Sulphur, brimstone

This commit is contained in:
paulevsGitch 2020-11-29 23:35:59 +03:00
parent bf7e665b36
commit 44371da207
25 changed files with 317 additions and 63 deletions

View file

@ -14,6 +14,7 @@ import ru.betterend.blocks.BlockAmber;
import ru.betterend.blocks.BlockBlueVine;
import ru.betterend.blocks.BlockBlueVineLantern;
import ru.betterend.blocks.BlockBlueVineSeed;
import ru.betterend.blocks.BlockBrimstone;
import ru.betterend.blocks.BlockBubbleCoral;
import ru.betterend.blocks.BlockBulbVine;
import ru.betterend.blocks.BlockBulbVineSeed;
@ -37,6 +38,7 @@ import ru.betterend.blocks.BlockPath;
import ru.betterend.blocks.BlockPythadendronSapling;
import ru.betterend.blocks.BlockShadowBerry;
import ru.betterend.blocks.BlockShadowGrass;
import ru.betterend.blocks.BlockSulphurCrystal;
import ru.betterend.blocks.BlockTenaneaFlowers;
import ru.betterend.blocks.BlockTenaneaSapling;
import ru.betterend.blocks.BlockTerrain;
@ -96,8 +98,13 @@ public class EndBlocks {
// Rocks //
public static final StoneMaterial FLAVOLITE = new StoneMaterial("flavolite", MaterialColor.SAND);
public static final StoneMaterial VIOLECITE = new StoneMaterial("violecite", MaterialColor.PURPLE);
public static final StoneMaterial SULFURIC_ROCK = new StoneMaterial("sulfuric_rock", MaterialColor.BROWN);
public static final Block BRIMSTONE = registerBlock("brimstone", new BlockBrimstone());
public static final Block SULPHUR_CRYSTAL = registerBlock("sulphur_crystal", new BlockSulphurCrystal());
public static final Block FLAVOLITE_RUNED = registerBlock("flavolite_runed", new RunedFlavolite());
public static final Block FLAVOLITE_RUNED_ETERNAL = registerBlock("flavolite_runed_eternal", new EternalRunedFlavolite());
public static final Block ANDESITE_PEDESTAL = registerBlock("andesite_pedestal", new PedestalVanilla(Blocks.ANDESITE));
public static final Block DIORITE_PEDESTAL = registerBlock("diorite_pedestal", new PedestalVanilla(Blocks.DIORITE));
public static final Block GRANITE_PEDESTAL = registerBlock("granite_pedestal", new PedestalVanilla(Blocks.GRANITE));