int) (radius * 2.5F);
|
||||
for (int i = 0; i < count; i++) {
|
||||
BlockPos p = pos.offset(random.nextGaussian() * 1, random.nextGaussian() * 1,
|
||||
random.nextGaussian() * 1);
|
||||
BlockPos p = pos.offset(random.nextGaussian() * 1, random.nextGaussian() * 1, random.nextGaussian() * 1);
|
||||
boolean place = true;
|
||||
for (Direction d : Direction.values()) {
|
||||
BlockState state = world.getBlockState(p.relative(d));
|
||||
|
@ -176,10 +170,10 @@ public class LacugroveFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.LACUGROVE.bark);
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.is(TagAPI.END_GROUND)) {
|
||||
|
@ -196,14 +190,13 @@ public class LacugroveFeature extends DefaultFeature {
|
|||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
|
||||
|
||||
IGNORE = (state) -> {
|
||||
return EndBlocks.LACUGROVE.isTreeLog(state);
|
||||
};
|
||||
|
||||
|
||||
POST = (info) -> {
|
||||
if (EndBlocks.LACUGROVE.isTreeLog(info.getStateUp())
|
||||
&& EndBlocks.LACUGROVE.isTreeLog(info.getStateDown())) {
|
||||
if (EndBlocks.LACUGROVE.isTreeLog(info.getStateUp()) && EndBlocks.LACUGROVE.isTreeLog(info.getStateDown())) {
|
||||
return EndBlocks.LACUGROVE.log.defaultBlockState();
|
||||
}
|
||||
return info.getState();
|
||||
|
|
|
@ -39,16 +39,15 @@ public class LucerniaFeature extends DefaultFeature {
|
|||
private static final Function<BlockState, Boolean> IGNORE;
|
||||
private static final List<Vector3f> SPLINE;
|
||||
private static final List<Vector3f> ROOT;
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
final NoneFeatureConfiguration config = featureConfig.config();
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND))
|
||||
return false;
|
||||
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND)) return false;
|
||||
|
||||
float size = MHelper.randRange(12, 20, random);
|
||||
int count = (int) (size * 0.3F);
|
||||
float var = MHelper.PI2 / (float) (count * 3);
|
||||
|
@ -65,25 +64,21 @@ public class LucerniaFeature extends DefaultFeature {
|
|||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
leavesBall(world, pos.offset(last.x(), last.y(), last.z()), leavesRadius, random, noise, config != null);
|
||||
}
|
||||
|
||||
|
||||
makeRoots(world, pos.offset(0, MHelper.randRange(3, 5, random), 0), size * 0.35F, random);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void leavesBall(WorldGenLevel world, BlockPos pos, float radius, Random random, OpenSimplexNoise noise,
|
||||
boolean natural) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius)
|
||||
.setBlock(EndBlocks.LUCERNIA_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, 6));
|
||||
|
||||
private void leavesBall(WorldGenLevel world, BlockPos pos, float radius, Random random, OpenSimplexNoise noise, boolean natural) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(EndBlocks.LUCERNIA_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, 6));
|
||||
SDF sub = new SDFScale().setScale(5).setSource(sphere);
|
||||
sub = new SDFTranslate().setTranslate(0, -radius * 5, 0).setSource(sub);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(sub);
|
||||
sphere = new SDFScale3D().setScale(1, 0.75F, 1).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) ->
|
||||
(float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 2F).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) ->
|
||||
MHelper.randRange(-1.5F, 1.5F, random)).setSource(sphere);
|
||||
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> (float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 2F).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> MHelper.randRange(-1.5F, 1.5F, random)).setSource(sphere);
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
for (Direction d1 : BlocksHelper.HORIZONTAL) {
|
||||
BlockPos p = mut.set(pos).move(Direction.UP).move(d1).immutable();
|
||||
|
@ -93,14 +88,12 @@ public class LucerniaFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.LUCERNIA.bark.defaultBlockState());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
BlockState top = EndBlocks.FILALUX.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP);
|
||||
BlockState middle = EndBlocks.FILALUX.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE,
|
||||
TripleShape.MIDDLE);
|
||||
BlockState bottom = EndBlocks.FILALUX.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE,
|
||||
TripleShape.BOTTOM);
|
||||
BlockState middle = EndBlocks.FILALUX.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE);
|
||||
BlockState bottom = EndBlocks.FILALUX.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM);
|
||||
BlockState outer = EndBlocks.LUCERNIA_OUTER_LEAVES.defaultBlockState();
|
||||
|
||||
|
||||
List<BlockPos> support = Lists.newArrayList();
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (natural && random.nextInt(6) == 0 && info.getStateDown().isAir()) {
|
||||
|
@ -116,14 +109,14 @@ public class LucerniaFeature extends DefaultFeature {
|
|||
}
|
||||
info.setState(EndBlocks.LUCERNIA.bark.defaultBlockState());
|
||||
}
|
||||
|
||||
|
||||
MHelper.shuffle(DIRECTIONS, random);
|
||||
for (Direction d : DIRECTIONS) {
|
||||
if (info.getState(d).isAir()) {
|
||||
info.setBlockPos(info.getPos().relative(d), outer.setValue(FurBlock.FACING, d));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (EndBlocks.LUCERNIA.isTreeLog(info.getState())) {
|
||||
for (int x = -6; x < 7; x++) {
|
||||
int ax = Math.abs(x);
|
||||
|
@ -152,7 +145,7 @@ public class LucerniaFeature extends DefaultFeature {
|
|||
});
|
||||
sphere.fillRecursiveIgnore(world, pos, IGNORE);
|
||||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.LUCERNIA.bark);
|
||||
|
||||
|
||||
support.forEach((bpos) -> {
|
||||
BlockState state = world.getBlockState(bpos);
|
||||
if (state.isAir() || state.is(EndBlocks.LUCERNIA_OUTER_LEAVES)) {
|
||||
|
@ -174,13 +167,13 @@ public class LucerniaFeature extends DefaultFeature {
|
|||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
private void makeRoots(WorldGenLevel world, BlockPos pos, float radius, Random random) {
|
||||
int count = (int) (radius * 1.5F);
|
||||
for (int i = 0; i < count; i++) {
|
||||
float angle = (float) i / (float) count * MHelper.PI2;
|
||||
float scale = radius * MHelper.randRange(0.85F, 1.15F, random);
|
||||
|
||||
|
||||
List<Vector3f> branch = SplineHelper.copySpline(ROOT);
|
||||
SplineHelper.rotateSpline(branch, angle);
|
||||
SplineHelper.scale(branch, scale);
|
||||
|
@ -190,7 +183,7 @@ public class LucerniaFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.is(TagAPI.END_GROUND)) {
|
||||
|
@ -204,15 +197,12 @@ public class LucerniaFeature extends DefaultFeature {
|
|||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
|
||||
|
||||
IGNORE = EndBlocks.LUCERNIA::isTreeLog;
|
||||
|
||||
SPLINE = Lists.newArrayList(new Vector3f(0.00F, 0.00F, 0.00F), new Vector3f(0.10F, 0.35F, 0.00F),
|
||||
new Vector3f(0.20F, 0.50F, 0.00F), new Vector3f(0.30F, 0.55F, 0.00F), new Vector3f(0.42F, 0.70F, 0.00F),
|
||||
new Vector3f(0.50F, 1.00F, 0.00F));
|
||||
|
||||
ROOT = Lists.newArrayList(new Vector3f(0.1F, 0.70F, 0), new Vector3f(0.3F, 0.30F, 0),
|
||||
new Vector3f(0.7F, 0.05F, 0), new Vector3f(0.8F, -0.20F, 0));
|
||||
|
||||
