Removed color provider
This commit is contained in:
parent
2c8862a37b
commit
4040597a6d
475 changed files with 5411 additions and 7521 deletions
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@ -25,26 +25,24 @@ public class BigAuroraCrystalFeature extends DefaultFeature {
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final WorldGenLevel world = featureConfig.level();
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int maxY = pos.getY() + BlocksHelper.upRay(world, pos, 16);
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int minY = pos.getY() - BlocksHelper.downRay(world, pos, 16);
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if (maxY - minY < 10) {
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return false;
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}
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int y = MHelper.randRange(minY, maxY, random);
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pos = new BlockPos(pos.getX(), y, pos.getZ());
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int height = MHelper.randRange(5, 25, random);
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SDF prism = new SDFHexPrism().setHeight(height).setRadius(MHelper.randRange(1.7F, 3F, random))
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.setBlock(EndBlocks.AURORA_CRYSTAL);
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SDF prism = new SDFHexPrism().setHeight(height).setRadius(MHelper.randRange(1.7F, 3F, random)).setBlock(EndBlocks.AURORA_CRYSTAL);
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Vector3f vec = MHelper.randomHorizontal(random);
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prism = new SDFRotation().setRotation(vec, random.nextFloat()).setSource(prism);
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prism.setReplaceFunction((bState) -> {
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return bState.getMaterial().isReplaceable() || bState.is(TagAPI.GEN_TERRAIN)
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|| bState.getMaterial().equals(Material.PLANT) || bState.getMaterial().equals(Material.LEAVES);
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return bState.getMaterial().isReplaceable() || bState.is(TagAPI.GEN_TERRAIN) || bState.getMaterial().equals(Material.PLANT) || bState.getMaterial().equals(Material.LEAVES);
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});
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prism.fillRecursive(world, pos);
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BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.AURORA_CRYSTAL);
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return true;
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}
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}
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@ -23,7 +23,7 @@ public class DesertLakeFeature extends DefaultFeature {
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private static final BlockState END_STONE = Blocks.END_STONE.defaultBlockState();
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private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(15152);
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private static final MutableBlockPos POS = new MutableBlockPos();
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@Override
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public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
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final Random random = featureConfig.random();
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@ -35,35 +35,35 @@ public class DesertLakeFeature extends DefaultFeature {
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int dist2 = MHelper.floor(radius * 1.5);
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int bott = MHelper.floor(depth);
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blockPos = getPosOnSurfaceWG(world, blockPos);
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if (blockPos.getY() < 10) return false;
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int waterLevel = blockPos.getY();
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BlockPos pos = getPosOnSurfaceRaycast(world, blockPos.north(dist).above(10), 20);
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if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
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waterLevel = MHelper.min(pos.getY(), waterLevel);
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pos = getPosOnSurfaceRaycast(world, blockPos.south(dist).above(10), 20);
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if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
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waterLevel = MHelper.min(pos.getY(), waterLevel);
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pos = getPosOnSurfaceRaycast(world, blockPos.east(dist).above(10), 20);
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if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
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waterLevel = MHelper.min(pos.getY(), waterLevel);
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pos = getPosOnSurfaceRaycast(world, blockPos.west(dist).above(10), 20);
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if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
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waterLevel = MHelper.min(pos.getY(), waterLevel);
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BlockState state;
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int minX = blockPos.getX() - dist2;
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int maxX = blockPos.getX() + dist2;
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int minZ = blockPos.getZ() - dist2;
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int maxZ = blockPos.getZ() + dist2;
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int maskMinX = minX - 1;
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int maskMinZ = minZ - 1;
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boolean[][] mask = new boolean[maxX - minX + 3][maxZ - minZ + 3];
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for (int x = minX; x <= maxX; x++) {
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POS.setX(x);
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@ -89,7 +89,7 @@ public class DesertLakeFeature extends DefaultFeature {
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}
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}
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}
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for (int x = minX; x <= maxX; x++) {
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POS.setX(x);
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int x2 = x - blockPos.getX();
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@ -120,8 +120,7 @@ public class DesertLakeFeature extends DefaultFeature {
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pos = POS.below();
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if (world.getBlockState(pos).is(TagAPI.GEN_TERRAIN)) {
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state = world.getBiome(pos).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
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if (y > waterLevel + 1)
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BlocksHelper.setWithoutUpdate(world, pos, state);
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if (y > waterLevel + 1) BlocksHelper.setWithoutUpdate(world, pos, state);
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else if (y > waterLevel)
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BlocksHelper.setWithoutUpdate(world, pos, random.nextBoolean() ? state : EndBlocks.ENDSTONE_DUST.defaultBlockState());
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else
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@ -136,9 +135,9 @@ public class DesertLakeFeature extends DefaultFeature {
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}
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}
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}
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double aspect = ((double) radius / (double) depth);
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for (int x = blockPos.getX() - dist; x <= blockPos.getX() + dist; x++) {
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POS.setX(x);
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int x2 = x - blockPos.getX();
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@ -197,17 +196,13 @@ public class DesertLakeFeature extends DefaultFeature {
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}
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}
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}
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BlockFixer.fixBlocks(world, new BlockPos(minX - 2, waterLevel - 2, minZ - 2), new BlockPos(maxX + 2, blockPos.getY() + 20, maxZ + 2));
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return true;
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}
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private boolean canReplace(BlockState state) {
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return state.getMaterial().isReplaceable()
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|| state.is(TagAPI.GEN_TERRAIN)
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|| state.is(EndBlocks.ENDSTONE_DUST)
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|| state.getMaterial().equals(Material.PLANT)
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|| state.getMaterial().equals(Material.WATER_PLANT);
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return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN) || state.is(EndBlocks.ENDSTONE_DUST) || state.getMaterial().equals(Material.PLANT) || state.getMaterial().equals(Material.WATER_PLANT);
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}
