make FeatureSaplingBlock extend SaplingBlock

This commit is contained in:
CoolMineman 2021-05-07 19:38:36 -05:00
parent 9e3c7fc0be
commit 406e3648cb
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GPG key ID: AD76E368E7380CE5
3 changed files with 12 additions and 10 deletions

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@ -15,7 +15,7 @@ import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.BonemealableBlock;
import net.minecraft.world.level.block.SaplingBlock;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.levelgen.feature.Feature;
@ -24,14 +24,15 @@ import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import ru.betterend.client.render.ERenderLayer;
import ru.betterend.interfaces.IRenderTypeable;
import ru.betterend.patterns.BlockPatterned;
import ru.betterend.patterns.Patterns;
import ru.betterend.registry.EndTags;
public abstract class FeatureSaplingBlock extends BlockBaseNotFull implements BonemealableBlock, IRenderTypeable {
public abstract class FeatureSaplingBlock extends SaplingBlock implements IRenderTypeable, BlockPatterned {
private static final VoxelShape SHAPE = Block.box(4, 0, 4, 12, 14, 12);
public FeatureSaplingBlock() {
super(FabricBlockSettings.of(Material.PLANT)
super(null, FabricBlockSettings.of(Material.PLANT)
.breakByHand(true)
.collidable(false)
.instabreak()
@ -40,7 +41,7 @@ public abstract class FeatureSaplingBlock extends BlockBaseNotFull implements Bo
}
public FeatureSaplingBlock(int light) {
super(FabricBlockSettings.of(Material.PLANT)
super(null, FabricBlockSettings.of(Material.PLANT)
.breakByHand(true)
.collidable(false)
.luminance(light)
@ -69,21 +70,21 @@ public abstract class FeatureSaplingBlock extends BlockBaseNotFull implements Bo
return state;
}
@Override
public boolean isValidBonemealTarget(BlockGetter world, BlockPos pos, BlockState state, boolean isClient) {
return true;
}
@Override
public boolean isBonemealSuccess(Level world, Random random, BlockPos pos, BlockState state) {
return random.nextInt(16) == 0;
}
@Override
public void performBonemeal(ServerLevel world, Random random, BlockPos pos, BlockState state) {
public void advanceTree(ServerLevel world, BlockPos pos, BlockState blockState, Random random) {
getFeature().place(world, world.getChunkSource().getGenerator(), random, pos, null);
}
@Override
public void randomTick(BlockState state, ServerLevel world, BlockPos pos, Random random) {
this.tick(state, world, pos, random);
}
@Override
public void tick(BlockState state, ServerLevel world, BlockPos pos, Random random) {
super.tick(state, world, pos, random);