SPLINE = Lists.newArrayList(new Vector3f(0.00F, 0.00F, 0.00F), new Vector3f(0.10F, 0.35F, 0.00F), new Vector3f(0.20F, 0.50F, 0.00F), new Vector3f(0.30F, 0.55F, 0.00F), new Vector3f(0.42F, 0.70F, 0.00F), new Vector3f(0.50F, 1.00F, 0.00F));
|
||||
|
||||
ROOT = Lists.newArrayList(new Vector3f(0.1F, 0.70F, 0), new Vector3f(0.3F, 0.30F, 0), new Vector3f(0.7F, 0.05F, 0), new Vector3f(0.8F, -0.20F, 0));
|
||||
SplineHelper.offset(ROOT, new Vector3f(0, -0.45F, 0));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -41,26 +41,25 @@ public class MossyGlowshroomFeature extends DefaultFeature {
|
|||
private static final SDFBinary FUNCTION;
|
||||
private static final SDFTranslate HEAD_POS;
|
||||
private static final SDFFlatWave ROOTS_ROT;
|
||||
|
||||
|
||||
private static final SDFPrimitive CONE1;
|
||||
private static final SDFPrimitive CONE2;
|
||||
private static final SDFPrimitive CONE_GLOW;
|
||||
private static final SDFPrimitive ROOTS;
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
final BlockPos blockPos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
BlockState down = world.getBlockState(blockPos.below());
|
||||
if (!down.is(EndBlocks.END_MYCELIUM) && !down.is(EndBlocks.END_MOSS))
|
||||
return false;
|
||||
|
||||
if (!down.is(EndBlocks.END_MYCELIUM) && !down.is(EndBlocks.END_MOSS)) return false;
|
||||
|
||||
CONE1.setBlock(EndBlocks.MOSSY_GLOWSHROOM_CAP);
|
||||
CONE2.setBlock(EndBlocks.MOSSY_GLOWSHROOM_CAP);
|
||||
CONE_GLOW.setBlock(EndBlocks.MOSSY_GLOWSHROOM_HYMENOPHORE);
|
||||
ROOTS.setBlock(EndBlocks.MOSSY_GLOWSHROOM.bark);
|
||||
|
||||
|
||||
float height = MHelper.randRange(10F, 25F, random);
|
||||
int count = MHelper.floor(height / 4);
|
||||
List<Vector3f> spline = SplineHelper.makeSpline(0, 0, 0, 0, height, 0, count);
|
||||
|
@ -70,59 +69,54 @@ public class MossyGlowshroomFeature extends DefaultFeature {
|
|||
});
|
||||
Vector3f pos = spline.get(spline.size() - 1);
|
||||
float scale = MHelper.randRange(0.75F, 1.1F, random);
|
||||
|
||||
|
||||
if (!SplineHelper.canGenerate(spline, scale, blockPos, world, REPLACE)) {
|
||||
return false;
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, AIR);
|
||||
|
||||
|
||||
CENTER.set(blockPos.getX(), 0, blockPos.getZ());
|
||||
HEAD_POS.setTranslate(pos.x(), pos.y(), pos.z());
|
||||
ROOTS_ROT.setAngle(random.nextFloat() * MHelper.PI2);
|
||||
FUNCTION.setSourceA(sdf);
|
||||
|
||||
|
||||
new SDFScale().setScale(scale).setSource(FUNCTION).setReplaceFunction(REPLACE).addPostProcess((info) -> {
|
||||
if (EndBlocks.MOSSY_GLOWSHROOM.isTreeLog(info.getState())) {
|
||||
if (random.nextBoolean() && info.getStateUp().getBlock() == EndBlocks.MOSSY_GLOWSHROOM_CAP) {
|
||||
info.setState(EndBlocks.MOSSY_GLOWSHROOM_CAP.defaultBlockState()
|
||||
.setValue(MossyGlowshroomCapBlock.TRANSITION, true));
|
||||
info.setState(EndBlocks.MOSSY_GLOWSHROOM_CAP.defaultBlockState().setValue(MossyGlowshroomCapBlock.TRANSITION, true));
|
||||
return info.getState();
|
||||
}
|
||||
else if (!EndBlocks.MOSSY_GLOWSHROOM.isTreeLog(info.getStateUp())
|
||||
|| !EndBlocks.MOSSY_GLOWSHROOM.isTreeLog(info.getStateDown())) {
|
||||
else if (!EndBlocks.MOSSY_GLOWSHROOM.isTreeLog(info.getStateUp()) || !EndBlocks.MOSSY_GLOWSHROOM.isTreeLog(info.getStateDown())) {
|
||||
info.setState(EndBlocks.MOSSY_GLOWSHROOM.bark.defaultBlockState());
|
||||
return info.getState();
|
||||
}
|
||||
}
|
||||
else if (info.getState().getBlock() == EndBlocks.MOSSY_GLOWSHROOM_CAP) {
|
||||
if (EndBlocks.MOSSY_GLOWSHROOM.isTreeLog(info.getStateDown().getBlock())) {
|
||||
info.setState(EndBlocks.MOSSY_GLOWSHROOM_CAP.defaultBlockState()
|
||||
.setValue(MossyGlowshroomCapBlock.TRANSITION, true));
|
||||
info.setState(EndBlocks.MOSSY_GLOWSHROOM_CAP.defaultBlockState().setValue(MossyGlowshroomCapBlock.TRANSITION, true));
|
||||
return info.getState();
|
||||
}
|
||||
|
||||
|
||||
info.setState(EndBlocks.MOSSY_GLOWSHROOM_CAP.defaultBlockState());
|
||||
return info.getState();
|
||||
}
|
||||
else if (info.getState().getBlock() == EndBlocks.MOSSY_GLOWSHROOM_HYMENOPHORE) {
|
||||
for (Direction dir : BlocksHelper.HORIZONTAL) {
|
||||
if (info.getState(dir) == AIR) {
|
||||
info.setBlockPos(info.getPos().relative(dir),
|
||||
EndBlocks.MOSSY_GLOWSHROOM_FUR.defaultBlockState().setValue(FurBlock.FACING, dir));
|
||||
info.setBlockPos(info.getPos().relative(dir), EndBlocks.MOSSY_GLOWSHROOM_FUR.defaultBlockState().setValue(FurBlock.FACING, dir));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (info.getStateDown().getBlock() != EndBlocks.MOSSY_GLOWSHROOM_HYMENOPHORE) {
|
||||
info.setBlockPos(info.getPos().below(), EndBlocks.MOSSY_GLOWSHROOM_FUR.defaultBlockState()
|
||||
.setValue(FurBlock.FACING, Direction.DOWN));
|
||||
info.setBlockPos(info.getPos().below(), EndBlocks.MOSSY_GLOWSHROOM_FUR.defaultBlockState().setValue(FurBlock.FACING, Direction.DOWN));
|
||||
}
|
||||
}
|
||||
return info.getState();
|
||||
}).fillRecursive(world, blockPos);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
SDFCappedCone cone1 = new SDFCappedCone().setHeight(2.5F).setRadius1(1.5F).setRadius2(2.5F);
|
||||
SDFCappedCone cone2 = new SDFCappedCone().setHeight(3F).setRadius1(2.5F).setRadius2(13F);
|
||||
|
@ -131,40 +125,37 @@ public class MossyGlowshroomFeature extends DefaultFeature {
|
|||
SDF upCone = new SDFSubtraction().setSourceA(posedCone2).setSourceB(posedCone3);
|
||||
SDF wave = new SDFFlatWave().setRaysCount(12).setIntensity(1.3F).setSource(upCone);
|
||||
SDF cones = new SDFSmoothUnion().setRadius(3).setSourceA(cone1).setSourceB(wave);
|
||||
|
||||
|
||||
CONE1 = cone1;
|
||||
CONE2 = cone2;
|
||||
|
||||
|
||||
SDF innerCone = new SDFTranslate().setTranslate(0, 1.25F, 0).setSource(upCone);
|
||||
innerCone = new SDFScale3D().setScale(1.2F, 1F, 1.2F).setSource(innerCone);
|
||||
cones = new SDFUnion().setSourceA(cones).setSourceB(innerCone);
|
||||
|
||||
|
||||
SDF glowCone = new SDFCappedCone().setHeight(3F).setRadius1(2F).setRadius2(12.5F);
|
||||
CONE_GLOW = (SDFPrimitive) glowCone;
|
||||
glowCone = new SDFTranslate().setTranslate(0, 4.25F, 0).setSource(glowCone);
|
||||
glowCone = new SDFSubtraction().setSourceA(glowCone).setSourceB(posedCone3);
|
||||
|
||||
|
||||
cones = new SDFUnion().setSourceA(cones).setSourceB(glowCone);
|
||||
|
||||
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(1234);
|
||||
cones = new SDFCoordModify().setFunction((pos) -> {
|
||||
float dist = MHelper.length(pos.x(), pos.z());
|
||||
float y = pos.y() + (float) noise.eval(pos.x() * 0.1 + CENTER.x(), pos.z() * 0.1 + CENTER.z()) * dist * 0.3F
|
||||
- dist * 0.15F;
|
||||
float y = pos.y() + (float) noise.eval(pos.x() * 0.1 + CENTER.x(), pos.z() * 0.1 + CENTER.z()) * dist * 0.3F - dist * 0.15F;
|
||||
pos.set(pos.x(), y, pos.z());
|
||||
}).setSource(cones);
|
||||
|
||||
HEAD_POS = (SDFTranslate) new SDFTranslate()
|
||||
.setSource(new SDFTranslate().setTranslate(0, 2.5F, 0).setSource(cones));
|
||||
|
||||
|
||||
HEAD_POS = (SDFTranslate) new SDFTranslate().setSource(new SDFTranslate().setTranslate(0, 2.5F, 0).setSource(cones));
|
||||
|
||||
SDF roots = new SDFSphere().setRadius(4F);
|
||||
ROOTS = (SDFPrimitive) roots;
|
||||
roots = new SDFScale3D().setScale(1, 0.7F, 1).setSource(roots);
|
||||
ROOTS_ROT = (SDFFlatWave) new SDFFlatWave().setRaysCount(5).setIntensity(1.5F).setSource(roots);