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}
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@ -23,7 +23,7 @@ public class EndLakeFeature extends DefaultFeature {
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private static final BlockState END_STONE = Blocks.END_STONE.defaultBlockState();
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private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(15152);
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private static final MutableBlockPos POS = new MutableBlockPos();
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@Override
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public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
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final Random random = featureConfig.random();
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@ -35,35 +35,35 @@ public class EndLakeFeature extends DefaultFeature {
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int dist2 = MHelper.floor(radius * 1.5);
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int bott = MHelper.floor(depth);
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blockPos = getPosOnSurfaceWG(world, blockPos);
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if (blockPos.getY() < 10) return false;
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int waterLevel = blockPos.getY();
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BlockPos pos = getPosOnSurfaceRaycast(world, blockPos.north(dist).above(10), 20);
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if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
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waterLevel = MHelper.min(pos.getY(), waterLevel);
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pos = getPosOnSurfaceRaycast(world, blockPos.south(dist).above(10), 20);
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if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
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waterLevel = MHelper.min(pos.getY(), waterLevel);
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pos = getPosOnSurfaceRaycast(world, blockPos.east(dist).above(10), 20);
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if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
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waterLevel = MHelper.min(pos.getY(), waterLevel);
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pos = getPosOnSurfaceRaycast(world, blockPos.west(dist).above(10), 20);
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if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
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waterLevel = MHelper.min(pos.getY(), waterLevel);
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BlockState state;
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int minX = blockPos.getX() - dist2;
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int maxX = blockPos.getX() + dist2;
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int minZ = blockPos.getZ() - dist2;
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int maxZ = blockPos.getZ() + dist2;
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int maskMinX = minX - 1;
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int maskMinZ = minZ - 1;
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boolean[][] mask = new boolean[maxX - minX + 3][maxZ - minZ + 3];
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for (int x = minX; x <= maxX; x++) {
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POS.setX(x);
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@ -89,7 +89,7 @@ public class EndLakeFeature extends DefaultFeature {
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}
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}
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}
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for (int x = minX; x <= maxX; x++) {
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POS.setX(x);
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int x2 = x - blockPos.getX();
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@ -120,8 +120,7 @@ public class EndLakeFeature extends DefaultFeature {
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pos = POS.below();
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if (world.getBlockState(pos).is(TagAPI.GEN_TERRAIN)) {
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state = world.getBiome(pos).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
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if (y > waterLevel + 1)
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BlocksHelper.setWithoutUpdate(world, pos, state);
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if (y > waterLevel + 1) BlocksHelper.setWithoutUpdate(world, pos, state);
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else if (y > waterLevel)
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BlocksHelper.setWithoutUpdate(world, pos, random.nextBoolean() ? state : EndBlocks.ENDSTONE_DUST.defaultBlockState());
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else
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@ -136,9 +135,9 @@ public class EndLakeFeature extends DefaultFeature {
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}
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}
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}
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double aspect = ((double) radius / (double) depth);
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for (int x = blockPos.getX() - dist; x <= blockPos.getX() + dist; x++) {
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POS.setX(x);
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int x2 = x - blockPos.getX();
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@ -191,17 +190,13 @@ public class EndLakeFeature extends DefaultFeature {
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}
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}
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}
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BlockFixer.fixBlocks(world, new BlockPos(minX - 2, waterLevel - 2, minZ - 2), new BlockPos(maxX + 2, blockPos.getY() + 20, maxZ + 2));
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return true;
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}
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private boolean canReplace(BlockState state) {
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return state.getMaterial().isReplaceable()
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|| state.is(TagAPI.GEN_TERRAIN)
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|| state.is(EndBlocks.ENDSTONE_DUST)
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|| state.getMaterial().equals(Material.PLANT)
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|| state.getMaterial().equals(Material.WATER_PLANT);
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return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN) || state.is(EndBlocks.ENDSTONE_DUST) || state.getMaterial().equals(Material.PLANT) || state.getMaterial().equals(Material.WATER_PLANT);
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}
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}
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@ -27,16 +27,14 @@ public class FallenPillarFeature extends DefaultFeature {
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final Random random = featureConfig.random();
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BlockPos pos = featureConfig.origin();
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final WorldGenLevel world = featureConfig.level();
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pos = getPosOnSurface(world,
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new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
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pos = getPosOnSurface(world, new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
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if (!world.getBlockState(pos.below(5)).is(TagAPI.GEN_TERRAIN)) {
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return false;
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}
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float height = MHelper.randRange(20F, 40F, random);
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float radius = MHelper.randRange(2F, 4F, random);
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SDF pillar = new SDFCappedCone().setRadius1(radius).setRadius2(radius).setHeight(height * 0.5F)
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.setBlock(Blocks.OBSIDIAN);
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SDF pillar = new SDFCappedCone().setRadius1(radius).setRadius2(radius).setHeight(height * 0.5F).setBlock(Blocks.OBSIDIAN);
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pillar = new SDFTranslate().setTranslate(0, radius * 0.5F - 2, 0).setSource(pillar);
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OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
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pillar = new SDFDisplacement().setFunction((vec) -> {
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@ -45,7 +43,7 @@ public class FallenPillarFeature extends DefaultFeature {
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Vector3f vec = MHelper.randomHorizontal(random);
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float angle = (float) random.nextGaussian() * 0.05F + (float) Math.PI;
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pillar = new SDFRotation().setRotation(vec, angle).setSource(pillar);
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BlockState mossy = EndBlocks.MOSSY_OBSIDIAN.defaultBlockState();
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pillar.addPostProcess((info) -> {
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if (info.getStateUp().isAir() && random.nextFloat() > 0.1F) {
