Code style changes, entities fixes
This commit is contained in:
parent
9d604b2d25
commit
44962e18b6
377 changed files with 5038 additions and 4914 deletions
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@ -1,12 +1,8 @@
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package ru.betterend.world.features.terrain;
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import java.util.Random;
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import com.mojang.math.Vector3f;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.level.WorldGenLevel;
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import net.minecraft.world.level.chunk.ChunkGenerator;
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import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
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import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
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import net.minecraft.world.level.material.Material;
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@ -19,6 +15,8 @@ import ru.bclib.util.MHelper;
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import ru.bclib.world.features.DefaultFeature;
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import ru.betterend.registry.EndBlocks;
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import java.util.Random;
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public class BigAuroraCrystalFeature extends DefaultFeature {
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@Override
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public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
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@ -1,13 +1,10 @@
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package ru.betterend.world.features.terrain;
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import java.util.Random;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos.MutableBlockPos;
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import net.minecraft.world.level.WorldGenLevel;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.chunk.ChunkGenerator;
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import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
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import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
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import net.minecraft.world.level.material.FluidState;
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@ -20,6 +17,8 @@ import ru.betterend.noise.OpenSimplexNoise;
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import ru.betterend.registry.EndBlocks;
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import ru.betterend.util.BlockFixer;
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import java.util.Random;
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public class DesertLakeFeature extends DefaultFeature {
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private static final BlockState END_STONE = Blocks.END_STONE.defaultBlockState();
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private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(15152);
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@ -1,14 +1,10 @@
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package ru.betterend.world.features.terrain;
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import java.util.Random;
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import com.mojang.math.Vector3f;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.level.WorldGenLevel;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.chunk.ChunkGenerator;
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import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
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import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
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import net.minecraft.world.level.material.Material;
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@ -23,6 +19,8 @@ import ru.bclib.world.features.DefaultFeature;
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import ru.betterend.noise.OpenSimplexNoise;
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import ru.betterend.registry.EndBlocks;
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import java.util.Random;
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public class FallenPillarFeature extends DefaultFeature {
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@Override
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public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
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@ -1,10 +1,6 @@
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package ru.betterend.world.features.terrain;
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import java.util.List;
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import java.util.Random;
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import com.google.common.collect.Lists;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.world.level.WorldGenLevel;
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@ -21,6 +17,9 @@ import ru.betterend.noise.OpenSimplexNoise;
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import ru.betterend.registry.EndBiomes;
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import ru.betterend.registry.EndFeatures;
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import java.util.List;
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import java.util.Random;
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public class FloatingSpireFeature extends SpireFeature {
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@Override
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public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
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@ -58,7 +57,8 @@ public class FloatingSpireFeature extends SpireFeature {
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support.add(info.getPos().above());
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}
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return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
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} else if (info.getState(Direction.UP, 3).isAir()) {
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}
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else if (info.getState(Direction.UP, 3).isAir()) {
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return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig()
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.getUnderMaterial();
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}
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@ -1,10 +1,6 @@
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package ru.betterend.world.features.terrain;
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import java.util.Random;
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import java.util.function.Function;
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import com.mojang.math.Vector3f;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos.MutableBlockPos;
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import net.minecraft.core.Direction;
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@ -41,6 +37,9 @@ import ru.betterend.registry.EndBlocks;
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import ru.betterend.registry.EndFeatures;
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import ru.betterend.util.BlockFixer;
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import java.util.Random;
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import java.util.function.Function;
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public class GeyserFeature extends DefaultFeature {
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protected static final Function<BlockState, Boolean> REPLACE1;
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protected static final Function<BlockState, Boolean> REPLACE2;
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@ -1,15 +1,9 @@
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package ru.betterend.world.features.terrain;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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import com.mojang.math.Vector3f;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.level.WorldGenLevel;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.chunk.ChunkGenerator;
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import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
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import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
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import ru.bclib.sdf.SDF;
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@ -21,6 +15,10 @@ import ru.bclib.util.MHelper;
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import ru.bclib.world.features.DefaultFeature;
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import ru.betterend.registry.EndBlocks;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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public class IceStarFeature extends DefaultFeature {
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private final float minSize;
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private final float maxSize;
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@ -53,7 +51,8 @@ public class IceStarFeature extends DefaultFeature {
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if (angle > 0.01F && angle < 3.14F) {
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Vector3f axis = MHelper.normalize(MHelper.cross(Vector3f.YP, point));
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rotated = new SDFRotation().setRotation(axis, angle).setSource(spike);
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} else if (angle > 1) {
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}
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else if (angle > 1) {
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rotated = new SDFRotation().setRotation(Vector3f.YP, (float) Math.PI).setSource(spike);
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}
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sdf = (sdf == null) ? rotated : new SDFUnion().setSourceA(sdf).setSourceB(rotated);
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+ random.nextFloat() * randScale;
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if (distance < ancientRadius) {
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return ancient;
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} else if (distance < denseRadius) {
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}
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else if (distance < denseRadius) {
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return dense;
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} else if (distance < iceRadius) {
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}
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else if (distance < iceRadius) {
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return ice;
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}
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return info.getState();
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@ -1,12 +1,9 @@
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package ru.betterend.world.features.terrain;
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import java.util.Random;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.level.WorldGenLevel;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.chunk.ChunkGenerator;
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import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
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import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
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import net.minecraft.world.level.material.Material;
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import ru.betterend.noise.OpenSimplexNoise;
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import ru.betterend.registry.EndBlocks;
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import java.util.Random;
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public class ObsidianBoulderFeature extends DefaultFeature {
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@Override
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public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
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package ru.betterend.world.features.terrain;
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import java.util.Random;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.level.WorldGenLevel;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.chunk.ChunkGenerator;
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import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
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import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
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import ru.bclib.sdf.SDF;
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import ru.bclib.world.features.DefaultFeature;
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import ru.betterend.noise.OpenSimplexNoise;
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import java.util.Random;
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public class OreLayerFeature extends DefaultFeature {
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private static final SDFSphere SPHERE;
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private static final SDFCoordModify NOISE;
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package ru.betterend.world.features.terrain;
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import java.util.Random;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.level.WorldGenLevel;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.chunk.ChunkGenerator;
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import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
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import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
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import ru.bclib.api.TagAPI;
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import ru.bclib.util.BlocksHelper;
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import ru.bclib.world.features.DefaultFeature;
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import java.util.Random;
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public class SingleBlockFeature extends DefaultFeature {
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private final Block block;
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package ru.betterend.world.features.terrain;
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import java.util.Random;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos.MutableBlockPos;
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import net.minecraft.world.level.WorldGenLevel;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.chunk.ChunkGenerator;
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import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
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import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
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import ru.bclib.api.TagAPI;
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import ru.bclib.world.features.DefaultFeature;
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import ru.betterend.registry.EndBlocks;
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import java.util.Random;
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public class SmaragdantCrystalFeature extends DefaultFeature {
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@Override
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public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
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package ru.betterend.world.features.terrain;
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import java.util.List;
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import java.util.Random;
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import java.util.function.Function;
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import com.google.common.collect.Lists;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.world.level.WorldGenLevel;
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import ru.betterend.registry.EndBiomes;
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import ru.betterend.registry.EndFeatures;
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import java.util.List;
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import java.util.Random;
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import java.util.function.Function;
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public class SpireFeature extends DefaultFeature {
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protected static final Function<BlockState, Boolean> REPLACE;
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support.add(info.getPos().above());
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}
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return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
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} else if (info.getState(Direction.UP, 3).isAir()) {
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}
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else if (info.getState(Direction.UP, 3).isAir()) {
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return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig()
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.getUnderMaterial();
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}
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package ru.betterend.world.features.terrain;
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import java.util.Random;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos.MutableBlockPos;
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import net.minecraft.util.Mth;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.chunk.ChunkGenerator;
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import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
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import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
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import ru.bclib.api.TagAPI;
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import ru.bclib.util.BlocksHelper;
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import ru.bclib.world.features.DefaultFeature;
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import java.util.Random;
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public class StalactiteFeature extends DefaultFeature {
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private final boolean ceiling;
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private final Block[] ground;
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package ru.betterend.world.features.terrain;
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import java.util.Random;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos.MutableBlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.world.level.WorldGenLevel;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.chunk.ChunkGenerator;
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import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
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import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
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import ru.bclib.blocks.BlockProperties;
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import ru.betterend.noise.OpenSimplexNoise;
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import ru.betterend.registry.EndBlocks;
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import java.util.Random;
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public class SulphurHillFeature extends DefaultFeature {
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@Override
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public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
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BlocksHelper.setWithoutUpdate(world, mut, rock);
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mut.move(Direction.DOWN);
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}
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} else if (d < r1 * r1) {
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}
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else if (d < r1 * r1) {
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BlocksHelper.setWithoutUpdate(world, mut, brimstone);
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mut.move(Direction.DOWN);
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state = world.getBlockState(mut);
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package ru.betterend.world.features.terrain;
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import java.util.Random;
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import java.util.Set;
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import com.google.common.collect.Sets;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos.MutableBlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.HorizontalDirectionalBlock;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.chunk.ChunkGenerator;
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import net.minecraft.world.level.levelgen.Heightmap;
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import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
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import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
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import ru.betterend.registry.EndBlocks;
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import ru.betterend.util.BlockFixer;
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import java.util.Random;
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import java.util.Set;
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public class SulphuricCaveFeature extends DefaultFeature {
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private static final BlockState CAVE_AIR = Blocks.CAVE_AIR.defaultBlockState();
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private static final BlockState WATER = Blocks.WATER.defaultBlockState();
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if (isReplaceable(state)) {
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BlocksHelper.setWithoutUpdate(world, mut, y < waterLevel ? WATER : CAVE_AIR);
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}
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} else if (dist < r2 * r2) {
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}
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else if (dist < r2 * r2) {
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state = world.getBlockState(mut);
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if (state.is(TagAPI.GEN_TERRAIN) || state.is(Blocks.AIR)) {
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double v = noise.eval(x * 0.1, y * 0.1, z * 0.1)
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+ noise.eval(x * 0.03, y * 0.03, z * 0.03) * 0.5;
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if (v > 0.4) {
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brimstone.add(mut.immutable());
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} else {
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}
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else {
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BlocksHelper.setWithoutUpdate(world, mut, rock);
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}
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}
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@ -71,7 +71,8 @@ public class SulphuricLakeFeature extends DefaultFeature {
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brimstone.add(POS.below(2));
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}
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}
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} else {
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}
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else {
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if (!isAbsoluteBorder(world, POS)) {
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BlocksHelper.setWithoutUpdate(world, POS, Blocks.WATER);
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world.getLiquidTicks().scheduleTick(POS, Fluids.WATER, 0);
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|
@ -82,14 +83,16 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
brimstone.add(POS.below(3));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
brimstone.add(POS.immutable());
|
||||
if (random.nextBoolean()) {
|
||||
brimstone.add(POS.below());
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
BlocksHelper.setWithoutUpdate(world, POS, Blocks.WATER);
|
||||
brimstone.remove(POS);
|
||||
for (Direction dir : BlocksHelper.HORIZONTAL) {
|
||||
|
@ -117,7 +120,8 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
} else if (dist < r2) {
|
||||
}
|
||||
else if (dist < r2) {
|
||||
POS.setY(getYOnSurface(world, x, z) - 1);
|
||||
if (world.getBlockState(POS).is(TagAPI.GEN_TERRAIN)) {
|
||||
brimstone.add(POS.immutable());
|
||||
|
|
|
@ -1,18 +1,12 @@
|
|||
package ru.betterend.world.features.terrain.caves;
|
||||
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
import com.google.common.collect.Sets;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.Feature;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
@ -22,6 +16,10 @@ import ru.bclib.world.features.DefaultFeature;
|
|||
import ru.betterend.util.BlockFixer;
|
||||
import ru.betterend.world.biome.cave.EndCaveBiome;
|
||||
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public class CaveChunkPopulatorFeature extends DefaultFeature {
|
||||
private Supplier<EndCaveBiome> supplier;
|
||||
|
||||
|
@ -50,7 +48,7 @@ public class CaveChunkPopulatorFeature extends DefaultFeature {
|
|||
}
|
||||
|
||||
protected void fillSets(int sx, int sz, ChunkAccess chunk, Set<BlockPos> floorPositions,
|
||||
Set<BlockPos> ceilPositions, MutableBlockPos min, MutableBlockPos max) {
|
||||
Set<BlockPos> ceilPositions, MutableBlockPos min, MutableBlockPos max) {
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
MutableBlockPos mut2 = new MutableBlockPos();
|
||||
MutableBlockPos mut3 = new MutableBlockPos();
|
||||
|
@ -108,7 +106,7 @@ public class CaveChunkPopulatorFeature extends DefaultFeature {
|
|||
}
|
||||
|
||||
protected void placeFloor(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> floorPositions, Random random,
|
||||
BlockState surfaceBlock) {
|
||||
BlockState surfaceBlock) {
|
||||
float density = biome.getFloorDensity();
|
||||
floorPositions.forEach((pos) -> {
|
||||
BlocksHelper.setWithoutUpdate(world, pos, surfaceBlock);
|
||||
|
|
|
@ -117,14 +117,14 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
protected void placeWalls(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> positions, Random random) {
|
||||
Set<BlockPos> placed = Sets.newHashSet();
|
||||
positions.forEach(pos -> {
|
||||
if (random.nextInt(4) == 0 && hasOpenSide(pos, positions)) {
|
||||
BlockState wallBlock = biome.getWall(pos);
|
||||
if (wallBlock != null) {
|
||||
for (Vec3i offset: SPHERE) {
|
||||
for (Vec3i offset : SPHERE) {
|
||||
BlockPos wallPos = pos.offset(offset);
|
||||
if (!positions.contains(wallPos) && !placed.contains(wallPos) && world.getBlockState(wallPos).is(TagAPI.GEN_TERRAIN)) {
|
||||
wallBlock = biome.getWall(wallPos);
|
||||
|
@ -136,9 +136,9 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
private boolean hasOpenSide(BlockPos pos, Set<BlockPos> positions) {
|
||||
for (Direction dir: BlocksHelper.DIRECTIONS) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (!positions.contains(pos.relative(dir))) {
|
||||
return true;
|
||||
}
|
||||
|
@ -225,7 +225,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
protected boolean biomeMissingCaves(WorldGenLevel world, BlockPos pos) {
|
||||
for (int x = -2; x < 3; x++) {
|
||||
for (int z = -2; z < 3; z++) {
|
||||
|
@ -239,7 +239,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
List<Vec3i> prePos = Lists.newArrayList();
|
||||
int radius = 5;
|
||||
|
@ -256,6 +256,6 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
SPHERE = prePos.toArray(new Vec3i[] {});
|
||||
SPHERE = prePos.toArray(new Vec3i[]{});
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,11 +1,6 @@
|
|||
package ru.betterend.world.features.terrain.caves;
|
||||
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
import java.util.stream.IntStream;
|
||||
|
||||
import com.google.common.collect.Sets;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
|
@ -16,21 +11,25 @@ import ru.bclib.util.BlocksHelper;
|
|||
import ru.bclib.util.MHelper;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
import java.util.stream.IntStream;
|
||||
|
||||
public class RoundCaveFeature extends EndCaveFeature {
|
||||
@Override
|
||||
protected Set<BlockPos> generate(WorldGenLevel world, BlockPos center, int radius, Random random) {
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(MHelper.getSeed(534, center.getX(), center.getZ()));
|
||||
|
||||
|
||||
int x1 = center.getX() - radius - 5;
|
||||
int z1 = center.getZ() - radius - 5;
|
||||
int x2 = center.getX() + radius + 5;
|
||||
int z2 = center.getZ() + radius + 5;
|
||||
int y1 = MHelper.floor(center.getY() - (radius + 5) / 1.6);
|
||||
int y2 = MHelper.floor(center.getY() + (radius + 5) / 1.6);
|
||||
|
||||
|
||||
double hr = radius * 0.75;
|
||||
double nr = radius * 0.25;
|
||||
|
||||
|
||||
int dx = x2 - x1 + 1;
|
||||
int dz = z2 - z1 + 1;
|
||||
int count = dx * dz;
|
||||
|
@ -54,12 +53,12 @@ public class RoundCaveFeature extends EndCaveFeature {
|
|||
state = world.getBlockState(bpos);
|
||||
if (isReplaceable(state) && !isWaterNear(world, bpos)) {
|
||||
blocks.add(bpos.immutable());
|
||||
|
||||
|
||||
while (state.getMaterial().equals(Material.LEAVES)) {
|
||||
bpos.setY(bpos.getY() + 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
|
||||
|
||||
bpos.setY(y - 1);
|
||||
while (state.getMaterial().equals(Material.LEAVES)) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
|
@ -70,10 +69,10 @@ public class RoundCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
});
|
||||
blocks.forEach(bpos -> BlocksHelper.setWithoutUpdate(world, bpos, CAVE_AIR));
|
||||
|
||||
|
||||
return blocks;
|
||||
}
|
||||
|
||||
|
||||
private boolean isReplaceable(BlockState state) {
|
||||
return state.is(TagAPI.GEN_TERRAIN)
|
||||
|| state.getMaterial().isReplaceable()
|
||||
|
|
|
@ -35,24 +35,24 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
if ((long) cx * (long) cx + (long) cz + (long) cz < 256) {
|
||||
return Sets.newHashSet();
|
||||
}
|
||||
|
||||
|
||||
int x1 = cx << 4;
|
||||
int z1 = cz << 4;
|
||||
int x2 = x1 + 16;
|
||||
int z2 = z1 + 16;
|
||||
|
||||
|
||||
Random rand = new Random(world.getSeed());
|
||||
OpenSimplexNoise noiseH = new OpenSimplexNoise(rand.nextInt());
|
||||
OpenSimplexNoise noiseV = new OpenSimplexNoise(rand.nextInt());
|
||||
OpenSimplexNoise noiseD = new OpenSimplexNoise(rand.nextInt());
|
||||
|
||||
|
||||
Set<BlockPos> positions = Sets.newConcurrentHashSet();
|
||||
|
||||
|
||||
float a = hasCaves(world, new BlockPos(x1, 0, z1)) ? 1F : 0F;
|
||||
float b = hasCaves(world, new BlockPos(x2, 0, z1)) ? 1F : 0F;
|
||||
float c = hasCaves(world, new BlockPos(x1, 0, z2)) ? 1F : 0F;
|
||||
float d = hasCaves(world, new BlockPos(x2, 0, z2)) ? 1F : 0F;
|
||||
|
||||
|
||||
ChunkAccess chunk = world.getChunk(cx, cz);
|
||||
IntStream.range(0, 256).parallel().forEach(index -> {
|
||||
MutableBlockPos pos = new MutableBlockPos();
|
||||
|
@ -84,17 +84,17 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
});
|
||||
positions.forEach(bpos -> BlocksHelper.setWithoutUpdate(world, bpos, CAVE_AIR));
|
||||
|
||||
|
||||
return positions;
|
||||
}
|
||||
|
||||
|
||||
private boolean noWaterNear(WorldGenLevel world, BlockPos pos) {
|
||||
BlockPos above1 = pos.above();
|
||||
BlockPos above2 = pos.above(2);
|
||||
if (!world.getFluidState(above1).isEmpty() || !world.getFluidState(above2).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
for (Direction dir: BlocksHelper.HORIZONTAL) {
|
||||
for (Direction dir : BlocksHelper.HORIZONTAL) {
|
||||
if (!world.getFluidState(above1.relative(dir)).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
|
@ -104,7 +104,7 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final Random random = featureConfig.random();
|
||||
|
@ -117,12 +117,12 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
if (biomeMissingCaves(world, pos)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
Set<BlockPos> caveBlocks = generate(world, pos, random);
|
||||
if (caveBlocks.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
Map<EndCaveBiome, Set<BlockPos>> floorSets = Maps.newHashMap();
|
||||
Map<EndCaveBiome, Set<BlockPos>> ceilSets = Maps.newHashMap();
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
|
@ -157,11 +157,11 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
});
|
||||
caveBlocks.removeAll(remove);
|
||||
|
||||
|
||||
if (caveBlocks.isEmpty()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
floorSets.forEach((biome, floorPositions) -> {
|
||||
BlockState surfaceBlock = biome.getBiome().getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
placeFloor(world, biome, floorPositions, random, surfaceBlock);
|
||||
|
@ -180,7 +180,7 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
protected Set<BlockPos> generate(WorldGenLevel world, BlockPos center, int radius, Random random) {
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void placeFloor(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> floorPositions, Random random, BlockState surfaceBlock) {
|
||||
float density = biome.getFloorDensity() * 0.2F;
|
||||
|
@ -213,14 +213,14 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
protected boolean hasCaves(WorldGenLevel world, BlockPos pos) {
|
||||
return hasCavesInBiome(world, pos.offset(-8, 0, -8)) &&
|
||||
hasCavesInBiome(world, pos.offset(8, 0, -8)) &&
|
||||
hasCavesInBiome(world, pos.offset(-8, 0, 8)) &&
|
||||
hasCavesInBiome(world, pos.offset(8, 0, 8));
|
||||
}
|
||||
|
||||
|
||||
protected boolean hasCavesInBiome(WorldGenLevel world, BlockPos pos) {
|
||||
Biome biome = world.getBiome(pos);
|
||||
BCLBiome endBiome = BiomeAPI.getFromBiome(biome);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue