Code style changes, entities fixes
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9d604b2d25
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377 changed files with 5038 additions and 4914 deletions
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@ -1,7 +1,5 @@
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package ru.betterend.item.material;
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import java.util.function.Supplier;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.sounds.SoundEvent;
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@ -13,21 +11,23 @@ import net.minecraft.world.item.crafting.Ingredient;
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import ru.betterend.registry.EndBlocks;
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import ru.betterend.registry.EndItems;
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import java.util.function.Supplier;
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public enum EndArmorMaterial implements ArmorMaterial {
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THALLASIUM("thallasium", 17, new int[] { 1, 4, 5, 2 }, 12, SoundEvents.ARMOR_EQUIP_IRON, 0.0F, 0.0F, () -> {
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THALLASIUM("thallasium", 17, new int[]{1, 4, 5, 2}, 12, SoundEvents.ARMOR_EQUIP_IRON, 0.0F, 0.0F, () -> {
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return Ingredient.of(EndBlocks.THALLASIUM.ingot);
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}),
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TERMINITE("terminite", 26, new int[] { 3, 6, 7, 3 }, 14, SoundEvents.ARMOR_EQUIP_IRON, 1.0F, 0.05F, () -> {
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TERMINITE("terminite", 26, new int[]{3, 6, 7, 3}, 14, SoundEvents.ARMOR_EQUIP_IRON, 1.0F, 0.05F, () -> {
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return Ingredient.of(EndBlocks.TERMINITE.ingot);
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}),
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AETERNIUM("aeternium", 40, new int[] { 4, 7, 9, 4 }, 18, SoundEvents.ARMOR_EQUIP_NETHERITE, 3.5F, 0.2F, () -> {
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AETERNIUM("aeternium", 40, new int[]{4, 7, 9, 4}, 18, SoundEvents.ARMOR_EQUIP_NETHERITE, 3.5F, 0.2F, () -> {
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return Ingredient.of(EndItems.AETERNIUM_INGOT);
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}),
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CRYSTALITE("crystalite", 30, new int[] { 3, 6, 8, 3 }, 24, SoundEvents.ARMOR_EQUIP_DIAMOND, 1.2F, 0.1F, () -> {
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CRYSTALITE("crystalite", 30, new int[]{3, 6, 8, 3}, 24, SoundEvents.ARMOR_EQUIP_DIAMOND, 1.2F, 0.1F, () -> {
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return Ingredient.of(EndBlocks.TERMINITE.ingot);
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});
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private static final int[] BASE_DURABILITY = new int[] { 13, 15, 16, 11 };
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private static final int[] BASE_DURABILITY = new int[]{13, 15, 16, 11};
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private final String name;
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private final int durabilityMultiplier;
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private final int[] protectionAmounts;
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@ -36,11 +36,11 @@ public enum EndArmorMaterial implements ArmorMaterial {
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private final float toughness;
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private final float knockbackResistance;
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private final LazyLoadedValue<Ingredient> repairIngredient;
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private EndArmorMaterial(String name, int durabilityMultiplier, int[] protectionAmounts, int enchantability,
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SoundEvent equipSound, float toughness, float knockbackResistance,
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Supplier<Ingredient> repairIngredient) {
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SoundEvent equipSound, float toughness, float knockbackResistance,
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Supplier<Ingredient> repairIngredient) {
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this.name = name;
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this.durabilityMultiplier = durabilityMultiplier;
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this.protectionAmounts = protectionAmounts;
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