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@ -53,10 +51,9 @@ public class FallenPillarFeature extends DefaultFeature {
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}
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return info.getState();
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}).setReplaceFunction((state) -> {
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return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN)
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|| state.getMaterial().equals(Material.PLANT);
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return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN) || state.getMaterial().equals(Material.PLANT);
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}).fillRecursive(world, pos);
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return true;
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}
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}
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@ -28,13 +28,12 @@ public class FloatingSpireFeature extends SpireFeature {
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final WorldGenLevel world = featureConfig.level();
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final ChunkGenerator chunkGenerator = featureConfig.chunkGenerator();
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int minY = getYOnSurface(world, pos.getX(), pos.getZ());
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int y = minY > 57 ? MHelper.floor(MHelper.randRange(minY, minY * 2, random) * 0.5F + 32)
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: MHelper.randRange(64, 192, random);
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int y = minY > 57 ? MHelper.floor(MHelper.randRange(minY, minY * 2, random) * 0.5F + 32) : MHelper.randRange(64, 192, random);
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pos = new BlockPos(pos.getX(), y, pos.getZ());
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SDF sdf = new SDFSphere().setRadius(MHelper.randRange(2, 3, random)).setBlock(Blocks.END_STONE);
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int count = MHelper.randRange(3, 5, random);
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for (int i = 0; i < count; i++) {
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float rMin = (i * 1.3F) + 2.5F;
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sdf = addSegment(sdf, MHelper.randRange(rMin, rMin + 1.5F, random), random);
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@ -43,11 +42,10 @@ public class FloatingSpireFeature extends SpireFeature {
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float rMin = (i * 1.3F) + 2.5F;
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sdf = addSegment(sdf, MHelper.randRange(rMin, rMin + 1.5F, random), random);
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}
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OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
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sdf = new SDFDisplacement().setFunction((vec) -> {
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return (float) (Math.abs(noise.eval(vec.x() * 0.1, vec.y() * 0.1, vec.z() * 0.1)) * 3F
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+ Math.abs(noise.eval(vec.x() * 0.3, vec.y() * 0.3 + 100, vec.z() * 0.3)) * 1.3F);
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return (float) (Math.abs(noise.eval(vec.x() * 0.1, vec.y() * 0.1, vec.z() * 0.1)) * 3F + Math.abs(noise.eval(vec.x() * 0.3, vec.y() * 0.3 + 100, vec.z() * 0.3)) * 1.3F);
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}).setSource(sdf);
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final BlockPos center = pos;
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List<BlockPos> support = Lists.newArrayList();
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@ -59,19 +57,18 @@ public class FloatingSpireFeature extends SpireFeature {
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return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
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}
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else if (info.getState(Direction.UP, 3).isAir()) {
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return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig()
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.getUnderMaterial();
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return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig().getUnderMaterial();
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}
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return info.getState();
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});
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sdf.fillRecursive(world, center);
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support.forEach((bpos) -> {
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if (BiomeAPI.getFromBiome(world.getBiome(bpos)) == EndBiomes.BLOSSOMING_SPIRES) {
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EndFeatures.TENANEA_BUSH.getFeature().place(new FeaturePlaceContext<>(world, chunkGenerator, random, bpos, null));
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}
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});
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return true;
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}
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}
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@ -45,18 +45,18 @@ public class GeyserFeature extends DefaultFeature {
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protected static final Function<BlockState, Boolean> REPLACE2;
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private static final Function<BlockState, Boolean> IGNORE;
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private static final Direction[] HORIZONTAL = BlocksHelper.makeHorizontal();
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@Override
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public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
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final Random random = featureConfig.random();
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final WorldGenLevel world = featureConfig.level();
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final BlockPos pos = getPosOnSurfaceWG(world, featureConfig.origin());
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final ChunkGenerator chunkGenerator = featureConfig.chunkGenerator();
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if (pos.getY() < 10) {
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return false;
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}
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MutableBlockPos bpos = new MutableBlockPos().set(pos);
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bpos.setY(bpos.getY() - 1);
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BlockState state = world.getBlockState(bpos);
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@ -64,105 +64,102 @@ public class GeyserFeature extends DefaultFeature {
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bpos.setY(bpos.getY() - 1);
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state = world.getBlockState(bpos);
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}
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if (pos.getY() - bpos.getY() < 25) {
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return false;
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}
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int halfHeight = MHelper.randRange(10, 20, random);
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float radius1 = halfHeight * 0.5F;
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float radius2 = halfHeight * 0.1F + 0.5F;
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SDF sdf = new SDFCappedCone().setHeight(halfHeight).setRadius1(radius1).setRadius2(radius2)
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.setBlock(EndBlocks.SULPHURIC_ROCK.stone);
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SDF sdf = new SDFCappedCone().setHeight(halfHeight).setRadius1(radius1).setRadius2(radius2).setBlock(EndBlocks.SULPHURIC_ROCK.stone);
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sdf = new SDFTranslate().setTranslate(0, halfHeight - 3, 0).setSource(sdf);
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int count = halfHeight;
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for (int i = 0; i < count; i++) {
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int py = i << 1;
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float delta = (float) i / (float) (count - 1);
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float radius = Mth.lerp(delta, radius1, radius2) * 1.3F;
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SDF bowl = new SDFCappedCone().setHeight(radius).setRadius1(0).setRadius2(radius)
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.setBlock(EndBlocks.SULPHURIC_ROCK.stone);
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SDF brimstone = new SDFCappedCone().setHeight(radius).setRadius1(0).setRadius2(radius)
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.setBlock(EndBlocks.BRIMSTONE);
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|
||||
SDF bowl = new SDFCappedCone().setHeight(radius).setRadius1(0).setRadius2(radius).setBlock(EndBlocks.SULPHURIC_ROCK.stone);
|
||||
|
||||
SDF brimstone = new SDFCappedCone().setHeight(radius).setRadius1(0).setRadius2(radius).setBlock(EndBlocks.BRIMSTONE);
|
||||
brimstone = new SDFTranslate().setTranslate(0, 2F, 0).setSource(brimstone);
|
||||
bowl = new SDFSubtraction().setSourceA(bowl).setSourceB(brimstone);
|
||||
bowl = new SDFUnion().setSourceA(brimstone).setSourceB(bowl);
|
||||
|
||||
|
||||
SDF water = new SDFCappedCone().setHeight(radius).setRadius1(0).setRadius2(radius).setBlock(Blocks.WATER);
|
||||
