Code style changes, entities fixes

This commit is contained in:
paulevsGitch 2021-07-08 00:21:47 +03:00
parent 9d604b2d25
commit 44962e18b6
377 changed files with 5038 additions and 4914 deletions

View file

@ -1,9 +1,5 @@
package ru.betterend.blocks;
import java.util.Random;
import org.jetbrains.annotations.Nullable;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.BlockPos;
@ -20,19 +16,22 @@ import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.level.material.MaterialColor;
import org.jetbrains.annotations.Nullable;
import ru.bclib.blocks.BaseBlock;
import ru.bclib.blocks.BlockProperties;
import ru.bclib.util.BlocksHelper;
import ru.betterend.registry.EndBlocks;
import java.util.Random;
public class BrimstoneBlock extends BaseBlock {
public static final BooleanProperty ACTIVATED = BlockProperties.ACTIVE;
public BrimstoneBlock() {
super(FabricBlockSettings.copyOf(Blocks.END_STONE).materialColor(MaterialColor.COLOR_BROWN).randomTicks());
registerDefaultState(stateDefinition.any().setValue(ACTIVATED, false));
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> stateManager) {
stateManager.add(ACTIVATED);
@ -44,13 +43,13 @@ public class BrimstoneBlock extends BaseBlock {
updateChunks((ClientLevel) world, pos);
}
}
public void destroy(LevelAccessor world, BlockPos pos, BlockState state) {
if (world.isClientSide()) {
updateChunks((ClientLevel) world, pos);
}
}
private void updateChunks(ClientLevel world, BlockPos pos) {
int y = pos.getY() >> 4;
int x1 = (pos.getX() - 2) >> 4;
@ -63,11 +62,11 @@ public class BrimstoneBlock extends BaseBlock {
}
}
}
@Override
public void tick(BlockState state, ServerLevel world, BlockPos pos, Random random) {
boolean deactivate = true;
for (Direction dir: BlocksHelper.DIRECTIONS) {
for (Direction dir : BlocksHelper.DIRECTIONS) {
if (world.getFluidState(pos.relative(dir)).getType().equals(Fluids.WATER)) {
deactivate = false;
break;