|
||||
|
||||
FUNCTION = new SDFSmoothUnion().setRadius(4)
|
||||
.setSourceB(new SDFUnion().setSourceA(HEAD_POS).setSourceB(ROOTS_ROT));
|
||||
|
||||
|
||||
FUNCTION = new SDFSmoothUnion().setRadius(4).setSourceB(new SDFUnion().setSourceA(HEAD_POS).setSourceB(ROOTS_ROT));
|
||||
|
||||
REPLACE = (state) -> {
|
||||
if (state.is(TagAPI.END_GROUND)) {
|
||||
return true;
|
||||
|
|
|
@ -33,7 +33,7 @@ public class PythadendronTreeFeature extends DefaultFeature {
|
|||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private static final Function<BlockState, Boolean> IGNORE;
|
||||
private static final Function<PosInfo, BlockState> POST;
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -43,56 +43,51 @@ public class PythadendronTreeFeature extends DefaultFeature {
|
|||
return false;
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, pos, AIR);
|
||||
|
||||
|
||||
float size = MHelper.randRange(10, 20, random);
|
||||
List<Vector3f> spline = SplineHelper.makeSpline(0, 0, 0, 0, size, 0, 4);
|
||||
SplineHelper.offsetParts(spline, random, 0.7F, 0, 0.7F);
|
||||
Vector3f last = spline.get(spline.size() - 1);
|
||||
|
||||
|
||||
int depth = MHelper.floor((size - 10F) * 3F / 10F + 1F);
|
||||
float bsize = (10F - (size - 10F)) / 10F + 1.5F;
|
||||
branch(last.x(), last.y(), last.z(), size * bsize, MHelper.randRange(0, MHelper.PI2, random), random, depth,
|
||||
world, pos);
|
||||
|
||||
branch(last.x(), last.y(), last.z(), size * bsize, MHelper.randRange(0, MHelper.PI2, random), random, depth, world, pos);
|
||||
|
||||
SDF function = SplineHelper.buildSDF(spline, 1.7F, 1.1F, (bpos) -> {
|
||||
return EndBlocks.PYTHADENDRON.bark.defaultBlockState();
|
||||
});
|
||||
function.setReplaceFunction(REPLACE);
|
||||
function.addPostProcess(POST);
|
||||
function.fillRecursive(world, pos);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void branch(float x, float y, float z, float size, float angle, Random random, int depth,
|
||||
WorldGenLevel world, BlockPos pos) {
|
||||
if (depth == 0)
|
||||
return;
|
||||
|
||||
|
||||
private void branch(float x, float y, float z, float size, float angle, Random random, int depth, WorldGenLevel world, BlockPos pos) {
|
||||
if (depth == 0) return;
|
||||
|
||||
float dx = (float) Math.cos(angle) * size * 0.15F;
|
||||
float dz = (float) Math.sin(angle) * size * 0.15F;
|
||||
|
||||
|
||||
float x1 = x + dx;
|
||||
float z1 = z + dz;
|
||||
float x2 = x - dx;
|
||||
float z2 = z - dz;
|
||||
|
||||
|
||||
List<Vector3f> spline = SplineHelper.makeSpline(x, y, z, x1, y, z1, 5);
|
||||
SplineHelper.powerOffset(spline, size * MHelper.randRange(1.0F, 2.0F, random), 4);
|
||||
SplineHelper.offsetParts(spline, random, 0.3F, 0, 0.3F);
|
||||
Vector3f pos1 = spline.get(spline.size() - 1);
|
||||
|
||||
boolean s1 = SplineHelper.fillSpline(spline, world, EndBlocks.PYTHADENDRON.bark.defaultBlockState(), pos,
|
||||
REPLACE);
|
||||
|
||||
|
||||
boolean s1 = SplineHelper.fillSpline(spline, world, EndBlocks.PYTHADENDRON.bark.defaultBlockState(), pos, REPLACE);
|
||||
|
||||
spline = SplineHelper.makeSpline(x, y, z, x2, y, z2, 5);
|
||||
SplineHelper.powerOffset(spline, size * MHelper.randRange(1.0F, 2.0F, random), 4);
|
||||
SplineHelper.offsetParts(spline, random, 0.3F, 0, 0.3F);
|
||||
Vector3f pos2 = spline.get(spline.size() - 1);
|
||||
|
||||
boolean s2 = SplineHelper.fillSpline(spline, world, EndBlocks.PYTHADENDRON.bark.defaultBlockState(), pos,
|
||||
REPLACE);
|
||||
|
||||
|
||||
boolean s2 = SplineHelper.fillSpline(spline, world, EndBlocks.PYTHADENDRON.bark.defaultBlockState(), pos, REPLACE);
|
||||
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextInt());
|
||||
if (depth < 3) {
|
||||
if (s1) {
|
||||
|
@ -102,12 +97,12 @@ public class PythadendronTreeFeature extends DefaultFeature {
|
|||
leavesBall(world, pos.offset(pos2.x(), pos2.y(), pos2.z()), random, noise);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
float size1 = size * MHelper.randRange(0.75F, 0.95F, random);
|
||||
float size2 = size * MHelper.randRange(0.75F, 0.95F, random);
|
||||
float angle1 = angle + (float) Math.PI * 0.5F + MHelper.randRange(-0.1F, 0.1F, random);
|
||||
float angle2 = angle + (float) Math.PI * 0.5F + MHelper.randRange(-0.1F, 0.1F, random);
|
||||
|
||||
|
||||
if (s1) {
|
||||
branch(pos1.x(), pos1.y(), pos1.z(), size1, angle1, random, depth - 1, world, pos);
|
||||
}
|
||||
|
@ -115,12 +110,11 @@ public class PythadendronTreeFeature extends DefaultFeature {
|
|||
branch(pos2.x(), pos2.y(), pos2.z(), size2, angle2, random, depth - 1, world, pos);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void leavesBall(WorldGenLevel world, BlockPos pos, Random random, OpenSimplexNoise noise) {
|
||||
float radius = MHelper.randRange(4.5F, 6.5F, random);
|
||||
|
||||
SDF sphere = new SDFSphere().setRadius(radius)
|
||||
.setBlock(EndBlocks.PYTHADENDRON_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, 6));
|
||||
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(EndBlocks.PYTHADENDRON_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, 6));
|
||||
sphere = new SDFScale3D().setScale(1, 0.6F, 1).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 3;
|
||||
|
@ -128,8 +122,7 @@ public class PythadendronTreeFeature extends DefaultFeature {
|
|||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return random.nextFloat() * 3F - 1.5F;
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere)
|
||||
.setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (random.nextInt(5) == 0) {
|
||||
|
@ -167,7 +160,7 @@ public class PythadendronTreeFeature extends DefaultFeature {
|
|||
});
|
||||
sphere.fillRecursiveIgnore(world, pos, IGNORE);
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.is(TagAPI.END_GROUND)) {
|
||||
|
@ -181,14 +174,13 @@ public class PythadendronTreeFeature extends DefaultFeature {
|
|||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
|
||||
|
||||
IGNORE = (state) -> {
|
||||
return EndBlocks.PYTHADENDRON.isTreeLog(state);
|
||||
};
|
||||
|
||||
|
||||
POST = (info) -> {
|
||||
if (EndBlocks.PYTHADENDRON.isTreeLog(info.getStateUp())
|
||||
&& EndBlocks.PYTHADENDRON.isTreeLog(info.getStateDown())) {
|
||||
if (EndBlocks.PYTHADENDRON.isTreeLog(info.getStateUp()) && EndBlocks.PYTHADENDRON.isTreeLog(info.getStateDown())) {
|
||||
return EndBlocks.PYTHADENDRON.log.defaultBlockState();
|
||||
}
|
||||
return info.getState();
|
||||
|
|
|
@ -38,15 +38,14 @@ public class TenaneaFeature extends DefaultFeature {
|
|||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private static final Function<BlockState, Boolean> IGNORE;
|
||||
private static final List<Vector3f> SPLINE;
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND))
|
||||
return false;
|
||||
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND)) return false;
|
||||
|
||||
float size = MHelper.randRange(7, 10, random);
|
||||
int count = (int) (size * 0.45F);
|
||||
float var = MHelper.PI2 / (float) (count * 3);
|
||||
|
@ -63,22 +62,19 @@ public class TenaneaFeature extends DefaultFeature {
|
|||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
leavesBall(world, pos.offset(last.x(), last.y(), last.z()), leavesRadius, random, noise);
