Code style changes, entities fixes

This commit is contained in:
paulevsGitch 2021-07-08 00:21:47 +03:00
parent 9d604b2d25
commit 44962e18b6
377 changed files with 5038 additions and 4914 deletions

View file

@ -1,7 +1,5 @@
package ru.betterend.blocks;
import java.util.Random;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.color.block.BlockColor;
@ -18,9 +16,11 @@ import ru.bclib.util.ColorUtil;
import ru.bclib.util.MHelper;
import ru.betterend.registry.EndParticles;
import java.util.Random;
public class TenaneaFlowersBlock extends BaseVineBlock implements IColorProvider {
public static final Vec3i[] COLORS;
public TenaneaFlowersBlock() {
super(15);
}
@ -30,22 +30,23 @@ public class TenaneaFlowersBlock extends BaseVineBlock implements IColorProvider
return (state, world, pos, tintIndex) -> {
if (pos == null) {
pos = BlockPos.ZERO;
};
}
;
long i = (MHelper.getRandom(pos.getX(), pos.getZ()) & 63) + pos.getY();
double delta = i * 0.1;
int index = MHelper.floor(delta);
int index2 = (index + 1) & 3;
delta -= index;
index &= 3;
Vec3i color1 = COLORS[index];
Vec3i color2 = COLORS[index2];
int r = MHelper.floor(Mth.lerp(delta, color1.getX(), color2.getX()));
int g = MHelper.floor(Mth.lerp(delta, color1.getY(), color2.getY()));
int b = MHelper.floor(Mth.lerp(delta, color1.getZ(), color2.getZ()));
float[] hsb = ColorUtil.RGBtoHSB(r, g, b, new float[3]);
return ColorUtil.HSBtoRGB(hsb[0], MHelper.max(0.5F, hsb[1]), hsb[2]);
};
}
@ -54,12 +55,12 @@ public class TenaneaFlowersBlock extends BaseVineBlock implements IColorProvider
public ItemColor getItemProvider() {
return (stack, tintIndex) -> ColorUtil.color(255, 255, 255);
}
@Override
public boolean isValidBonemealTarget(BlockGetter world, BlockPos pos, BlockState state, boolean isClient) {
return false;
}
@Environment(EnvType.CLIENT)
public void animateTick(BlockState state, Level world, BlockPos pos, Random random) {
super.animateTick(state, world, pos, random);
@ -70,13 +71,13 @@ public class TenaneaFlowersBlock extends BaseVineBlock implements IColorProvider
world.addParticle(EndParticles.TENANEA_PETAL, x, y, z, 0, 0, 0);
}
}
static {
COLORS = new Vec3i[] {
new Vec3i(250, 111, 222),
new Vec3i(167, 89, 255),
new Vec3i(120, 207, 239),
new Vec3i(255, 87, 182)
COLORS = new Vec3i[]{
new Vec3i(250, 111, 222),
new Vec3i(167, 89, 255),
new Vec3i(120, 207, 239),
new Vec3i(255, 87, 182)
};
}
}