water = new SDFTranslate().setTranslate(0, 4, 0).setSource(water);
|
||||
bowl = new SDFSubtraction().setSourceA(bowl).setSourceB(water);
|
||||
bowl = new SDFUnion().setSourceA(water).setSourceB(bowl);
|
||||
|
||||
|
||||
final OpenSimplexNoise noise1 = new OpenSimplexNoise(random.nextLong());
|
||||
final OpenSimplexNoise noise2 = new OpenSimplexNoise(random.nextLong());
|
||||
|
||||
|
||||
bowl = new SDFCoordModify().setFunction((vec) -> {
|
||||
float dx = (float) noise1.eval(vec.x() * 0.1, vec.y() * 0.1, vec.z() * 0.1);
|
||||
float dz = (float) noise2.eval(vec.x() * 0.1, vec.y() * 0.1, vec.z() * 0.1);
|
||||
vec.set(vec.x() + dx, vec.y(), vec.z() + dz);
|
||||
}).setSource(bowl);
|
||||
|
||||
|
||||
SDF cut = new SDFFlatland().setBlock(Blocks.AIR);
|
||||
cut = new SDFInvert().setSource(cut);
|
||||
cut = new SDFTranslate().setTranslate(0, radius - 2, 0).setSource(cut);
|
||||
bowl = new SDFSubtraction().setSourceA(bowl).setSourceB(cut);
|
||||
|
||||
|
||||
bowl = new SDFTranslate().setTranslate(radius, py - radius, 0).setSource(bowl);
|
||||
bowl = new SDFRotation().setRotation(Vector3f.YP, i * 4F).setSource(bowl);
|
||||
sdf = new SDFUnion().setSourceA(sdf).setSourceB(bowl);
|
||||
}
|
||||
sdf.setReplaceFunction(REPLACE2).fillRecursive(world, pos);
|
||||
|
||||
|
||||
radius2 = radius2 * 0.5F;
|
||||
if (radius2 < 0.7F) {
|
||||
radius2 = 0.7F;
|
||||
}
|
||||
final OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
|
||||
|
||||
SDFPrimitive obj1;
|
||||
SDFPrimitive obj2;
|
||||
|
||||
|
||||
obj1 = new SDFCappedCone().setHeight(halfHeight + 5).setRadius1(radius1 * 0.5F).setRadius2(radius2);
|
||||
sdf = new SDFTranslate().setTranslate(0, halfHeight - 13, 0).setSource(obj1);
|
||||
sdf = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) noise.eval(vec.x() * 0.3F, vec.y() * 0.3F, vec.z() * 0.3F) * 0.5F;
|
||||
}).setSource(sdf);
|
||||
|
||||
|
||||
obj2 = new SDFSphere().setRadius(radius1);
|
||||
SDF cave = new SDFScale3D().setScale(1.5F, 1, 1.5F).setSource(obj2);
|
||||
cave = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) noise.eval(vec.x() * 0.1F, vec.y() * 0.1F, vec.z() * 0.1F) * 2F;
|
||||
}).setSource(cave);
|
||||
cave = new SDFTranslate().setTranslate(0, -halfHeight - 10, 0).setSource(cave);
|
||||
|
||||
|
||||
sdf = new SDFSmoothUnion().setRadius(5).setSourceA(cave).setSourceB(sdf);
|
||||
|
||||
|
||||
obj1.setBlock(WATER);
|
||||
obj2.setBlock(WATER);
|
||||
sdf.setReplaceFunction(REPLACE2);
|
||||
sdf.fillRecursive(world, pos);
|
||||
|
||||
|
||||
obj1.setBlock(EndBlocks.BRIMSTONE);
|
||||
obj2.setBlock(EndBlocks.BRIMSTONE);
|
||||
new SDFDisplacement().setFunction((vec) -> {
|
||||
return -2F;
|
||||
}).setSource(sdf).setReplaceFunction(REPLACE1).fillRecursiveIgnore(world, pos, IGNORE);
|
||||
|
||||
|
||||
obj1.setBlock(EndBlocks.SULPHURIC_ROCK.stone);
|
||||
obj2.setBlock(EndBlocks.SULPHURIC_ROCK.stone);
|
||||
new SDFDisplacement().setFunction((vec) -> {
|
||||
return -4F;
|
||||
}).setSource(cave).setReplaceFunction(REPLACE1).fillRecursiveIgnore(world, pos, IGNORE);
|
||||
|
||||
|
||||
obj1.setBlock(Blocks.END_STONE);
|
||||
obj2.setBlock(Blocks.END_STONE);
|
||||
new SDFDisplacement().setFunction((vec) -> {
|
||||
return -6F;
|
||||
}).setSource(cave).setReplaceFunction(REPLACE1).fillRecursiveIgnore(world, pos, IGNORE);
|
||||
|
||||
|
||||
BlocksHelper.setWithoutUpdate(world, pos, WATER);
|
||||
MutableBlockPos mut = new MutableBlockPos().set(pos);
|
||||
count = getYOnSurface(world, pos.getX(), pos.getZ()) - pos.getY();
|
||||
|
@ -173,10 +170,9 @@ public class GeyserFeature extends DefaultFeature {
|
|||
}
|
||||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
|
||||
|
||||
for (int i = 0; i < 150; i++) {
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 4 + 0.5), -halfHeight - 10,
|
||||
MHelper.floor(random.nextGaussian() * 4 + 0.5));
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 4 + 0.5), -halfHeight - 10, MHelper.floor(random.nextGaussian() * 4 + 0.5));
|
||||
float distRaw = MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ());
|
||||
int dist = MHelper.floor(6 - distRaw) + random.nextInt(2);
|
||||
if (dist >= 0) {
|
||||
|
@ -185,22 +181,19 @@ public class GeyserFeature extends DefaultFeature {
|
|||
mut.setY(mut.getY() - 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
if (state.is(TagAPI.GEN_TERRAIN)
|
||||
&& !world.getBlockState(mut.above()).is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
if (state.is(TagAPI.GEN_TERRAIN) && !world.getBlockState(mut.above()).is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
for (int j = 0; j <= dist; j++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
|
||||
MHelper.shuffle(HORIZONTAL, random);
|
||||
for (Direction dir : HORIZONTAL) {
|
||||
BlockPos p = mut.relative(dir);
|
||||
if (random.nextBoolean() && world.getBlockState(p).is(Blocks.WATER)) {
|
||||
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.TUBE_WORM.defaultBlockState()
|
||||
.setValue(HorizontalDirectionalBlock.FACING, dir));
|
||||
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.TUBE_WORM.defaultBlockState().setValue(HorizontalDirectionalBlock.FACING, dir));
|
||||
}
|
||||
}
|
||||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
state = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState().setValue(HydrothermalVentBlock.ACTIVATED,
|
||||
distRaw < 2);
|
||||
state = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState().setValue(HydrothermalVentBlock.ACTIVATED, distRaw < 2);
|
||||
BlocksHelper.setWithoutUpdate(world, mut, state);
|
||||
mut.setY(mut.getY() + 1);
|
||||
state = world.getBlockState(mut);
|
||||
|
@ -212,10 +205,9 @@ public class GeyserFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
for (int i = 0; i < 10; i++) {
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 0.7 + 0.5), -halfHeight - 10,
|
||||
MHelper.floor(random.nextGaussian() * 0.7 + 0.5));
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 0.7 + 0.5), -halfHeight - 10, MHelper.floor(random.nextGaussian() * 0.7 + 0.5));
|
||||
float distRaw = MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ());
|
||||
int dist = MHelper.floor(6 - distRaw) + random.nextInt(2);
|
||||
if (dist >= 0) {
|
||||
|
@ -229,8 +221,7 @@ public class GeyserFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
|
||||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
state = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState().setValue(HydrothermalVentBlock.ACTIVATED,
|
||||
distRaw < 2);
|
||||
state = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState().setValue(HydrothermalVentBlock.ACTIVATED, distRaw < 2);
|
||||
BlocksHelper.setWithoutUpdate(world, mut, state);
|
||||
mut.setY(mut.getY() + 1);
|
||||
state = world.getBlockState(mut);
|
||||
|
@ -242,22 +233,22 @@ public class GeyserFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
EndFeatures.SULPHURIC_LAKE.getFeature().place(new FeaturePlaceContext<>(world, chunkGenerator, random, pos, null));
|
||||
|
||||
|
||||
double distance = radius1 * 1.7;
|
||||
BlockPos start = pos.offset(-distance, -halfHeight - 15 - distance, -distance);
|
||||
BlockPos end = pos.offset(distance, -halfHeight - 5 + distance, distance);
|
||||
BlockFixer.fixBlocks(world, start, end);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
REPLACE1 = (state) -> {
|
||||
return state.isAir() || (state.is(TagAPI.GEN_TERRAIN));
|
||||
};
|
||||
|
||||
|
||||
REPLACE2 = (state) -> {
|
||||
if (state.is(TagAPI.GEN_TERRAIN) || state.is(EndBlocks.HYDROTHERMAL_VENT) || state.is(EndBlocks.SULPHUR_CRYSTAL)) {
|
||||
return true;
|
||||
|
@ -267,7 +258,7 @@ public class GeyserFeature extends DefaultFeature {
|
|||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
|
||||
|
||||
IGNORE = (state) -> {
|
||||
return state.is(Blocks.WATER) || state.is(Blocks.CAVE_AIR) || state.is(EndBlocks.SULPHURIC_ROCK.stone) || state.is(EndBlocks.BRIMSTONE);
|
||||
};
|
||||
|
|
|
@ -24,14 +24,14 @@ public class IceStarFeature extends DefaultFeature {
|
|||
private final float maxSize;
|
||||
private final int minCount;
|
||||
private final int maxCount;
|
||||
|
||||
|
||||
public IceStarFeature(float minSize, float maxSize, int minCount, int maxCount) {
|
||||
this.minSize = minSize;
|
||||
this.maxSize = maxSize;
|
||||
this.minCount = minCount;
|
||||
this.maxCount = maxCount;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -41,8 +41,7 @@ public class IceStarFeature extends DefaultFeature {
|
|||
int count = MHelper.randRange(minCount, maxCount, random);
|
||||
List<Vector3f> points = getFibonacciPoints(count);
|
||||
SDF sdf = null;
|
||||
SDF spike = new SDFCappedCone().setRadius1(3 + (size - 5) * 0.2F).setRadius2(0).setHeight(size)
|
||||
.setBlock(EndBlocks.DENSE_SNOW);
|
||||
SDF spike = new SDFCappedCone().setRadius1(3 + (size - 5) * 0.2F).setRadius2(0).setHeight(size).setBlock(EndBlocks.DENSE_SNOW);
|
||||
spike = new SDFTranslate().setTranslate(0, size - 0.5F, 0).setSource(spike);
|
||||
for (Vector3f point : points) {
|
||||
SDF rotated = spike;
|
||||
|
@ -57,29 +56,28 @@ public class IceStarFeature extends DefaultFeature {
|
|||
}
|
||||
sdf = (sdf == null) ? rotated : new SDFUnion().setSourceA(sdf).setSourceB(rotated);
|
||||
}
|
||||
|
||||
|
||||
int x1 = (pos.getX() >> 4) << 4;
|
||||
int z1 = (pos.getZ() >> 4) << 4;
|
||||
pos = new BlockPos(x1 + random.nextInt(16), MHelper.randRange(32, 128, random), z1 + random.nextInt(16));
|
||||
|
||||
|
||||
final float ancientRadius = size * 0.7F;
|
||||
final float denseRadius = size * 0.9F;
|
||||
final float iceRadius = size < 7 ? size * 5 : size * 1.3F;
|
||||
final float randScale = size * 0.3F;
|
||||
|
||||
|
||||
final BlockPos center = pos;
|
||||
final BlockState ice = EndBlocks.EMERALD_ICE.defaultBlockState();
|
||||
final BlockState dense = EndBlocks.DENSE_EMERALD_ICE.defaultBlockState();
|
||||
final BlockState ancient = EndBlocks.ANCIENT_EMERALD_ICE.defaultBlockState();
|
||||
final SDF sdfCopy = sdf;
|
||||
|
||||
|
||||
sdf.addPostProcess((info) -> {
|
||||
BlockPos bpos = info.getPos();
|
||||
float px = bpos.getX() - center.getX();
|
||||
float py = bpos.getY() - center.getY();