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private void leavesBall(WorldGenLevel world, BlockPos pos, float radius, Random random, OpenSimplexNoise noise) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius)
|
||||
.setBlock(EndBlocks.TENANEA_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, 6));
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(EndBlocks.TENANEA_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, 6));
|
||||
SDF sub = new SDFScale().setScale(5).setSource(sphere);
|
||||
sub = new SDFTranslate().setTranslate(0, -radius * 5, 0).setSource(sub);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(sub);
|
||||
sphere = new SDFScale3D().setScale(1, 0.75F, 1).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) ->
|
||||
(float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 2F).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) ->
|
||||
MHelper.randRange(-1.5F, 1.5F, random)).setSource(sphere);
|
||||
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> (float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 2F).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> MHelper.randRange(-1.5F, 1.5F, random)).setSource(sphere);
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
for (Direction d1 : BlocksHelper.HORIZONTAL) {
|
||||
BlockPos p = mut.set(pos).move(Direction.UP).move(d1).immutable();
|
||||
|
@ -88,15 +84,12 @@ public class TenaneaFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.TENANEA.bark.defaultBlockState());
|
||||
}
|
||||
}
|
||||
|
||||
BlockState top = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE,
|
||||
TripleShape.TOP);
|
||||
BlockState middle = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE,
|
||||
TripleShape.MIDDLE);
|
||||
BlockState bottom = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE,
|
||||
TripleShape.BOTTOM);
|
||||
|
||||
BlockState top = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP);
|
||||
BlockState middle = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE);
|
||||
BlockState bottom = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM);
|
||||
BlockState outer = EndBlocks.TENANEA_OUTER_LEAVES.defaultBlockState();
|
||||
|
||||
|
||||
List<BlockPos> support = Lists.newArrayList();
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (random.nextInt(6) == 0 && info.getStateDown().isAir()) {
|
||||
|
@ -112,14 +105,14 @@ public class TenaneaFeature extends DefaultFeature {
|
|||
}
|
||||
info.setState(EndBlocks.TENANEA.bark.defaultBlockState());
|
||||
}
|
||||
|
||||
|
||||
MHelper.shuffle(DIRECTIONS, random);
|
||||
for (Direction d : DIRECTIONS) {
|
||||
if (info.getState(d).isAir()) {
|
||||
info.setBlockPos(info.getPos().relative(d), outer.setValue(FurBlock.FACING, d));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (EndBlocks.TENANEA.isTreeLog(info.getState())) {
|
||||
for (int x = -6; x < 7; x++) {
|
||||
int ax = Math.abs(x);
|
||||
|
@ -148,7 +141,7 @@ public class TenaneaFeature extends DefaultFeature {
|
|||
});
|
||||
sphere.fillRecursiveIgnore(world, pos, IGNORE);
|
||||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.TENANEA.bark);
|
||||
|
||||
|
||||
support.forEach((bpos) -> {
|
||||
BlockState state = world.getBlockState(bpos);
|
||||
if (state.isAir() || state.is(EndBlocks.TENANEA_OUTER_LEAVES)) {
|
||||
|
@ -170,7 +163,7 @@ public class TenaneaFeature extends DefaultFeature {
|
|||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.is(TagAPI.END_GROUND)) {
|
||||
|
@ -184,11 +177,9 @@ public class TenaneaFeature extends DefaultFeature {
|
|||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
|
||||
|
||||
IGNORE = EndBlocks.TENANEA::isTreeLog;
|
||||
|
||||
SPLINE = Lists.newArrayList(new Vector3f(0.00F, 0.00F, 0.00F), new Vector3f(0.10F, 0.35F, 0.00F),
|
||||
new Vector3f(0.20F, 0.50F, 0.00F), new Vector3f(0.30F, 0.55F, 0.00F), new Vector3f(0.42F, 0.70F, 0.00F),
|
||||
new Vector3f(0.50F, 1.00F, 0.00F));
|
||||
|
||||
SPLINE = Lists.newArrayList(new Vector3f(0.00F, 0.00F, 0.00F), new Vector3f(0.10F, 0.35F, 0.00F), new Vector3f(0.20F, 0.50F, 0.00F), new Vector3f(0.30F, 0.55F, 0.00F), new Vector3f(0.42F, 0.70F, 0.00F), new Vector3f(0.50F, 1.00F, 0.00F));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -37,36 +37,32 @@ public class UmbrellaTreeFeature extends DefaultFeature {
|
|||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private static final List<Vector3f> SPLINE;
|
||||
private static final List<Vector3f> ROOT;
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
final NoneFeatureConfiguration config = featureConfig.config();
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND))
|
||||
return false;
|
||||
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND)) return false;
|
||||
|
||||
BlockState wood = EndBlocks.UMBRELLA_TREE.bark.defaultBlockState();
|
||||
BlockState membrane = EndBlocks.UMBRELLA_TREE_MEMBRANE.defaultBlockState()
|
||||
.setValue(UmbrellaTreeMembraneBlock.COLOR, 1);
|
||||
BlockState center = EndBlocks.UMBRELLA_TREE_MEMBRANE.defaultBlockState()
|
||||
.setValue(UmbrellaTreeMembraneBlock.COLOR, 0);
|
||||
BlockState fruit = EndBlocks.UMBRELLA_TREE_CLUSTER.defaultBlockState()
|
||||
.setValue(UmbrellaTreeClusterBlock.NATURAL, true);
|
||||
|
||||
BlockState membrane = EndBlocks.UMBRELLA_TREE_MEMBRANE.defaultBlockState().setValue(UmbrellaTreeMembraneBlock.COLOR, 1);
|
||||
BlockState center = EndBlocks.UMBRELLA_TREE_MEMBRANE.defaultBlockState().setValue(UmbrellaTreeMembraneBlock.COLOR, 0);
|
||||
BlockState fruit = EndBlocks.UMBRELLA_TREE_CLUSTER.defaultBlockState().setValue(UmbrellaTreeClusterBlock.NATURAL, true);
|
||||
|
||||
float size = MHelper.randRange(10, 20, random);
|
||||
int count = (int) (size * 0.15F);
|
||||
float var = MHelper.PI2 / (float) (count * 3);
|
||||
float start = MHelper.randRange(0, MHelper.PI2, random);
|
||||
SDF sdf = null;
|
||||
List<Center> centers = Lists.newArrayList();
|
||||
|
||||
|
||||
float scale = 1;
|
||||
if (config != null) {
|
||||
scale = MHelper.randRange(1F, 1.7F, random);
|
||||
}
|
||||
|
||||
|
||||
for (int i = 0; i < count; i++) {
|
||||
float angle = (float) i / (float) count * MHelper.PI2 + MHelper.randRange(0, var, random) + start;
|
||||
List<Vector3f> spline = SplineHelper.copySpline(SPLINE);
|
||||
|
@ -75,42 +71,40 @@ public class UmbrellaTreeFeature extends DefaultFeature {
|
|||
// SplineHelper.offset(spline, new Vector3f((20 - size) * 0.2F, 0, 0));
|
||||
SplineHelper.rotateSpline(spline, angle);
|
||||
SplineHelper.offsetParts(spline, random, 0.5F, 0, 0.5F);
|
||||
|
||||
|
||||
if (SplineHelper.canGenerate(spline, pos, world, REPLACE)) {
|
||||
float rScale = (scale - 1) * 0.4F + 1;
|
||||
SDF branch = SplineHelper.buildSDF(spline, 1.2F * rScale, 0.8F * rScale, (bpos) -> {
|
||||
return wood;
|
||||
});
|
||||
|
||||
|
||||
Vector3f vec = spline.get(spline.size() - 1);
|
||||
float radius = (size + MHelper.randRange(0, size * 0.5F, random)) * 0.4F;
|
||||
|
||||
|
||||
sdf = (sdf == null) ? branch : new SDFUnion().setSourceA(sdf).setSourceB(branch);
|
||||
SDF mem = makeMembrane(world, radius, random, membrane, center);
|
||||
|
||||
|
||||
float px = MHelper.floor(vec.x()) + 0.5F;
|
||||
float py = MHelper.floor(vec.y()) + 0.5F;
|
||||
float pz = MHelper.floor(vec.z()) + 0.5F;
|
||||
