Code style changes, entities fixes
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parent
9d604b2d25
commit
44962e18b6
377 changed files with 5038 additions and 4914 deletions
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@ -1,7 +1,5 @@
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package ru.betterend.world.features;
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import java.util.Random;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos.MutableBlockPos;
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import net.minecraft.core.Direction;
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@ -13,6 +11,8 @@ import ru.bclib.util.BlocksHelper;
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import ru.betterend.blocks.EndLotusLeafBlock;
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import ru.betterend.registry.EndBlocks;
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import java.util.Random;
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public class EndLotusLeafFeature extends ScatterFeature {
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public EndLotusLeafFeature(int radius) {
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super(radius);
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@ -24,41 +24,41 @@ public class EndLotusLeafFeature extends ScatterFeature {
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generateLeaf(world, blockPos);
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}
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}
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@Override
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protected int getChance() {
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return 15;
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}
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@Override
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protected BlockPos getCenterGround(WorldGenLevel world, BlockPos pos) {
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return getPosOnSurface(world, pos);
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}
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private void generateLeaf(WorldGenLevel world, BlockPos pos) {
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MutableBlockPos p = new MutableBlockPos();
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BlockState leaf = EndBlocks.END_LOTUS_LEAF.defaultBlockState();
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BlocksHelper.setWithoutUpdate(world, pos, leaf.setValue(EndLotusLeafBlock.SHAPE, TripleShape.BOTTOM));
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for (Direction move: BlocksHelper.HORIZONTAL) {
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for (Direction move : BlocksHelper.HORIZONTAL) {
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BlocksHelper.setWithoutUpdate(world, p.set(pos).move(move), leaf.setValue(EndLotusLeafBlock.HORIZONTAL_FACING, move).setValue(EndLotusLeafBlock.SHAPE, TripleShape.MIDDLE));
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}
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for (int i = 0; i < 4; i ++) {
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for (int i = 0; i < 4; i++) {
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Direction d1 = BlocksHelper.HORIZONTAL[i];
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Direction d2 = BlocksHelper.HORIZONTAL[(i + 1) & 3];
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BlocksHelper.setWithoutUpdate(world, p.set(pos).move(d1).move(d2), leaf.setValue(EndLotusLeafBlock.HORIZONTAL_FACING, d1).setValue(EndLotusLeafBlock.SHAPE, TripleShape.TOP));
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}
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}
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private boolean canGenerate(WorldGenLevel world, BlockPos pos) {
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MutableBlockPos p = new MutableBlockPos();
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p.setY(pos.getY());
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int count = 0;
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for (int x = -1; x < 2; x ++) {
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for (int x = -1; x < 2; x++) {
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p.setX(pos.getX() + x);
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for (int z = -1; z < 2; z ++) {
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for (int z = -1; z < 2; z++) {
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p.setZ(pos.getZ() + z);
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if (world.isEmptyBlock(p) && world.getBlockState(p.below()).is(Blocks.WATER))
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count ++;
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count++;
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}
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}
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return count == 9;
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