|
||||
float pz = bpos.getZ() - center.getZ();
|
||||
float distance = MHelper.length(px, py, pz) + sdfCopy.getDistance(px, py, pz) * 0.4F
|
||||
+ random.nextFloat() * randScale;
|
||||
float distance = MHelper.length(px, py, pz) + sdfCopy.getDistance(px, py, pz) * 0.4F + random.nextFloat() * randScale;
|
||||
if (distance < ancientRadius) {
|
||||
return ancient;
|
||||
}
|
||||
|
@ -91,10 +89,10 @@ public class IceStarFeature extends DefaultFeature {
|
|||
}
|
||||
return info.getState();
|
||||
}).fillRecursive(world, pos);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private List<Vector3f> getFibonacciPoints(int count) {
|
||||
float max = count - 1;
|
||||
List<Vector3f> result = new ArrayList<Vector3f>(count);
|
||||
|
|
|
@ -25,27 +25,25 @@ public class ObsidianBoulderFeature extends DefaultFeature {
|
|||
final Random random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
pos = getPosOnSurface(world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
|
||||
pos = getPosOnSurface(world, new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
int count = MHelper.randRange(1, 5, random);
|
||||
for (int i = 0; i < count; i++) {
|
||||
BlockPos p = getPosOnSurface(world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16) - 8, pos.getY(), pos.getZ() + random.nextInt(16) - 8));
|
||||
BlockPos p = getPosOnSurface(world, new BlockPos(pos.getX() + random.nextInt(16) - 8, pos.getY(), pos.getZ() + random.nextInt(16) - 8));
|
||||
makeBoulder(world, p, random);
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private void makeBoulder(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND)) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
float radius = MHelper.randRange(1F, 5F, random);
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(Blocks.OBSIDIAN);
|
||||
float sx = MHelper.randRange(0.7F, 1.3F, random);
|
||||
|
@ -56,7 +54,7 @@ public class ObsidianBoulderFeature extends DefaultFeature {
|
|||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) (noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 1.5F);
|
||||
}).setSource(sphere);
|
||||
|
||||
|
||||
BlockState mossy = EndBlocks.MOSSY_OBSIDIAN.defaultBlockState();
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (info.getStateUp().isAir() && random.nextFloat() > 0.1F) {
|
||||
|
@ -64,8 +62,7 @@ public class ObsidianBoulderFeature extends DefaultFeature {
|
|||
}
|
||||
return info.getState();
|
||||
}).setReplaceFunction((state) -> {
|
||||
return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN)
|
||||
|| state.getMaterial().equals(Material.PLANT);
|
||||
return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN) || state.getMaterial().equals(Material.PLANT);
|
||||
}).fillRecursive(world, pos);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -33,7 +33,7 @@ public class ObsidianPillarBasementFeature extends DefaultFeature {
|
|||
if (!world.getBlockState(pos.below(5)).is(TagAPI.GEN_TERRAIN)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
float height = MHelper.randRange(10F, 35F, random);
|
||||
float radius = MHelper.randRange(2F, 5F, random);
|
||||
SDF pillar = new SDFCappedCone().setRadius1(radius).setRadius2(radius).setHeight(height * 0.5F).setBlock(Blocks.OBSIDIAN);
|
||||
|
@ -60,7 +60,7 @@ public class ObsidianPillarBasementFeature extends DefaultFeature {
|
|||
}).setReplaceFunction((state) -> {
|
||||
return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN) || state.getMaterial().equals(Material.PLANT);
|
||||
}).fillRecursive(world, pos);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -20,20 +20,20 @@ public class OreLayerFeature extends DefaultFeature {
|
|||
private static final SDFSphere SPHERE;
|
||||
private static final SDFCoordModify NOISE;
|
||||
private static final SDF FUNCTION;
|
||||
|
||||
|
||||
private final BlockState state;
|
||||
private final float radius;
|
||||
private final int minY;
|
||||
private final int maxY;
|
||||
private OpenSimplexNoise noise;
|
||||
|
||||
|
||||
public OreLayerFeature(BlockState state, float radius, int minY, int maxY) {
|
||||
this.state = state;
|
||||
this.radius = radius;
|
||||
this.minY = minY;
|
||||
this.maxY = maxY;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -44,11 +44,11 @@ public class OreLayerFeature extends DefaultFeature {
|
|||
int posX = MHelper.randRange(Math.max(r - 16, 0), Math.min(31 - r, 15), random) + pos.getX();
|
||||
int posZ = MHelper.randRange(Math.max(r - 16, 0), Math.min(31 - r, 15), random) + pos.getZ();
|
||||
int posY = MHelper.randRange(minY, maxY, random);
|
||||
|
||||
|
||||
if (noise == null) {
|
||||
noise = new OpenSimplexNoise(world.getSeed());
|
||||
}
|
||||
|
||||
|
||||
SPHERE.setRadius(radius).setBlock(state);
|
||||
NOISE.setFunction((vec) -> {
|
||||
double x = (vec.x() + pos.getX()) * 0.1;
|
||||
|
@ -59,18 +59,18 @@ public class OreLayerFeature extends DefaultFeature {
|
|||
FUNCTION.fillRecursive(world, new BlockPos(posX, posY, posZ));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
SPHERE = new SDFSphere();
|
||||
NOISE = new SDFCoordModify();
|
||||
|
||||
|
||||
SDF body = SPHERE;
|
||||
body = new SDFScale3D().setScale(1, 0.2F, 1).setSource(body);
|
||||
body = NOISE.setSource(body);
|
||||
body.setReplaceFunction((state) -> {
|
||||
return state.is(Blocks.END_STONE);
|
||||
});
|
||||
|
||||
|
||||
FUNCTION = body;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -15,11 +15,11 @@ import java.util.Random;
|
|||
|
||||
public class SingleBlockFeature extends DefaultFeature {
|
||||
private final Block block;
|
||||
|
||||
|
||||
public SingleBlockFeature(Block block) {
|
||||
this.block = block;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -28,14 +28,14 @@ public class SingleBlockFeature extends DefaultFeature {
|
|||
if (!world.getBlockState(pos.below()).is(TagAPI.GEN_TERRAIN)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
BlockState state = block.defaultBlockState();
|
||||
if (block.getStateDefinition().getProperty("waterlogged") != null) {
|
||||
boolean waterlogged = !world.getFluidState(pos).isEmpty();
|
||||
state = state.setValue(BlockStateProperties.WATERLOGGED, waterlogged);
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -24,16 +24,14 @@ public class SmaragdantCrystalFeature extends DefaultFeature {
|
|||
if (!world.getBlockState(pos.below()).is(TagAPI.GEN_TERRAIN)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
int count = MHelper.randRange(15, 30, random);
|
||||
BlockState crystal = EndBlocks.SMARAGDANT_CRYSTAL.defaultBlockState();
|
||||
BlockState shard = EndBlocks.SMARAGDANT_CRYSTAL_SHARD.defaultBlockState();
|
||||
for (int i = 0; i < count; i++) {
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 2 + 0.5), 5,
|
||||
MHelper.floor(random.nextGaussian() * 2 + 0.5));
|
||||
int dist = MHelper.floor(1.5F - MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ()))
|
||||
+ random.nextInt(3);
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 2 + 0.5), 5, MHelper.floor(random.nextGaussian() * 2 + 0.5));
|
||||
int dist = MHelper.floor(1.5F - MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ())) + random.nextInt(3);
|
||||
if (dist > 0) {
|
||||
BlockState state = world.getBlockState(mut);
|
||||
for (int n = 0; n < 10 && state.isAir(); n++) {
|
||||
|
@ -46,12 +44,11 @@ public class SmaragdantCrystalFeature extends DefaultFeature {
|
|||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
boolean waterlogged = !world.getFluidState(mut).isEmpty();
|
||||
BlocksHelper.setWithoutUpdate(world, mut,
|
||||
shard.setValue(BlockStateProperties.WATERLOGGED, waterlogged));
|
||||
BlocksHelper.setWithoutUpdate(world, mut, shard.setValue(BlockStateProperties.WATERLOGGED, waterlogged));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -30,7 +30,7 @@ import java.util.function.Function;
|
|||
|
||||
public class SpireFeature extends DefaultFeature {
|
||||
protected static final Function<BlockState, Boolean> REPLACE;
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -38,11 +38,10 @@ public class SpireFeature extends DefaultFeature {
|
|||
final WorldGenLevel world = featureConfig.level();
|
||||
final ChunkGenerator chunkGenerator = featureConfig.chunkGenerator();
|
||||
pos = getPosOnSurfaceWG(world, pos);
|
||||
if (pos.getY() < 10 || !world.getBlockState(pos.below(3)).is(TagAPI.GEN_TERRAIN)
|
||||
|| !world.getBlockState(pos.below(6)).is(TagAPI.GEN_TERRAIN)) {
|
||||
if (pos.getY() < 10 || !world.getBlockState(pos.below(3)).is(TagAPI.GEN_TERRAIN) || !world.getBlockState(pos.below(6)).is(TagAPI.GEN_TERRAIN)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
SDF sdf = new SDFSphere().setRadius(MHelper.randRange(2, 3, random)).setBlock(Blocks.END_STONE);
|
||||
int count = MHelper.randRange(3, 7, random);
|
||||
for (int i = 0; i < count; i++) {
|
||||
|
@ -51,8 +50,7 @@ public class SpireFeature extends DefaultFeature {
|
|||
}
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
sdf = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) (Math.abs(noise.eval(vec.x() * 0.1, vec.y() * 0.1, vec.z() * 0.1)) * 3F
|
||||
+ Math.abs(noise.eval(vec.x() * 0.3, vec.y() * 0.3 + 100, vec.z() * 0.3)) * 1.3F);
|
||||
return (float) (Math.abs(noise.eval(vec.x() * 0.1, vec.y() * 0.1, vec.z() * 0.1)) * 3F + Math.abs(noise.eval(vec.x() * 0.3, vec.y() * 0.3 + 100, vec.z() * 0.3)) * 1.3F);
|
||||
}).setSource(sdf);
|
||||
final BlockPos center = pos;
|
||||
List<BlockPos> support = Lists.newArrayList();
|
||||
|
@ -64,28 +62,26 @@ public class SpireFeature extends DefaultFeature {
|
|||
return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
}
|
||||
else if (info.getState(Direction.UP, 3).isAir()) {
|
||||
return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig()
|
||||
.getUnderMaterial();
|
||||
return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig().getUnderMaterial();
|
||||
}
|
||||
return info.getState();
|
||||
}).fillRecursive(world, center);
|
||||
|
||||
|
||||
support.forEach((bpos) -> {
|
||||
if (BiomeAPI.getFromBiome(world.getBiome(bpos)) == EndBiomes.BLOSSOMING_SPIRES) {
|
||||
EndFeatures.TENANEA_BUSH.getFeature().place(new FeaturePlaceContext<>(world, chunkGenerator, random, bpos, null));
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
protected SDF addSegment(SDF sdf, float radius, Random random) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(Blocks.END_STONE);
|
||||
SDF offseted = new SDFTranslate().setTranslate(0, radius + random.nextFloat() * 0.25F * radius, 0)
|
||||
.setSource(sdf);
|
||||
SDF offseted = new SDFTranslate().setTranslate(0, radius + random.nextFloat() * 0.25F * radius, 0).setSource(sdf);
|
||||
return new SDFSmoothUnion().setRadius(radius * 0.5F).setSourceA(sphere).setSourceB(offseted);
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.is(TagAPI.END_GROUND)) {
|
||||
|
|
|
@ -20,13 +20,13 @@ public class StalactiteFeature extends DefaultFeature {
|
|||
private final boolean ceiling;
|
||||
private final Block[] ground;
|
||||
private final Block block;
|
||||
|
||||
|
||||
public StalactiteFeature(boolean ceiling, Block block, Block... ground) {
|
||||
this.ceiling = ceiling;
|
||||
this.ground = ground;
|
||||
this.block = block;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -35,12 +35,12 @@ public class StalactiteFeature extends DefaultFeature {
|
|||
if (!isGround(world.getBlockState(ceiling ? pos.above() : pos.below()).getBlock())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos().set(pos);
|
||||
int height = random.nextInt(16);
|
||||
int dir = ceiling ? -1 : 1;
|
||||
boolean stalagnate = false;
|
||||
|
||||
|
||||
for (int i = 1; i <= height; i++) {
|
||||
mut.setY(pos.getY() + i * dir);
|
||||
BlockState state = world.getBlockState(mut);
|
||||
|
@ -50,26 +50,24 @@ public class StalactiteFeature extends DefaultFeature {
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (!stalagnate && height > 7) {
|
||||
height = random.nextInt(8);
|
||||
}
|
||||
|
||||
|
||||
float center = height * 0.5F;
|
||||
for (int i = 0; i < height; i++) {
|
||||
mut.setY(pos.getY() + i * dir);
|
||||
int size = stalagnate ? Mth.clamp((int) (Mth.abs(i - center) + 1), 1, 7) : height - i - 1;
|
||||
boolean waterlogged = !world.getFluidState(mut).isEmpty();
|
||||
BlockState base = block.defaultBlockState().setValue(StalactiteBlock.SIZE, size)
|
||||
.setValue(BlockStateProperties.WATERLOGGED, waterlogged);
|
||||
BlockState state = stalagnate ? base.setValue(StalactiteBlock.IS_FLOOR, dir > 0 ? i < center : i > center)
|
||||
: base.setValue(StalactiteBlock.IS_FLOOR, dir > 0);
|
||||
BlockState base = block.defaultBlockState().setValue(StalactiteBlock.SIZE, size).setValue(BlockStateProperties.WATERLOGGED, waterlogged);
|
||||
BlockState state = stalagnate ? base.setValue(StalactiteBlock.IS_FLOOR, dir > 0 ? i < center : i > center) : base.setValue(StalactiteBlock.IS_FLOOR, dir > 0);
|
||||
BlocksHelper.setWithoutUpdate(world, mut, state);
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private boolean isGround(Block block) {
|
||||
for (Block b : ground) {
|
||||
if (b == block) {
|
||||
|
|
|
@ -27,7 +27,7 @@ public class SulphurHillFeature extends DefaultFeature {
|
|||
if (pos.getY() < 57 || pos.getY() > 70) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
int count = MHelper.randRange(5, 13, random);
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
for (int i = 0; i < count; i++) {
|
||||
|
@ -41,7 +41,7 @@ public class SulphurHillFeature extends DefaultFeature {
|
|||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private void makeCircle(WorldGenLevel world, BlockPos pos, OpenSimplexNoise noise, Random random) {
|
||||
int radius = MHelper.randRange(5, 9, random);
|
||||
int min = -radius - 3;
|
||||
|
|
|
@ -29,20 +29,20 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
private static final BlockState CAVE_AIR = Blocks.CAVE_AIR.defaultBlockState();
|
||||
private static final BlockState WATER = Blocks.WATER.defaultBlockState();
|
||||
private static final Direction[] HORIZONTAL = BlocksHelper.makeHorizontal();
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
int radius = MHelper.randRange(10, 30, random);
|
||||
|
||||
|
||||
int top = world.getHeight(Heightmap.Types.WORLD_SURFACE_WG, pos.getX(), pos.getZ());
|
||||
MutableBlockPos bpos = new MutableBlockPos();
|
||||
bpos.setX(pos.getX());
|
||||
bpos.setZ(pos.getZ());
|
||||
bpos.setY(top - 1);
|
||||
|
||||
|
||||
BlockState state = world.getBlockState(bpos);
|
||||
while (!state.is(TagAPI.GEN_TERRAIN) && bpos.getY() > 5) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
|
@ -52,32 +52,32 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
return false;
|
||||
}
|
||||
top = (int) (bpos.getY() - (radius * 1.3F + 5));
|
||||
|
||||
|
||||
while (state.is(TagAPI.GEN_TERRAIN) || !state.getFluidState().isEmpty() && bpos.getY() > 5) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
int bottom = (int) (bpos.getY() + radius * 1.3F + 5);
|
||||
|
||||
|
||||
if (top <= bottom) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
pos = new BlockPos(pos.getX(), MHelper.randRange(bottom, top, random), pos.getZ());
|
||||
|
||||
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(MHelper.getSeed(534, pos.getX(), pos.getZ()));
|
||||
|
||||
|
||||
int x1 = pos.getX() - radius - 5;
|
||||
int z1 = pos.getZ() - radius - 5;
|
||||
int x2 = pos.getX() + radius + 5;
|
||||
int z2 = pos.getZ() + radius + 5;
|
||||
int y1 = MHelper.floor(pos.getY() - (radius + 5) / 1.6);
|
||||
int y2 = MHelper.floor(pos.getY() + (radius + 5) / 1.6);
|
||||
|
||||
|
||||
double hr = radius * 0.75;
|
||||
double nr = radius * 0.25;
|
||||
|
||||
|
||||
Set<BlockPos> brimstone = Sets.newHashSet();
|
||||
BlockState rock = EndBlocks.SULPHURIC_ROCK.stone.defaultBlockState();
|
||||
int waterLevel = pos.getY() + MHelper.randRange(MHelper.floor(radius * 0.8), radius, random);
|
||||
|
@ -106,8 +106,7 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
else if (dist < r2 * r2) {
|
||||
state = world.getBlockState(mut);
|
||||
if (state.is(TagAPI.GEN_TERRAIN) || state.is(Blocks.AIR)) {
|
||||
double v = noise.eval(x * 0.1, y * 0.1, z * 0.1)
|
||||
+ noise.eval(x * 0.03, y * 0.03, z * 0.03) * 0.5;
|
||||
double v = noise.eval(x * 0.1, y * 0.1, z * 0.1) + noise.eval(x * 0.03, y * 0.03, z * 0.03) * 0.5;
|
||||
if (v > 0.4) {
|
||||
brimstone.add(mut.immutable());
|
||||
}
|
||||
|
@ -122,30 +121,26 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
brimstone.forEach((blockPos) -> {
|
||||
placeBrimstone(world, blockPos, random);
|
||||
});
|
||||
|
||||
|
||||
if (random.nextInt(4) == 0) {
|
||||
int count = MHelper.randRange(5, 20, random);
|
||||
for (int i = 0; i < count; i++) {
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 2 + 0.5), 0,
|
||||
MHelper.floor(random.nextGaussian() * 2 + 0.5));
|
||||
int dist = MHelper.floor(3 - MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ()))
|
||||
+ random.nextInt(2);
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 2 + 0.5), 0, MHelper.floor(random.nextGaussian() * 2 + 0.5));
|
||||
int dist = MHelper.floor(3 - MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ())) + random.nextInt(2);
|
||||
if (dist > 0) {
|
||||
state = world.getBlockState(mut);
|
||||
while (!state.getFluidState().isEmpty() || state.getMaterial().equals(Material.WATER_PLANT)) {
|
||||
mut.setY(mut.getY() - 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
if (state.is(TagAPI.GEN_TERRAIN)
|
||||
&& !world.getBlockState(mut.above()).is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
if (state.is(TagAPI.GEN_TERRAIN) && !world.getBlockState(mut.above()).is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
for (int j = 0; j <= dist; j++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
|
||||
MHelper.shuffle(HORIZONTAL, random);
|
||||
for (Direction dir : HORIZONTAL) {
|
||||
BlockPos p = mut.relative(dir);
|
||||
if (random.nextBoolean() && world.getBlockState(p).is(Blocks.WATER)) {
|
||||
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.TUBE_WORM.defaultBlockState()
|
||||
.setValue(HorizontalDirectionalBlock.FACING, dir));
|
||||
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.TUBE_WORM.defaultBlockState().setValue(HorizontalDirectionalBlock.FACING, dir));
|
||||
}
|
||||
}
|
||||
mut.setY(mut.getY() + 1);
|
||||
|
@ -155,8 +150,7 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
state = world.getBlockState(mut);
|
||||
while (state.is(Blocks.WATER)) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.VENT_BUBBLE_COLUMN.defaultBlockState());
|
||||
world.getBlockTicks().scheduleTick(mut, EndBlocks.VENT_BUBBLE_COLUMN,
|
||||
MHelper.randRange(8, 32, random));
|
||||
world.getBlockTicks().scheduleTick(mut, EndBlocks.VENT_BUBBLE_COLUMN, MHelper.randRange(8, 32, random));
|
||||
mut.setY(mut.getY() + 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
|
@ -164,19 +158,16 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
BlockFixer.fixBlocks(world, new BlockPos(x1, y1, z1), new BlockPos(x2, y2, z2));
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private boolean isReplaceable(BlockState state) {
|
||||
return state.is(TagAPI.GEN_TERRAIN) || state.is(EndBlocks.HYDROTHERMAL_VENT)
|
||||
|| state.is(EndBlocks.VENT_BUBBLE_COLUMN) || state.is(EndBlocks.SULPHUR_CRYSTAL)
|
||||
|| state.getMaterial().isReplaceable() || state.getMaterial().equals(Material.PLANT)
|
||||
|| state.getMaterial().equals(Material.WATER_PLANT) || state.getMaterial().equals(Material.LEAVES);
|
||||
return state.is(TagAPI.GEN_TERRAIN) || state.is(EndBlocks.HYDROTHERMAL_VENT) || state.is(EndBlocks.VENT_BUBBLE_COLUMN) || state.is(EndBlocks.SULPHUR_CRYSTAL) || state.getMaterial().isReplaceable() || state.getMaterial().equals(Material.PLANT) || state.getMaterial().equals(Material.WATER_PLANT) || state.getMaterial().equals(Material.LEAVES);
|
||||
}
|
||||
|
||||
|
||||
private void placeBrimstone(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
BlockState state = getBrimstone(world, pos);
|
||||
BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
|
@ -184,7 +175,7 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
makeShards(world, pos, random);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private BlockState getBrimstone(WorldGenLevel world, BlockPos pos) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (world.getBlockState(pos.relative(dir)).is(Blocks.WATER)) {
|
||||
|
@ -193,14 +184,12 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
}
|
||||
return EndBlocks.BRIMSTONE.defaultBlockState();
|
||||
}
|
||||
|
||||
|
||||
private void makeShards(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
BlockPos side;
|
||||
if (random.nextInt(16) == 0 && world.getBlockState((side = pos.relative(dir))).is(Blocks.WATER)) {
|
||||
BlockState state = EndBlocks.SULPHUR_CRYSTAL.defaultBlockState()
|
||||
.setValue(SulphurCrystalBlock.WATERLOGGED, true).setValue(SulphurCrystalBlock.FACING, dir)
|
||||
.setValue(SulphurCrystalBlock.AGE, random.nextInt(3));
|
||||
BlockState state = EndBlocks.SULPHUR_CRYSTAL.defaultBlockState().setValue(SulphurCrystalBlock.WATERLOGGED, true).setValue(SulphurCrystalBlock.FACING, dir).setValue(SulphurCrystalBlock.AGE, random.nextInt(3));
|
||||
BlocksHelper.setWithoutUpdate(world, side, state);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,26 +25,26 @@ import java.util.Set;
|
|||
public class SulphuricLakeFeature extends DefaultFeature {
|
||||
private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(15152);
|
||||
private static final MutableBlockPos POS = new MutableBlockPos();
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
BlockPos blockPos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
blockPos = getPosOnSurfaceWG(world, blockPos);
|
||||
|
||||
|
||||
if (blockPos.getY() < 57) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
double radius = MHelper.randRange(10.0, 20.0, random);
|
||||
int dist2 = MHelper.floor(radius * 1.5);
|
||||
|
||||
|
||||
int minX = blockPos.getX() - dist2;
|
||||
int maxX = blockPos.getX() + dist2;
|
||||
int minZ = blockPos.getZ() - dist2;
|
||||
int maxZ = blockPos.getZ() + dist2;
|
||||
|
||||
|
||||
Set<BlockPos> brimstone = Sets.newHashSet();
|
||||
for (int x = minX; x <= maxX; x++) {
|
||||
POS.setX(x);
|
||||
|
@ -135,14 +135,14 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
brimstone.forEach((bpos) -> {
|
||||
placeBrimstone(world, bpos, random);
|
||||
});
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private boolean isBorder(WorldGenLevel world, BlockPos pos) {
|
||||
int y = pos.getY() + 1;
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
|
@ -152,7 +152,7 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
private boolean isAbsoluteBorder(WorldGenLevel world, BlockPos pos) {
|
||||
int y = pos.getY() - 2;
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
|
@ -162,19 +162,17 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
private boolean isDeepWater(WorldGenLevel world, BlockPos pos) {
|
||||
int y = pos.getY() + 1;
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (getYOnSurface(world, pos.getX() + dir.getStepX(), pos.getZ() + dir.getStepZ()) < y
|
||||
|| getYOnSurface(world, pos.getX() + dir.getStepX() * 2, pos.getZ() + dir.getStepZ() * 2) < y
|
||||
|| getYOnSurface(world, pos.getX() + dir.getStepX() * 3, pos.getZ() + dir.getStepZ() * 3) < y) {
|
||||
if (getYOnSurface(world, pos.getX() + dir.getStepX(), pos.getZ() + dir.getStepZ()) < y || getYOnSurface(world, pos.getX() + dir.getStepX() * 2, pos.getZ() + dir.getStepZ() * 2) < y || getYOnSurface(world, pos.getX() + dir.getStepX() * 3, pos.getZ() + dir.getStepZ() * 3) < y) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private void placeBrimstone(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
BlockState state = getBrimstone(world, pos);
|
||||
BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
|
@ -182,7 +180,7 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
makeShards(world, pos, random);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private BlockState getBrimstone(WorldGenLevel world, BlockPos pos) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (world.getBlockState(pos.relative(dir)).is(Blocks.WATER)) {
|
||||
|
@ -191,14 +189,12 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
}
|
||||
return EndBlocks.BRIMSTONE.defaultBlockState();
|
||||
}
|
||||
|
||||
|
||||
private void makeShards(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
BlockPos side;
|
||||
if (random.nextInt(16) == 0 && world.getBlockState((side = pos.relative(dir))).is(Blocks.WATER)) {
|
||||
BlockState state = EndBlocks.SULPHUR_CRYSTAL.defaultBlockState()
|
||||
.setValue(SulphurCrystalBlock.WATERLOGGED, true).setValue(SulphurCrystalBlock.FACING, dir)
|
||||
.setValue(SulphurCrystalBlock.AGE, random.nextInt(3));
|
||||
BlockState state = EndBlocks.SULPHUR_CRYSTAL.defaultBlockState().setValue(SulphurCrystalBlock.WATERLOGGED, true).setValue(SulphurCrystalBlock.FACING, dir).setValue(SulphurCrystalBlock.AGE, random.nextInt(3));
|
||||
BlocksHelper.setWithoutUpdate(world, side, state);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -21,12 +21,11 @@ public class SurfaceVentFeature extends DefaultFeature {
|
|||
final Random random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
pos = getPosOnSurface(world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
|
||||
pos = getPosOnSurface(world, new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
|
||||
if (!world.getBlockState(pos.below(3)).is(TagAPI.GEN_TERRAIN)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
int count = MHelper.randRange(15, 30, random);
|
||||
BlockState vent = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState().setValue(HydrothermalVentBlock.WATERLOGGED, false);
|
||||
|
@ -39,8 +38,7 @@ public class SurfaceVentFeature extends DefaultFeature {
|
|||
mut.setY(mut.getY() - 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
if (state.is(TagAPI.GEN_TERRAIN)
|
||||
&& !world.getBlockState(mut.above()).is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
if (state.is(TagAPI.GEN_TERRAIN) && !world.getBlockState(mut.above()).is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
for (int j = 0; j <= dist; j++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
|
||||
mut.setY(mut.getY() + 1);
|
||||
|
@ -49,7 +47,7 @@ public class SurfaceVentFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -22,11 +22,11 @@ import java.util.function.Supplier;
|
|||
|
||||
public class CaveChunkPopulatorFeature extends DefaultFeature {
|
||||
private Supplier<EndCaveBiome> supplier;
|
||||
|
||||
|
||||
public CaveChunkPopulatorFeature(Supplier<EndCaveBiome> biome) {
|
||||
this.supplier = biome;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -46,9 +46,8 @@ public class CaveChunkPopulatorFeature extends DefaultFeature {
|
|||
BlockFixer.fixBlocks(world, min, max);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected void fillSets(int sx, int sz, ChunkAccess chunk, Set<BlockPos> floorPositions,
|
||||
Set<BlockPos> ceilPositions, MutableBlockPos min, MutableBlockPos max) {
|
||||
|
||||
protected void fillSets(int sx, int sz, ChunkAccess chunk, Set<BlockPos> floorPositions, Set<BlockPos> ceilPositions, MutableBlockPos min, MutableBlockPos max) {
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
MutableBlockPos mut2 = new MutableBlockPos();
|
||||
MutableBlockPos mut3 = new MutableBlockPos();
|
||||
|
@ -80,7 +79,7 @@ public class CaveChunkPopulatorFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void updateMin(BlockPos pos, MutableBlockPos min) {
|
||||
if (pos.getX() < min.getX()) {
|
||||
min.setX(pos.getX());
|
||||
|
@ -92,7 +91,7 @@ public class CaveChunkPopulatorFeature extends DefaultFeature {
|
|||
min.setZ(pos.getZ());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void updateMax(BlockPos pos, MutableBlockPos max) {
|
||||
if (pos.getX() > max.getX()) {
|
||||
max.setX(pos.getX());
|
||||
|
@ -104,9 +103,8 @@ public class CaveChunkPopulatorFeature extends DefaultFeature {
|
|||
max.setZ(pos.getZ());
|
||||
}
|
||||
}
|
||||
|
||||
protected void placeFloor(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> floorPositions, Random random,
|
||||
BlockState surfaceBlock) {
|
||||
|
||||
protected void placeFloor(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> floorPositions, Random random, BlockState surfaceBlock) {
|
||||
float density = biome.getFloorDensity();
|
||||
floorPositions.forEach((pos) -> {
|
||||
BlocksHelper.setWithoutUpdate(world, pos, surfaceBlock);
|
||||
|
@ -118,7 +116,7 @@ public class CaveChunkPopulatorFeature extends DefaultFeature {
|
|||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
protected void placeCeil(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> ceilPositions, Random random) {
|
||||
float density = biome.getCeilDensity();
|
||||
ceilPositions.forEach((pos) -> {
|
||||
|
|
|
@ -34,7 +34,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
protected static final BlockState END_STONE = Blocks.END_STONE.defaultBlockState();
|
||||
protected static final BlockState WATER = Blocks.WATER.defaultBlockState();
|
||||
private static final Vec3i[] SPHERE;
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -43,18 +43,18 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
if (pos.getX() * pos.getX() + pos.getZ() * pos.getZ() <= 2500) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
if (biomeMissingCaves(world, pos)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
int radius = MHelper.randRange(10, 30, random);
|
||||
BlockPos center = findPos(world, pos, radius, random);
|
||||
|
||||
|
||||
if (center == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
EndCaveBiome biome = EndBiomes.getCaveBiome(pos.getX(), pos.getZ());
|
||||
Set<BlockPos> caveBlocks = generate(world, center, radius, random);
|
||||
if (!caveBlocks.isEmpty()) {
|
||||
|
@ -81,12 +81,12 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
fixBlocks(world, caveBlocks);
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
protected abstract Set<BlockPos> generate(WorldGenLevel world, BlockPos center, int radius, Random random);
|
||||
|
||||
|
||||
protected void placeFloor(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> floorPositions, Random random, BlockState surfaceBlock) {
|
||||
float density = biome.getFloorDensity();
|
||||
floorPositions.forEach((pos) -> {
|
||||
|
@ -101,7 +101,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
protected void placeCeil(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> ceilPositions, Random random) {
|
||||
float density = biome.getCeilDensity();
|
||||
ceilPositions.forEach((pos) -> {
|
||||
|
@ -117,7 +117,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
protected void placeWalls(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> positions, Random random) {
|
||||
Set<BlockPos> placed = Sets.newHashSet();
|
||||
positions.forEach(pos -> {
|
||||
|
@ -136,7 +136,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
private boolean hasOpenSide(BlockPos pos, Set<BlockPos> positions) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (!positions.contains(pos.relative(dir))) {
|
||||
|
@ -145,11 +145,11 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
protected void setBiomes(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> blocks) {
|
||||
blocks.forEach((pos) -> setBiome(world, pos, biome));
|
||||
}
|
||||
|
||||
|
||||
protected void setBiome(WorldGenLevel world, BlockPos pos, EndCaveBiome biome) {
|
||||
IBiomeArray array = (IBiomeArray) world.getChunk(pos).getBiomes();
|
||||
if (array != null) {
|
||||
|
@ -157,14 +157,14 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
array.be_setBiome(bio, pos);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private BlockPos findPos(WorldGenLevel world, BlockPos pos, int radius, Random random) {
|
||||
int top = world.getHeight(Heightmap.Types.WORLD_SURFACE_WG, pos.getX(), pos.getZ());
|
||||
MutableBlockPos bpos = new MutableBlockPos();
|
||||
bpos.setX(pos.getX());
|
||||
bpos.setZ(pos.getZ());
|
||||
bpos.setY(top - 1);
|
||||
|
||||
|
||||
BlockState state = world.getBlockState(bpos);
|
||||
while (!state.is(TagAPI.GEN_TERRAIN) && bpos.getY() > 5) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
|
@ -174,20 +174,20 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
return null;
|
||||
}
|
||||
top = (int) (bpos.getY() - (radius * 1.3F + 5));
|
||||
|
||||
|
||||
while (state.is(TagAPI.GEN_TERRAIN) || !state.getFluidState().isEmpty() && bpos.getY() > 5) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
int bottom = (int) (bpos.getY() + radius * 1.3F + 5);
|
||||
|
||||
|
||||
if (top <= bottom) {
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
return new BlockPos(pos.getX(), MHelper.randRange(bottom, top, random), pos.getZ());
|
||||
}
|
||||
|
||||
|
||||
protected void fixBlocks(WorldGenLevel world, Set<BlockPos> caveBlocks) {
|
||||
BlockPos pos = caveBlocks.iterator().next();
|
||||
MutableBlockPos start = new MutableBlockPos().set(pos);
|
||||
|
@ -199,14 +199,14 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
if (bpos.getX() > end.getX()) {
|
||||
end.setX(bpos.getX());
|
||||
}
|
||||
|
||||
|
||||
if (bpos.getY() < start.getY()) {
|
||||
start.setY(bpos.getY());
|
||||
}
|
||||
if (bpos.getY() > end.getY()) {
|
||||
end.setY(bpos.getY());
|
||||
}
|
||||
|
||||
|
||||
if (bpos.getZ() < start.getZ()) {
|
||||
start.setZ(bpos.getZ());
|
||||
}
|
||||
|
@ -216,7 +216,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
});
|
||||
BlockFixer.fixBlocks(world, start.offset(-2, -2, -2), end.offset(2, 2, 2));
|
||||
}
|
||||
|
||||
|
||||
protected boolean isWaterNear(WorldGenLevel world, BlockPos pos) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (!world.getFluidState(pos.relative(dir, 5)).isEmpty()) {
|
||||
|
@ -225,7 +225,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
protected boolean biomeMissingCaves(WorldGenLevel world, BlockPos pos) {
|
||||
for (int x = -2; x < 3; x++) {
|
||||
for (int z = -2; z < 3; z++) {
|
||||
|
@ -239,7 +239,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
List<Vec3i> prePos = Lists.newArrayList();
|
||||
int radius = 5;
|
||||
|
|
|
@ -19,17 +19,17 @@ public class RoundCaveFeature extends EndCaveFeature {
|
|||
@Override
|
||||
protected Set<BlockPos> generate(WorldGenLevel world, BlockPos center, int radius, Random random) {
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(MHelper.getSeed(534, center.getX(), center.getZ()));
|
||||
|
||||
|
||||
int x1 = center.getX() - radius - 5;
|
||||
int z1 = center.getZ() - radius - 5;
|
||||
int x2 = center.getX() + radius + 5;
|
||||
int z2 = center.getZ() + radius + 5;
|
||||
int y1 = MHelper.floor(center.getY() - (radius + 5) / 1.6);
|
||||
int y2 = MHelper.floor(center.getY() + (radius + 5) / 1.6);
|
||||
|
||||
|
||||
double hr = radius * 0.75;
|
||||
double nr = radius * 0.25;
|
||||
|
||||
|
||||
int dx = x2 - x1 + 1;
|
||||
int dz = z2 - z1 + 1;
|
||||
int count = dx * dz;
|
||||
|
@ -53,12 +53,12 @@ public class RoundCaveFeature extends EndCaveFeature {
|
|||
state = world.getBlockState(bpos);
|
||||
if (isReplaceable(state) && !isWaterNear(world, bpos)) {
|
||||
blocks.add(bpos.immutable());
|
||||
|
||||
|
||||
while (state.getMaterial().equals(Material.LEAVES)) {
|
||||
bpos.setY(bpos.getY() + 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
|
||||
|
||||
bpos.setY(y - 1);
|
||||
while (state.getMaterial().equals(Material.LEAVES)) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
|
@ -69,14 +69,11 @@ public class RoundCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
});
|
||||
blocks.forEach(bpos -> BlocksHelper.setWithoutUpdate(world, bpos, CAVE_AIR));
|
||||
|
||||
|
||||
return blocks;
|
||||
}
|
||||
|
||||
|
||||
private boolean isReplaceable(BlockState state) {
|
||||
return state.is(TagAPI.GEN_TERRAIN)
|
||||
|| state.getMaterial().isReplaceable()
|
||||
|| state.getMaterial().equals(Material.PLANT)
|
||||
|| state.getMaterial().equals(Material.LEAVES);
|
||||
return state.is(TagAPI.GEN_TERRAIN) || state.getMaterial().isReplaceable() || state.getMaterial().equals(Material.PLANT) || state.getMaterial().equals(Material.LEAVES);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -35,24 +35,24 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
if ((long) cx * (long) cx + (long) cz + (long) cz < 256) {
|
||||
return Sets.newHashSet();
|
||||
}
|
||||
|
||||
|
||||
int x1 = cx << 4;
|
||||
int z1 = cz << 4;
|
||||
int x2 = x1 + 16;
|
||||
int z2 = z1 + 16;
|
||||
|
||||
|
||||
Random rand = new Random(world.getSeed());
|
||||
OpenSimplexNoise noiseH = new OpenSimplexNoise(rand.nextInt());
|
||||
OpenSimplexNoise noiseV = new OpenSimplexNoise(rand.nextInt());
|
||||
OpenSimplexNoise noiseD = new OpenSimplexNoise(rand.nextInt());
|
||||
|
||||
|
||||
Set<BlockPos> positions = Sets.newConcurrentHashSet();
|
||||
|
||||
|
||||
float a = hasCaves(world, new BlockPos(x1, 0, z1)) ? 1F : 0F;
|
||||
float b = hasCaves(world, new BlockPos(x2, 0, z1)) ? 1F : 0F;
|
||||
float c = hasCaves(world, new BlockPos(x1, 0, z2)) ? 1F : 0F;
|
||||
float d = hasCaves(world, new BlockPos(x2, 0, z2)) ? 1F : 0F;
|
||||
|
||||
|
||||
ChunkAccess chunk = world.getChunk(cx, cz);
|
||||
IntStream.range(0, 256).parallel().forEach(index -> {
|
||||
MutableBlockPos pos = new MutableBlockPos();
|
||||
|
@ -84,10 +84,10 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
});
|
||||
positions.forEach(bpos -> BlocksHelper.setWithoutUpdate(world, bpos, CAVE_AIR));
|
||||
|
||||
|
||||
return positions;
|
||||
}
|
||||
|
||||
|
||||
private boolean noWaterNear(WorldGenLevel world, BlockPos pos) {
|
||||
BlockPos above1 = pos.above();
|
||||
BlockPos above2 = pos.above(2);
|
||||
|
@ -104,7 +104,7 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -113,16 +113,16 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
if (pos.getX() * pos.getX() + pos.getZ() * pos.getZ() <= 2500) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
if (biomeMissingCaves(world, pos)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
Set<BlockPos> caveBlocks = generate(world, pos, random);
|
||||
if (caveBlocks.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
Map<EndCaveBiome, Set<BlockPos>> floorSets = Maps.newHashMap();
|
||||
Map<EndCaveBiome, Set<BlockPos>> ceilSets = Maps.newHashMap();
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
|
@ -157,11 +157,11 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
});
|
||||
caveBlocks.removeAll(remove);
|
||||
|
||||
|
||||
if (caveBlocks.isEmpty()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
floorSets.forEach((biome, floorPositions) -> {
|
||||
BlockState surfaceBlock = biome.getBiome().getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
placeFloor(world, biome, floorPositions, random, surfaceBlock);
|
||||
|
@ -172,15 +172,15 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
EndCaveBiome biome = EndBiomes.getCaveBiome(pos.getX(), pos.getZ());
|
||||
placeWalls(world, biome, caveBlocks, random);
|
||||
fixBlocks(world, caveBlocks);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected Set<BlockPos> generate(WorldGenLevel world, BlockPos center, int radius, Random random) {
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void placeFloor(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> floorPositions, Random random, BlockState surfaceBlock) {
|
||||
float density = biome.getFloorDensity() * 0.2F;
|
||||
|
@ -196,7 +196,7 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void placeCeil(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> ceilPositions, Random random) {
|
||||
float density = biome.getCeilDensity() * 0.2F;
|
||||
|
@ -213,14 +213,11 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
protected boolean hasCaves(WorldGenLevel world, BlockPos pos) {
|
||||
return hasCavesInBiome(world, pos.offset(-8, 0, -8)) &&
|
||||
hasCavesInBiome(world, pos.offset(8, 0, -8)) &&
|
||||
hasCavesInBiome(world, pos.offset(-8, 0, 8)) &&
|
||||
hasCavesInBiome(world, pos.offset(8, 0, 8));
|
||||
return hasCavesInBiome(world, pos.offset(-8, 0, -8)) && hasCavesInBiome(world, pos.offset(8, 0, -8)) && hasCavesInBiome(world, pos.offset(-8, 0, 8)) && hasCavesInBiome(world, pos.offset(8, 0, 8));
|
||||
}
|
||||
|
||||
|
||||
protected boolean hasCavesInBiome(WorldGenLevel world, BlockPos pos) {
|
||||
Biome biome = world.getBiome(pos);
|
||||
BCLBiome endBiome = BiomeAPI.getFromBiome(biome);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue