Code style changes, entities fixes

This commit is contained in:
paulevsGitch 2021-07-08 00:21:47 +03:00
parent 9d604b2d25
commit 44962e18b6
377 changed files with 5038 additions and 4914 deletions

View file

@ -1,13 +1,5 @@
package ru.betterend.mixin.client;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import net.minecraft.client.Minecraft;
import net.minecraft.client.color.block.BlockColors;
import net.minecraft.client.color.item.ItemColors;
@ -21,6 +13,13 @@ import net.minecraft.core.Registry;
import net.minecraft.sounds.Music;
import net.minecraft.sounds.Musics;
import net.minecraft.world.level.Level;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import ru.bclib.interfaces.IColorProvider;
import ru.bclib.util.MHelper;
@ -28,14 +27,14 @@ import ru.bclib.util.MHelper;
public class MinecraftClientMixin {
@Shadow
public LocalPlayer player;
@Shadow
public Screen screen;
@Final
@Shadow
public Gui gui;
@Shadow
public ClientLevel level;
@ -46,7 +45,7 @@ public class MinecraftClientMixin {
@Final
@Shadow
private ItemColors itemColors;
@Inject(method = "<init>*", at = @At("TAIL"))
private void be_onInit(GameConfig args, CallbackInfo info) {
Registry.BLOCK.forEach(block -> {
@ -57,7 +56,7 @@ public class MinecraftClientMixin {
}
});
}
@Inject(method = "getSituationalMusic", at = @At("HEAD"), cancellable = true)
private void be_getEndMusic(CallbackInfoReturnable<Music> info) {
if (!(this.screen instanceof WinScreen) && this.player != null) {