mem = new SDFTranslate().setTranslate(px, py, pz).setSource(mem);
|
||||
sdf = new SDFSmoothUnion().setRadius(2).setSourceA(sdf).setSourceB(mem);
|
||||
centers.add(new Center(pos.getX() + (double) (px * scale), pos.getY() + (double) (py * scale),
|
||||
pos.getZ() + (double) (pz * scale), radius * scale));
|
||||
|
||||
centers.add(new Center(pos.getX() + (double) (px * scale), pos.getY() + (double) (py * scale), pos.getZ() + (double) (pz * scale), radius * scale));
|
||||
|
||||
vec = spline.get(0);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (sdf == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
if (scale > 1) {
|
||||
sdf = new SDFScale().setScale(scale).setSource(sdf);
|
||||
}
|
||||
|
||||
|
||||
sdf.setReplaceFunction(REPLACE).addPostProcess((info) -> {
|
||||
if (EndBlocks.UMBRELLA_TREE.isTreeLog(info.getStateUp())
|
||||
&& EndBlocks.UMBRELLA_TREE.isTreeLog(info.getStateDown())) {
|
||||
if (EndBlocks.UMBRELLA_TREE.isTreeLog(info.getStateUp()) && EndBlocks.UMBRELLA_TREE.isTreeLog(info.getStateDown())) {
|
||||
return EndBlocks.UMBRELLA_TREE.log.defaultBlockState();
|
||||
}
|
||||
else if (info.getState().equals(membrane)) {
|
||||
|
@ -131,7 +125,7 @@ public class UmbrellaTreeFeature extends DefaultFeature {
|
|||
return info.getState();
|
||||
}).fillRecursive(world, pos);
|
||||
makeRoots(world, pos, (size * 0.5F + 3) * scale, random, wood);
|
||||
|
||||
|
||||
for (Center c : centers) {
|
||||
if (!world.getBlockState(new BlockPos(c.px, c.py, c.pz)).isAir()) {
|
||||
count = MHelper.floor(MHelper.randRange(5F, 10F, random) * scale);
|
||||
|
@ -145,16 +139,16 @@ public class UmbrellaTreeFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private void makeRoots(WorldGenLevel world, BlockPos pos, float radius, Random random, BlockState wood) {
|
||||
int count = (int) (radius * 1.5F);
|
||||
for (int i = 0; i < count; i++) {
|
||||
float angle = (float) i / (float) count * MHelper.PI2;
|
||||
float scale = radius * MHelper.randRange(0.85F, 1.15F, random);
|
||||
|
||||
|
||||
List<Vector3f> branch = SplineHelper.copySpline(ROOT);
|
||||
SplineHelper.rotateSpline(branch, angle);
|
||||
SplineHelper.scale(branch, scale);
|
||||
|
@ -164,27 +158,27 @@ public class UmbrellaTreeFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private SDF makeMembrane(WorldGenLevel world, float radius, Random random, BlockState membrane, BlockState center) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(membrane);
|
||||
SDF sub = new SDFTranslate().setTranslate(0, -4, 0).setSource(sphere);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(sub);
|
||||
sphere = new SDFScale3D().setScale(1, 0.5F, 1).setSource(sphere);
|
||||
sphere = new SDFTranslate().setTranslate(0, 1 - radius * 0.5F, 0).setSource(sphere);
|
||||
|
||||
|
||||
float angle = random.nextFloat() * MHelper.PI2;
|
||||
int count = (int) MHelper.randRange(radius, radius * 2, random);
|
||||
if (count < 5) {
|
||||
count = 5;
|
||||
}
|
||||
sphere = new SDFFlatWave().setAngle(angle).setRaysCount(count).setIntensity(0.6F).setSource(sphere);
|
||||
|
||||
|
||||
SDF cent = new SDFSphere().setRadius(2.5F).setBlock(center);
|
||||
sphere = new SDFUnion().setSourceA(sphere).setSourceB(cent);
|
||||
|
||||
|
||||
return sphere;
|
||||
}
|
||||
|
||||
|
||||
private void makeFruits(WorldGenLevel world, double px, double py, double pz, BlockState fruit, float scale) {
|
||||
MutableBlockPos mut = new MutableBlockPos().set(px, py, pz);
|
||||
for (int i = 0; i < 8; i++) {
|
||||
|
@ -198,38 +192,34 @@ public class UmbrellaTreeFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
SPLINE = Lists.newArrayList(new Vector3f(0.00F, 0.00F, 0.00F), new Vector3f(0.10F, 0.35F, 0.00F),
|
||||
new Vector3f(0.20F, 0.50F, 0.00F), new Vector3f(0.30F, 0.55F, 0.00F), new Vector3f(0.42F, 0.70F, 0.00F),
|
||||
new Vector3f(0.50F, 1.00F, 0.00F));
|
||||
|
||||
ROOT = Lists.newArrayList(new Vector3f(0.1F, 0.70F, 0), new Vector3f(0.3F, 0.30F, 0),
|
||||
new Vector3f(0.7F, 0.05F, 0), new Vector3f(0.8F, -0.20F, 0));
|
||||
SPLINE = Lists.newArrayList(new Vector3f(0.00F, 0.00F, 0.00F), new Vector3f(0.10F, 0.35F, 0.00F), new Vector3f(0.20F, 0.50F, 0.00F), new Vector3f(0.30F, 0.55F, 0.00F), new Vector3f(0.42F, 0.70F, 0.00F), new Vector3f(0.50F, 1.00F, 0.00F));
|
||||
|
||||
ROOT = Lists.newArrayList(new Vector3f(0.1F, 0.70F, 0), new Vector3f(0.3F, 0.30F, 0), new Vector3f(0.7F, 0.05F, 0), new Vector3f(0.8F, -0.20F, 0));
|
||||
SplineHelper.offset(ROOT, new Vector3f(0, -0.45F, 0));
|
||||
|
||||
|
||||
REPLACE = (state) -> {
|
||||
if (state.is(TagAPI.END_GROUND) || state.getMaterial().equals(Material.PLANT)
|
||||
|| state.is(EndBlocks.UMBRELLA_TREE_MEMBRANE)) {
|
||||
if (state.is(TagAPI.END_GROUND) || state.getMaterial().equals(Material.PLANT) || state.is(EndBlocks.UMBRELLA_TREE_MEMBRANE)) {
|
||||
return true;
|
||||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
private class Center {
|
||||
final double px;
|
||||
final double py;
|
||||
final double pz;
|
||||
final float radius;
|
||||
|
||||
|
||||
Center(double x, double y, double z, float radius) {
|
||||
this.px = x;
|
||||
this.py = y;
|
||||
this.pz = z;
|
||||
this.radius = radius;
|
||||
}
|
||||
|
||||
|
||||
double distance(float x, float z) {
|
||||
return MHelper.length(px - x, pz - z);
|
||||
}
|
||||
|
|
|
@ -39,26 +39,26 @@ public class BetterEndBiomeSource extends BiomeSource {
|
|||
private BiomeMap mapLand;
|
||||
private BiomeMap mapVoid;
|
||||
private final long seed;
|
||||
|
||||
|
||||
public BetterEndBiomeSource(Registry<Biome> biomeRegistry, long seed) {
|
||||
super(getBiomes(biomeRegistry));
|
||||
|
||||
|
||||
this.mapLand = new BiomeMap(seed, GeneratorOptions.getBiomeSizeLand(), EndBiomes.LAND_BIOMES);
|
||||
this.mapVoid = new BiomeMap(seed, GeneratorOptions.getBiomeSizeVoid(), EndBiomes.VOID_BIOMES);
|
||||
this.centerBiome = biomeRegistry.getOrThrow(Biomes.THE_END);
|
||||
this.barrens = biomeRegistry.getOrThrow(Biomes.END_BARRENS);
|
||||
this.biomeRegistry = biomeRegistry;
|
||||
this.seed = seed;
|
||||
|
||||
|
||||
WorldgenRandom chunkRandom = new WorldgenRandom(seed);
|
||||
chunkRandom.consumeCount(17292);
|
||||
this.noise = new SimplexNoise(chunkRandom);
|
||||
|
||||
|
||||
EndBiomes.mutateRegistry(biomeRegistry);
|
||||
EndTags.addTerrainTags(biomeRegistry);
|
||||
FeaturesHelper.addFeatures(biomeRegistry);
|
||||
}
|
||||
|
||||
|
||||
private static List<Biome> getBiomes(Registry<Biome> biomeRegistry) {
|
||||
List<Biome> list = Lists.newArrayList();
|
||||
biomeRegistry.forEach((biome) -> {
|
||||
|
@ -69,13 +69,13 @@ public class BetterEndBiomeSource extends BiomeSource {
|
|||
});
|
||||
return list;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public Biome getNoiseBiome(int biomeX, int biomeY, int biomeZ) {
|
||||
boolean hasVoid = !GeneratorOptions.useNewGenerator() || !GeneratorOptions.noRingVoid();
|
||||
long i = (long) biomeX * (long) biomeX;
|
||||
long j = (long) biomeZ * (long) biomeZ;
|
||||
|
||||
|
||||
long dist = i + j;
|
||||
if (hasVoid) {
|
||||
if (dist <= 65536L) return this.centerBiome;
|
||||
|
@ -86,12 +86,12 @@ public class BetterEndBiomeSource extends BiomeSource {
|
|||
return this.centerBiome;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (biomeX == 0 && biomeZ == 0) {
|
||||
mapLand.clearCache();
|
||||
mapVoid.clearCache();
|
||||
}
|
||||
|
||||
|
||||
BCLBiome endBiome = null;
|
||||
if (GeneratorOptions.useNewGenerator()) {
|
||||
if (TerrainGenerator.isLand(biomeX, biomeZ)) {
|
||||
|
@ -106,22 +106,22 @@ public class BetterEndBiomeSource extends BiomeSource {
|
|||
}
|
||||
else {
|
||||
float height = TheEndBiomeSource.getHeightValue(noise, (biomeX >> 1) + 1, (biomeZ >> 1) + 1) + (float) SMALL_NOISE.eval(biomeX, biomeZ) * 5;
|
||||
|
||||
|
||||
if (height > -20F && height < -5F) {
|
||||
return barrens;
|
||||
}
|
||||
|
||||
|
||||
endBiome = height < -10F ? mapVoid.getBiome(biomeX << 2, biomeZ << 2) : mapLand.getBiome(biomeX << 2, biomeZ << 2);
|
||||
}
|
||||
|
||||
|
||||
return BiomeAPI.getActualBiome(endBiome);
|
||||
}
|
||||
|
||||
|
||||
public Biome getLandBiome(int biomeX, int biomeY, int biomeZ) {
|
||||
boolean hasVoid = !GeneratorOptions.useNewGenerator() || !GeneratorOptions.noRingVoid();
|
||||
long i = (long) biomeX * (long) biomeX;
|
||||
long j = (long) biomeZ * (long) biomeZ;
|
||||
|
||||
|
||||
long dist = i + j;
|
||||
if (hasVoid) {
|
||||
if (dist <= 65536L) return this.centerBiome;
|
||||
|
@ -134,17 +134,17 @@ public class BetterEndBiomeSource extends BiomeSource {
|
|||
}
|
||||
return BiomeAPI.getActualBiome(mapLand.getBiome(biomeX << 2, biomeZ << 2));
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public BiomeSource withSeed(long seed) {
|
||||
return new BetterEndBiomeSource(biomeRegistry, seed);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected Codec<? extends BiomeSource> codec() {
|
||||
return CODEC;
|
||||
}
|
||||
|
||||
|
||||
public static void register() {
|
||||
Registry.register(Registry.BIOME_SOURCE, BetterEnd.makeID("better_end_biome_source"), CODEC);
|
||||
}
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
package ru.betterend.world.generator;
|
||||
|
||||
public enum BiomeType {
|
||||
LAND,
|
||||
VOID;
|
||||
LAND, VOID;
|
||||
}
|
||||
|
|
|
@ -30,7 +30,7 @@ public class GeneratorOptions {
|
|||
private static long islandDistBlock;
|
||||
private static int islandDistChunk;
|
||||
private static boolean directSpikeHeight;
|
||||
|
||||
|
||||
public static void init() {
|
||||
biomeSizeLand = Configs.GENERATOR_CONFIG.getInt("biomeMap", "biomeSizeLand", 256);
|
||||
biomeSizeVoid = Configs.GENERATOR_CONFIG.getInt("biomeMap", "biomeSizeVoid", 256);
|
||||
|
@ -50,110 +50,106 @@ public class GeneratorOptions {
|
|||
mediumOptions = new LayerOptions("customGenerator.layers.mediumIslands", Configs.GENERATOR_CONFIG, 150, 100, 70, 20, true);
|
||||
smallOptions = new LayerOptions("customGenerator.layers.smallIslands", Configs.GENERATOR_CONFIG, 60, 50, 70, 30, false);
|
||||
changeSpawn = Configs.GENERATOR_CONFIG.getBoolean("spawn", "changeSpawn", false);
|
||||
spawn = new BlockPos(
|
||||
Configs.GENERATOR_CONFIG.getInt("spawn.point", "x", 20),
|
||||
Configs.GENERATOR_CONFIG.getInt("spawn.point", "y", 65),
|
||||
Configs.GENERATOR_CONFIG.getInt("spawn.point", "z", 0)
|
||||
);
|
||||
spawn = new BlockPos(Configs.GENERATOR_CONFIG.getInt("spawn.point", "x", 20), Configs.GENERATOR_CONFIG.getInt("spawn.point", "y", 65), Configs.GENERATOR_CONFIG.getInt("spawn.point", "z", 0));
|
||||
replacePortal = Configs.GENERATOR_CONFIG.getBoolean("portal", "customEndPortal", true);
|
||||
replacePillars = Configs.GENERATOR_CONFIG.getBoolean("spikes", "customObsidianSpikes", true);
|
||||
int circleRadius = Configs.GENERATOR_CONFIG.getInt("customGenerator", "voidRingSize", 1000);
|
||||
islandDistBlock = (long) circleRadius * (long) circleRadius;
|
||||
islandDistChunk = (circleRadius >> 3); // Twice bigger than normal
|
||||
}
|
||||
|
||||
|
||||
public static int getBiomeSizeLand() {
|
||||
return Mth.clamp(biomeSizeLand, 1, 8192);
|
||||
}
|
||||
|
||||
|
||||
public static int getBiomeSizeVoid() {
|
||||
return Mth.clamp(biomeSizeVoid, 1, 8192);
|
||||
}
|
||||
|
||||
|
||||
public static int getBiomeSizeCaves() {
|
||||
return Mth.clamp(biomeSizeCaves, 1, 8192);
|
||||
}
|
||||
|
||||
|
||||
public static boolean hasPortal() {
|
||||
return hasPortal;
|
||||
}
|
||||
|
||||
|
||||
public static boolean hasPillars() {
|
||||
return hasPillars;
|
||||
}
|
||||
|
||||
|
||||
public static boolean hasDragonFights() {
|
||||
return hasDragonFights;
|
||||
}
|
||||
|
||||
|
||||
public static boolean swapOverworldToEnd() {
|
||||
return swapOverworldToEnd;
|
||||
}
|
||||
|
||||
|
||||
public static boolean changeChorusPlant() {
|
||||
return changeChorusPlant;
|
||||
}
|
||||
|
||||
|
||||
public static boolean removeChorusFromVanillaBiomes() {
|
||||
return removeChorusFromVanillaBiomes;
|
||||
}
|
||||
|
||||
|
||||
public static boolean noRingVoid() {
|
||||
return noRingVoid;
|
||||
}
|
||||
|
||||
|
||||
public static boolean useNewGenerator() {
|
||||
return newGenerator;
|
||||
}
|
||||
|
||||
|
||||
public static boolean hasCentralIsland() {
|
||||
return generateCentralIsland;
|
||||
}
|
||||
|
||||
|
||||
public static boolean generateObsidianPlatform() {
|
||||
return generateObsidianPlatform;
|
||||
}
|
||||
|
||||
|
||||
public static int getEndCityFailChance() {
|
||||
return endCityFailChance;
|
||||
}
|
||||
|
||||
|
||||
public static boolean changeSpawn() {
|
||||
return changeSpawn;
|
||||
}
|
||||
|
||||
|
||||
public static BlockPos getSpawn() {
|
||||
return spawn;
|
||||
}
|
||||
|
||||
|
||||
public static BlockPos getPortalPos() {
|
||||
return portal;
|
||||
}
|
||||
|
||||
|
||||
public static void setPortalPos(BlockPos portal) {
|
||||
GeneratorOptions.portal = portal;
|
||||
}
|
||||
|
||||
|
||||
public static boolean replacePortal() {
|
||||
return replacePortal;
|
||||
}
|
||||
|
||||
|
||||
public static boolean replacePillars() {
|
||||
return replacePillars;
|
||||
}
|
||||
|
||||
|
||||
public static long getIslandDistBlock() {
|
||||
return islandDistBlock;
|
||||
}
|
||||
|
||||
|
||||
public static int getIslandDistChunk() {
|
||||
return islandDistChunk;
|
||||
}
|
||||
|
||||
|
||||
public static void setDirectSpikeHeight() {
|
||||
directSpikeHeight = true;
|
||||
}
|
||||
|
||||
|
||||
public static boolean isDirectSpikeHeight() {
|
||||
boolean height = directSpikeHeight;
|
||||
directSpikeHeight = false;
|
||||
|
|
|
@ -20,7 +20,7 @@ public class IslandLayer {
|
|||
private static final Random RANDOM = new Random();
|
||||
private final SDFRadialNoiseMap noise;
|
||||
private final SDF island;
|
||||
|
||||
|
||||
private final List<BlockPos> positions = new ArrayList<BlockPos>(9);
|
||||
private final Map<BlockPos, SDF> islands = Maps.newHashMap();
|
||||
private final OpenSimplexNoise density;
|
||||
|
@ -28,33 +28,33 @@ public class IslandLayer {
|
|||
private int lastX = Integer.MIN_VALUE;
|
||||
private int lastZ = Integer.MIN_VALUE;
|
||||
private final LayerOptions options;
|
||||
|
||||
|
||||
public IslandLayer(int seed, LayerOptions options) {
|
||||
this.density = new OpenSimplexNoise(seed);
|
||||
this.options = options;
|
||||
this.seed = seed;
|
||||
|
||||
|
||||
SDF cone1 = makeCone(0, 0.4F, 0.2F, -0.3F);
|
||||
SDF cone2 = makeCone(0.4F, 0.5F, 0.1F, -0.1F);
|
||||
SDF cone3 = makeCone(0.5F, 0.45F, 0.03F, 0.0F);
|
||||
SDF cone4 = makeCone(0.45F, 0, 0.02F, 0.03F);
|
||||
|
||||
|
||||
SDF coneBottom = new SDFSmoothUnion().setRadius(0.02F).setSourceA(cone1).setSourceB(cone2);
|
||||
SDF coneTop = new SDFSmoothUnion().setRadius(0.02F).setSourceA(cone3).setSourceB(cone4);
|
||||
noise = (SDFRadialNoiseMap) new SDFRadialNoiseMap().setSeed(seed).setRadius(0.5F).setIntensity(0.2F).setSource(coneTop);
|
||||
island = new SDFSmoothUnion().setRadius(0.01F).setSourceA(noise).setSourceB(coneBottom);
|
||||
}
|
||||
|
||||
|
||||
private int getSeed(int x, int z) {
|
||||
int h = seed + x * 374761393 + z * 668265263;
|
||||
h = (h ^ (h >> 13)) * 1274126177;
|
||||
return h ^ (h >> 16);
|
||||
}
|
||||
|
||||
|
||||
public void updatePositions(double x, double z) {
|
||||
int ix = MHelper.floor(x / options.distance);
|
||||
int iz = MHelper.floor(z / options.distance);
|
||||
|
||||
|
||||
if (lastX != ix || lastZ != iz) {
|
||||
lastX = ix;
|
||||
lastZ = iz;
|
||||
|
@ -77,7 +77,7 @@ public class IslandLayer {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (GeneratorOptions.hasCentralIsland() && Math.abs(ix) < GeneratorOptions.getIslandDistChunk() && Math.abs(iz) < GeneratorOptions.getIslandDistChunk()) {
|
||||
int count = positions.size();
|
||||
for (int n = 0; n < count; n++) {
|
||||
|
@ -94,7 +94,7 @@ public class IslandLayer {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private SDF getIsland(BlockPos pos) {
|
||||
SDF island = islands.get(pos);
|
||||
if (island == null) {
|
||||
|
@ -110,14 +110,14 @@ public class IslandLayer {
|
|||
noise.setOffset(pos.getX(), pos.getZ());
|
||||
return island;
|
||||
}
|
||||
|
||||
|
||||
private float getRelativeDistance(SDF sdf, BlockPos center, double px, double py, double pz) {
|
||||
float x = (float) (px - center.getX()) / options.scale;
|
||||
float y = (float) (py - center.getY()) / options.scale;
|
||||
float z = (float) (pz - center.getZ()) / options.scale;
|
||||
return sdf.getDistance(x, y, z);
|
||||
}
|
||||
|
||||
|
||||
private float calculateSDF(double x, double y, double z) {
|
||||
float distance = 10;
|
||||
for (BlockPos pos : positions) {
|
||||
|
@ -127,23 +127,23 @@ public class IslandLayer {
|
|||
}
|
||||
return distance;
|
||||
}
|
||||
|
||||
|
||||
public float getDensity(double x, double y, double z) {
|
||||
return -calculateSDF(x, y, z);
|
||||
}
|
||||
|
||||
|
||||
public float getDensity(double x, double y, double z, float height) {
|
||||
noise.setIntensity(height);
|
||||
noise.setRadius(0.5F / (1 + height));
|
||||
return -calculateSDF(x, y, z);
|
||||
}
|
||||
|
||||
|
||||
public void clearCache() {
|
||||
if (islands.size() > 128) {
|
||||
islands.clear();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private static SDF makeCone(float radiusBottom, float radiusTop, float height, float minY) {
|
||||
float hh = height * 0.5F;
|
||||
SDF sdf = new SDFCappedCone().setHeight(hh).setRadius1(radiusBottom).setRadius2(radiusTop);
|
||||
|
|
|
@ -13,7 +13,7 @@ public class LayerOptions {
|
|||
public final int maxY;
|
||||
public final long centerDist;
|
||||
public final boolean hasCentralIsland;
|
||||
|
||||
|
||||
public LayerOptions(String name, PathConfig config, float distance, float scale, int center, int heightVariation, boolean hasCentral) {
|
||||
this.distance = clampDistance(config.getFloat(name, "distance[1-8192]", distance));
|
||||
this.scale = clampScale(config.getFloat(name, "scale[0.1-1024]", scale));
|
||||
|
@ -25,23 +25,23 @@ public class LayerOptions {
|
|||
this.centerDist = Mth.floor(1000 / this.distance);
|
||||
this.hasCentralIsland = config.getBoolean(name, "hasCentralIsland", hasCentral);
|
||||
}
|
||||
|
||||
|
||||
private float clampDistance(float value) {
|
||||
return Mth.clamp(value, 1, 8192);
|
||||
}
|
||||
|
||||
|
||||
private float clampScale(float value) {
|
||||
return Mth.clamp(value, 0.1F, 1024);
|
||||
}
|
||||
|
||||
|
||||
private float clampCoverage(float value) {
|
||||
return 0.9999F - Mth.clamp(value, 0, 1) * 2;
|
||||
}
|
||||
|
||||
|
||||
private int clampCenter(int value) {
|
||||
return Mth.clamp(value, 0, 255);
|
||||
}
|
||||
|
||||
|
||||
private int clampVariation(int value) {
|
||||
return Mth.clamp(value, 0, 255);
|
||||
}
|
||||
|
|
|
@ -2,19 +2,19 @@ package ru.betterend.world.generator;
|
|||
|
||||
public class TerrainBoolCache {
|
||||
private byte[] data = new byte[16384];
|
||||
|
||||
|
||||
public static int scaleCoordinate(int value) {
|
||||
return value >> 7;
|
||||
}
|
||||
|
||||
|
||||
private int getIndex(int x, int z) {
|
||||
return x << 7 | z;
|
||||
}
|
||||
|
||||
|
||||
public void setData(int x, int z, byte value) {
|
||||
data[getIndex(x & 127, z & 127)] = value;
|
||||
}
|
||||
|
||||
|
||||
public byte getData(int x, int z) {
|
||||
return data[getIndex(x & 127, z & 127)];
|
||||
}
|
||||
|
|
|
@ -2,8 +2,6 @@ package ru.betterend.world.generator;
|
|||
|
||||
import com.google.common.collect.Lists;
|
||||
import com.google.common.collect.Maps;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.biome.BiomeSource;
|
||||
|
@ -15,7 +13,6 @@ import java.util.List;
|
|||
import java.util.Map;
|
||||
import java.util.Random;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.stream.IntStream;
|
||||
|
||||
public class TerrainGenerator {
|
||||
private static final Map<Point, TerrainBoolCache> TERRAIN_BOOL_CACHE_MAP = Maps.newHashMap();
|
||||
|
@ -25,13 +22,13 @@ public class TerrainGenerator {
|
|||
private static final double SCALE_Y = 4.0;
|
||||
private static final float[] COEF;
|
||||
private static final Point[] OFFS;
|
||||
|
||||
|
||||
private static IslandLayer largeIslands;
|
||||
private static IslandLayer mediumIslands;
|
||||
private static IslandLayer smallIslands;
|
||||
private static OpenSimplexNoise noise1;
|
||||
private static OpenSimplexNoise noise2;
|
||||
|
||||
|
||||
public static void initNoise(long seed) {
|
||||
Random random = new Random(seed);
|
||||
largeIslands = new IslandLayer(random.nextInt(), GeneratorOptions.bigOptions);
|
||||
|
@ -41,25 +38,25 @@ public class TerrainGenerator {
|
|||
noise2 = new OpenSimplexNoise(random.nextInt());
|
||||
TERRAIN_BOOL_CACHE_MAP.clear();
|
||||
}
|
||||
|
||||
|
||||
public static void fillTerrainDensity(double[] buffer, int x, int z, BiomeSource biomeSource) {
|
||||
LOCKER.lock();
|
||||
|
||||
|
||||
largeIslands.clearCache();
|
||||
mediumIslands.clearCache();
|
||||
smallIslands.clearCache();
|
||||
|
||||
|
||||
double distortion1 = noise1.eval(x * 0.1, z * 0.1) * 20 + noise2.eval(x * 0.2, z * 0.2) * 10 + noise1.eval(x * 0.4, z * 0.4) * 5;
|
||||
double distortion2 = noise2.eval(x * 0.1, z * 0.1) * 20 + noise1.eval(x * 0.2, z * 0.2) * 10 + noise2.eval(x * 0.4, z * 0.4) * 5;
|
||||
double px = (double) x * SCALE_XZ + distortion1;
|
||||
double pz = (double) z * SCALE_XZ + distortion2;
|
||||
|
||||
|
||||
largeIslands.updatePositions(px, pz);
|
||||
mediumIslands.updatePositions(px, pz);
|
||||
smallIslands.updatePositions(px, pz);
|
||||
|
||||
|
||||
float height = getAverageDepth(biomeSource, x << 1, z << 1) * 0.5F;
|
||||
|
||||
|
||||
for (int y = 0; y < buffer.length; y++) {
|
||||
double py = (double) y * SCALE_Y;
|
||||
float dist = largeIslands.getDensity(px, py, pz, height);
|
||||
|
@ -72,10 +69,10 @@ public class TerrainGenerator {
|
|||
}
|
||||
buffer[y] = dist;
|
||||
}
|
||||
|
||||
|
||||
LOCKER.unlock();
|
||||
}
|
||||
|
||||
|
||||
private static float getAverageDepth(BiomeSource biomeSource, int x, int z) {
|
||||
if (getBiome(biomeSource, x, z).getDepth() < 0.1F) {
|
||||
return 0F;
|
||||
|
@ -88,14 +85,14 @@ public class TerrainGenerator {
|
|||
}
|
||||
return depth;
|
||||
}
|
||||
|
||||
|
||||
private static Biome getBiome(BiomeSource biomeSource, int x, int z) {
|
||||
if (biomeSource instanceof BetterEndBiomeSource) {
|
||||
return ((BetterEndBiomeSource) biomeSource).getLandBiome(x, 0, z);
|
||||
}
|
||||
return biomeSource.getNoiseBiome(x, 0, z);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Check if this is land
|
||||
*
|
||||
|
@ -105,10 +102,10 @@ public class TerrainGenerator {
|
|||
public static boolean isLand(int x, int z) {
|
||||
int sectionX = TerrainBoolCache.scaleCoordinate(x);
|
||||
int sectionZ = TerrainBoolCache.scaleCoordinate(z);
|
||||
|
||||
|
||||
LOCKER.lock();
|
||||
POS.setLocation(sectionX, sectionZ);
|
||||
|
||||
|
||||
TerrainBoolCache section = TERRAIN_BOOL_CACHE_MAP.get(POS);
|
||||
if (section == null) {
|
||||
if (TERRAIN_BOOL_CACHE_MAP.size() > 64) {
|
||||
|
@ -122,19 +119,19 @@ public class TerrainGenerator {
|
|||
LOCKER.unlock();
|
||||
return value > 1;
|
||||
}
|
||||
|
||||
|
||||
double px = (x >> 1) + 0.5;
|
||||
double pz = (z >> 1) + 0.5;
|
||||
|
||||
|
||||
double distortion1 = noise1.eval(px * 0.1, pz * 0.1) * 20 + noise2.eval(px * 0.2, pz * 0.2) * 10 + noise1.eval(px * 0.4, pz * 0.4) * 5;
|
||||
double distortion2 = noise2.eval(px * 0.1, pz * 0.1) * 20 + noise1.eval(px * 0.2, pz * 0.2) * 10 + noise2.eval(px * 0.4, pz * 0.4) * 5;
|
||||
px = px * SCALE_XZ + distortion1;
|
||||
pz = pz * SCALE_XZ + distortion2;
|
||||
|
||||
|
||||
largeIslands.updatePositions(px, pz);
|
||||
mediumIslands.updatePositions(px, pz);
|
||||
smallIslands.updatePositions(px, pz);
|
||||
|
||||
|
||||
boolean result = false;
|
||||
for (int y = 0; y < 32; y++) {
|
||||
double py = (double) y * SCALE_Y;
|
||||
|
@ -151,13 +148,13 @@ public class TerrainGenerator {
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
section.setData(x, z, (byte) (result ? 2 : 1));
|
||||
LOCKER.unlock();
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Get something like height
|
||||
*
|
||||
|
@ -166,19 +163,19 @@ public class TerrainGenerator {
|
|||
*/
|
||||
public static int getHeight(int x, int z) {
|
||||
LOCKER.lock();
|
||||
|
||||
|
||||
double px = (double) x / 8.0;
|
||||
double pz = (double) z / 8.0;
|
||||
|
||||
|
||||
double distortion1 = noise1.eval(px * 0.1, pz * 0.1) * 20 + noise2.eval(px * 0.2, pz * 0.2) * 10 + noise1.eval(px * 0.4, pz * 0.4) * 5;
|
||||
double distortion2 = noise2.eval(px * 0.1, pz * 0.1) * 20 + noise1.eval(px * 0.2, pz * 0.2) * 10 + noise2.eval(px * 0.4, pz * 0.4) * 5;
|
||||
px = (double) x * SCALE_XZ + distortion1;
|
||||
pz = (double) z * SCALE_XZ + distortion2;
|
||||
|
||||
|
||||
largeIslands.updatePositions(px, pz);
|
||||
mediumIslands.updatePositions(px, pz);
|
||||
smallIslands.updatePositions(px, pz);
|
||||
|
||||
|
||||
for (int y = 32; y >= 0; y--) {
|
||||
double py = (double) y * SCALE_Y;
|
||||
float dist = largeIslands.getDensity(px, py, pz);
|
||||
|
@ -194,11 +191,11 @@ public class TerrainGenerator {
|
|||
return Mth.floor(Mth.clamp(y + dist, y, y + 1) * SCALE_Y);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
LOCKER.unlock();
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
float sum = 0;
|
||||
List<Float> coef = Lists.newArrayList();
|
||||
|
|
|
@ -1,45 +0,0 @@
|
|||
package ru.betterend.world.structures;
|
||||
|
||||
import net.fabricmc.fabric.api.structure.v1.FabricStructureBuilder;
|
||||
import net.minecraft.data.BuiltinRegistries;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.level.levelgen.GenerationStep;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
|
||||
import net.minecraft.world.level.levelgen.feature.StructureFeature;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import ru.betterend.BetterEnd;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class EndStructureFeature {
|
||||
private static final Random RANDOM = new Random(354);
|
||||
private final StructureFeature<NoneFeatureConfiguration> structure;
|
||||
private final ConfiguredStructureFeature<?, ?> featureConfigured;
|
||||
private final GenerationStep.Decoration featureStep;
|
||||
|
||||
public EndStructureFeature(String name, StructureFeature<NoneFeatureConfiguration> structure, GenerationStep.Decoration step, int spacing, int separation) {
|
||||
ResourceLocation id = BetterEnd.makeID(name);
|
||||
|
||||
this.featureStep = step;
|
||||
this.structure = FabricStructureBuilder.create(id, structure)
|
||||
.step(step)
|
||||
.defaultConfig(spacing, separation, RANDOM.nextInt(8192))
|
||||
.register();
|
||||
|
||||
this.featureConfigured = this.structure.configured(NoneFeatureConfiguration.NONE);
|
||||
|
||||
BuiltinRegistries.register(BuiltinRegistries.CONFIGURED_STRUCTURE_FEATURE, id, this.featureConfigured);
|
||||
}
|
||||
|
||||
public StructureFeature<NoneFeatureConfiguration> getStructure() {
|
||||
return structure;
|
||||
}
|
||||
|
||||
public ConfiguredStructureFeature<?, ?> getFeatureConfigured() {
|
||||
return featureConfigured;
|
||||
}
|
||||
|
||||
public GenerationStep.Decoration getFeatureStep() {
|
||||
return featureStep;
|
||||
}
|
||||
}
|
|
@ -24,7 +24,7 @@ import ru.betterend.world.structures.piece.NBTPiece;
|
|||
public class EternalPortalStructure extends FeatureBaseStructure {
|
||||
private static final ResourceLocation STRUCTURE_ID = BetterEnd.makeID("portal/eternal_portal");
|
||||
private static final StructureTemplate STRUCTURE = StructureHelper.readStructure(STRUCTURE_ID);
|
||||
|
||||
|
||||
@Override
|
||||
protected boolean isFeatureChunk(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long worldSeed, WorldgenRandom chunkRandom, ChunkPos pos, Biome biome, ChunkPos chunkPos, NoneFeatureConfiguration featureConfig, LevelHeightAccessor levelHeightAccessor) {
|
||||
long x = (long) chunkPos.x * (long) chunkPos.x;
|
||||
|
@ -37,18 +37,18 @@ public class EternalPortalStructure extends FeatureBaseStructure {
|
|||
}
|
||||
return super.isFeatureChunk(chunkGenerator, biomeSource, worldSeed, chunkRandom, pos, biome, chunkPos, featureConfig, levelHeightAccessor);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public StructureFeature.StructureStartFactory<NoneFeatureConfiguration> getStartFactory() {
|
||||
return PortalStructureStart::new;
|
||||
}
|
||||
|
||||
|
||||
public static class PortalStructureStart extends StructureStart<NoneFeatureConfiguration> {
|
||||
public PortalStructureStart(StructureFeature<NoneFeatureConfiguration> feature, ChunkPos pos, int references, long seed) {
|
||||
super(feature, pos, references, seed);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@Override
|
||||
public void generatePieces(RegistryAccess registryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, NoneFeatureConfiguration featureConfiguration, LevelHeightAccessor levelHeightAccessor) {
|
||||
int x = chunkPos.getBlockX(MHelper.randRange(4, 12, random));
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue